Time Table Report2023docx
Time Table Report2023docx
Time Table Report2023docx
Company Profile
ABOUT COMPANY
TAKE IT SMART (OPC) PVT.LTD is an Indian based engineering and Software Company
headquartered in Bangalore, Karnataka, India. It is both product and service oriented software company.
All offices employ an experienced team of professionals, with an outstanding track record of handling
complex web & Apps development projects.
2.1 HISTORY
The company was legally registered in the year 2021, but it made its humble beginning in the year 2018
with a team of Two members.
2.2 COMPANY STRATERGY
Purpose: To be a leader in the software Industry by providing enhanced services, relationship and
profitability.
Vision: To provide quality services that exceeds the expectations of our esteemed customers.
Mission: To build long term relationships with our customers and clients and provide
exceptional customer services by pursuing business through innovation and advanced technology.
Core values:
To incorporate good business practices in order to achieve customer satisfaction and treating the
customers with respect and faith.
To grow through creativity, invention and innovation.
To integrate honesty, integrity and business ethics into all aspects of the business functioning.
Goals:
To improve, grow and become more efficient in the field electronics engineering and software
development and develop a strong base of key clients.
To understand customer requirements and fulfill them.
Increase the assets and investments of the organization to support the development of services and
expansion of the organization.
To increase the productivity and improve the customer service satisfaction.
To do Innovations in Software field and provide quality services to deliver a range of products.
2.3 COMPANY SERVICES
vi
TAKE IT SMART (OPC) PVT.LTD have its own services such as,
Embedded Applications development
Web design and development
IT Service
Android app Development
Web Bases Software Solutions
Web Based ERP
Web Based Ads Mobile Based Services: Mobile Web Apps a. Android Apps b. Windows Apps c. IOS
Apps d. Cross Plate forms Apps
Native Apps
Hybrid apps Get trained for industry requirements while you pursuing degree The Different verticals
that we operate in are: Internship & Software Training
2.4 DOMAINS
TAKE IT SMART (OPC) PVT.LTD have working with several domains like-
IT
Digital marketing
2.5 DEPARTMENTS
Marketing: These are the main section of the market departments:
Sales department is responsible for the sales and distribution of the products to the different
regions.
Promotion department decides on the type of promotion method for the products, arranges
advertisements and the advertising media used.
Distribution department distributes the products across the industries.
Embedded System and Internet of Things (IOT) department.
Machine learning and web development department.
Business Address: Take It Smart (OPC) Pvt.Ltd
14,SGN Arcade, 1st Floor, 2nd stage, 1st Main Rd,
RPC Layout, Hoshalli Extension, Stage 1,
Vijayanagar, Bengaluru, Karnataka 560040
Mobile: +91-8050104212
Email: [email protected]
Website: www.takeitsmart.in
Programmers and opportunities:
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The Institute combines pioneering research with top class education. An innovative curriculum
allows the student flexibility in selecting courses and projects. Students, even at the undergraduate
level, get to participate in on-going research and technology development - an opportunity
unprecedented in India. As a result, a vibrant undergraduate programmer co- exists with a strong
postgraduate programmer.
Methodology:
This project is to provide classifieds information. The website will provide different kinds of
facilities to the user. The user should register to utilize the site. Each user will be given UserId and
password. Using that Id and password user can enter in to the site and can put the
requirement.Those who want to view the information they can without registration. This project is
implemented using HTML,CSS,JAVAscripts and PHP as the front-end and MySQL as back-end.
Day4 CSS
vi
Day6 Java Scripts
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DATE DAY NAME OF THETOPIC/MODULE COMPLETED
fixing
Day15 Project demo with External Guide and questionaries
vi
-
Learning Objectives/Internship Objectives
Internships are generally thought of to be reserved for college students looking to gain experience in a
particular field. However, a wide array of people can benefit from Training Internships in order to
receive real world experience and develop their skills.
An objective for this position should emphasize the skills you already possess in the area and your
interest in learning more
Internships are utilized in a number of different career fields, including architecture, engineering,
healthcare, economics, advertising and many more.
Some internship is used to allow individuals to perform scientific research while others are specifically
designed to allow people to gain first-hand experience working.
Utilizing internships is a great way to build your resume and develop skills that can be emphasized in
your resume for future jobs. When you are applying for a Training Internship, make sure to highlight
any special skills or talents that can make you stand apart from the rest of the applicants so that you
have an improved chance of landing the position.
4. About Project
Even though most college administrative work has been computerized, the lecture timetablescheduling is
still mostly done manually due to its inherent difficulties. The manual lecture-timetable scheduling
demands considerable time and efforts. The lecture-timetablescheduling is a Constraint satisfaction
problem in which we find a solution that satisfies thegiven set of constraints.A college timetable is
a temporal arrangement of a set of lectures and classrooms in which allgiven constraints are satisfied.
Creating such timetables manually is complex and time-consuming process. By automating this process
with computer assisted timetable generatorcan save a lot of precious time of administrators who are
involved in creating and managingcourse timetables.
Since every college has its own timetabling problem, the commercially available
software packages may not suit the need of every college. Hence we have developed practicalapproach for
building lecture course timetabling system, which can be customized to fit toany colleges timetabling
problem.The college lecture-timetabling problem asks us to find some time slots and classroomswhich
satisfy the constraints imposed on offered.
Our Timetabling Algorithm is main component of our project which produces he HTML based timetable
even / odd semester sheet as the output.Our project takes various inputs from the user such as Teacher
List, Course List, SemesterList, Room List, Day List and Timeslot as well as various rules, facts and
constraints usingweb based forms, which are stored in XML based knowledge base.This knowledge base
serves as input to our Timetable Generator Algorithm residing on servermachine. Our knowledgebase is in
the middle, because it is between our timetablingalgorithm and GUI front end which is designed in the last.
After the representation of KB isstandardized, we designed the timetabling algorithm.
