Warhammer 10th Edition Index-Astra Millitarum
Warhammer 10th Edition Index-Astra Millitarum
Warhammer 10th Edition Index-Astra Millitarum
ARMY RULE
VOICE OF COMMAND
Raised and trained to instil unwavering obedience, officers
of the Imperial Guard command authority and respect, and
issue orders with imperious bellows that cut through the
clamour of war.
FIX BAYONETS!
Improve the Weapon Skill characteristic of melee weapons
equipped by models in this unit by 1.
TAKE AIM!
Improve the Ballistic Skill characteristic of ranged
weapons equipped by models in this unit by 1.
TAKE COVER!
Improve the Save characteristic of models in this
unit by 1 (this cannot improve a model’s Save to
better than 3+).
BORN SOLDIERS
Regiments of numerous origins and tactical roles
inculcate their soldiers from an early age with the
legendary doctrines of the Tactica Imperium. Infantry
and tank crews are drilled in close-range fire patterns
in the expectation of being thrust into the front lines.
.
ASTRA MILITARUM – COMBINED REGIMENT
STRATAGEMS
If you are using the Combined Regiment Detachment rule, you can use these Combined
Regiment Stratagems.
The Astra Militarum can call upon a nearly Ordered to focus a rapid and repeated
inexhaustible supply of warriors. volley of fire, soldiers are able to rattle even
2CP 1CP the staunchest foe with a blizzard of shots.
WHEN: Any phase.
WHEN: Your Shooting phase.
TARGET: One Regiment unit from your
army that was just destroyed. You can use TARGET: One Astra Militarum Infantry
this Stratagem on that unit even though it unit from your army that has not been
was just destroyed. selected to shoot this phase, and one
enemy unit (excluding Monsters
EFFECT: Add a new unit to your army
and Vehicles).
identical to your destroyed unit, in
Strategic Reserves, at its Starting Strength EFFECT: If your Astra Militarum unit
and with all of its wounds remaining. scores one or more hits against that
enemy unit this phase, until the end of
RESTRICTIONS: This Stratagem cannot
your opponent’s next turn, each time
be used to return destroyed Character
a model in that enemy unit makes an
units to Attached units.
attack, subtract 1 from the Hit roll.
FIELDS OF FIRE
COMBINED REGIMENT – BATTLE TACTIC STRATAGEM
Skilled in coordinating their targeting with This officer is known for their strategic
forward spotter elements, this regiment’s excellence, as are those they command.
1CP artillery crews are capable of devastating
1CP Honed over many years, their curt,
precision shelling. well-established battle cant is wielded
with consummate efficiency, reinforced
WHEN: Start of your Shooting phase.
by the inspirational example they
TARGET: One Astra Militarum unit from themselves set.
your army equipped with a vox-caster, and
one enemy unit that is visible to that unit. WHEN: Your opponent’s Command phase.
EFFECT: Until the end of the phase, each TARGET: One Astra Militarum Officer
time an Astra Militarum model from unit from your army.
your army makes an attack with an EFFECT: Your Officer can issue one Order
Indirect Fire weapon that targets that as if it were your Command phase.
enemy unit, unless the attacking model is RESTRICTIONS: Your Officer cannot issue
Battle-shocked, add 1 to the Hit roll. that Order to a Battle-shocked unit.
ARMOURED MIGHT
COMBINED REGIMENT – WARGEAR STRATAGEM
12" 4 3+ 8 6+ 2
ORDERS
This Officer can issue up to 3 Orders to Astra
Militarum units.
INVULNERABLE SAVE 4+
LEADER
This model can be attached to the following units:
■ Attilan Rough Riders
■ Cadian Shock Troops
■ Catachan Jungle Fighters
■ Death Korps of Krieg
■ Infantry Squad
■ Kasrkin
SUPREME COMMANDER
If this model is in your army, it must be your Warlord.
6" 3 4+ 4 7+ 1
ORDERS
This Officer can issue up to 2 Orders to Regiment units.
