Terraria Zenith Crafting Tree
Terraria Zenith Crafting Tree
Terraria Zenith Crafting Tree
Zenith Pickaxe Mod This mod adds five pickaxes to the game: Jungle Pickaxe Midnight Pickaxe Terra Pickaxe Zenith Pickaxe True Zenith Pickaxe The Terra Pickaxe, Zenith Pickaxe, and True Zenith Pickaxe have special abilities when using right-click. Additionally, the True Zenith Pickaxe can switch between slow, medium, and fast speed modes using
middle click. Fast mode will allow the pickaxe to mine much faster and increase player movement speed while mining. The True Zenith Pickaxe can use True Zenith Mode (where pickaxes are thrown similarly to the Zenith) by using right-click when speed is set to fast. None of these pickaxes are intended to be weapons, so don't expect much as far as
DPS goes. Pickaxe NamePickaxe PowerUse Time (Tool Speed)Right-click speedShroomite Digging Claws (vanilla)200%4—Jungle Pickaxe80%11—Midnight Pickaxe105%12—Terra Pickaxe205%6~23 blocks/secZenith Pickaxe230%**1***~240 blocks/secTrue Zenith Pickaxe300%****4*** (slow) / 1 (med) / 0.2 (fast)~150 blocks/sec (slow) / ~300
blocks/sec (med) / 2000+ blocks/sec (fast) * Despite having a higher/slower use time than the Jungle Pickaxe, the Midnight Pickaxe is still faster due to its higher pickaxe power, which allows it to break blocks with fewer hits. ** Pickaxe power is 230%, but damage per hit is 690%. Most blocks should take only one hit to break. *** Zenith Pickaxe and
True Zenith Pickaxe mining speed are not in any way affected by modifiers, armor, accessories, buffs, etc. **** Pickaxe power is displayed as 300%, but the True Zenith Pickaxe bypasses pickaxe power and mines any block that can be destroyed. If any other mod adds pickaxes with more than 230% pickaxe power, the True Zenith Pickaxe will require
the most powerful pickaxe added by other mods (up to 300% pickaxe power) in its recipe. Pickaxes with at least 500% pickaxe power or 1000 damage will not activate this requirement, but may be used (assuming sufficient pickaxe power, in the case of pickaxes with at least 1000 damage) if the requirement is activated by other pickaxes. Latest
Update - v1.2.5 (2021-02-18) v1.2.5 (2021-02-18) - Updated Midnight Pickaxe and Jungle Pickaxe sprites - True Zenith Pickaxe slow mode is now faster when smart cursor is enabled and slower when smart cursor is disabled - Projectiles and shaders now render correctly when both game zoom and UI zoom are above 100% - Minor tweak to shaders
v1.2.4 (2021-02-16) - True Zenith Pickaxe recipe requirements updated: > All modded pickaxes are searched to find the highest pickaxe power (limited to 300%) > If highest (limited) power is above 230%, at least one pickaxe with at least the highest (limited) power is required to craft the True Zenith Pickaxe > Pickaxes with at least 500% power or
1000 damage do not activate the requirement, but may be used if the requirement is active > Pickaxes with at least 1000 damage may only be used if they also satisfy the pickaxe power requirement - Added a slow mode to the True Zenith Pickaxe - Shaders are now visible while the game is paused - Tweaked shaders - Optimized netcode v1.2.3.1
(2021-02-15) - Fixed shader going in wrong direction while in reversed gravity v1.2.3 (2021-02-15) - True Zenith Pickaxe now requires a stronger pickaxe (up to 300% pickaxe power) to craft if one exists in another mod and can be crafted itself - Lowered Luminite Bar requirement for True Zenith Pickaxe from 200 to 100 - Reduced pickaxe power of
Zenith Pickaxe to 230% - Updated motion of True Zenith Pickaxe projectiles - Reduced damage of Zenith Pickaxe and True Zenith Pickaxe - True Zenith Pickaxe now appears smaller in projectile - Updated shaders - Updated dusts v1.2.2 (2021-02-14) - Slightly buffed True Zenith Pickaxe Fast Mode - Removed unused textures v1.2.1 (2021-02-14) -
Fixed invisible True Zenith Pickaxe projectile bug (should now show Jungle Pickaxe) v1.2.0 (2021-02-13) - Added Terraria Community Forums homepage - Added the Jungle Pickaxe, Midnight Pickaxe, and Terra Pickaxe - Added shaders and a new configuation option - Improved custom smart cursor logic - Zenith Pickaxe now respects pickaxe power
(True Zenith Pickaxe can still mine blocks above its pickaxe power) - Tweaked motion of True Zenith Pickaxe projectiles - Slightly reduced damage of True Zenith Pickaxe projectiles - Updated Fast Mode UI - Improved multiplayer support (hopefully) - Fixed slight stuttering when using non-fast right-click on the True Zenith Pickaxe - Fixed bugs
related to autopause - Removed accidental debug text - Updated dusts v1.1.2 (2021-02-09) - True Zenith Pickaxe Fast Mode has a new indicator - Updated sprites - Removed duplicate textures - True Zenith Pickaxe now appears bigger - Replaced the 8 Zenith Pickaxe recipes with one that uses recipe groups - Can now interact with NPCs while holding