The design of timetabling algorithm took most of our total time. During design of algorithm,first problem
was, from where to start? Second problem was, does it really going to work?But after all due to our
superior design of knowledgebase, flowcharts and enough thinking ontimetabling data structure
representation helped us to really boosted building our fineworking algorithm.
The proposed system is a website, which allows the student a good user interfacealso it provides a good
user interface to admin & faculties, and they can easily get therequired information. The web site provides
a variety of facilities to students, admin andfaculties. The main modules of the proposed system are
Administrator, faculties & st
4.1.Module Description
Login:
1. Admin
2. Student
3. Staff
Admin: The page require user id and password to start the application. Login is a process by which
individual access to a computer system is controlled by identifying and authenticating the user through the
cardinalities presented by the user. Admin can add or delete the category, subcategory etc.
Student: Student can register the account by clicking on new register. He/she can add the account for the
various Courses. The student have to login to get more information about the time schedule.
Staff: Staff can register by admin. The staff have to login to get more information about the time schedule.
Most colleges have a number of different courses and each course has a number of subjects. Now there
are limited faculties, each faculty teaching more than one subjects. So now the time table needed to
schedule the faculty at provided time slots in such a way that their timings do not overlap and the time
table schedule makes best use of all faculty subject demands. We use a genetic algorithm for this purpose.
In our Timetable Generation algorithm we propose to utilize a timetable object. This object comprises of
Classroom objects and the timetable for every them likewise a fitness score for the timetable. Fitness
score relates to the quantity of crashes the timetable has regarding alternate calendars for different
classes. Classroom object comprises of week objects. Week objects comprise of Days. also Days comprises
of Timeslots. Timeslot has an address in which a subject, student gathering going to the address and
educator showing the subject is related Also further on discussing the imperatives, We have utilized
composite configuration design, which make it well extendable to include or uproot as numerous
obligations. In every obligation class the condition as determined in our inquiry is now checked between
two timetable objects. On the off chance that condition is fulfilled i.e there is a crash is available then the
score is augmented by one.
5. SYSTEM REQUIREMENTS
Hardware Requirements
Processor : IntelDualCore.
Language : PHP.
Database :MYSQL.
1. PHP:-
6.2.1 Introduction
PHP is now officially known as “PHP: Hypertext Preprocessor”. It is a server-side scripting language usually
written in an HTML context. Unlike an ordinary HTML page, a PHP script is not sent directly to a client by
the server; instead, it is parsed by the PHP binary or module, which is server-side installed. HTML elements
in the script are left alone, but PHP code is interpreted and executed. PHP code in a script can query
databases, create images, read and write files, talk to remote servers – the possibilities is endless. The
output from PHP code is combined with the HTML in the script and the result sent to the user’s web-
browser, therefore it can never tell the user whether the web-server uses PHP or not, because the entire
browser sees is HTML.
PHP’s support for Apache and MySQL further increases its popularity. Apache is now the most-used
web-server in the world, and PHP can be compiled as an Apache module. MySQL is a powerful free SQL
database, and PHP provides a comprehensive set of functions for working with it. The combination of
Apache, MySQL and PHP is all but unbeatable.
That doesn’t mean that PHP cannot work in other environments or with other tools. In fact, PHP
supports an extensive list of databases and web-servers. While in the mid-1990s it was ok to build sites,
even relatively large sites, with hundreds of individual hard-coded HTML pages, today’s webmasters are
making the most of the power of databases to manage their content more effectively and to personalize
their sites according to individual user preferences.
Reasons for using PHP
There are some indisputable great reasons to work with PHP. As an open source product, PHP is well
supported by a talented production team and a committed user community. Furthermore, PHP can be run
on all the major operating systems with most servers.
b) Its Performance
While we can build an application that serves millions of pages a day on a server, when we really look at
the performance of the language it sucks. We are still orders of magnitude from real performance. Not
only that, but since PHP is designed around a single process model our ability to share data structures or
connection pool resources is left to native code libraries.
There are many languages which are available at very less cost. There are some languages which are
available at very less cost like below:
a. PHP
b. C
c. C++ et
We can modify it if you need a hole in your head! Technically the point is that it’s an open source project
and they release patches often.
e) Its Portability
C is portable; it’s just the OS bits that aren’t. A lot PHP isn’t portable to Windows since people don’t use
the OS abstractions to avoid some problems.
Support available
Online Support is available for using PHP.
d) PHP Syntax
You cannot view the PHP source code by selecting “View source” in the browser – you will only see
the output from the PHP file, which is plain HTML. This is because the scripts are executed on the
server before the result is sent back to the browser.
A PHP scripting block always starts with <?php and ends with ?>. A PHP scripting block can be placed
anywhere in the document.
On servers with shorthand support enabled you can start a scripting block with <? And end with ?>.
However, for maximum compatibility, we recommend that you use the standard form (<?php)
rather than the shorthand form.
A PHP file normally contains HTML tags, just like an HTML file, and some PHP scripting code.
6.2.2 HTML
HTML or Hyper Text Markup Language is the standard markup language used to create web pages.
HTML was created in 1991 by Tim Berners-Lee at CERN in Switzerland. It was designed to allow scientists to
display and share their research.
HTML is written in the form of HTML elements consisting of tags enclosed in angle brackets(like <html>).
HTML tags most commonly come in pairs like <h1> and </h1>, although some tags represent empty
elements and so are unpaired, for example <img>. The first tag in a pair is the start tag, and the second tag
is the end tag (they are also called opening tags and closing tags).
The purpose of a web browser is to read HTML documents and compose them into visible or audible web
pages. The browser does not display the HTML tags, but uses the tags to interpret the content of the page.
HTML describes the structure of a website semantically along with cues for presentation, making it a
markup language rather than a programming language.
HTML is descriptive markup language. Library of various markup languages is defined in various browsers.
The <img> tag is empty, which means that it contains attributes only, and has no closing tag.
To display an image on a page, you need to use the src attribute. Src stands for "source". The value of the
src attribute is the URL of the image you want to display.
<imgsrc="url" alt="some_text">
b) HTML FORMS
<form>
.
input elements
.
