Pathfinder 2e - #04 - Cat's Cradle
Pathfinder 2e - #04 - Cat's Cradle
Pathfinder 2e - #04 - Cat's Cradle
Cat’s Cradle
By Hilary Moon Murphy
Bounty: 4 Level: 1
Sanctioned for use with:
Cat’s Cradle
Table of Contents
AUTHOR Adventure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Hilary Moon Murphy
DESIGN LEAD
Organized Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Mark Seifter
EDITING LEAD
Leo Glass
GM Resources
Campaign Home Page: pathfindersociety.club
EDITOR Books: Pathfinder Core Rulebook, Pathfinder Bestiary 2
Ianara Natividad Maps: Pathfinder Flip-Mat Classics: Desert
Online Resource: Pathfinder Reference Document at paizo.com/prd
COVER ARTIST
Sebastian Rodriguez
INTERIOR ARTIST
Matthias Kinnigkeit, Anna Podedworna,
Summary
and Sebastian Rodriguez The PCs accept a mission from Tidbit Wizelboom to recover her antique puzzle box.
CARTOGRAPHER
While tracking the bandits who robbed the Wizelboom caravan, dust mephits attack.
Jason Engle After defeating the elementals, the PCs discover a young sphinx playing with the item
the party seeks. The PCs must win back the puzzle box by defeating the sphinx in a
GRAPHIC DESIGN battle of wits.
Tony Barnett
CREATIVE DIRECTOR
James Jacobs
PUBLISHER
Erik Mona
HOW TO PLAY
PLAY TIME: 1–1.5 HOURS
LEVEL: 1
PLAYERS: 3–6
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
paizo.com
Cat’s Cradle
Cat’s Cradle
By Hilary Moon Murphy
Adventure Background
Nestled within an oasis along the Golden Road, Eto
is a haven for both visiting merchant caravans and
Where on Golarion?
the bandits who prey on them. Wizelboom’s Wonders, Eto is a thriving oasis town in central Osirion, nestled
a family business specializing in clockworks, became north of the Pillars of the Sun mountain range. It lies
the latest target of thieves while traveling to the city. along the Golden Road, providing a natural stopping
The Sand Scorpions found the Wizelbooms’ main point for caravans. For more on Osirion, see pages 53–54
merchandise wagon unexpectedly well defended by of the Lost Omens World Guide.
constructs, but their residential wagon proved easier to
burgle. The bandits made off with a clockwork puzzle OSIRION
box given to Tidbit Wizelboom (LG female gnome) by
her grandmother. Tidbit is desperate to get it back since
the heirloom contains letters her grandmother wrote her
when she was young.
Meanwhile, a young sphinx named Zandyk struck • Eto
out from his mountainous home to explore the world.
Enchanted by tales of the cleverness of the legendary
Old-Mage Jatembe, Zandyk wishes to study at the
school Jatembe founded: the Magaambya. When
Zandyk’s wanderings lead him to stumble upon the Sand
Scorpions’ campsite, he eagerly asked them to join him
in a game of riddles. The bandits fled, abandoning their
cache of stolen goods. Dismayed by their unfriendliness, and mechanisms, plus a request written in Common,
Zandyk enjoyed a meal of camel and became fascinated Osiriani, and Kelish.
by an intricate puzzle box he found hidden in the camp.
Unaware that her prized possession recently changed Reward: Stolen Puzzle Box!
hands, Tidbit puts out a call for adventurers to track This antique puzzle box was stolen by a bandit raid on my
down the bandits and recover the stolen items. caravan yesterday. It is a keepsake from my grandmother, and
of immense sentimental value to me. I am looking for a few
Getting Started brave souls to confront the bandits and retrieve the puzzle
The adventure begins in Eto, a bustling settlement box along with any other clockworks of mine you find with
on the Golden Road in Osirion. The PCs could have the Wizelboom mark. Adventurers bold, please inquire within!
