Ragnarok: The Vanir
By Tim Korklewski and RU-MOR aRU-MOR
()
About this ebook
Ragnarok: The Vanir features new Godsparks that war clans may harness to combat the marauding Vanir, as well as new scenarios, monsters, and options to further develop players' campaigns.
Tim Korklewski
Tim Korklewski has worked extensively with several gaming companies to help produce content for many different games, including Malifaux 2.0, Warzone: Resurrection, Dark Age, Wrath of Kings, and the upcoming A Song of Ice and Fire. Specialising in miniature wargaming, he has assisted in rules design, in-house playtesting, community management, and organized play (campaigns, slow-grow leagues, and tournament systems). Aside from pushing toy soldiers around the table, Tim is an avid martial artist. While his days of competition in Kickboxing and MMA may be behind him, he still enjoys coaching and instructing both beginners and professionals. When not kicking things, he can be found cooking up a storm for family and friends at home in Lawrenceville, Georgia.
Read more from Tim Korklewski
Ragnarok: Heavy Metal Combat in the Viking Age Rating: 0 out of 5 stars0 ratingsRagnarok: The Abyss Rating: 0 out of 5 stars0 ratings
Related to Ragnarok
Titles in the series (3)
Ragnarok: Heavy Metal Combat in the Viking Age Rating: 0 out of 5 stars0 ratingsRagnarok: The Vanir Rating: 0 out of 5 stars0 ratingsRagnarok: The Abyss Rating: 0 out of 5 stars0 ratings
Related ebooks
Frostgrave: Blood Legacy Rating: 5 out of 5 stars5/5Stargrave: The Last Prospector Rating: 0 out of 5 stars0 ratingsDwarf Warfare Rating: 5 out of 5 stars5/5Jackals: Bronze Age Fantasy Roleplaying Rating: 5 out of 5 stars5/5Stargrave: Quarantine 37 Rating: 0 out of 5 stars0 ratingsFrostgrave: Ghost Archipelago: Gods of Fire Rating: 0 out of 5 stars0 ratingsFrostgrave: Ghost Archipelago: Fantasy Wargames in the Lost Isles Rating: 4 out of 5 stars4/5Dracula's America: Shadows of the West: Forbidden Power Rating: 4 out of 5 stars4/5Frostgrave: Ghost Archipelago: Destiny's Call Rating: 4 out of 5 stars4/5Dracula's America: Shadows of the West: A Wargame Rating: 3 out of 5 stars3/5Frostgrave: Thaw of the Lich Lord Rating: 5 out of 5 stars5/5Frostgrave: Ghost Archipelago: Farwander Rating: 4 out of 5 stars4/5Frostgrave: Ghost Archipelago: Cities of Bronze Rating: 0 out of 5 stars0 ratingsLast Days: Zombie Apocalypse: Seasons Rating: 0 out of 5 stars0 ratingsOutremer: Faith and Blood: Skirmish Wargames in the Crusades Rating: 4 out of 5 stars4/5Gamma Wolves: A Game of Post-apocalyptic Mecha Warfare Rating: 0 out of 5 stars0 ratingsThe Silver Bayonet: The Carpathians: Castle Fier Rating: 0 out of 5 stars0 ratingsThe Silver Bayonet: Canada Rating: 0 out of 5 stars0 ratingsFrostgrave: Tales of the Frozen City Rating: 4 out of 5 stars4/5The Silver Bayonet: A Wargame of Napoleonic Gothic Horror Rating: 5 out of 5 stars5/5Frostgrave: The Maze of Malcor Rating: 5 out of 5 stars5/5Frostgrave: Sellsword Rating: 5 out of 5 stars5/5Frostgrave: Dark Alchemy Rating: 4 out of 5 stars4/5Frostgrave: Perilous Dark Rating: 3 out of 5 stars3/5Stargrave: Science Fiction Wargames in the Ravaged Galaxy Rating: 4 out of 5 stars4/5Last Days: Zombie Apocalypse: A Game of Survival Horror Rating: 5 out of 5 stars5/5Frostgrave: Second Chances: A Tale of the Frozen City Rating: 4 out of 5 stars4/5Bug Hunts: Surviving and Combating the Alien Menace Rating: 4 out of 5 stars4/5A Billion Suns: Interstellar Fleet Battles Rating: 1 out of 5 stars1/5
Fantasy For You
Piranesi: WINNER OF THE WOMEN'S PRIZE 2021 Rating: 4 out of 5 stars4/5Demon Copperhead: A Novel Rating: 4 out of 5 stars4/5The Priory of the Orange Tree: THE NUMBER ONE BESTSELLER Rating: 4 out of 5 stars4/5This Is How You Lose the Time War Rating: 4 out of 5 stars4/5The Ocean at the End of the Lane: A Novel Rating: 4 out of 5 stars4/5Babel: Or the Necessity of Violence: An Arcane History of the Oxford Translators’ Revolution Rating: 4 out of 5 stars4/5The Paper Menagerie and Other Stories Rating: 4 out of 5 stars4/5Circe: The stunning new anniversary edition from the author of international bestseller The Song of Achilles