</form>
An HTML form can contain input elements like text fields, checkboxes, radio-buttons, submit buttons and
more. A form can also contain select lists, textarea, fieldset, legend, and label elements.
To add an image to an HTML document, we just need to include an <IMG> tag with a
reference to the desired image. The <IMG> tag is an empty element i.e. it doesn’t require a
closing tag and we can use it to include from small icons to large images.
An ordered list:
An unordered list:
• The first list item
• List item
• The second list item
• List item
• The third list item
• List item
6.2.3 HTML 5
HTML5 will be the new standard for HTML. The previous version of HTML, HTML 4.01,
came in 1999. The web has changed a lot since then. HTML5 is still a work in progress.
However, the major browsers support many of the new HTML5 elements and APIs.
HTML5 is cooperation between the World Wide Web Consortium (W3C) and the Web
Hypertext Application Technology Working Group (WHATWG).
WHATWG was working with web forms and applications, and W3C was working with
XHTML 2.0. In 2006, they decided to cooperate and create a new version of HTML.
Some rules for HTML5 were established:
a) New features should be based on HTML, CSS, DOM, and JavaScript
b) Reduce the need for external plug-ins (like Flash)
c) Better error handling
d) More markup to replace scripting
e) HTML5 should be device independent
f) The development process should be visible to the public
6.2.4 CSS
CSS tutorial or CSS 3 tutorial provides basic and advanced concepts of CSS technology. Our CSS tutorial is
developed for beginners and professionals. The major points of CSS are given below:
CSS is designed primarily to enable the separation of document content from document presentation,
including elements such as the layout, colors, and fonts. This separation can improve content accessibility,
provide more flexibility and control in the specification of presentation characteristics.
CSS can also allow the same markup page to be presented in different styles for different rendering
methods, such as on-screen, in print, by voice (when read out by a speech-based browser or screen reader)
and on Braille-based, tactile devices.
It can also be used to allow the web page to display differently depending on the screen size or device on
which it is being viewed. While the author of a document typically links that document to a CSS file,
readers can use a different style sheet, perhaps one on their own computer, to override the one the author
has specified.
With plain HTML you define the colors and sizes of text and tables throughout your pages. If
you want to change a certain element you will therefore have to work your way through the
document and change it. With CSS you define the colors and sizes in "styles". Then as you
write your documents you refer to the styles. Therefore: if you change a certain style it will
change the look of your entire site. Another big advantage is that CSS offers much more
detailed attributes than plain HTML for defining the look and feel of your site.
6.2.5 JAVASCRIPT
JavaScript (JS) is a dynamic computer programming language. It is most commonly used as part of web
browsers, whose implementations allow client-side scripts to interact with the user, control the browser,
communicate asynchronously, and alter the document content that is displayed. It is also being used in
server-side network programming (with Node.js), game development and the creation of desktop and
mobile applications.
JavaScript is a prototype-based scripting language with dynamic typing and has first-class functions. Its
syntax was influenced by C. JavaScript copies many names and naming conventions from Java, but the two
languages are otherwise unrelated and have very different semantics. The key design principles within
JavaScript are taken from the Self and Scheme programming languages. It is a multi-paradigm language,
supporting object-oriented, imperative, and functional programming styles.
The application of JavaScript in use outside of web pages—for example, in PDF documents, site-specific
browsers, and desktop widgets—is also significant. Newer and faster JavaScript
VMs and platforms built upon them (notably Node.js) have also increased the popularity of JavaScript for
server-side web applications. On the client side, JavaScript was traditionally implemented as an interpreted
language but just-in-time compilation is now performed by recent (post-2012) browsers.
JavaScript was formalized in the ECMA Script language standard and is primarily used as part of a web
browser (client-side JavaScript). This enables programmatic access to objects within a host environment.
It is the language for HTML, for the Web, for computers, servers, laptops, tablets, smart phones, and more.
The front end is an interface between the user and the back end. The front and back ends may be
distributed amongst one or more systems.
In network computing, front end can refer to any hardware that optimizes or protects network traffic. It is
called application front-end hardware because it is placed on the network's outward-facing front end or
boundary. Network traffic passes through the front-end hardware before entering the network.
In compilers, the front end translates a computer programming source code into an inter
mediate representation, and the back end works with the intermediate representation to produce code in
a computer output language. The back end usually optimizes to produce code that runs faster. The front-
end/back-end distinction can separate the parser section that deals with source code and the back end
that generates code and optimizes.
These days, front-end development refers to the part of the web users interact with. In the past, web
development consisted of people who worked with Photoshop and those who could code HTML and CSS.
Now, developers need a handle of programs like Photoshop and be able to code not only in HTML and CSS,
but also JavaScript or jQuery, which is a compiled library of JavaScript.
The query cache plugin is implemented as a PHP extension. It is written in C and operates under the hood
of PHP. During the startup of the PHP interpreter, it gets registered as a mysqlnd plugin to replace selected
mysqlnd C methods. Hereby, it can change the behaviour of any PHP MySQL extension (mysqli,
PDO_MYSQL, mysql) compiled to use the mysqlnd library without changing the extensions API. This makes
the plugin compatible with each and every PHP MySQL application. Because existing APIs are not changed,
it is almost transparent to use. Please, see the mysqlnd plugin API description for a discussion of the
advantages of the plugin architecture and a comparison with proxy based solutions.
7.1.2 Transparent to use
At PHP run time PECL/mysqlnd_qc can proxy queries send from PHP (mysqlnd) to the MySQL server. It
then inspects the statement string to find whether it shall cache its results. If so, result set is cached using a
storage handler and further executions of the statement are served from the cache for a user-defined
period. The Time to Live (TTL) of the cache entry can either be set globally or on a per statement basis.
A statement is either cached if the plugin is instructed to cache all statements globally using a or, if the
query string starts with the SQL hint (/*qc=on*/). The plugin is capable of caching any query issued by
calling appropriate API calls of any of the existing PHP MySQL extensions.