INVULNERABLE SAVE 5+
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Officer, Ursula Creed
Astra Militarum
URSULA CREED
The Lord Castellan of Cadia is a forbidding and implacable strategist,
and a symbol of the enduring indomitability of Cadia’s armies. Ursula
Creed’s superior generalship, forged over long years, has seen her
lead numerous Imperial armies to victory against the enemies that
threaten the Imperium.
LEADER
This model can be attached to the following units:
■ Cadian Shock Troops
■ Infantry Squad
■ Kasrkin
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Officer, Ursula Creed
Astra Militarum
CADIAN CASTELLAN
M T SV W LD OC
6" 3 5+ 4 7+ 1
MELEE WEAPONS RANGE A WS S AP D Get Back in the Fight: While this model is leading a unit, that
unit is eligible to shoot in a turn in which it Fell Back.
Chainsword Melee 5 3+ 3 0 1
Power fist Melee 3 3+ 6 -2 2
ORDERS
Power weapon Melee 4 3+ 4 -2 1
This Officer can issue 1 Order to Regiment units.
INVULNERABLE SAVE 5+
Before selecting targets for this weapon, select one of its profiles to make attacks with.
10" 11 2+ 13 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Character, Imperium, Smoke, Officer, Tank Commander
Astra Militarum
TANK COMMANDER
Tank Commanders lead squadrons, companies or even whole
regiments of armoured behemoths. From within their tank, they task
their gunners with pinpoint targeting actions and broadcast orders
to the crews of other war engines, or, in a visible symbol of Imperial
power, bellow commands from the cupola.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Character, Imperium, Smoke, Officer, Tank Commander
Astra Militarum
PLATOON COMMAND SQUAD
M T SV W LD OC M T SV W LD OC
Before selecting targets for this weapon, select one of its profiles to make attacks with.
6" 3 3+ 4 7+ 1
ORDERS
This Officer can issue up to 2 Orders to Regiment units.
INVULNERABLE SAVE 4+
Before selecting targets for this weapon, select one of its profiles to make attacks with.
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Officer, FACTION KEYWORDS:
‘Iron Hand’ Straken Astra Militarum
‘IRON HAND’ STRAKEN
Commanding the Catachan II – the ‘Green Vipers’ – Colonel ‘Iron Hand’
Straken is a bullish, practical and cunning officer. Having survived
dire wounds, Straken’s extensive bionics magnify his innate strength.
He leads from the front, loudly encouraging his troops as he visibly
crushes the enemy with sweeping blows.
LEADER
This model can be attached to the following unit:
■ Catachan Jungle Fighters
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Officer, FACTION KEYWORDS:
‘Iron Hand’ Straken Astra Militarum
PRIMARIS PSYKER
M T SV W LD OC
6" 3 5+ 3 7+ 1
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Psyker, Imperium, Primaris Psyker
Astra Militarum
PRIMARIS PSYKER
Primaris Psykers’ empyrically attuned minds are steeled against the
manifold dangers risked by unsanctioned wielders of warp powers.
These battle-trained psykers support the Astra Militarum’s wars with
eerie foretelling, warding soldiers against the enemy’s witchcraft and
unleashing tempests of their own psychic might.
LEADER
This model can be attached to the following units:
■ Cadian Shock Troops
■ Catachan Jungle Fighters
■ Death Korps of Krieg
■ Infantry Squad
■ Kasrkin
■ Tempestus Scions
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Psyker, Imperium, Primaris Psyker
Astra Militarum
GAUNT’S GHOSTS
M T SV W LD OC
INVULNERABLE SAVE* 5+
* Ibram Gaunt only.
6" 3 5+ 1 7+ 1
ATTACHÉS
At the start of the Declare Battle Formations step, this
unit must join one Command Squad unit from your army
(a Command Squad unit cannot have more than one
Regimental Attaché unit joined to it). For the rest of
the battle, every model in this unit counts as part of that
Command Squad unit, and its Starting Strength is increased
accordingly. If it is not possible to join a Regimental Attaché
unit to a Command Squad in this way, it does not take part in
the battle and counts as having been destroyed.