the modded pickaxes - Modded pickaxes now work correctly when the game is zoomed in - Minor improvements to multiplayer support v1.1.1 (2021-02-06) - Further improved custom smart cursor logic - Disabled smart cursor visual while in True Zenith Mode v1.1.0 (2021-02-05) - True Zenith Pickaxe projectiles now rotate in a random direction - True
Zenith Pickaxe projectiles now move faster - The True Zenith Pickaxe fires projectiles slightly faster - True Zenith Pickaxe projectiles now break tiles in a slightly large, more circular shape - True Zenith Pickaxe projectiles now create dust (still no shaders) - True Zenith Pickaxe projectiles now deal less damage - Improved custom smart cursor logic -
Speed bonuses no longer stack - Can no longer mine while Stoned - Increased the sell price of the True Zenith Pickaxe to 60 gold - Made minor improvements to multiplayer support v1.0.6.1 (2021-01-31) - Fixed tooltip typo v1.0.6 (2021-01-31) - Removed the Precise Mode message when entering a world - Renamed Precise Mode (enabled) to Fast
Mode (disabled) - Right-click now works when Fast Mode is disabled - Dusts are now created properly - Increased the range of True Zenith Mode - The Zenith Pickaxe no longer changes the player's direction v1.0.5 (2021-01-30) - Removed obvious tooltip about Smart Cursor - Direction of True Zenith Pickaxe projectiles now changes based on throwing
direction v1.0.4 (2021-01-30) - Made a minor update to the True Zenith Pickaxe sprite - Fixed bug with faster movement after loading a world v1.0.3 (2021-01-30) - Fixed smart select not working - Fixed smart cursor not displaying properly - Added precise mode to the True Zenith Pickaxe - Updated sprites v1.0.2 (2021-01-30) - Fixed pickaxe power
tooltips - Partially fixed smart select not working - The True Zenith Pickaxe is slightly faster now v1.0.1 (2021-01-29) - Tweaked the movement of the True Zenith Pickaxe projectiles v1.0.0 (2021-01-29) - Added preliminary multiplayer support - The True Zenith Pickaxe has a new right-click mode - The True Zenith Pickaxe now requires 200 Luminite
Bars to craft - Both pickaxes are now faster v0.2.1 (2021-01-21) - Both pickaxes now always ignore pickaxe power - Both pickaxes can now cut down trees without right-click mode, but smart cursor will still ignore trees - The True Zenith Pickaxe's smart cursor mode is now slightly faster - The Zenith Pickaxe's right-click mode now has a longer range
v0.2.0 (2021-01-21) - Removed axe functionality - Renamed the Zenith Pickaxe to the True Zenith Pickaxe - Introduced a weaker Zenith Pickaxe - Added a new crafting recipe for the True Zenith Pickaxe - Increased the range of the True Zenith Pickaxe - Regular mining with smart cursor is now much faster - Increased the sell prices beyond the original
sell price v0.1.0.1 (2021-01-20) - Linked to GitHub v0.1.0 (2021-01-20) - Initial release Download github.com/RandomComputerUser/ZenithPickaxe/releases or search "Zenith Pickaxe" in the Mod Browser Last edited: Feb 19, 2021 Look cool why laugh DVD gane Wait a minute... how did you actually manage to pull off the zenith sword effect? Freaking
awesome... Wait a minute... how did you actually manage to pull off the zenith sword effect? Freaking awesome... I added a new projectile type with custom elliptical motion and custom Zenith-like shaders. It only took about 10 minutes to implement the motion, but a couple of days to write and debug the shader (I've never written shaders before). I
added a new projectile type with custom elliptical motion and custom Zenith-like shaders. It only took about 10 minutes to implement the motion, but a couple of days to write and debug the shader (I've never written shaders before). It would be very cool to see other zenith weapons with your touch added. I'd love to see a Zenith Sword added to the
current version of Terraria. It would be very cool to see other zenith weapons with your touch added. I'd love to see a Zenith Sword added to the current version of Terraria. The zenith sword os in the current version? someone that needs help said: The zenith sword os in the current version? no... Read what I wrote again. I am saying it would be cool
for this guy to add a Zenith Sword (not THE Zenith Sword) to the current version of Terraria. It would be cool to see a Zenith Sword added that uses swords from mods as well as the original game, as well. A zenith sword and the zenith sword makes no sense someone that needs help said: A zenith sword and the zenith sword makes no sense It does,
you just don't understand what it means, I think. I am saying add a sword that has similar properties to the 1.4 Zenith Sword. This is effectively A Zenith Sword but not THE Zenith Sword. Do you understand now? It does, you just don't understand what it means, I think. I am saying add a sword that has similar properties to the 1.4 Zenith Sword. This
is effectively A Zenith Sword but not THE Zenith Sword. Do you understand now? Yes now i do I added a new projectile type with custom elliptical motion and custom Zenith-like shaders. It only took about 10 minutes to implement the motion, but a couple of days to write and debug the shader (I've never written shaders before). I find it hilarious