Various storage handler are supported to offer different scopes for cache entries. Different scopes allow
for different degrees in sharing cache entries among clients.
a) default (built-in): process memory, scope: process, one or more web requests depending on PHP
deployment model used
b) APC: shared memory, scope: single server, multiple web requests
c) SQLite: memory or file, scope: single server, multiple web requests
d) MEMCACHE: main memory, scope: single or multiple server, multiple web requests
e) user (built-in): user-defined - any, scope: user-defined - any
Support for the APC, SQLite and MEMCACHE storage handler has to be enabled at compile time. The
default and user handler are built-in. It is possible to switch between compiled-in storage handlers on a per
query basis at run time.
To avoid overload situations the cache plugin has a built-in slam defense mechanism. If a popular cache
entries expires many clients using the cache entries will try to refresh the cache entry. For the duration of
the refresh many clients may access the database server concurrently. In the worst case, the database
server becomes overloaded and it takes more and more time to refresh the cache entry, which in turn lets
more and more clients try to refresh the cache entry. To prevent this from happening the plugin has a slam
defense mechanism. If slam defense is enabled and the plugin detects an expired cache entry it extends
the life time of the cache entry before it refreshes the cache entry. This way other concurrent accesses to
the expired cache entry are still served from the cache for a certain time.The other concurrent accesses to
not trigger a concurrent refresh. Ideally, the cache entry gets refreshed by the client which extended the
cache entries lifespan before other clients try to refresh the cache and potentially cause an overload
situation.
PECL/mysqlnd_qc has a unique approach to caching result sets that is superior to application based cache
solutions. Application based solutions first fetch a result set into PHP variables. Then, the PHP variables are
serialized for storage in a persistent cache, and then unserialized when fetching. The mysqlnd query cache
stores the raw wire protocol data sent from MySQL to PHP in its cache and replays it, if still valid, on a
cache hit. This way, it saves an extra serialization step for a cache put that all application based solutions
have to do. It can store the raw wire protocol data in the cache without having to serialize into a PHP
variable first and deserializing the PHP variable for storing in the cache a
1. PHP:-
7.2.1 Introduction
PHP is now officially known as “PHP: Hypertext Preprocessor”. It is a server-side scripting language usually
written in an HTML context. Unlike an ordinary HTML page, a PHP script is not sent directly to a client by
the server; instead, it is parsed by the PHP binary or module, which is server-side installed. HTML elements
in the script are left alone, but PHP code is interpreted and executed. PHP code in a script can query
databases, create images, read and write files, talk to remote servers – the possibilities is endless. The
output from PHP code is combined with the HTML in the script and the result sent to the user’s web-
browser, therefore it can never tell the user whether the web-server uses PHP or not, because the entire
browser sees is HTML.
PHP’s support for Apache and MySQL further increases its popularity. Apache is now the most-used
web-server in the world, and PHP can be compiled as an Apache module. MySQL is a powerful free SQL
database, and PHP provides a comprehensive set of functions for working with it. The combination of
Apache, MySQL and PHP is all but unbeatable.
That doesn’t mean that PHP cannot work in other environments or with other tools. In fact, PHP
supports an extensive list of databases and web-servers. While in the mid-1990s it was ok to build sites,
even relatively large sites, with hundreds of individual hard-coded HTML pages, today’s webmasters are
making the most of the power of databases to manage their content more effectively and to personalize
their sites according to individual user preferences
There are some indisputable great reasons to work with PHP. As an open source product, PHP is well
supported by a talented production team and a committed user community. Furthermore, PHP can be run
on all the major operating systems with most servers.
b) Its Performance
While we can build an application that serves millions of pages a day on a server, when we really look at
the performance of the language it sucks. We are still orders of magnitude from real performance. Not
only that, but since PHP is designed around a single process model our ability to share data structures or
connection pool resources is left to native code libraries.
There are many languages which are available at very less cost. There are some languages which are
available at very less cost like below:
d. PHP
e. C
f. C++ etc
d) It’s Open Source, We can modify it
We can modify it if you need a hole in your head! Technically the point is that it’s an open source project
and they release patches often.
e) Its Portability
C is portable; it’s just the OS bits that aren’t. A lot PHP isn’t portable to Windows since people don’t use
the OS abstractions to avoid some problems.
Support available
Online Support is available for using PHP.
e) PHP Syntax
You cannot view the PHP source code by selecting “View source” in the browser – you will only see
the output from the PHP file, which is plain HTML. This is because the scripts are executed on the
server before the result is sent back to the browser.
A PHP scripting block always starts with <?php and ends with ?>. A PHP scripting block can be placed
anywhere in the document. On
servers with shorthand support enabled you can start a scripting block with <? And end with ?>. However,
for maximum compatibility, we recommend that you use the standard form (<?php) rather than the
shorthand form.
A PHP file normally contains HTML tags, just like an HTML file, and some PHP scripting code.
7.2.2 HTML
HTML or Hyper Text Markup Language is the standard markup language used to create web pages.
HTML was created in 1991 by Tim Berners-Lee at CERN in Switzerland. It was designed to allow scientists to
display and share their research.
HTML is written in the form of HTML elements consisting of tags enclosed in angle brackets(like <html>).
HTML tags most commonly come in pairs like <h1> and </h1>, although some tags represent empty
elements and so are unpaired, for example <img>. The first tag in a pair is the start tag, and the second tag
is the end tag (they are also called opening tags and closing tags).
The purpose of a web browser is to read HTML documents and compose them into visible or audible web
pages. The browser does not display the HTML tags, but uses the tags to interpret the content of the page.
HTML describes the structure of a website semantically along with cues for presentation, making it a
markup language rather than a programming language.
HTML elements form the building blocks of all websites. HTML allows images and objects to be embedded
and can be used to create interactive forms. It provides a means to create structured documents by
denoting structural semantics for text such as headings, paragraphs, lists, links, quotes and other items. It
can embed scripts written in languages such as Java Script which affect the behavior of HTML web pages.
HTML is descriptive markup language. Library of various markup languages is defined in various browsers.
The <img> tag is empty, which means that it contains attributes only, and has no closing tag.