Rating: 4 out of 5 stars4/5Babel: Or the Necessity of Violence: An Arcane History of the Oxford Translators' Revolution Rating: 4 out of 5 stars4/5The Sandman: Book of Dreams Rating: 4 out of 5 stars4/5The City of Brass Rating: 4 out of 5 stars4/5Fairy Tale Rating: 4 out of 5 stars4/5Smoke and Mirrors: Short Fictions and Illusions Rating: 4 out of 5 stars4/5The Measure: A Novel Rating: 4 out of 5 stars4/5The Will of the Many Rating: 5 out of 5 stars5/5Tress of the Emerald Sea: Secret Projects, #1 Rating: 5 out of 5 stars5/5The Invisible Life of Addie LaRue Rating: 4 out of 5 stars4/5A Darker Shade of Magic Rating: 4 out of 5 stars4/5Bradbury Stories: 100 of His Most Celebrated Tales Rating: 4 out of 5 stars4/5The Threads of Power series - The Fragile Threads of Power Rating: 5 out of 5 stars5/5The Princess Bride: S. Morgenstern's Classic Tale of True Love and High Adventure Rating: 4 out of 5 stars4/5The Ones Who Walk Away from Omelas: A Story Rating: 5 out of 5 stars5/5The View from the Cheap Seats: Selected Nonfiction Rating: 4 out of 5 stars4/5The Lathe Of Heaven Rating: 4 out of 5 stars4/5Tomorrow and Tomorrow and Tomorrow Rating: 4 out of 5 stars4/5The Burning God Rating: 4 out of 5 stars4/5The Rise of the Dragon: An Illustrated History of the Targaryen Dynasty Rating: 4 out of 5 stars4/5The Unreal and the Real: The Selected Short Stories of Ursula K. Le Guin Rating: 4 out of 5 stars4/5
Related categories
Reviews for Ragnarok
0 ratings0 reviews
Book preview
Ragnarok - Tim Korklewski
This book is dedicated to my wife, Dana Korklewski.
Without her constant support and encouragement for me to pursue my dream The Morpheus Engine would never have seen the light of day.
To my children Mason and Sofia: Anything is possible if you work hard to make your dreams a reality.
CONTENTS
FOREWORD
GODS IN HIDING
A QUICK MORPHEUS ENGINE OVERVIEW
MODEL PROFILES
ATTACKS
GAME ROUND AND PHASES
THE SUCCESS TABLE
USING ACTION POINTS
NEW WAR CLAN WARRIORS
Forest Walker
Plains Walker
Shaman
Snow Walker
Swamp Walker
War Chief
NEW WEAPONS, SPECIAL ABILITIES, GOD POWERS, AND SIPHONING
NEW WEAPONS
Atlatl
Bola
Blowgun
Harpoon
Kakivak
Skraeling Bow
Skraeling Poison
NEW SPECIAL ABILITIES
Hatred (x)
Spiritual Connection (x)
NEW GOD POWERS
Hoenir
Lodurr
Lofn
Magni
Ran
SIPHONING
NEW CAMPAIGN RULES
NEW RAIDING TABLES AND ENTRIES
NEW MAGIC ITEMS
LEGENDARY ITEMS
CORRUPTION
THE CORRUPTED
THE CORRUPTED RULES
Incubation Abilities
SAILING
THE LONGSHIP
USE OF LONGSHIPS IN RAGNAROK
Longship Characteristics
Moving and Turning a Longship
Swimming Models
Water Conditions
Converting Scenarios for Sailing
MOUNTED MODELS
CREATING A MOUNTED WARRIOR
Dismounting and Mounting
Damage to Mounted Warriors
MOUNTS
Horse
SCENARIOS
SCENARIO 1: SHARDS OF GUNGNIR
Set-Up
Scenario Rules
Victory Conditions
Reforging Gungnir
SCENARIO 2: CAPTURE OF HILDISVINI
Set-Up
Scenario Rules
Victory Conditions
SCENARIO 3: JOTUNN WAR PARTY
Set-Up
Scenario Rules
Victory Conditions
SCENARIO 4: FREYR’S SACRED GLADE
Set-Up
Scenario Rules
Victory Conditions
SCENARIO 5: FROZEN VOYAGE
Set-Up
Scenario Rules
Victory Conditions
SCENARIO 6: PLOW OXEN OF VANAHEIM
Set-Up
Scenario Rules
Victory Conditions
Bountiful Feast
SECONDARY OBJECTIVES
NEW BESTIARY AND ENCOUNTER MODELS
BESTIARY
Adlet
Ahkiyyini
Akhlut
Atshen
Baykok
Haietlik
Ijiraq
Kee-Wakw
Kigatilik
Qalupalik
Qiqirn
Saumen Kar/Nuk-Luk
Tariaksuq
Thunderbird
Tizheruk
Tupilaq
Two-Headed Raven
Wendigo
AVATARS
To Summon an Avatar Into Play
Defeating an Avatar
Avatar of Freyja
Avatar of Freyr
Avatar of Njord
ABILITIES LIST
SPECIAL ABILITIES
ATTACK ABILITIES
ACKNOWLEDGEMENTS
FOREWORD
I want to take this moment to personally thank you for picking up this book and jumping back into the fray with Ragnarok: Heavy Metal Combat in the Viking Age! While the rulebook for Ragnarok has seen much success, there is still so much of the universe left to explore. Although I was not able to fit everything into the first volume, I hope that by picking up this book you can see that there is so much more planned in order to flesh out the universe and to create truly unique and enjoyable experiences for you and your gaming group.