some random guy out of nowhere managed to do what alot of the respected modders in TML have failed to do for years in only a few days Still thou, it's the closest we got to a vanilla like zenith and I'm happy with that Really neat trick involving that shader, I never would have thought of achieving that effect that way, congrats on not just plucking
1.4's code! Well, it would seem that I got some expectations to fulfill. Good job making this How do you change the cursor whilst holding the item? I am not so sure how to do it and I've done research but found nothing. The only mod that I know and use that changes the cursor texture while holding an item is this one. I find it hilarious some random
guy out of nowhere managed to do what alot of the respected modders in TML have failed to do for years in only a few days I think that the respected modders tried to take the effects directly from the files, while ours just recreated it. I think that the respected modders tried to take the effects directly from the files, while ours just recreated it. -It's a
known fact that most well-known modders are not the best coders even thou many of them started pretty early on. Content mod creators are usually the least skilled as it requires a degree of skill to make a QoL mod that isn't required for expansions. And also, why improve something when your content to keep what you got -If you want the best, you
should look at Quality of Life mods or people who are listed across several up-coming AAA mods. (some of the above modders get help from these guys to update their mod with modern standards, these guys technically can fall into the next category) -There's alot of hidden talent out there too, such as people who pretty much constantly experiment
but hadn't finished anything (or much) they can release, this is something most of us have experienced and the reason I myself don't have much to show. (they often float around as contributors who jump from project to project and refuse to stay chained down, however this also often leads up to them not finishing anything of their own and usually
just being part of several larger wholes; many of Terraria's most skilled modders fall into this category) The latest and final patch for Terraria was released this past weekend, and it introduced a ton of new content into the game. In this guide, we’re going to focus on a new craftable weapon that was added called Zenith. It’s one of the best weapons in
the game. Let’s take an in-depth look at the Terraria 1.4 Journey’s End Zenith Weapon.The Zenith weapon requires a bunch of others swords in order to craft it. It is a post Moon Lord weapon that includes two of the Moon Lord weapons as requirements. Next, you need to go to a Mithril Anvil and you will see it craftable as long as you have all the
Weapon requirements listed below. Zenith Weapon Requirements in TerrariaStar Wraith – Star WraithMeowmere – Star WraithSeedler – PlanteraInflux Waver – Martian MadnessStarfury – Floating IslandsTerra Blade – Upgraded during your playthroughEnchanted Sword – Found in Shrine on Surface of the worldThe Horseman’s Blade – Pumpkin
MoonCopper Short Sword – Because why not?Above is a complete list of weapon requirements for crafting the new Zenith weapon in Terraria Journey’s End.The weapon itself can pump out over 100,000 DPS with no problem. Left-clicking causes a bunch of spinning blades to hit for a lot of damage in a large area. That’s everything we know about the
Terraria 1.4 Journey’s End Zenith Weapon.For other Terraria content, check out our guides for Queen Slime and Empress of Light. This is a guide on how to craft Zenith Sword in Terraria 1.4 .Zenith Sword in 1.4 (How to Craft)The Zenith is a Hardmode, post-Moon Lord, auto swinging, block piercing melee weapon that can be crafted using a variety
of swords from across the game progression.Before crafting Zenith Sword, obtain those swords:Terra BladeCopper ShortswordStarfuryThe Horseman’s BladeStar WrathEnchanted SwordInflux WaverSeedlerMeowmereAlso, you need to combine swords above.How to Get Them?You need the True Night’s Edge, and True ExcaliburGet seven copper
bars and use an iron or lead anvilLoot Skyware chests or Sky CratesDefeat Pumpkin bossHave a Mythril or Orichalcum AnvilBreak the background sword spritesTake down the Martian SaucerFight with Plantera on hardmodeDefeat the Moon LordTerra BladeCopper ShortswordStarfuryThe Horseman’s BladeStar WrathEnchanted SwordInflux
WaverSeedlerMeowmereYou need the True Night’s Edge, and True ExcaliburGet seven copper bars and use an iron or lead anvilLoot Skyware chests or Sky CratesDefeat Pumpkin bossHave a Mythril or Orichalcum AnvilBreak the background sword spritesTake down the Martian Saucer.Fight with Plantera on hardmodeDefeat the Moon LordYou may
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