recently arrived with one of the caravans or might have –Tidbit Wizelboom, of Wizelboom’s Clockwork Creation
already spent a few days in the trade city. The Bent
Coin tavern maintains a bulletin board where caravan The PCs find Tidbit inside the tavern tucking into
merchants often advertise to hire guards, drivers, and a meal, and she happily answers their questions. She
other employees. A gnome merchant with shocking explains that the Sand Scorpion bandits attacked her
blue hair, Tidbit Wizelboom, glances appraisingly at the caravan on the road west of Eto. She proudly recounts the
board before borrowing one of the bar stools to pin up a bandits’ failed theft of her main wagon: “My, were they
notice. The Bent Count’s other patrons gather round to surprised when the cart sprouted scimitars and defended
view the posted scroll. When the PCs investigate, they see itself!” Unable to get at her most valuable wares, the
an intricate drawing of a puzzle box covered in odd gears bandits robbed Tidbit’s residential wagon instead. Tidbit
Pathfinder Bounty
3
Cat’s Cradle
alternate between casting glitterdust and using their
Scaling Encounter A Breath Weapons against the PCs, then focus on flyby
attacks with their claws. On round three of combat,
To adjust for larger groups of PCs, use the following buffeting winds pick up, forcing all flyers to land at the
adjustments. end of their turns. The mephits flee when reduced to 4
Five PCs: Increase the dust mephits’ HP by 5 each. Hit Points.
Six PCs: Add another dust mephit to the encounter.
DUST MEPHITS (2) CREATURE 1
believes the bandits mistook the heirloom for a jewelry UNCOMMON N SMALL AIR EARTH ELEMENTAL
box and fears that they’ll likely smash it open rather than Perception +3; darkvision
take time to solve the puzzle. Languages Auran, Terran
Tidbit shows the PCs a map and points out a location Skills Acrobatics +7, Stealth +7
near Pillars’ Rise oasis that her sources claim serves as Str +1, Dex +4, Con +1, Int –2, Wis +0, Cha –1
the Sand Scorpions’ camp. As the PCs head to the oasis, AC 17; Fort +6, Ref +9, Will +5
remind them that they each have 1 Hero Point available. HP 16 (fast healing 2 [in dust or sand]); Immunities bleed,
paralyzed, poison, sleep
A. Dust to Dust Moderate Speed 20 feet, fly 35 feet
After two hours of overland travel, the PCs finally arrive Melee [one-action] claw +9 (agile, finesse), Damage 1d6+1 slashing
at Pillars’ Rise, a small but lush oasis guarded by an Arcane Innate Spells DC 17; 2nd glitterdust
ancient sandstone statue of a sphinx. Breath Weapon [two-actions] (air, arcane, earth) The dust mephit
Creatures: A pair of mischievous dust mephits relax breathes a cloud of dust in a 15-foot cone that deals 2d6
in the shade of the sphinx statue, and they immediately slashing damage to each creature within the area (DC
attack when they notice the PCs approaching the oasis. 17 basic Reflex save). The dust mephit can’t use Breath
Use the map on page 5 for this encounter. The mephits Weapon again for 1d4 rounds.
“Are you here to attack me, too?” the sphinx asks sulkily.
He extends his claws and plays idly with an intricately carved
Dust Mephit puzzle box. “I once dreamed of studying at the Magaambya
to learn of your magic and history, but now I am close to
Pathfinder Bounty
4
Cat’s Cradle
A. Dust to Dust
Pathfinder Bounty
5
Cat’s Cradle
grown tired of eating raw camel.” A PC can Make an
Scaling the Riddle Challenge Impression with a Diplomacy check or attempt a Lore
skill check to conduct a civil conversation. PCs who
To adjust for larger groups of PCs, use the following wish to use tricky language and wordplay can astonish
adjustments. Zandyk with a Deception or Performance check. A PC
Five PCs: The PCs need each of the four clues and who succeeds at a Cooking Lore or Survival check can
the following number of Riddle Points to earn the prepare an appetizing meal with what remains of the
riddle: 3/4/5/8/10. camel, and those with Athletics, Crafting, or Survival can
Six PCs: The PCs need each of the four clues and the create pleasant shade for Zandyk by using the bandits’
following number of Riddle Points to earn the riddle: abandoned tents to erect a pavilion.
