Configure A Switch: LAN Switching and Wireless - Chapter 2
Configure A Switch: LAN Switching and Wireless - Chapter 2
Configure A Switch: LAN Switching and Wireless - Chapter 2
Objectives
Summarize the operation of Ethernet as
defined for 100/1000 Mbps LANs in the IEEE
802.3 standard.
Explain the functions that enable a switch
to forward Ethernet frames in a LAN.
Configure a switch for operation in a
network designed to support voice, video,
and data transmissions.
Configure basic security on a switch that
will operate in a network designed to
support voice, video, and data
transmissions.
CSMA/CD
Ethernet signals are transmitted to every host connected
to the LAN using a special set of rules to determine
which station can access the network. The set of rules
that Ethernet uses is based on the IEEE carrier sense
multiple access/collision detect (CSMA/CD) technology.
Carrier Sense
In the CSMA/CD access method, all network devices that
have messages to send must listen before transmitting.
If a device detects a signal from another device, it waits
for a specified amount of time before attempting to
transmit. When there is no traffic detected, a device
transmits its message.
Multi-access
If the distance between devices is such that the
latency of the signals of one device means that
signals are not detected by a second device,
the second device may also start to transmit.
Multi-access
The media now has two devices transmitting signals
at the same time. The messages propagate across
the media until they encounter each other. At that
point, the signals mix and the messages are
destroyed, a collision.
Collision Detection
When a device is in listening mode, it can detect
when a collision occurs on the shared media,
because all devices can detect an increase in the
amplitude of the signal above the normal level.
Ethernet Communications
Communications in a switched LAN
network occur in three ways: unicast,
Ethernet Frame
To briefly review, the Ethernet frame structure
adds headers and trailers around the Layer 3 PDU
to encapsulate the message being sent.
MAC Address
An Ethernet MAC address is a two-part
48-bitbinary value expressed as 12
Collision Domains
When expanding an Ethernet LAN to accommodate
more users with more bandwidth requirements, the
potential for collisions increases.
Collision Domains
The network area where frames originate and collide is
called the collision domain. All shared media
environments, such as those created by using hubs, are
collision domains.
Collision Domains
When a host is connected to a switch port, the switch
creates a dedicated connection. This connection is
considered an individual collision domain, because traffic is
kept separate from all other traffic, thereby eliminating the
potential for a collision.
Collision Domains
Switches reduce collisions and improve bandwidth
use on network segments because they provide
dedicated bandwidth to each network segment.
Broadcast Domains
Although switches filter most frames
based on MAC addresses, they do not
Broadcast Domains
A collection of interconnected switches
forms a single broadcast domain.
Broadcast Domains
Only a Layer 3 entity, such as a router, or a virtual LAN
(VLAN), can stop a Layer 3 broadcast domain. Routers
and VLANs are used to segment both collision and
broadcast domains.
Network Latency
Latency is the time a frame or a packet takes to
travel from the source station to the final
destination.
Network Latency
Latency has at least three sources.
Network Latency
First, there is the time it takes the source NIC to place voltage
pulses on the wire, and the time it takes the destination NIC to
interpret these pulses. This is sometimes called NIC delay.
Network Latency
Second, there is the actual propagation
delay as the signal takes time to travel
Network Latency
Third, latency is added based on network devices
that are in the path between two devices. These are
either Layer 1, Layer 2, or Layer 3 devices.
Network Congestion
The primary reason for segmenting a LAN into
smaller parts is to isolate traffic and to achieve
better use of bandwidth per user.
LAN Segmentation
LANs are segmented into a number of smaller
collision and broadcast domains using routers
and switches.
LAN Segmentation
LANs are segmented into a number of smaller
collision and broadcast domains using routers
and switches.
LAN Segmentation
LANs are segmented into a number of smaller
collision and broadcast domains using routers
and switches.
Configure a Switch
2.2 Forwarding Frames using a Switch
Store-and-Forward Switching
In store-and-forward switching, when the switch
receives the frame, it stores the data in buffers
until the complete frame has been received.
Cut-through Switching
In cut-through switching, the switch acts upon the
data as soon as it is received, even if the
transmission is not complete.
Asymmetric
Asymmetric switching enables more bandwidth to be
dedicated to a server switch port to prevent a bottleneck.
This allows smoother traffic flows where multiple clients are
communicating with a server at the same time.
Asymmetric
Memory buffering is required on an asymmetric switch. For
the switch to match the different data rates on different
ports, entire frames are kept in the memory buffer and are
moved to the port one after the other as required.
Symmetric
On a symmetric switch all ports are of the same bandwidth.
Symmetric switching is optimized for a reasonably
distributed traffic load, such as in a peer-to-peer desktop
environment.