Ossi Arch Index
Ossi Arch Index
Ossi Arch Index
OSSIARCH
BONEREAPERS
BATTLE TRAITS
Ossiarch Bonereapers armies can use the following abilities:
July 2024
BATTLE FORMATIONS
You can pick 1 of the following battle formations for an Ossiarch Bonereapers army. Each
battle formation grants a different ability you can use in the battle.
July 2024
HEROIC TRAITS
TEACHINGS OF THE TITHE-REAPERS (Hero only)
Passive Passive
DIVERSIONARY TACTICS: Infused AURA OF STERILITY: Ending magics
with especially cunning souls, this hero shroud this hero, sapping the force from
uses all manner of snares and ruses to arrows and other projectiles.
hinder a foe’s advance.
Effect: Subtract 1 from wound rolls for
Effect: Subtract 2 from charge rolls for shooting attacks that target friendly
enemy units while they are within 12" of Ossiarch Bonereapers units while
this unit. they are wholly within 12" of this unit.
Passive
MIGHTY ARCHAEOSSIAN: The
fossilised bone from which this hero is
formed is supernaturally hard.
Effect: If the unmodified hit roll for an
attack that targets this unit is 1-3, the
attack fails and the attack sequence ends.
ARTEFACTS OF POWER
RELICS OF THE EMPIRE (Hero only)
Once Per Battle, Any Combat Phase Passive
MARROWPACT: The glyphs borne to LODE OF SATURATION: This ingot of
war by this champion bind those who nadirite–iron alloy, when pressed against
view them in arcane pacts that siphon the a bone construct, renders its structure
energy from their bone marrow. nigh invulnerable.
Effect: For the rest of the turn, if the Effect: This unit has Ward (5+).
unmodified hit roll for a combat attack
that targets this unit is 1-2, inflict 1 Passive
mortal damage on the attacking unit after HELM OF TYRANNY: This helm radiates
the Fight ability has been resolved. the oppressive will of the wearer, filling
nearby foes with supernatural dread.
Effect: Subtract 2 from the control scores
of enemy units while they are within 12"
of this unit.
July 2024
SPELL LORE
LORE OF OSSIAN SORCERY
July 2024
MANIFESTATION LORE
HORRORS OF THE NECROPOLIS
July 2024
July 2024
MOV E
18 3+ NAGASH
S AV E
HE
CO
10 SUPREME LORD OF THE UNDEAD
N T ROL
MOV E
20 3+ KATAKROS
S AV E
HE
CO
5 MORTARCH OF THE NECROPOLIS
N T ROL
Passive Passive
BATTLE DAMAGED PRIME NECROPHOROS: This
Effect: While this unit has 10 or more Necrophoros holds aloft Katakros’s
damage points, the Attacks characteristic personal banner.
of its Inda-Khaat is 3.
Effect: Add 3 to the control scores of
Passive
other friendly Ossiarch Bonereapers
units while they are wholly within 18" of
MORTARCH OF THE NECROPOLIS:
this unit.
Katakros is the most perfect of
Nagash’s constructs and the ruler of the
Ossiarch Empire.
Your Hero Phase 1
SUPREME LORD OF THE
Effect: If this unit uses a Relentless BONEREAPER LEGIONS: An Ossiarch
Discipline ability, that ability affects force personally led by Katakros is said
friendly Ossiarch Bonereapers units to be worth ten identical forces led by
wholly within 18" of this unit instead of his generals.
wholly within 12".
Declare: Pick up to 3 friendly Ossiarch
Bonereapers units wholly within 18" of
Once Per Turn, Reaction: Opponent
declared a command for a unit within 18"
this unit to be the targets.
of this unit Effect: Until the start of your next turn,
AVIARCH SPYMASTER: The Aviarch add 1 to save rolls for the targets while
Spymaster can use their spy network to they are wholly within 18" of this unit.
disrupt the plans of Katakros’s enemies.
Effect: Roll a dice. On a 5+, that
command has no effect, it still counts
as having been used and the command
points spent to use it are still lost.
