Kshitij Tripathi

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Kshitij Tripathi

ABOUT ME
I'm not just a programmer; I'm a gamer, who loves turning lines of code into virtual adventures that spark joy and challenge the mind. From
debugging dungeons to crafting character arcs, I thrive in the pixelated playgrounds where fun meets function.

CONTACT DETAILS
9930718584
[email protected]
Mumbai, India

SKILLS
C++, C#, Python, SQL, Unreal Engine, Unity, , 3D-Maths, OpenGL

LINKS
https://www.linkedin.com/in/kshitij-tripathi-50b244202/
Portfolio: https://drive.google.com/drive/folders/1S6bA-BuJmnGU7eE_EbwAZJOSm-IaYLeK

EDUCATION
BTech in Computer Science, Symbiosis Institute Of Technology, 7.72/10
High School, 10/10
Senior High School, 83.5% (Among top 1%, offered DST inspire fellowship)

PROFESSIONAL EXPERIENCE (2+ Years)

Software Engineer-I, Mayhem Studios, MPL (AAA Gaming Studio Startup), November 2022 - December 2023
Lead Developer of the vehicle system based on Nvidia Physx and Chaos physics using Unreal Engine on Underworld Gang Wars
Implemented the object pooling system to reduce load on the server
Solved major bugs on the throwable systems
Assisted other developers in creating use-case diagrams to help develop architectures for various code modules
Implemented the user Interface functionalities adhering to programming patterns and OOPs
Implemented player animations through animation graphs and blueprints

Game Developer Intern, Repsoft Consultancy, June 2022 - September 2022


Delivered combat system and camera system using C# in Unity
Helped secure the initial funding for the project

Software Developer Intern, Sigillieum Software Consultants Pvt Ltd, August 2021 - January 2022
Implemented mechanics for a spaceship based game

Software Developer Intern, Vitra.ai, Apex Future Labs Pvt Ltd, February 2021 - June 2021
Integrated audio to text services using AI to an untitled game using C++ in Unreal Engine
Implemented a text to morph target mapping system for the game in Unreal Engine using C++

PROJECTS

Combat RPG Game (https://youtu.be/RdTA6_BLQrc?feature=shared)


Combat mechanics like parry, evade, execution, slow motion etc. developed using C++ in Unreal Engine
Implemented enemy AI using behavior trees, eqs, tasks, blackboard, services, etc.
Implemented a dynamic camera system for improving combat experience
Utilizes interfaces for various interactions

Horror Game submission (https://thekshitij.itch.io/thatnight)


Secured 65th rank internationally

Fighting Game (https://www.youtube.com/watch?v=1WmIoWwUsww)


Fighting game developed using C++ in Unreal Engine inspired by mortal kombat and street fighter
Implemented gameplay mechanics like movement, AI enemies, UIs

Essential Math Functionalities for Game Development (https://github.com/The-Kshitij/CustomMathsForUnity)


Consists of functions like slope intersections, vector operations, matrix manipulations required for game development
Implements standard math operations provided in Game Engines

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