To display an image on a page, you need to use the src attribute. Src stands for "source". The value of the
src attribute is the URL of the image you want to display.
<imgsrc="url" alt="some_text">
b) HTML FORMS
An HTML form can contain input elements like text fields, checkboxes, radio-buttons, submit buttons and
more. A form can also contain select lists, textarea, fieldset, legend, and label elements.
To add an image to an HTML document, we just need to include an <IMG> tag with a
reference to the desired image. The <IMG> tag is an empty element i.e. it doesn’t require a
closing tag and we can use it to include from small icons to large images.
d) HTML Lists :
An ordered list:
An unordered list:
• The first list item
• List item
• The second list item
• List item
• The third list item
• List item
7.2.3 HTML 5
HTML5 will be the new standard for HTML. The previous version of HTML, HTML 4.01,
came in 1999. The web has changed a lot since then. HTML5 is still a work in progress.
However, the major browsers support many of the new HTML5 elements and APIs.
HTML5 is cooperation between the World Wide Web Consortium (W3C) and the Web
Hypertext Application Technology Working Group (WHATWG).
WHATWG was working with web forms and applications, and W3C was working with
XHTML 2.0. In 2006, they decided to cooperate and create a new version of HTML.
Some rules for HTML5 were established:
a) New features should be based on HTML, CSS, DOM, and JavaScript
b) Reduce the need for external plug-ins (like Flash)
c) Better error handling
d) More markup to replace scripting
e) HTML5 should be device independent
f) The development process should be visible to the public
7.2.4 CSS
CSS tutorial or CSS 3 tutorial provides basic and advanced concepts of CSS technology. Our CSS tutorial is
developed for beginners and professionals. The major points of CSS are given below:
Cascading Style Sheets (CSS) is a style sheet language used for describing the look and formatting of a
document written in a markup language. While most often used to style web pages and user interfaces
written in HTML and XHTML, the language can be applied to any kind of XML document, including plain
XML, SVG and XUL. CSS is a cornerstone specification of the web and almost all web pages use CSS style
sheets to describe their presentation.
CSS is designed primarily to enable the separation of document content from document presentation,
including elements such as the layout, colors, and fonts.
CSS can also allow the same markup page to be presented in different styles for different rendering
methods, such as on-screen, in print, by voice (when read out by a speech-based browser or screen reader)
and on Braille-based, tactile devices. It can also be used to allow the web page to display differently
depending on the screen size or device on which it is being viewed.
While the author of a document typically links that document to a CSS file, readers can use a different style
sheet, perhaps one on their own computer, to override the one the author has specified.
With plain HTML you define the colors and sizes of text and tables throughout your pages. If
you want to change a certain element you will therefore have to work your way through the
document and change it. With CSS you define the colors and sizes in "styles". Then as you
write your documents you refer to the styles. Therefore: if you change a certain style it will
change the look of your entire site. Another big advantage is that CSS offers much more
detailed attributes than plain HTML for defining the look and feel of your site.
7.2.5 JAVASCRIPT
JavaScript (JS) is a dynamic computer programming language. It is most commonly used as part of web
browsers, whose implementations allow client-side scripts to interact with the user, control the browser,
communicate asynchronously, and alter the document content that is displayed. It is also being used in
server-side network programming (with Node.js), game development and the creation of desktop and
mobile applications.
JavaScript is a prototype-based scripting language with dynamic typing and has first-class functions. Its
syntax was influenced by C. JavaScript copies many names and naming conventions from Java, but the two
languages are otherwise unrelated and have very different semantics. The key design principles within
JavaScript are taken from the Self and Scheme programming languages. It is a multi-paradigm language,
supporting object-oriented, imperative, and functional programming styles.
The application of JavaScript in use outside of web pages—for example, in PDF documents, site-specific
browsers, and desktop widgets—is also significant. Newer and faster JavaScript VMs and platforms built
upon them (notably Node.js) have also increased the popularity of JavaScript for server-side web
applications. On the client side, JavaScript was traditionally implemented as an interpreted language but
just-in-time compilation is now performed by recent (post-2012) browsers.
JavaScript was formalized in the ECMA Script language standard and is primarily used as part of a web
browser (client-side JavaScript). This enables programmatic access to objects within a host environment.
It is the language for HTML, for the Web, for computers, servers, laptops, tablets, smart phones, and more.
To better explain how all of this works, let’s use the example of a customer trying to purchase a plane
ticket using a website. Everything that the customer sees on the webpage is the front-end, as we have
explained before, but once that customer enters all of his or her information, ssssuch as their name, billing
address, destination, etc, the web application stores the information in a database that was created
previously on the server in which the website is calling for information. The web application creates, deletes,
changes, renames, etc items in the database. For example, when a customer purchases a ticket, that creates
an item in the database, but when they have a change in their order or they wish to cancel, the item in the
database is changed.
.In short, when a customer wants to buy a ticket, the backend operation is the web application
communicating with the server to make a change in a database stored on said server. Technologies like
PHP, Ruby, Python, and others are the ones backend programmers use to make this communication work
smoothly, allowing the customer to purchase his or her ticket with ease.
The topmost layer contains the services that aren’t unique to MySQL. They’re services most network-based
client/server tools or servers need: connection handling, authentication, security, and so forth.
.
The third layer contains the storage engines. They are responsible for storing and retrieving all data stored
“in” MySQL. Like the various filesystems available for GNU/Linux, each storage engine has its own benefits
and drawbacks. The server communicates with them through the storage engine API. This interface hides
differences between storage engines and makes them largely transparent at the query layer. The API
contains a couple of dozen low-level functions that perform operations such as “begin a transaction” or
“fetch the row that has this primary
key.” The storage engines don’t parse SQL [4] or communicate with each other; they simply respond to
requests from the server.