MOV E
CO
5 MORTARCH OF SACRAMENT
N T ROL
MOV E
ARCH-KAVALOS
A LT H
8 3+
S AV E
ZANDTOS
HE
CO
2
N T ROL
MOV E
5 4+ VOKMORTIAN
S AV E
HE
CO
2 MASTER OF THE BONE-TITHE
N T ROL
MOV E
MORTISAN
A LT H
5 4+
S AV E
BONESHAPER
HE
CO
2
N T ROL
MOV E
MORTISAN
A LT H
5 4+
S AV E
OSSIFECTOR
HE
CO
2
N T ROL
MOV E
MORTISAN
A LT H
5 4+
S AV E
SOULREAPER
HE
CO
2
N T ROL
MOV E
MORTISAN
A LT H
6 4+
S AV E
SOULMASON
HE
CO
2
N T ROL
MOV E
2 4+
S AV E
TERATIC COHORT
HE
CO
1
N T ROL
MOV E
4"
• OSSIARCH BONEREAPERS WARSCROLL •
A LT H
1 4+
S AV E
MORTEK GUARD
HE
CO
1
N T ROL
Passive
SHIELDWALL: At their leader’s
command, the regiment locks their shields
to form an impenetrable barrier.
Effect: Ignore all modifiers to save rolls
for this unit (positive and negative) for
the rest of the turn if this unit did not use
a Move ability in the same turn.
MOV E
4 3+
S AV E
IMMORTIS GUARD
HE
CO
1
N T ROL
Passive
SOULBOUND PROTECTORS:
Immortis Guard will use their own bodies
to shield their rulers from harm.
Effect: Add 1 to ward rolls for friendly
Ossiarch Bonereapers Heroes
within this unit’s combat range.
However, each time you make a ward
roll of 1 for a friendly Ossiarch
Bonereapers Hero within this unit’s
combat range, allocate 1 damage point to
this unit after the damage sequence for
that Hero has been resolved (ward rolls
cannot be made for those damage points).
MOV E
NECROPOLIS
A LT H
4 4+
S AV E
STALKERS
HE
CO
1
N T ROL
MOV E
7 3+
S AV E
LIEGE-KAVALOS
HE
CO
2
N T ROL
MOV E
12 4+
S AV E
MORTEK CRAWLER
HE
CO
5
N T ROL
MOV E
KAVALOS
A LT H
3 4+
S AV E
DEATHRIDERS
HE
CO
1
N T ROL
Passive
DEATHRIDER WEDGE: Kavalos
Deathriders charge in an arrowhead
formation that punches straight through
the enemy line.
Effect: When this unit uses a Charge
ability, models in this unit can pass
through models in enemy Infantry
units as if this unit had Fly.
MOV E
GOTHIZZAR
A LT H
10 4+
S AV E
HARVESTER
HE
CO
5
N T ROL
Once Per Turn (Army), Any Combat Phase End of Any Turn
GRUESOME SURGERY: Gothizzar REPAIR CONSTRUCT: The Harvester
Harvesters are capable of swiftly uses a portion of its morbid crop to restore
disassembling their foes so that nearby the forms of fellow Ossiarchs.
Mortek might be reconstituted from their
blood-smeared bones. Declare: Pick a friendly Ossiarch
Bonereapers unit wholly within 12" of
Declare: Pick an enemy Infantry unit this unit to be the target.
in combat with this unit to be the target.
Effect: Return a number of slain models
Effect: Roll a D3. On a 2+, inflict an to the target with a combined Health
amount of mortal damage on the target characteristic equal to the number of
equal to the roll. For each model slain by bone-tithe points this unit has. Then,
this ability, you can return 1 slain model reset this unit’s bone-tithe points to 0.
to a friendly Mortek Guard unit wholly
within 12" of this unit.
Keywords Rampage
Passive
BONE HARVEST: As a Gothizzar
Harvester fights, it works to amass a grisly
stockpile of bones.
Effect: Each time an enemy model in
combat with this unit is slain, give this
unit 1 bone-tithe point. This unit can
have a maximum of 6 bone-tithe points
at once.
MOV E
6 3+ MORGHAST ARCHAI
S AV E
HE
CO
2
N T ROL
MOV E
MORGHAST
A LT H
6 4+
S AV E
HARBINGERS
HE
CO
2
N T ROL
MOV E
NIGHTMARE
A LT H
7 5+
S AV E
PREDATOR
HE
B
AN
7+ T
ISH MEN
MOV E
SOULSTEALER
A LT H
7 5+
S AV E
CARRION
HE
B
AN
7+ T
ISH MEN
Passive
AVIARCH SENTRY: This ethereal
monstrosity invokes terror as it swoops
over enemy battlelines, causing the foe’s
resolve to waver.
Effect: Subtract 5 from the control scores
of enemy Infantry units while they are
within 6" of this Manifestation.