4/5/6/10/12. Alternatively, the PCs can help Zandyk unlock the
puzzle box with a Thievery or Crafting check. A critical
abandoning my dreams and returning home to my mountain. success on this check reveals the main compartment
Whenever I try to gift humanoids a riddle, they attack me with Tidbit’s grandmother’s letters and a secret drawer
like beasts!” From his lounging position, he narrows his eyes containing a map. PCs who ask Zandyk a riddle of their
suspiciously at his visitors. “But are you any different?” own earn a +1 circumstance bonus on all their checks for
the remainder of the challenge. If the PCs offer Zandyk
After the PCs respond, Zandyk cocks his head and a riddle, he guesses the answer (Bardic Lore +18) and is
challenges them to solve his riddle. If the PCs mention equally delighted whether he solves it or not.
the puzzle box, Zandyk offers to include it as part of
the bargain. PCs who succeed at a DC 12 Nature or THE RIDDLE CHALLENGE
Occultism check recall that sphinxes view riddles as Once the PCs have completed their efforts to improve
a sacred contract between the riddler and recipient,
and that fighting a powerful being like Zandyk
would be disastrous for them. A PC that attacks
Zandyk prompts him to pounce and pin them to
the ground (Athletics +18) with retracted claws.
Zandyk doesn’t engage in combat, and
if PCs attack as a group, he flies away
with the puzzle box.
IMPRESSING THE
SPHINX
Zandyk begins reciting his riddle, then
stops abruptly, demanding the PCs impress
him before he continues. PCs can attempt
various DC 15 skill checks to encourage
Zandyk with the following results.
Critical Success The PC gets Zandyk to smile,
earning 2 Riddle Points.
Success The PC lifts Zandyk’s spirits a bit, earning 1
Riddle Point.
Failure Zandyk is indifferent toward the PC’s attempt.
The PCs don’t earn or lose Riddle Points.
Critical Failure Zandyk finds the PC’s antics
annoying. The PCs lose 1 Riddle Point.
The GM should allow
players to approach the
situation creatively, but
Zandyk offers hints like “I
would enjoy an intelligent Zandyk
conversation,” or “I have
Pathfinder Bounty
6
Cat’s Cradle
the sphinx’s mood, use the number of Riddle Points they
earned to determine what happens next. Guidelines for Riddle
Fewer than 2 Riddle Points: Zandyk roars at the PCs
and chases them off, refusing to even share his riddle.
Substitution
2 Riddle Points: The unimpressed Zandyk gives the GMs running games in languages other than English,
PCs his riddle, but he provides no additional hints. or for players replaying the adventure, are encouraged
3 Riddle Points: Zandyk provides one clue. to substitute another classic or original riddle for
4 Riddle Points: Zandyk provides a total of two clues. the riddle presented in this adventure. Appropriate
6 Riddle Points: Zandyk cheerfully provides a total of riddles describe ordinary, common topics with fanciful
three clues. language and wordplay. Pick pre-industrial topics that
8 Riddle Points: Zandyk offers a total of four clues to will be as familiar to the players as their characters.
help the party solve their riddle. Selected riddles should be at least four lines long to
The sphinx’s riddle is below. As an in-game puzzle, the work for the sphinx’s challenge.
players as well as the PCs must work to solve the sphinx’s
puzzle. Some groups might guess quickly, while others If the PCs failed to solve his riddle and gained no
need time and benefit from clues. clues, the disgusted sphinx flies home with the puzzle
box, denying them any chance at recovering it. Even if
A legend that goes untold, the PCs fail to recover Tidbit’s heirloom, however, they
can find enough Wizelboom clockwork pieces scattered
A scale that weighs no gold, throughout the bandit camp with a successful DC 20
Perception check, allowing them to earn the cash reward.