In this installment we will be introducing many new exciting rules into the world of Ragnarok. This book, that you hold in your hands, contains new War Clan Warrior entries, new God Powers, new rules to help enhance your gameplay experience, new Scenarios, new Secondary Objectives, new Magical and Legendary items, and new threats that you can encounter within your games.
I hope that this book brings you the same level of enjoyment and excitement that I had while I was writing it. Creating a project of this caliber has always been a dream come true and I cannot thank you enough for supporting my efforts!
Tim Korklewski
Creator of the Morpheus Engine
GODS IN HIDING
For what seemed like millennia, the Norn had warned the Gods of an end time that would come to them all. Despite all the conflict that was happening amongst the realms it was only the Vanir that listened to The Wise Women. Although they spoke in riddle and prose, the Norn went out of their way to warn all divine beings of what was to come, when all existence would end in ruin.
When the Vanir finally solved the riddle that the Wise Women had spoken of, they knew they would not have enough time to warn all the sentient species of the realms. At first, they warned their Asgardian kin of what the Norn had prophesized but their warning fell on deaf ears. The Aesir were too wrapped up in their petty squabbling and constant conflict to listen to any words of wisdom from those who were supposedly their equals. The Vanir decided it was time to concoct a plan that would allow all sentient beings to survive what was about to come. They knew that the outcome of Ragnarok would cause the doom of the Gods if something drastic was not done. Fed up with their unheeded warnings, Freyja, Freyr, and Njord decided to allow their physical bodies to be absorbed into the realms which they protected. Freyja and Njord became physical manifestations of Vanaheim and Freyr retreated to his Aelven home to watch over the Aelves of Alfheim. It was not long after they shed their physical forms that The Shattering was upon the realms.
The Vanir knew they could not completely isolate themselves from all that would happen during Ragnarok. Even though their physical bodies would be destroyed, they let their consciousness reach a balance between torpor and divine sense. While they could do nothing against the destruction caused by the Nidhoggr’s escape, Yggdrasil’s collapse, and the unchecked elements spreading to the surviving realms, they did learn how to manifest their mind into semi-physical beings in which they could interact with the realms. With their newfound ability to manifest avatars of their former physical beings, the Vanir used this very technique to warn as many mortals and demimortals as possible against the spread of The Corruption. Amongst many of the warring mortals of Midgard, these warnings too fell on deaf ears, as it did the Aesir. With the masters of Asgard dead, mortals had learned how to siphon their shattered divine energy and use that energy to spark the divine abilities of the dead Aesir. Many became drunk with the power of these newfound abilities and went to war with all that stood in their way. There were scattered few amongst the realms that would listen to the Vanir however, and many of the tribes of Skraeling nomads heeded their warnings and sought refuge against the coming corruption in Vanaheim. While not all of the Skraelings could be saved and many fell to the twisting power of the corruption, the Vanir saw to it that these tribes would find a home within Vanaheim where they could be protected against the mutative power that The Corruption possessed.
For many years the Vanir kept a watchful eye over these Skraeling nomads that lived within their lands. However, during that same time, their realm-spanning vision allowed them to see the wanton destruction caused by those wielding the Aeisr’s former powers. The Vanir grew more and more enraged with each passing season as these new upstart gods
were rampaging across the lands vying for control of something that was not theirs to possess.
On many occasions the Vanir sent their avatars out to wreak havoc on these imposters and show them the power of true gods. At first they were reluctant to do so, not wanting to break the treaty that ended a millennia of bloodshed between the Aesir and the Vanir. Unfortunately for these new gods that treaty no longer applies and they will learn what it means to face the wrath of true godhood…
A QUICK MORPHEUS ENGINE OVERVIEW
This section’s sole purpose is to refresh you on the core mechanics used in the Morpheus Engine. This is in no way a complete guide to how the overall mechanics of the system work. For the full Morpheus Engine Rules, please refer to the Ragnarok rulebook.