MOV E
BONE-TITHE
A LT H
7 5+
S AV E
SHRIEKER
HE
B
AN
7+ T
ISH MEN
Passive
NO ESCAPE: There is no hope for
the enemy when a Bone-tithe Shrieker
is nearby.
Effect: Subtract 1 from ward rolls for
enemy units while they are within 12" of
this Manifestation.
MOV E
13 4+ BONE-TITHE NEXUS
S AV E
HE
CO
-
N T ROL
Faction Terrain
KEYWORDS
Death, Ossiarch Bonereapers
OSSIARCH BONEREAPERS
TITHE-REAPER ECHELON
Bone and soul are the twin foundations of the Ossiarch Empire. Ensuring a
This Spearhead army consists constant stream of these supplies is thus essential. It is through the bone-
of the following units: tithe that the Ossiarchs harvest physical remains – but this does not solve
the issue of soul acquisition, which must be ripped from the living by force.
GENERAL With typical relentless efficiency, the Ossiarchs seek to solve both these
Mortisan Soulreaper conundrums at once, forming specialised Tithe-Reaper Echelons to punish
recalcitrant subjects and secure a harvest of bone and soul.
UNITS
10 Mortek Guard Tithe-Reaper Echelons will allow the foe to break upon a line of
10 Mortek Guard Mortek Guard, before deploying a second line to grind them down. Kavalos
5 Kavalos Deathriders Deathriders circle around the flanks of the enemy host before committing to
1 Gothizzar Harvester a trampling charge from an unexpected angle. The nightmarish Gothizzar
Harvester has a far more straightforward purpose: this construct-beast wades
into the fray with scythes and mauls swinging, its subsidiary limbs snatching
up bloodied bones for processing. Tithe-Reaper Echelons are commanded by
Mortisan Soulreapers. When the enemy has been pushed to breaking point,
these mages will step into the fray themselves, acquiring a harvest of souls
with their fell scythes.
One of your Mortek Guard units is not set up during the Ossiarch Commands are abilities that can only be
deployment phase. Instead, from the third battle round used by spending Ossiarch command points.
onwards, it can use the following ability:
At the start of the battle round, you receive 2 Ossiarch
Your Movement Phase command points. Each Ossiarch Command costs
CONTINGENT ARRIVAL: Marching in perfect 1 Ossiarch command point to use.
unison, a reinforcing unit of Mortek Guard arrives.
The same unit cannot use more than one Ossiarch
Effect: Set up this unit anywhere on the battlefield Command in the same phase. At the end of the battle
wholly within 3" of a battlefield edge and more than round, all remaining Ossiarch command points are lost.
6" from all enemy units.
Keywords Core
Effect: Until the end of the phase, add 1 to ward rolls Effect: That unit can use a Retreat ability this phase
for that unit. without any mortal damage being inflicted on it.
Keywords Ossiarch Command Keywords Ossiarch Command
Declare: Pick a visible friendly Mortek Guard unit Declare: Pick a friendly Mortek Guard unit wholly
wholly within 12" of your general, then make a within 12" your general, then roll a dice.
casting roll of 2D6.
Effect: On a 2+, add 3" to that unit’s Move
Effect: On a 5+, until the start of your next turn, characteristic this phase.
add 1 to the Rend characteristic of that unit’s
melee weapons.
Passive Passive
MURDEROUS DRIVE: This Soulreaper is MARROWPACT: The glyphs borne to war by your
animated by especially vicious and warlike spirits. general bind those who view them in arcane pacts.
Effect: Your general’s Soulreaper Scythe has Effect: Each time your general uses a Fight ability,
Crit (2 Hits). after all of their attacks have been resolved, Heal (X)
your general where X is the number of damage
points allocated by those attacks.
MOVE
• SPEARHEAD WARSCROLL •
5"
MORTISAN SOULREAPER
HEALTH
5 4+
SAVE
2 MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
CONTROL
Soulreaper Scythe 3 4+ 3+ 2 2 -
Soulreapers are the most warlike Your Hero Phase Your Movement Phase
and destructive Ossiarch mages.