The blue of fishless seas,
Conclusion
I offer a rose and relief. Tidbit Wizelboom dutifully rewards the PCs as long
as they return any of her clockwork items, but she’s
Beyond belief, I shrink realities. overjoyed if they recovered her puzzle box. If they didn’t
solve Zandyk’s riddle, she consoles them that sphinxes
What am I? are touchy creatures and helps them find the answer. If
the PCs never discovered the box’s secret compartment,
The answer to Zandyk’s riddle is a map. The lines refer she shows them the treasure map hidden inside, saying,
to the following: the legend that’s the key to interpreting “I never dared seek it out, and after that riddle, I think
map symbols; the map scale for distance; compass roses you were meant to have it.” The PCs are free to follow the
and relief contours; and shrinking a huge geographic area map in search of treasure or to seek out new adventures.
into a small representation on paper. Knowing the PCs are
adventurers, he chose this riddle especially for them. OBJECTIVE
Zandyk’s clues are as follows. The PCs fulfill their primary objective if they bring
• “You carry this.” back Tidbit Wizelboom’s puzzle box. Pathfinder Society
• “You can fold this.” GMs, see Organized Play (page 9) for determining
• “You can use it in a dungeon.” appropriate rewards.
•“You use this when you are lost.”
Development: After receiving the clues, the party can
attempt three guesses to answer the riddle. Each wrong
answer agitates Zandyk as he circles the PCs, hissing,
“Wrong!” If the PCs correctly answer his riddle, Zandyk
asks them to visit him at the Magaambya, his interest in
studying there renewed. If the PCs managed to gain clues
but fail to solve the riddle, Zandyk frowns. Dropping
the puzzle box at their feet, he shakes his head and sighs
dejectedly: “How disappointing. I thought I could learn
from you.” The PCs have one last chance to restore his
dream by succeeding at a DC 20 Lore or Diplomacy check
to convince Zandyk that there’s more to learn than riddles.
Pathfinder Bounty
7
Cat’s Cradle
Appendix: Game Aids
Pathfinder Bounty
8
Cat’s Cradle
Organized Play At the time of publication, the organized play program
uses a version of the Slow advancement presented on
CHRONICLE SHEET page 509 of the Pathfinder Core Rulebook, simplified to
Characters playing this scenario for Pathfinder Society 1 XP per 100 XP normally granted in core play. This
credit earn a Chronicle Sheet. If the PCs recover the adventure also grants the character 1 Reputation for a
puzzle box, they earn 4 gp each. Bounties don’t grant faction of their choice.
downtime.
Pathfinder Bounty
9
Cat’s Cradle
Event Reporting Form
Date Event Code:
Location
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Faction:
□ Grand Archive □ Envoy’s Alliance □ Slow Track
Character Name: □ Radiant Oath □ Horizon Hunters □ Dead
□ Vigilant Seal □ Verdant Wheel
Org Play #: -2 Level □ □ Infamy
Pathfinder Bounty
10
Cat’s Cradle
OPEN GAME LICENSE VERSION 1.0A PAIZO INC.