8.2.1 My Sql:
Introduction:
The database has become an integral part of almost every human's life. Without it, many things we do
would become very tedious, perhaps impossible tasks. Banks, universities, and libraries are three examples
of organizations that depend heavily on some sort of database system. On the
Internet, search engines, online shopping, and even the website naming
convention would be impossible without the use of a database. A database that is
implemented and interfaced on a computer is often termed a
database server. One of the fastest SQL (Structured Query Language) database
servers currently on the market is the MySQL server, developed by T.c.X.
DataKonsultAB. MySQL, available for download at www.mysql.com, offers the database programmer with
an array of options and capabilities rarely seen in other database servers. MySQL is free of charge for those
wishing to use it for private and commercial use. Those wishing to develop applications specifically using
MySQL should consult MySQL's licensing section, as there is charge for licensing the server.
The MySQL database server provides the ultimate in scalability, sporting the capacity to handle deeply
embedded applications with a footprint of only 1MB to running massive data warehouses holding
terabytes of information. Platform flexibility is a stalwart feature of MySQL with all flavors of Linux, UNIX,
and Windows being supported.
b) High Performance
A unique storage-engine architecture allows database professionals to configure the MySQL database
server specifically for particular applications, with the end result being amazing performance results.
C) High Availability
Rock-solid reliability and constant availability are hallmarks of MySQL, with customers relying on MySQL to
guarantee around-the-clock uptime. MySQL offers a variety of high-availability options from high-speed
master/slave replication configurations, to specialized Cluster servers offering instant failover, to third
party vendors offering unique high-availability solutions for the MySQL database server.
MySQL offers one of the most powerful transactional database engines on the market. Features include
complete ACID (atomic, consistent, isolated, durable) transaction support, unlimited row-level locking,
distributed transaction capability, and multi-version transaction support where readers never block writers
and vice-versa.
MySQL is the de-facto standard for high-traffic web sites because of its high-performance query engine,
tremendously fast data inserts capability, and strong support for specialized web functions like fast full text
searches.
Because guarding the data assets of corporations is the number one job of database professionals, MySQL
offers exceptional security features that ensure absolute data protection. In terms of database
authentication, MySQL provides powerful mechanisms for ensuring only authorized users have entry to the
database server, with the ability to block users down to the client machine level being possible.
g) Management Ease
MySQL offers exceptional quick-start capability with the average time from software download to
installation completion being less than fifteen minutes. This rule holds true whether the platform is
Microsoft Windows, Linux, Macintosh, or UNIX.
b) Fully multi-threaded using kernel threads. It can easily use multiple CPUs if they are available.
e) Relatively easy to add other storage engines. This is useful if you want to provide an SQL interface for an in-
house database.
h) SQL functions are implemented using a highly optimized class library and should be as fast as possible.
Usually there is no memory allocation at all after query initialization.
i) The server is available as a separate program for use in a client/server networked environment.
Systems Development Life Cycle (SDLC), or Software Development Life Cycle, in systems engineering and
software engineering relates to the process of developing systems, and the models and methodologies,
that people use to develop these systems, generally computer or information systems.
In software engineering this SDLC concept is developed into all kinds of software development
methodologies, the framework that is used to structure, plan, and control the process of developing an
information system, the software development process.
9.1 Overview
Systems Development Life Cycle (SDLC) is any logical process used by a systems analyst to develop an
information system, including requirements, validation, training, and user ownership. An SDLC should
result in a high quality system that meets or exceeds customer expectations, within time and cost
estimates, works effectively and efficiently in the current and planned Information Technology
infrastructure, and is cheap to maintain and cost-effective to enhance.
Computer systems have become more complex and usually (especially with the advent of Service-
Oriented Architecture) link multiple traditional systems often supplied by different software vendors. To
manage this, a number of system development life cycle (SDLC) models have been created: waterfall,
fountain, spiral, build and fix, rapid prototyping, incremental, and synchronize and stabilize. Although in
the academic sense, SDLC can be used to refer to various models, SDLC is typically used to refer to a
waterfall methodology.
In project management a project has both a life cycle and a "systems development life cycle" during which
a number of typical activities occur. The project life cycle (PLC) encompasses all the activities of the
project, while the systems development life cycle (SDLC) is focused on accomplishing the product
requirements.
Systems Development Life Cycle (SDLC) adheres to important phases that are essential for developers,
such as planning, analysis, design, and implementation, and are explained in the section below. There are
several Systems Development Life Cycle Models in existence. The oldest model, that was originally
regarded as "the Systems Development Life Cycle" is the waterfall model: a sequence of stages in which
the output of each stage becomes the input for the next. These stages generally follow the same basic
steps but many different waterfall methodologies give the steps different names and the number of steps
seems to vary between 4 and 7. There is no definitively correct Systems Development Life Cycle model,
but t he steps can be characterized and divided in several steps.
A feasibility study is a test of a system proposal according to its workability impact on organization, ability
to meet user needs and effective use of resources. The objective of a feasibility study is not to solve a
problem but to acquire a sense of its scope. During the study, the problem definition is crystallized and
the aspects of the problem to be included in the system are determined. After the initial investigation of
the system that helped to have in-depth study of the existing system, understanding its strength and
weaknesses and the requirements for the new proposed system.
Economic analysis is the most frequently used method for evaluating the effectiveness of a candidate
system.
This procedure is used to determine the benefits and savings that are expected from candidate system
and compare them with the cost.
If the benefits outweigh the cost, then the decision is made to design and implements the system.
Technical feasibility centers on the exiting computer system and to what extent it can support the
proposed addition.
We have to keep in mind the capacity of the proposed system and make an effort not to over load the
system.
This may require technical enhancement and these may further require financial considerations to
support the enhancements, if the budget is a serious constraint then the project is judge as not feasible.
Peoples are naturally accepting to change a computers are known to make possible change.
An estimate should be made of how strong the reactions of the user staff are likely to have toward the
development of a computerized system.
1. It was difficult to set the JDK information on the system in the mean time. Moreover it was a time
consuming affair if a person is new to start working with java.
2. It was difficult to solve the problems those were arising during a particular installation of the software
because of hardware compatibility issues.
3. Moreover there is usage an issue concerned with the software .This issue has been resolved by the WEB-
IDE by providing Integrated Environment facility to its users.