While this unit is joined to a unit, it can embark within any
Transport that unit can embark within.
6" 6 5+ 6 7+ 1
WARGEAR ABILITIES
Brute Shield: The bearer has a 4+ invulnerable save.
6" 6 4+ 6 7+ 1
MELEE WEAPONS RANGE A WS S AP D Ogryn Bodyguard: While one or more Officer models are in
the same unit as this model, those Officer models have the
Huge knife [DEVASTATING WOUNDS] Melee 6 2+ 8 -1 2 Feel No Pain 4+ ability.
Thunderous Head-butt: Each time this model’s unit is
selected to fight, you can select one enemy unit within
Engagement Range of this model and roll one D6: on a 2-5,
that enemy unit suffers D3 mortal wounds; on a 6, that enemy
unit suffers D3+3 mortal wounds.
KEYWORDS: Infantry, Epic Hero, Imperium, Grenades, Loyal Protector, Ogryn, FACTION KEYWORDS:
Nork Deddog Astra Militarum
NORK DEDDOG
Nork Deddog’s loyalty and his skills as a bodyguard are beyond
question. The hulking Ogryn would rather sustain terrible wounds
than permit a single scratch on those he protects. Dozens of victories
have been achieved thanks to his unthinking heroism as he shoots,
eviscerates or head-butts any threat to his charges.
LOYAL PROTECTOR
At the start of the Declare Battle Formations step, this
model must join one Command Squad unit from your army
(a Command Squad cannot have more than one Loyal
Protector model joined to it). This model then counts as
part of that Command Squad for the rest of the battle, and its
Starting Strength is increased accordingly. If it is not possible
to join this model to a Command Squad, it does not take part
in the battle and counts as having been destroyed.
While this model is joined to a unit, it can embark within any
Transport that unit can embark within, and takes up the
space of 3 models.
KEYWORDS: Infantry, Epic Hero, Imperium, Grenades, Loyal Protector, Ogryn, FACTION KEYWORDS:
Nork Deddog Astra Militarum
INFANTRY SQUAD
M T SV W LD OC
6" 3 5+ 1 7+ 2 GUARDSMAN
Before selecting targets for this weapon, select one of its profiles to make attacks with.
6" 3 5+ 1 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
6" 3 5+ 1 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
6" 3 5+ 1 7+ 2
6" 3 5+ 4 7+ 1
MELEE WEAPONS RANGE A WS S AP D One-man Army: Each time an enemy unit targets a friendly
Astra Militarum unit within 3" of this model with ranged
Envenomed blade [ANTI-INFANTRY 2+, PRECISION] Melee 5 2+ 5 -1 2 attacks, after that enemy unit has finished making its attacks,
this model can shoot as if it were your Shooting phase.
Like Fighting a Shadow: Each time this model has shot, if it
is not within Engagement Range of any enemy units, it can
make a Normal move as if it were your Movement phase. If
it does, until the end of the turn, this model is not eligible to
declare a charge.
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Regiment, FACTION KEYWORDS:
Sly Marbo Astra Militarum
SLY MARBO
Sly Marbo is a one-man army. He operates alone, striking from
ambush before disappearing back into the shadows. A legendary
soldier, Marbo has gutted xenos horrors and slit the throats of traitors
beyond count with his envenomed blade, and fires hails of poisoned
shards from his ripper pistol.
LONER
This model cannot be selected as your Warlord.
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Regiment, FACTION KEYWORDS:
Sly Marbo Astra Militarum
KASRKIN
M T SV W LD OC
6" 3 4+ 1 7+ 1
MELEE WEAPONS RANGE A WS S AP D Melta Mine: Once per battle, at the start of any phase, you can
Chainsword Melee 4 4+ 3 0 1 select one enemy unit within 3" of the bearer and roll one D6:
on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3
Close combat weapon Melee 2 4+ 3 0 1 mortal wounds instead if it is a Vehicle unit.