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Creative Directors • James Jacobs and Robert G. McCreary
Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. Director of Game Design • Jason Bulmahn
1. Definitions: (a) “Contributors” means the copyright and/or trademark owners who Director of Visual Design • Sarah E. Robinson
have contributed Open Game Content; (b) “Derivative Material” means copyrighted material Director of Game Development • Adam Daigle
including derivative works and translations (including into other computer languages), Organized Play Managing Developer • Linda Zayas-Palmer
potation, modification, correction, addition, extension, upgrade, improvement, compilation, Developers • Eleanor Ferron, Jason Keeley, Luis Loza, Ron Lundeen,
abridgment or other form in which an existing work may be recast, transformed or adapted;
Patrick Renie, and Jason Tondro
(c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display,
Starfinder Lead Designer • Joe Pasini
transmit or otherwise distribute; (d) “Open Game Content” means the game mechanic and
includes the methods, procedures, processes and routines to the extent such content does Starfinder Senior Developer • John Compton
not embody the Product Identity and is an enhancement over the prior art and any additional Starfinder Organized Play Developer • Thurston Hillman
content clearly identified as Open Game Content by the Contributor, and means any work Pathfinder Organized Play Developer • James Case
covered by this License, including translations and derivative works under copyright law, but Organized Play Developer • Jenny Jarzabski
specifically excludes Product Identity. (e) “Product Identity” means product and product line Design Manager • Mark Seifter
names, logos and identifying marks including trade dress; artifacts, creatures, characters, Pathfinder Lead Designer • Logan Bonner
stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, Designer • Michael Sayre
designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic Managing Editor • Leo Glass
and other visual or audio representations; names and descriptions of characters, spells, Editors • Patrick Hurley, Avi Kool, Ianara Natividad, Kieran Newton, and
enchantments, personalities, teams, personas, likenesses and special abilities; places, Lu Pellazar
locations, environments, creatures, equipment, magical or supernatural abilities or effects, Managing Art Director • Sonja Morris
logos, symbols, or graphic designs; and any other trademark or registered trademark clearly Art Directors • Kent Hamilton and Adam Vick
identified as Product identity by the owner of the Product Identity, and which specifically Senior Graphic Designer • Emily Crowell
excludes the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto,
Graphic Designer • Tony Barnett
designs that are used by a Contributor to identify itself or its products or the associated
Director of Brand Strategy • Mark Moreland
products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or
“Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Paizo CEO • Lisa Stevens
Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of President • Jeffrey Alvarez
this agreement. Chief Creative Officer • Erik Mona
2. The License: This License applies to any Open Game Content that contains a notice Chief Financial Officer • David Reuland
indicating that the Open Game Content may only be Used under and in terms of this License. Chief Technical Officer • Vic Wertz
You must affix such a notice to any Open Game Content that you Use. No terms may be added
to or subtracted from this License except as described by the License itself. No other terms or Director of Project Management • Glenn Elliott
conditions may be applied to any Open Game Content distributed using this License. Project Coordinator • Lee Rucker
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance Director of Sales • Pierce Watters
of the terms of this License. Sales Associate • Cosmo Eisele
4. Grant and Consideration: In consideration for agreeing to use this License, the Vice President of Marketing & Licensing • Jim Butler
Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the Director of Licensing • John Feil
exact terms of this License to Use, the Open Game Content. Public Relations Manager • Aaron Shanks
5. Representation of Authority to Contribute: If You are contributing original material as Social Media Producer • Payton Smith
Open Game Content, You represent that Your Contributions are Your original creation and/or Customer Service & Community Manager • Sara Marie
You have sufficient rights to grant the rights conveyed by this License. Organized Play Manager • Tonya Woldridge
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this Organized Play Associate • Alex Speidel
License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You
Accountant • William Jorenby
are copying, modifying or distributing, and You must add the title, the copyright date, and
Accounting & AP Specialist • Eric Powell
the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content
you Distribute. Finance Operations Specialist • B. Scott Keim
7. Use of Product Identity: You agree not to Use any Product Identity, including as Human Resources Generalist • Devinne Caples
an indication as to compatibility, except as expressly licensed in another, independent Director of Technology • Raimi Kong
Agreement with the owner of each element of that Product Identity. You agree not to Web Content Manager • Maryssa Lagervall
indicate compatibility or co-adaptability with any Trademark or Registered Trademark Senior Software Developer • Gary Teter
in conjunction with a work containing Open Game Content except as expressly licensed Webstore Coordinator • Katina Davis
in another, independent Agreement with the owner of such Trademark or Registered
Trademark. The use of any Product Identity in Open Game Content does not constitute a Customer Service Team • Rian Davenport, Keith Greer, Logan Harper, Joan
challenge to the ownership of that Product Identity. The owner of any Product Identity used Hong, Samantha Phelan, Calliope Taylor, and Diego Valdez
in Open Game Content shall retain all rights, title and interest in and to that Product Identity. Logistics Coordinator • Kevin Underwood
8. Identification: If you distribute Open Game Content You must clearly indicate which Warehouse Manager • Jeff Strand
portions of the work that you are distributing are Open Game Content. Warehouse Team • Mika Hawkins and Heather Payne
9. Updating the License: Wizards or its designated Agents may publish updated versions Website Team • Brian Bauman, Robert Brandenburg, Whitney Chatterjee,
of this License. You may use any authorized version of this License to copy, modify and Erik Keith, Levi Steadman, Josh Thornton, and Andrew White
distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the
Open Game Content You distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content
This product is compliant with the Open Game License (OGL) and is suitable for use with the
using the name of any Contributor unless You have written permission from the Contributor Pathfinder Roleplaying Game (Second Edition).