4. This system provides the feature of uploading a java file already on the local machine of the user or he can
make altogether a new java program using this IDE and save it on his local machine also.
Since end users are the ones who are finally going to use the system, their requirements need to be
identified. This involves questioning the end users what their expectations were.
The main requirement of the end user is that the system should be easy to use and take less time. In
addition to these another important factor was to eliminate the need for database conversion and
migration that had to be carried out presently. After conducting interviews with the users a document
called the software requirement specification was created. This is the most important document that
forms the basis for system development. It should be consistent, complete, unambiguous, traceable and
inter-related.
1. Functional Requirements:The functional requirements specify relationship between the inputs and
outputs. All the operations to be performed on the input data to obtain output are to be specified. This
includes specifying the validity checks on the input and output data, parameters affected by the
operations and the other operations, which must be used to transform the inputs into outputs. Functional
requirements specify the behavior of the system for valid input and outputs.
2. Performance Requirements:This section includes performance of the product that are set by user
interaction and studying the existing system of the organization. These are stated in complete measurable
terms, so that they can be verified during system evaluation phase. Some of the performance
requirements are stated below.
3. User Friendly: The system produced is user friendly, understandable and easy to use so that the users of
the system can easily learn to use the system. For this the system is made menu-driven with well-
documented programs.
4. Time Element (response and processing time): The response time of the system is very less and takes less
time to execute queries and triggers.
5. Maximum Throughput: the system gives maximum throughput with relevant output
6. Robustness: the system will be able to handle undesirable situations and errors encountered at various
levels e.g. if the user supplies invalid input for processing, the system gracefully halts, displaying a
message to the user indicating the cause of the error and prompting him it enter the correct input.
7. Flexibility: the system is flexible in nature so that likely changes and alterations can easily be made.
8. Information Security: records in the system must be safe, confidential and must be prevented from
unauthorized access.
9. Moral and User Satisfaction: system will be able to satisfy the user requirements; this is the main and
conspicuous measure of the system performance. Also the system must raise the moral of the user. The
higher the moral, greater the expected work performance level.
This heading specifies the externally observable characteristics of the software product. Several graphical
tools are used to express the requirements of a system rather than writing long lines of text. These are
very effective tools for use during the system analysis phase.
User Displays: These are extremely useful tools for interactive applications where fast response is needed.
The user displays consist of screens that help in designing a menu driven system. The menus attached to
the screens help in making a system interactive and user friendly by providing an easy to use point and
click interface to the application. These menus consist of a list of options from which the user can choose
an action depending on the task to be performed. So these forms or so called user displays is the key to
the success of the entire system.
9.2.2.3 Development, Operation and Maintenance Environments
1. Development Environment
Having constant interaction with the users as well as management aids in the system development. The
logical user suggestions sure certainly welcomed and considered. There is a multi-user environment in the
organization. For the development of new system Microsoft SQL Server, rdbms package, tomcat server for
server side programming will be used and Microsoft front page, java server pages and java script for client
side programming and will be used to provide GUI to system.
2. Operating Environment
The input data required are obtained from the documents, which contains all the details of the
transactions. After validation and relevant processing, the data is to be stored in the database. The user
selects the desired database table on after which the query is formulated. The query is generated by
filtering the database based on the user defined conditions and constraints. The formulated query is
executed on the database to obtain the required information.
3. Maintenance Environment
The proper maintenance of the new system is very important for its smooth working. The maintenance of
the software is to be done by the system analyst and programmers in the organization. But for hardware
maintenance engineer may be called from where hardware was purchased.
Sources of Information
Primary sources of the information involve direct interaction with the employees of the organization
working in the development department.
The various techniques used for collecting information are:
1. Interviews: Interviews are the main source of gathering data and to get acquainted with the existing
system. Almost all the information about the present system was gathered with the help of interviews.
The questions are pre-planned and asked according to the designation of the users.
2. Observations: Observations were personally made of what data is desired and how it is to be graphically
represented or in a tabular manner and how it is to be saved. The observation of crucial information, data
flows and functioning of the entire system was made carefully. This helped to obtain the additional
knowledge about the system and to view the system more deeply. So all the aspects of the existing
system are thoroughly observed which includes how people perform their tasks, noting the things that
they do, how they do it and how much time they take. The records being manipulated and their frequency
of updating and flow of documentation and important business transactions are also observed.
Observations were personally made of how data can be possibly queried and represented by the user.
9.2.2.5 System Outline View
After firming the requirements of the system, the summary chart or data flow diagram (DFD) of the
proposed system is prepared. This gives the brief of the system with respect to the inputs being
considered, the outputs reports, the data being transformed and the main processed involved in the
system.
9.2.3 Design Phase
During this phase, the system is designed to satisfy the functional requirements identified in the previous
phase. Since problems in the design phase could be very expensive to solve in the later stage of the
software development, a variety of elements are considered in the design to mitigate risk. These include:
1. Identifying potential risks and defining mitigating design features.
2. Performing a security risk assessment.
3. Developing a conversion plan to migrate current data to the new system.
4. Determining the operating environment.
5. Defining major subsystems and their inputs and outputs.
6. Allocating processes to resources.
7. Preparing detailed logic specifications for each software module.
9.4.1 Purpose
The purpose of this software requirements specification (SRS) is to establish the ten major
requirements necessary to develop the Software Systems Engineering.
9.5 Test Plans
Project Testing is an investigation conducted to determine the quality of the project and the services
provided by the project. Testing is the process of analyzing a project to detect the differences between
existing and required conditions (i.e defects/errors/bugs)and to evaluate the features of the project .
After complete development of the project it is mandatory to test the project. The main motive of the
project testing is to identify whether project is able to meet user requirements or not. To know the better
performance of project we have to develop various test cases. Now, designing good test cases is a
complex art..The complexity comes from three sources:
Test cases help us discover information. Different types of tests are more effective for different classes of
information.
Test cases can be “good” in a variety of ways .No test case will be good in all of them.
