Deity of Dice
Deity of Dice
Deity of Dice
Played solo or with a group before starting your next TTRPG, this
storytelling game is a tool to help bring to life a rich world of lore!
Players control a Deity and their followers, making decisions about their
cultures, conflicts, and heroes. As the game is played, the GM helps to tie
these cultures together on a map, crafting an interwoven history that
players know intimately.
As your group’s history unfolds, your people and story will grow and
change, reflecting how cultures interact and influence one another.
The “Moment-to-Moment”
3) Beginning with the Chief Deity, the GM rolls on the Fate table to
determine which table the Deity will roll on for their turn.
What is death to a god? Some events may lead to your Deity’s death, by
some manner or another. However, you are no mere mortal. When your
Deity dies, immediately resolve the following:
- If the death is not permanent, indicate the length of time (if any) your
Deity remains dead.
GM Tips
- You are not required to use an element you (or the players) don’t like!
Origins
2 Deified animal
15 Created by an artisan
18 Well-liked mortal
2 Roll Failure
3 Roll Failure
4 Roll Myth
5 Roll Myth
6 Roll Civilization
7 Roll Civilization
8 Roll Glory
Destiny
10 You engage in battle with a foe far too mighty for you.
- Describe the foe.
- Describe an injury you incurred in the battle.
Civilization
5 Your people’s needs change as seasons grow less fruitful. You may
either:
- Surrender two Domains and roll two new Domains.
- Or, abandon a major city and establish a new one, elsewwhere.
Roll 1d100
1 Deception 21 Seasons 41 Birds 61 Stars 81 Diamonds
12 420, nerds.
- Do your followers partake in narcotics?
- If so, recreationally, or for religious purposes?
38 That is ENOUGH!
- Declare war on another Pantheon member.
- What is the cause of the conflict?
- Victor is determined by a vote of the Pantheon members.
39 Behold! You’ve created a monster that can now be found stalking the countryside.
- Describe the creature and where it can be found.
You sire a child with a mortal.
40
- Will you raise the child?
- Your people gain a heroic figure