Nat Practice Test

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NAT PRACTICE TEST

MEDIA AND INFORMATION LITERACY

Name: ____________________________ Grade & Section: ____________________________


School: ___________________________ Date: _________________________

Directions: Read each question carefully. Select the best answer by shading the appropriate circle
on your answer sheet.

1. This type of literacy identifies what the information is for, where to find it, and how to
evaluate it.
a. Media Literacy
b. Information Literacy
c. Technology Literacy
d. Digital Literacy
2. The medium of communication that requires face to face interaction using one’s voice as
the tool to deliver the message.
a. Digital/Interactive Communication
b. Conversation
c. Public Speaking
d. Digital Art
3. The following are possible sources of information, EXEPT:
a. Newspaper
b. Television
c. Printer
d. Smartphones
4. Which of the following is an example of technology used as a medium of communication?
a. Newspaper
b. Television
c. Laptop Computers
d. Smartphones
5. An information literate person should first understand the situation or problem to figure out
what specific type of information he or she needed.
a. True
b. False
c. Maybe
d. Neither True or False
6. It is defined as the imparting and exchanging of information or news.
a. Communication
b. Public Speaking
c. Media
d. Information Sources
7. Physical things such as tarpaulin billboards, posters, in-package information contained in
product packaging are examples of what medium of communication?
a. Visual Art
b. Physical Medium
c. Digital / Interactive
d. Documents / Letters
8. This is considered the oldest form of Media
a. Print
b. Visual Art
c. Physical Medium
d. Digital / Interactive
9. It is the ability of an individual, either working independently or with others, to responsibly,
appropriately, and effectively use technological tools.
a. Media Literacy
b. Information Literacy
c. Technology Literacy
d. Digital Literacy

For Items 10-13. Given below are situations that depict a specific literacy that an individual exhibits.
Identify if it is Media Literacy, Information Literacy, Technology (Digital) Literacy, or Media and
Information Literacy.