Tend to create test cases according to certain testing styles, such as domain testing or risk-based
testing .Good domain tests are different from good risk-based tests.
Testing Objectives:
The main objective of testing is to uncover a host of errors, systematically and with minimum effort and
time. Stating formally, we can say, Testing is a process of executing a program with the intent of finding an
error.
A successful test is one that uncovers an as yet undiscovered error. The tests are inadequate to detect
possibly present errors. The software more or less confirms to the quality and reliable standards.
The most important activity at the implementation stage is the system testing with the objective of
validating the system against the designed criteria. During the development cycle, user was involved in all
the phases that are analysis, design and coding. After each phase the user was asked whether he was
satisfied with the output and the desired rectification was done at the moment. During coding, generally
bottom up technique is used. Firstly the lower level modules are coded and then they are integrated
together. Thus before implementation, it involves the testing of the system. The testing phase involves
testing first of separate parts of the system and then finally of the system as a whole. Each independent
module is tested first and then the complete system is tested. This is the most important phase of the
system development. The user carries out this testing and test data is also prepared by the user to check
for all possible combinations of correct data as well as the wrong data that is trapped by the system. So
the testing phase consists of the following steps:
The purpose of the coding and unit testing phase of software development is to translate the software
design into source code. Each component of the design is implemented as a program module. The end-
product of this phase is a set of program modules that have been individually tested. To enable the
engineers to write good quality programs, every software development organization normally formulates
its own coding standards that suit itself. A coding standard addresses issues such as the standard ways of
laying out the program codes, the template for laying out the function and module headers, commenting
guidelines, variable and function naming conventions, the maximum number of source lines permitted in
each module, and so forth.
During this phase, each module is unit tested to determine the correct working of all the individual
modules. It involves testing each module in isolation as this is the most efficient way to debug the errors
identified at this stage. Another reason behind testing a module in isolation is that the other modules,
with which this module has to be interfaced, may not be ready.
Integration of different modules is undertaken once they have been coded and unit tested. During the
integration and system testing phase, the modules are integrated in a planned manner. The different
modules making up a software product are almost never integrated in one shot. Integration is normally
carried out incrementally over a number of steps. During each integration step, the partially integrated
system is tested and a set of previously planned modules are added to it. Finally, when all the modules
have been successfully integrated and tested, system testing is carried out. The goal of system testing is to
ensure that the developed system conforms to its requirements laid out in the SRS document.
Our project is
integrated and tested by using an activity by name - testing. - testing is the system testing performed
by the development team.
Acceptance testing is often done by the customer to ensure that the delivered product meets the
requirements and works as the customer expected. It falls under the class of black box testing.
Regression testing is the testing after modification of a system, component, or a group of related units to
ensure that the modification is working correctly and is not damaging or imposing other modules to
produce unexpected results. It falls under the class of black box testing.
10.Module Description
Login:
4. Admin
5. Student
6. Staff
Admin: The page require user id and password to start the application. Login is a process by which
individual access to a computer system is controlled by identifying and authenticating the user through the
cardinalities presented by the user. Admin can add or delete the category, subcategory etc.
Student: Student can register the account by clicking on new register. He/she can add the account for the
various Courses. The student have to login to get more information about the time schedule.
Staff: Staff can register by admin. The staff have to login to get more information about the time schedule.
A data flow diagram(DFD) is a graphical representation of the flow of data.The purpose of DFD is to clarify
system requirements and identify major transformations that will become program in system design. So it
is the starting point of the design phase that functionally decomposes the requirements specifications to
the lowest level in detail. These diagrams help to understand the basic working of the system. It helps to
make and recognize various parts and their inter relationships. It is a way of expressing system
requirements in a graphical form, this leads to a modular design. It is also known as bubble char. A DFD
consists of series of bubbles joined by lines. The bubbles represent data transformation and the lines
represent data flow in the system.
DFD Symbols:
Defines the Souce or Destination of data
Staff
Database
1. ER Diagram
Entity relationship model defines the conceptual view of database. It works around real world entity and
association among them. At view level, ER model is considered well for designing databases.
Entity Set: An entity set is a collection of similar types of entities. Entity set may contain entities with
attribute sharing similar values. For example, Students set may contain all the student of a school;
likewise Teachers set may contain all the teachers of school from all faculties. Entities sets need not to
be disjoint.
Attributes: Entities are represented by means of their properties, called attributes. All attributes have
values. For example, a student entity may have name, class, age as attributes.
Database Design:
A database design is a collection of stored data organized in such a way that the data requirements are
satisfied by the database. The general objective is to make information access easy, quick, inexpensive and
flexible for the user. There are some specific objectives like controlled redundancy from failure, privacy,
security and performance. A collection of relative records make up a table. To design and store data to the
needed database tables are prepared. One essential setting for a database is:
Primary Key: The field that is unique for all the record occurances.
12.Screenshots of Time Table Generator
User Panel
Home Page: This is the Main Page of the project ‘Time Table Generator’.
About Us Page:
Contact Us Page:
4.Registration Form:
Staff Login Page:
Student Login Page:
Teacher Panel:
Timeschedule of Teacher:
Update Profile:
Update Password:
Student Panel:
Timeschedule of Student Panel:
Update Student Profile:
Update Password:
Admin Login:
Admin Panel:
Departments:
Semesters:
Subjects:
Students:
Teachers:
Time Schedule:
Add Department:
Add Semester:
Add Subject:
Add Student:
Add Teacher:
Add Time Table:
13. Conclusion
Time Table Generator is a convenient time table managing website .Time table management may be
aided by a range of skills, tools, and techniques used to manage time table when accomplishing specific
subjects, semesters, and students. Initially, time table management referred to just work activities, but
eventually the term broadened to include personal activities as well. A time table management system is a
designed combination of processes, tools, techniques, and methods. Timetable management is usually a
necessity in project development as it determines the project completion time and scope..
14. Bibliography
1. www.phptpoint
2. www.javascriptkit.com
3. www.tutorialspoint.com/php/
4. W3 school.com