Though they possess the ability DRAIN VITALITY: This cursed REKNIT CONSTRUCT: This Mortisan
to reknit fellow constructs, spell saps a foe’s strength, leaving has the power to remake and renew that
alone of the Mortisan Order they them weak and vulnerable. which has been destroyed.
do not create in any meaningful
sense – their only task is to rip Declare: Pick a visible enemy unit Declare: Pick a friendly unit wholly
the spirits of the living from within 18" of this unit to be the within 12" of this unit and that is not in
their bodies with their scythes target, then make a casting roll combat to be the target.
and store them for later use in of 2D6.
the creation of new construct Effect: Heal (D3) the target. If the target
legions. Soulreapers are seen Effect: On a 6+, subtract 1 from unit is not damaged, you can instead
as grim and sinister even by hit rolls for attacks made by the return a number of slain models to it that
other Ossiarchs; created without target unit until the start of your have a combined Health characteristic of
mouths, the better to avoid next turn. D3 or less.
stolen souls channelling screams
through them, they fight in an Keywords Ossiarch Command
eerie silence, surrounded by
flickering gheist-energies.
1 4+
SAVE
1 MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
CONTROL Anti-charge
Nadirite Spear 2 3+ 4+ - 1
(+1 Rend)
Mortek Guard are the backbone
of the Ossiarch legions, crafted Any Combat Phase
for resilience and obedience.
These are no mindless NADIRITE ASSAULT: The weapons of the
revenants, in the manner of Ossiarch legions can siphon souls with a single
a reanimated skeleton; their cut, stealing the foe’s life force.
soultrap gems contain the stolen
essence of dutiful warriors Effect: Until the end of the phase, this unit’s
and servants, and they are melee weapons have Crit (2 Hits).
capable of performing intricate
manoeuvres with precision and Keywords Ossiarch Command
skill. The weapons of the Mortek
Guard are forged from nadirite,
a soul-sucking material that is
said to be crafted in proximity
to the abominable Shyish Nadir.
With such tools of war, the
Mortek diligently cut a path
through anything their masters
mark for destruction.
3 4+
SAVE
1 MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
CONTROL
Nadirite Spear 3 3+ 4+ 1 1 Charge (+1 Damage)
Kavalos Steed’s Hooves and Teeth 2 5+ 3+ - 1 Companion
Deathriders are the feared
cavalry hosts of the Ossiarch Your Charge Phase
Empire. Infamy cloaks these
warriors; any who have fought DEATHRIDER WEDGE: Kavalos Deathriders can
against the Ossiarchs have heard charge in a deadly arrowhead formation that bursts
of their devastating charges, for through the enemy’s defences.
their arrowhead formations and
thunderous charges can shatter Effect: The following effects apply this phase:
any battleline. The steeds of the
Deathriders are not lowly equine • Models in this unit can pass across enemy Infantry
remains but constructs in their models as if this unit had Fly.
own right, often crafted from
the bodies and soultrap gems of • After this unit has charged, you can pick an enemy
failed Ossiarch commanders. unit that it passed across and roll a dice. On a 2+,
Existence as a Kavalos steed is a inflict D3 mortal damage on that enemy unit.
humiliating thing and renders
these creatures just as eager to Keywords Ossiarch Command
vent cold fury upon the living as
their riders.
10 4+
SAVE
5 RANGED WEAPONS Range Attacks Hit Wound Rend Damage Ability
CONTROL
Death’s Head Maw 12" 4 4+ 4+ 1 1 -
MELEE WEAPONS Attacks Hit Wound Rend Damage Ability
Gothizzar Harvesters are Soulcrusher Bludgeons 6 4+ 2+ 2 2 -
perhaps the most horrific of
all Ossiarch constructs. From Ossified Hooves and Tail 4 4+ 3+ 1 2 -
their maws leap bolts of killing
baleflame, and their nadirite Passive
weapons are capable of inflicting BONE HARVEST: As a Gothizzar Harvester fights, it
horrendous carnage. Yet a
works to amass a grisly stockpile of bones.
Gothizzar Harvester’s true value
to the Ossiarchs is the great Effect: Each time an enemy model in combat with this
hollow on its back and the bones
unit is slain, this unit gains 1 bone-tithe point. It can
contained therein; as the thing
marches across the battlefield, never have more than 6 bone-tithe points.
it snatches up the remains of
the dead, flensing the worthy End of Any Turn
and storing them for delivery
to a necropolis. In extremis, REPAIR CONSTRUCT: The Harvester uses a portion
a Harvester can even perform of its morbid crop to restore the forms of fellow Ossiarchs.
field repairs on fellow Ossiarchs,
making it a formidable anchor Declare: Pick a friendly Mortek Guard unit within 6" of
in a legion’s battleline. this unit to be the target. Then, roll a dice for each bone-
tithe point this unit has.
Effect: For each 4+, you can return 1 slain model to the
target unit. Then, reset this unit’s bone-tithe points to 0.