Power weapon Melee 3 4+ 4 -2 1
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Regiment, Kasrkin
Astra Militarum
KASRKIN
Amongst the lauded regiments of Cadia, the Kasrkin are the elite
of the elite. These special operatives bear high-powered hot-shot
lasguns and wear thick carapace armour. Disciplined and professional,
the Kasrkin are peerless shots, and the equals or superiors of any
unaugmented Human warriors.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Regiment, Kasrkin
Astra Militarum
REGIMENTAL PREACHER
M T SV W LD OC
6" 3 6+ 3 7+ 1
INVULNERABLE SAVE 4+
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Grenades, Regimental Preacher
Astra Militarum
REGIMENTAL PREACHER
Serving amongst the Imperial Guard’s regiments to bolster the
spiritual strength of its soldiers, Regimental Preachers are fiery
zealots and fanatical orators. They do not shy away from combat,
but wade amongst the foe, their voices raised in prayer to the
God-Emperor and in furious castigation of the enemy.
LEADER
This model can be attached to the following units:
■ Cadian Shock Troops
■ Catachan Jungle Fighters
■ Death Korps of Krieg
■ Infantry Squad
■ Kasrkin
■ Tempestus Scions
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Grenades, Regimental Preacher
Astra Militarum
SERGEANT HARKER
M T SV W LD OC
6" 4 5+ 3 7+ 1
ORDERS
This Officer can issue 1 Order to a Catachan Jungle
Fighters unit.
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Officer, FACTION KEYWORDS:
Sergeant Harker Astra Militarum
SERGEANT HARKER
Gunnery Sergeant Harker, known as ‘Stonetooth’ Harker to his
Catachan soldiers, is amongst the toughest of that hardy breed. He is
said to feel no pain, and his immense strength enables him to carry
his heavy bolter, Payback, as easily as others carry a rifle.
LEADER
This model can be attached to the following unit:
■ Catachan Jungle Fighters
KEYWORDS: Infantry, Character, Epic Hero, Imperium, Grenades, Officer, FACTION KEYWORDS:
Sergeant Harker Astra Militarum
REGIMENTAL ENGINSEER
M T SV W LD OC
6" 4 3+ 3 7+ 1
MELEE WEAPONS RANGE A WS S AP D Enginseer: While this model is within 3" of one or more
friendly Astra Militarum Vehicle units, this model has the
Enginseer axe Melee 3 4+ 6 -2 2 Lone Operative ability.
Servo-arm [EXTRA ATTACKS] Melee 1 4+ 6 -2 2
Omnissiah’s Blessing: In your Command phase, select one
friendly Astra Militarum Vehicle model within 3" of this
model. That Vehicle model regains up to D3 lost wounds and,
until the start of your next Command phase, that Vehicle
model has a 4+ invulnerable save. Each model can only be
selected for this ability once per turn.
Vengeance for the Omnissiah: If a friendly Astra Militarum
Vehicle model is destroyed within 12" of this model, until the
end of the battle, this model’s Enginseer axe has an Attacks
characteristic of 6.
INVULNERABLE SAVE 5+
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Regimental Enginseer
Astra Militarum
REGIMENTAL ENGINSEER
Adepts of the Omnissiah, Enginseers are robed machine-mystics
tasked with using arcane lore and cybernetic arrays to effect
battlefield repairs upon damaged fighting machines. To them, every
war engine is a priceless artefact of technology, whose spirit need
only be roused once more to take revenge on the enemy.
LEADER
This model can be attached to the following units:
■ Cadian Shock Troops
■ Catachan Jungle Fighters
■ Death Korps of Krieg
■ Infantry Squad
■ Kasrkin
■ Munitorum Servitors
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Regimental Enginseer
Astra Militarum
MUNITORUM SERVITORS
M T SV W LD OC
6" 3 4+ 1 8+ 0
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Munitorum Servitors
Astra Militarum
MUNITORUM SERVITORS
Lobotomised and augmented, Servitors attend the Departmento
Munitorum in countless menial ways. These cybernetic living tools
often form servile retinues for Enginseers, using their industrial servo-
arms to repair hulking tanks, but unhesitatingly turning them on the
foe should they draw too near.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Munitorum Servitors
Astra Militarum
COMMISSAR
M T SV W LD OC
6" 3 5+ 3 6+ 1
ORDERS
This Officer can issue 1 Order to a Regiment unit. This
Officer can only issue the Duty and Honour! and Fix
Bayonets! Orders.
