Oracle
Oracle
Oracle
Name
Ancestry and Heritage
Conrasu (Rite of Knowing)
Level
Character Background
Sheet Vaorgra Cursed 3
PROFICIENCY Single Action Class
Player Hero Points
Untrained +0 Two-Action Activity Name Oracle
Trained 2+Level Three-Action Activity Size Alignment Traits
Expert 4+Level LN
+2 DEX DEXTERITY 14
19 UNARMORED
T E M L
✘ ✘
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE
WIS WISDOM +7 +7 +7
+0 MODIFIER SCORE 10
CON PROF DEX PROF WIS PROF
Perception
2 5 2 5 0 7 +5
+4 CHA MODIFIER
CHARISMA
SCORE 18 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
0 5 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10
speed 35 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +6 = 2
T E M L
Melee Strikes 5 ✔ 0 - -1
INT PROF ITEM
+6 = 1
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 5 0
Special Unarmed (1d4) 7 = 2 5 ✔ 0 STR PROF
✔
ITEM ARMOR
-2 = -1
T E M L
Damage
DICE STR W SPEC OTHER TRAITS
ATHLETICS 0 0 - -1
B
P INT PROF ITEM
+6 = 1
T E M L
1d4 -1 S 0 Agile, Finesse, Nonlethal, Unarmed
CRAFTING 5 ✔ 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
= DECEPTION +4 = 4 0
T E M L
0
Damage CHA PROF ITEM
+9 = 4
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 5 ✔ 0
S CHA PROF ITEM
+4 = 4
T E M L
Weapon STR PROF ITEM INTIMIDATION 0 0
T E M L
= INT PROF ITEM
+6 = 1
T E M L
Damage
Conrasu LORE 5 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
+6 = 1
T E M L
P Curse LORE 5 ✔ 0
S
WIS PROF ITEM
+0 = 0
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+5 = 0
T E M L
Sling 7 = 2 5 ✔ 0 NATURE 5 ✔ 0
Damage INT PROF ITEM
+8 = 1
T E M L
DICE SPECIAL ✘ B W SPEC OTHER TRAITS OCCULTISM 7 ✔ 0
P
1d6 -1 S 0 50 ft. Propulsive CHA PROF ITEM
+9 = 4
T E M L
Weapon DEX PROF ITEM PERFORMANCE 5 ✔ 0
T E M L
= WIS PROF ITEM
+5 = 0
T E M L
Damage RELIGION 5 ✔ 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
+6 = 1
T E M L
P
S
SOCIETY 5 ✔ 0
Weapon DEX PROF ITEM ARMOR
+1 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 - -1
WIS PROF ITEM
+0 = 0
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR
+1 = 2
T E M L
S
THIEVERY 0 0 - -1
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ Common, Rasu
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Ancestry Feats and Abilities Class Feats and Abilities
Ceremony of the Evened Hand SPECIAL 1st Call to Axis FEATURE 1st
Rite of Knowing HERITAGE 1st Sunlight Healing FEATURE 1st
Conrasu Lore FEAT 1st FEAT 1st
FEAT 5th Reach Spell FEAT 2nd
FEAT 9th Signature Spells FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
BACKGROUND FEATURE 7th
Read Psychometric Resonance 2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Diehard 3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Ceremony of Protection
19th
Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Studded Leather Bedroll 0.1
Chalk (10) 0
Flint and Steel 0
Rope 0.1
Waterskin 0.1
ENCUMBERED
BULK BASE STR
+4 =5 -1 8 9 8 0
MAXIMUM
1.3 BASE STR
CP SP GP PP
+9 =10 -1
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Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
Not set Not set
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Campaign Notes
NOTES ALLIES
ENEMIES
ORGANIZATIONS
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
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Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+9 = 4 5 ✔
CANTRIP 3 2
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 2
DC BASE KEY PROF T E M L
19 = 10 4 5 ✔ SPONTANEOUS SPELL SLOTS REMAINING
Daze M S V M S V
ACTIONS
PREP PREP
Damage a creature's mind and possibly stun it. 2 2: Augury
M ✘S ✘V ACTIONS ACTIONS
PREP Predict whether a course of action brings good fortune.
Detect Magic ✘M ✘S ✘V M S V
ACTIONS PREP PREP
Sense whether magic is nearby. 2 2: Spiritual Weapon
M ✘S ✘V ACTIONS ACTIONS
PREP
Materialize a deific weapon of force that appears and attacks repeatedly.
2
Guidance M ✘S ✘V M S V
ACTIONS PREP PREP
PREP M S V M S ✘V
Needle Darts PREP PREP
ACTIONS
2 ACTIONS ACTIONS
M S V
PREP M S V M S V
Time Sense PREP PREP
ACTIONS
ACTIONS ACTIONS
1
M S ✘V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
Innate Spells PREP PREP
ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 2 PREP PREP
Temporal Distortion 1
M ✘S ✘V
ACTIONS ACTIONS
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS
M S V M S V M S V
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.