The Role of Technology in Delivering The Curriculum

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THE ROLE OF TECHNOLOGY

IN DELIVERING THE
CURRICULUM
The Role of Technology in
Delivering the Curriculum
- In delivering the curriculum the role of
technology is very important.

- Right at the planning phase of any


instruction, aside from formulating the
objectives and among other considerations,
there is a need to identify what instructional
media are to be utilized in the implementation.
Factors in Technology
Selection
Factors in Technology Selection

1. PRACTICALITY
Is the equipment (hardware) or already
prepared lesson material (software)
available?

If not, what would be the cost in acquiring


the equipment or producing the lesson in
audial or visual form?
Factors in Technology Selection
2. ACTIVITY/SUITABILITY

Will the chosen media fit the set instructional


event, resulting in either information,
motivation, psychomotor or display?
Factors in Technology Selection
3. APPROPRIATNESS IN RELATION TO THE
LEARNERS

Is the medium suitable for the learners’ ability


to comprehend? Will the medium be a source
of plain amusement or entertainment, and not
learning?
Factors in Technology Selection
4. OBJECTIVE-MATCHING

Overall, does the medium help in


achieving the learners’ objective(s)?
The Role of Technology in
Curriculum Delivery
The Role of Technology in
Curriculum Delivery
• Upgrading the quality of teaching-and-
learning in schools

• Increasing the capability of the teacher to


effectively inculcate learning, and for
students to gain mastery of lessons and
courses
The Role of Technology in
Curriculum Delivery
• Broadening the delivery of education outside
schools through non-traditional approaches to
formal and informal learning, such as Open
Universities and lifelong learning to adult
learners
• Revolutionizing the use of technology to
boost educational paradigm shifts that give
importance to students-centered and holistic
learning.
TPACK Framework (Koehler,
2006)
TPACK Framework
(Koehler, 2006)
TPACK Framework - Focuses on
technological knowledge (TK),
pedagogical knowledge (PK), and content
knowledge (CK), offers a productive
approach to many of the dilemmas that
teachers face in implementing 
educational technology (edtech) in their
classrooms.
TPACK Framework
(Koehler, 2006)
Technological pedagogical knowledge
(TPK) - Describes relationships and
interactions between technological tools and
specific pedagogical practices.

Pedagogical content knowledge (PCK) -


Describes the same between pedagogical
practices and specific learning objectives.
TPACK Framework
(Koehler, 2006)
Technological content knowledge (TCK) -
Describes relationships and intersections
among technologies and learning objectives.
Instructional Media
Instructional Media
- It refers as “media technology or learning”.

- It encompasses all the material and physical


means an instructor might use to implement
instruction and facilitate students’ achievement
of instructional objectives. Examples are Audio
and Video Conferencing.
2 Types of Instructional Media

1. PROJECTED MEDIA

2. NON-PROJECTED MEDIA
PROJECTED MEDIA

- These are media formats that is


projected or which pictures are enlarged
and displayed on the wall or screen
which are suitable for all use at all grade
levels and for instruction in all curriculum
areas.
Examples of Projected Media
• Overhead transparencies
• Opaque projection
• Slides
• Filmstrips
• Films
• Video, VCD, DVD
• Computer/multimedia presentations
Example images of
Projected Media
NON-PROJECTED MEDIA

- It refers to the materials or visuals


that doesn’t require or doesn’t need
the use of equipment or projection
material.
Examples of Non-Projected Media
• Real objects
• Models
• Field trips
• Kits
• Printed materials
• Visuals
• Visual boards
• Audio materials
Example images of
Non-Projected Media
Criteria on Assessing a Visual
Materials or Presentations/Criteria for
the Use of Visual Aids
Criteria on Assessing a Visual Materials or
Presentations/Criteria for the Use of Visual Aids

Visual elements (pictures, illustrations, graphics)


1. Lettering style or font---consistency and harmony
2. Number of lettering style---no more than 2 in a
static display (chart, bulletin board)
3. Use of capitals---short titles or headlines should be
no more than 6 words
4. Lettering colors---easy to see and read. Use of
contrast is good for emphasis
5. Lettering size---good visibility even for students at
the back of the classroom
Criteria on Assessing a Visual Materials or
Presentations/Criteria for the Use of Visual Aids

6. Spacing between letters---equal and even spacing


7. Spacing between lines---not too close as to blur at
a distance
8. Number of lines---No more than 8 lines of text in
each transparency/slide
9. Appeal---unusual/catchy, two dimensional,
interactive (use of everlays or movable flaps)
10. Use of directionals---devices (arrows, bold letters,
bullets, contrasting color and size, special placement
of an item)
Current Trends that Could Carry on
the Nature of Education in the Future!
Current Trends that Could Carry on
the Nature of Education in the Future!
1. The first trend is the paradigm shift from the
teacher centered to student-centered approach to
learning.

2. The second is the broadening realization that


education is not simply a delivery of facts and
information, but an educative process of
cultivating the cognitive, affective, psychomotor,
and much more the contemplative intelligence of
the learners of a new age.
Current Trends that Could Carry on
the Nature of Education in the Future!

3. The increase in the use of new


information and communication
technology or ICT.
OTHER IMPORTANT TERMS
HYPERMEDIA - also called multimedia
packages that include:
Texts
Audio
Graphic image (still picture)
Animation and
Video clip
STAKEHOLDERS IN CURRICULUM
IMPLEMENTATION
Stakeholders in Curriculum
Implementation

Stakeholders are individuals, groups


or institutions who are interested in
the school curriculum and directly or
indirectly influence and make
important contributions to the
curriculum.
Curriculum Stakeholders
Curriculum Stakeholders
1. Learners are the core of
curriculum
2. Teachers are Curriculum
Developers and Implementers
3. School leaders are Curriculum
Managers and Administrators
.
Curriculum Stakeholders
4. Parents as Supporters to the
Curriculum
5. Community Members as
Curriculum Resources and Learning
Environment
6. Other Stakeholders in Curriculum
Implementation and Development

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