to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this Product Identity: The following items are hereby identified as Product Identity, as defined
in the Open Game License version 1.0a, Section 1(e), and are not Open Game Content: All
License with respect to some or all of the Open Game Content due to statute, judicial order, trademarks, registered trademarks, proper nouns (characters, deities, locations, etc., as well
or governmental regulation then You may not Use any Open Game Material so affected. as all adjectives, names, titles, and descriptive terms derived from proper nouns), artworks,
13. Termination: This License will terminate automatically if You fail to comply with all characters, dialogue, locations, organizations, plots, storylines, and trade dress. (Elements
terms herein and fail to cure such breach within 30 days of becoming aware of the breach. that have previously been designated as Open Game Content, or are exclusively derived
from previous Open Game Content, or that are in the public domain are not included in this
All sublicenses shall survive the termination of this License. declaration.)
14. Reformation: If any provision of this License is held to be unenforceable, such
provision shall be reformed only to the extent necessary to make it enforceable. Open Game Content: Except for material designated as Product Identity, the game mechanics
of this Paizo game product are Open Game Content, as defined in the Open Game License
15. COPYRIGHT NOTICE version 1.0a, Section 1(d). No portion of this work other than the material designated as Open
Open Game License v 1.0a © 2000, Wizards of the Coast, Inc. Game Content may be reproduced in any form without written permission.
System Reference Document © 2000, Wizards of the Coast, Inc.; Authors: Jonathan
Pathfinder Bounty #4: Cat’s Cradle © 2020, Paizo Inc. All Rights Reserved. Paizo, the Paizo
Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, and the Starfinder
Arneson. logo are registered trademarks of Paizo Inc.; Agents of Edgewatch, the Pathfinder P logo,
Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Authors: Logan Bonner, Pathfinder Accessories, Pathfinder Adventure, Pathfinder Adventure Card Game, Pathfinder
Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter. Adventure Card Society, Pathfinder Adventure Path, Pathfinder Battles, Pathfinder Combat
Pad, Pathfinder Flip-Mat, Pathfinder Flip-Tiles, Pathfinder Legends, Pathfinder Lost Omens,
Pathfinder Bounty #4: Cat’s Cradle © 2020, Paizo Inc.; Author: Hilary Moon Murphy. Pathfinder Pawns, Pathfinder Roleplaying Game, Pathfinder Tales, Starfinder Adventure Path,
Starfinder Combat Pad, Starfinder Flip-Mat, Starfinder Flip-Tiles, Starfinder Pawns, Starfinder
Roleplaying Game, and Starfinder Society are trademarks of Paizo Inc..
Pathfinder Bounty
11
Bounty #4: Character Chronicle #
Faction Reputation
A.K.A. -2
Faction Reputation
Player Name Character Name Organized Play # Character #
Faction Reputation
Adventure Summary
While traveling through Eto, you accepted a mission from merchant Tidbit Wizelboom to recover an heirloom puzzle box and other
goods stolen from her caravan by bandits. You were attacked by dust mephits as you searched for the bandits. While investigating their
campsite, you encountered the sphinx Zandyk, who challenged you to solve a riddle in exchange for the puzzle box.
Items Purchases
Starting XP
XP Gained
Starting GP
GP Gained
Items Sold
Notes
GP Spent
Total GP
FOR GM ONLY
EVENT EVENT CODE DATE Game Master’s Signature GM Organized Play #