10. In order to add related literature to his Practical Research project, Donnie accesses Google
Scholar, and reads through various journals and studies that may help him in his research.
a. Information Literacy
b. Media Literacy
c. Media and Information Literacy
d. Technology (Digital) Literacy
11. The Grade 12-Patience class of Ms. Apolonio have registered themselves to an online portal
called Edmodo, in order to connect themselves periodically, share assignments and even
collaboratively work on a project, without meeting face to face.
a. Information Literacy
b. Media Literacy
c. Media and Information Literacy
d. Technology (Digital) Literacy
12. Sybil constantly purchases load credits for her mobile phone in order to send emails and
messages to her teacher in Media and Information Literacy.
a. Information Literacy
b. Media Literacy
c. Media and Information Literacy
d. Technology (Digital) Literacy
13. As part of the various social media activities of David, a Grade 12 HUMSS student, he
periodically shares news nits from credible online sources, then tags his friends who may
be interested with the information.
a. Information Literacy
b. Media Literacy
c. Media and Information Literacy
d. Technology (Digital) Literacy
14. What do you call the process when a message is transformed into an understandable sign
and symbol system?
a. Encoding
b. Noise
c. Decoding
d. Interpretation
15. Someone is behaving inappropriately on one of the sites you’re using. What should you do?
a. Tell the person off
b. Shut down your PC
c. Just ignore whatever it is
d. Report to the moderator of the site
16. What is censorship?
a. When cyber bullying occurs
b. When false and deceiving information is used to trick others
c. When someone tries to influence the opinions or behaviors of others
d. When information is suppressed or deleted to hinder freedom of speech
17. An act or instance of using or closely imitating the language and thoughts of an author
a. Copyrighting
b. Plagiarism
c. Net addiction
d. Cyber bullying
18. Is it possible that different individuals derives a different meaning from the message?
a. Yes, because he or she comes from a different point of view and/or background.
b. Yes, because sometimes information is unclear.
c. Yes, because most of the time people don’t want to understand.
d. Yes, because strategies in understanding were not introduced.
19. It is a form of electronic communication through which people create online communities.
a. Mass media
b. New media
c. Transmedia
d. Social media
20. This type of social media website focuses on short updates posted by the
a. Blogging
b. Microblogging
c. Social media
d. Hash tagging
21. Sends an official-looking email and is designed to steal sensitive personal information.
a. Keylogger
b. Spyware
c. Phishing
d. Trojan
22. A program designed to create spreadsheets which can letter be used to analyze statistical
date.
a. MS Word
b. MS Excel
c. MS Onenote
d. MS Publisher
23. A function in MS Excel that adds a range of cells.
a. ADD
b. PLUS
c. SUM
d. TOTAL
24. These are visual elements creating a sense of unity where they relate well with each other.
a. Style
b. Proportion
c. Variety
d. Emphasis
25. Which of the following describes the basic methods on determining the credibility of motion
media?
a. Validity of information
b. Presents information learned about an event
c. Lighting coverage matches
d. A and C only
26. You reported a topic in science which included research finding of another teacher coming
from the same school. Is this under fair use scheme?
a. Yes, because this is for academic purposes.
b. No, because permission must be sought first.
c. Yes, because the teacher is from the same school.
d. No, because the reporter did not cite the source.
27. Is it OK to login in social media without using your real name?
a. Yes, because no one would know it is me.
b. No, because that will become a poser-account.
c. Yes, as long as I do not have other account and not using other people details.
d. No, as long as I am not using my real name this is unethical.
28. You saw from a series of posts that a schoolmate is being targeted of what seems to be
cyberbullying posts made by a classmate. As a Media and Information Literate individual,
what should you do?
a. Call the attention of your classmate to remove derogatory post at once.
b. Click the “like” button on the post of your classmate berating your schoolmate.
c. Click the “Dislike” button on the post of your classmate berating your schoolmate.
d. Tell your schoolmate to retaliate by hacking into the account of your classmate.
29. Fair use allows use of a work without permission from the owner for___.
a. Non-monetary gain
b. Personal, education or similar purpose
c. Use with proper citation
d. All of the above
30. The government already developed related laws defining copyright infringement and other
related activities as crimes yet these crimes still subsist. What do you think is the reason?
a. The law did not define substantial illegal activities.
b. There is a deeper social related problem underlying the copyright infringement
issues.
c. The law did not provide punishments.
d. The law must provide corporal punishments such as death sentence.
31. Philippines was considered the Texting Capital of the World and now is considered the
Social Media Capital of the World. What does it mean to Filipino people?
a. Doing business through social media is a viable choice.
b. There will be no more “long distance relationships”.
c. There are more people suing social media than the population of the country.
d. Cybercrimes become apparent.
32. In Philippines history, which of these events are testament to the power of media and
technology?
a. Text Brigade that resulted to EDSA 2
b. La Liga Filipina
c. Youtube song covers by indie artists
d. ZTE Broadband Deal
33. How does Citizen Journalism affect the society?
a. It provides venue for ordinary citizen to become newscasters.
b. It provides participatory environment.
c. People’s opinions can either be presented or censored.
d. Creating your Podcast or audio recording and converting to MP3.
34. Which of these shows convergence of devices indicating “Internet of Things”?
a. Smart Phones connected to a Bluetooth speaker
b. Fax Machine
c. Drone enabled CCTV
d. Advanced Anti-Burglar Systems with multichannel alert and response systems
35. Why do you think human has not been completely cloned as of date?
a. Statement is wrong because technology may exist already because the large
portfolio of technological development currently existing.
b. Technology advancements have not reached human segments yet.
c. It is unethical and ungodly to create such technology.
d. Human is very intricate and complicated creature ever made.
36. Which of these may be possible in the very near future?
a. Time travel
b. Human teleportation
c. Responsive holographic interfaces
d. Contactless mind reading
37. Which of these is equivalent to the statement: “All media messages are constructed”?
a. Every information is created by human through processing raw data.
b. We can understand every media message regardless of who sent it.
c. Everything is subject to academic discussions.
d. Construction of messages is done by few selected people.
38. Your friend who is in a hurry left his credit card and ask you to purchase something at
Shopee. You saw that the item has a Cash-on-Delivery (COD) scheme. What should you do?
a. Proceed with the order and payment as he requested through the card he gave to
you.
b. Proceed with the order but use COD because you cannot use his credit card details
despite his explicit consent.
c. Do not proceed with the order and wait until he comes back.
d. Do not proceed with the order but take note of his credit card details.
39. You as a source of information is what kind of media?
a. Traditional media
b. Indigenous media
c. New media
d. A and B
40. Media convergence is the co-existence of traditional and new media allowing flow of
information. Which of the following is an example of a media convergence of 2 media
producing a new media?
a. Picture + mimeograph =YouTube
b. Book + Novel = RSS
c. Radio + Internet = PodCast
d. Maps + Wiki = Wattpad
41. In motion media, which of the following is not part of the formal production of animations.
a. Animators sketch major scenes; inbetweener fill in the gaps.
b. Background music and background details are added.
c. Drawing are rendered.
d. Actors as filmed on on-site location.
42. In creating a podcast, which of the following is not part of the general procedure in creating
it.
a. Filming or recording the video
b. Planning or choosing a topic
c. Pre-recording or choosing your equipment and software for recording
d. Creating your Podcast or audio recording and converting to MP3
43. Segue is a type of transitions which is also one of the principles of audio or sound. Which of
the following is the characteristic of Segue?
a. One element stops, the next begins.
b. One element fades out, the next fades in, and they overlap on the way.
c. First element fades to inaudible before the second element begins.
d. V-Fade with some silence between elements.
44. One of the principles of sound design where it refers to the aspect of sound recording and
reproduction concerning the perceived spatial locations of sound source, both literally and
in depth.
a. Mixing
b. Stereo imaging
c. Transition
d. Pace
45. In manipulatives/Interactive media, which of the following is not a characteristic of online
shopping.
a. Get product recommendations
b. Track delivery
c. Play with others
d. Compare feature of similar items
46. A platform of interactive media which players assume the roles of characters in a fictional
setting.
a. Role-playing games (RPG)
b. Video games (Multi-player)
c. Virtual reality and immersive environments
d. Massively Multiplayer Online Role-Playing Game (MMORPG)
47. A computer-generated simulation of a three dimensional image or environment that can be
interacted with a seemingly real or physical way by a person using special electronic
equipment.
a. Role-playing games (RPG)
b. Video games (Multi-player)
c. Virtual reality and immersive environments
d. Massively Multiplayer Online Role-Playing Game (MMORPG)
48. An image or portion of an image that changes in appearance when the mouse cursor move
over it.
a. Slideshow
b. Flip cards
c. Hotspots
d. Rollover

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