Deathwatch System Two Sheet v1.3
Deathwatch System Two Sheet v1.3
Deathwatch System Two Sheet v1.3
Skill Type Effect on Test Re-roll a failed test once. The re-roll’s
Untrained Basic ½ Characteristic result is final.
(round down) Gain a +10 bonus to a test (before dice
Untrained Advanced Cannot test are rolled).
Trained Full Characteristic Add an extra Degree of Success to a test
(after dice are rolled).
Automatic 10 + Ag bonus on Initiative.
Difficulty Modifier (Max: ±60):
Easy +30 Enter Squad Mode without a Cohesion
Routine +20 Challenge.
Ordinary +10 Instantly remove 1D10 Damage (does not
Challenging (default in combat) 0 affect Critical Damage).
Difficult -10 Instantly recover from being Stunned.
Hard -20 Regain 1 lost Cohesion point.
Very Hard -30 Gain a +1 to Rank for the benefits of a
Degree of Success / Failure (DoS/F): Solo Mode ability.
1 for every full 10 below / above difficulty Remove one level of Fatigue.
Killing Strike: When taking an All-Out
Getting Bonuses and Rerolls
Attack, opt before rolling to make your
Space Marine Bonuses Marine’s melee attacks for this round
See your character’s “Deathwatch Space impossible to parry or dodge.
Marine Bonuses” two-sheet.
Improvement (p33)
If you roleplay your triggered Demeanour well
(player group’s call), you double your chosen
reward (before dice are rolled, i.e. remove
2D10 damage instead of 1D10).
1 2
Deathwatch Training: Your Marine automatically True Grit: Critical Damage to your Marine is
confirms Righteous Fury vs. alien targets. halved (rounding up).
Version 1.2: March 20th, 2017
Deathwatch Procedure Summary
Version History: