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Bangladesh University of Business and Technology (BUBT)

Project Proposal
Project Title: Pattern Recognition in Sports Analytics

Submitted to -

Bijon Mallik
Lecturer
Department of CSE
Bangladesh University of Business & Technology (BUBT)

Submitted by –

Tanjid Ahamed ID: 19202103393

Sefat Binta Saied Medha ID: 19202103372

Shuvo Kumar Roy ID: 20211103042


Abstract
The recent advancement of deep learning algorithms has paved the way to many
technological applications and research areas. The field of team sport analytics is one of
the interesting research areas in which deep neural network techniques are applied.
Availability of both tracking and visual data in sports coupled with the recent
development in computing process has made sport analytics via deep learning app roach
possible. However, comprehensive surveys on these deep learning techniques as
leveraged in sport analytics are still limited. This paper attempts to provide a survey
along with references for further studies on modern state-of-the-art deep learning
techniques leveraged to two typical team sports namely soccer and basketball, where
multi-agent interactions and coordination are highly observed. We expect this paper to
serve as an insightful and handful resource on team sport analytics for both sports
practitioners and researchers from machine learning perspective.

1. Introduction
Sports analytics has emerged as a vital tool for enhancing performance, strategy, and
decision-making in sports. With the advancement of technology and the availability of
extensive data, pattern recognition techniques can be employed to extract valuable
insights from sports data. In the last few years, the use of deep learning as a method to
solve complex problems has been widespread to computer vision, pattern recognition,
computer games, robotics and sports just to mention a few. The sports field which is our
main focus is an entertainment at its very core aim and a business venture as well. Sport
analytics are a collection of relevant, historical statistics through which investigation and
modelling of professional sports performance and contexts using scientific techniques
are done to provide competitive advantages to a team or an individual player during
pre-match, in-game and post-match performance evaluation. The use of deep learning
techniques in sports analytics is becoming increasingly popular. This is due to the
availability of sensing technologies that provide high-fidelity data streams extracted
from every match that enables variance reduction, players and ball tracking and team
behavior analysis. However, there are very few survey articles on the subject matter.
2. Problem Statement

In competitive sports, teams and athletes strive for continuous improvement and strategic
advantages. Traditional methods of analysis, relying on human judgment and basic
statistics, may overlook subtle patterns in the data that could influence outcomes. This
project seeks to address the following challenges:

• How can pattern recognition techniques be used to predict player performance


based on historical data?
• How can these techniques help in optimizing team strategies?
• How can we identify potential injury risks through pattern recognition in athlete
performance data?

3. Objectives

The primary objectives of this project are:

1. Develop a predictive model: Create a pattern recognition model to predict


individual player performance in upcoming games based on historical data.
2. Optimize team strategies: Analyze team performance data to identify patterns
that can help coaches and managers optimize their strategies.
3. Injury risk assessment: Implement pattern recognition techniques to detect early
signs of potential injuries by analyzing physiological and performance data.

4. Literature Review

Numerous studies have explored the application of machine learning and pattern
recognition in sports analytics. For instance, a study by Abu Alam et al. (2021)
demonstrated the effectiveness of machine learning models in predicting outcomes and
player performance. Similarly, research by Bullock et al. (2020) highlighted the potential
of wearable technology data in injury prediction. These studies provide a foundation for
exploring advanced pattern recognition techniques in sports analytics.
5. Methodology

The project will involve the following steps:

1. Data Collection:
o Gather historical sports data, including player statistics, match outcomes,
and physiological data.
o Sources will include public sports databases, team records, and wearable
technology data.
2. Data Preprocessing:
o Clean and preprocess the data to handle missing values, outliers, and
inconsistencies.
o Normalize and standardize the data for better model performance.
3. Model Development:
o Implement various pattern recognition techniques, such as support vector
machines (SVM), convolutional neural networks (CNN), and recurrent
neural networks (RNN).
o Train models on historical data to predict player performance, optimize
strategies, and assess injury risks.
4. Model Evaluation:
o Evaluate model performance using metrics such as accuracy, precision,
recall, and F1 score.
o Perform cross-validation to ensure the robustness of the models.
5. Implementation and Testing:
o Apply the developed models to real-world data and test their effectiveness
in making predictions.
o Collaborate with sports teams or coaches to validate the results and gather
feedback.
6. Analysis and Interpretation:
o Analyze the results to identify key patterns that influence player
performance and team success.
o Provide actionable insights and recommendations for coaches and players.

6. Expected Outcomes

The expected outcomes of this project include:

• A predictive model that accurately forecasts player performance in upcoming


games.
• Insights into effective team strategies based on pattern recognition.
• An early warning system for injury risks, allowing for preventive measures.
8. Timeline

Task Duration

Data Collection 1 month


Data Preprocessing 1 month
Model Development 2 months
Model Evaluation 1 month
Implementation and Testing 2 months
Analysis and Interpretation 1 month
Final Report 1 month
9
Total Duration
months

7.Conclusion

This project proposes the application of pattern recognition techniques in sports analytics
to enhance player performance, optimize team strategies, and mitigate injury risks. By
leveraging advanced machine learning models, the project aims to provide actionable
insights that can significantly benefit teams and athletes.

8.References

1. Acuna, D.: Unsupervised modeling of the movement of basketball players using a deep
generative model. http://toronto.edu/∼david/projects/unsupervised modeling using a
DGM.pdf. Accessed 17 Feb 2020

2. Agyeman, R., Muhammad, R., Choi, G.S.: Soccer video summarization using deep
learning. In: Proceedings of IEEE Conference on Multimedia Information Process ing
and Retrieval, pp. 270–27

3. IEEE (2019) 3. Attia, A., Dayan, S.: Global overview of imitation learning. arXiv
preprint arXiv:1801.06503 (2018)

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