TIP Model - Integrated Unit
TIP Model - Integrated Unit
TIP Model - Integrated Unit
I have decided to apply the TIP model to a unit of work I’ve been developing for the last
few months in Year 9 Information and Software Technology (IST). While it may seem a
strange choice to use this model in a subject where ICT is explicitly taught, I actually
consider it to be just as important (perhaps even more so) to integrate the technology
effectively here, as it is in any other subject.
It is important in a subject such as IST that the students understand that the technologies
that they are learning about are not the ends in themselves. Rather, that they are gaining
skills to enable them to become more effective problem solvers in all areas of life / study.
By modeling the use of technology in this way I believe my students will be better able to
integrate ICT into their studies of other subjects.
Below you will find the unit outline / program for this topic, following which I will
explain how I have tried to use the TIP model to develop this unit.
Project description: Richard Grandstand, the eccentric international entrepreneur and billionaire
has asked you to come up with a new company and product to rival Apple’s ipod. You are going
into direct competition with Apple computers and will be promoting a brand new MP3 player that
rivals their ipod shuffle. This is a highly competitive and lucrative niche market so you will need
to develop Business stationery such as a Company Logo, a Business card, a Letterhead, and a
Newsletter announcing the launch of your product.
You will also need to produce advertisements that can be used on the Internet such as 2D graphics
using Fireworks, a banner advertisement using Flash and a short TV commercial using Windows
Moviemaker.
You will need to present your work to Richard Grandstand (alias your teacher) using PowerPoint
in a pitch to win his financial backing, (you may not really get any money, but you will get some
great marks).
1. Students demonstrate an ability to integrate their idea with a variety of digital media.
2. Achieve the following outcomes from IST syllabus:
5.1.1 selects and justifies the application of appropriate software programs to a
range of tasks
5.2.1 describes and applies problem-solving processes when creating solutions
5.2.2 designs, produces and evaluates appropriate solutions to a range of
challenging problems
5.2.3 critically analyses decision-making processes in a range of information and
software solutions
5.3.1 justifies responsible practices and ethical use of information and software
technology
5.3.2 acquires and manipulates data and information in an ethical manner
5.5.1 applies collaborative work practices to complete tasks
5.5.2 communicates ideas, processes and solutions to a targeted audience
5.5.3 describes and compares key roles and responsibilities of people in
the field of information and software technology
Criteria for assessing learning
(These criteria would normally be communicated to students with the activity.)
Challenge 4 – TV Advertisement 20
(moviemaker)
Challenge 5 – Presentation to
R.Grandstand 10
Total 90
Name ___________________________
Feedback
Students will be given both oral and written feedback from the teacher. Peer evaluation
will also occur as students discuss other students design solutions based on a set of
evaluation criteria.
Traditionally this topic might have been taught in a way that simply introduces each of
the digital media, explains its use, involve some classroom instruction, then have student
practice time of that media.
By integrating the topic like I have here, the students are challenged with a problem, and
learn about selecting the appropriate technology to provide a solution to that problem.
For the majority of the task the students work individually, however I have included some
instances where group reflection is necessary.
The exception to this is when the students are required to use digital video cameras.
These need to be booked in advance. The students also need to allow enough time each
lesson to download any video they have shot during the lesson to the computer.
I also suspect that it will be necessary to spend a couple of lessons each revising the use
of both Fireworks and Flash, as these applications are not yet regularly used by most
students.
Once the students have completed this unit I can measure its success based on the results
achieved by the students – particularly looking at their final presentation. I would expect
that the students successfully integrate each of the challenges into this final presentation.