INVULNERABLE SAVE 5+
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Officer, Commissar
Astra Militarum
COMMISSAR
Commissars are ruthless officers charged with maintaining the
morale, discipline and fighting spirit of their regiment. With the power
to summarily execute any soldier or officer found wanting, they are
feared, brooding figures. Their devotion to the Imperium is without
doubt and they fight with fanatical bravery.
LEADER
This model can be attached to the following units:
■ Cadian Shock Troops
■ Catachan Jungle Fighters
■ Death Korps of Krieg
■ Infantry Squad
■ Kasrkin
■ Tempestus Scions
FACTION KEYWORDS:
KEYWORDS: Infantry, Character, Imperium, Officer, Commissar
Astra Militarum
OGRYN SQUAD
M T SV W LD OC
6" 6 5+ 3 7+ 1
MELEE WEAPONS RANGE A WS S AP D Point-blank Barrage: Each time a model in this unit makes a
ranged attack that targets the closest eligible target, improve
Ripper gun Melee 4 3+ 6 -1 1 the Armour Penetration characteristic of that attack by 1.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Ogryn, Ogryn Squad
Astra Militarum
OGRYN SQUAD
Ogryns are simple beings. In battle, their instincts rarely lead them
beyond hitting the enemy as hard as possible. The rapid-firing ripper
guns they carry are built to withstand use as improvised clubs. Ogryns
make excellent shock troops, their physiques shrugging off damage
before they charge, hitting like a tank.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Ogryn, Ogryn Squad
Astra Militarum
BULLGRYN SQUAD
M T SV W LD OC
6" 6 4+ 3 7+ 1
MELEE WEAPONS RANGE A WS S AP D Wall of Muscle: Each time an attack is allocated to a model in
this unit, subtract 1 from the Damage characteristic of that
Bullgryn maul Melee 4 3+ 7 -1 2 attack (to a minimum of 1).
Close combat weapon Melee 4 3+ 6 0 1
WARGEAR ABILITIES
Brute Shield: The bearer has a 4+ invulnerable save.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Ogryn, Bullgryn Squad
Astra Militarum
BULLGRYN SQUAD
The most obstinate of the Ogryn strain of abhumans, Bullgryns are
clad in heavy armour and carry crude assault weaponry built to
withstand the thunderous blows Bullgryns strike with them. A line
of these heavily muscled humanoids, advancing in shield-lines from
which shots bounce harmlessly, is a frightening sight.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Ogryn, Bullgryn Squad
Astra Militarum
RATLING SNIPERS
M T SV W LD OC
6" 2 6+ 1 8+ 1
MELEE WEAPONS RANGE A WS S AP D Shoot Sharp and Scarper: In your Shooting phase, after this
unit has shot, if it is not within Engagement Range of any
Close combat weapon Melee 1 5+ 2 0 1 enemy units, it can make a Normal move as if it were your
Movement phase. If it does, until the end of the turn, this unit
is not eligible to declare a charge.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Ratling Snipers
Astra Militarum
RATLING SNIPERS
Diminutive, keen-eyed and instinctively stealthy, the abhuman
Ratlings serve the Astra Militarum primarily as outstanding snipers; it
is said they can take the head off a heretic with their rifles from over
a mile away. Ratlings are also employed as infiltrators and forward
scouts, able to observe the enemy unseen.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Ratling Snipers
Astra Militarum
ATTILAN ROUGH RIDERS
M T SV W LD OC
12" 4 4+ 2 7+ 1
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Mounted, Imperium, Grenades, Regiment, Attilan Rough Riders
Astra Militarum
ATTILAN ROUGH RIDERS
Hailing from the steppes of Attila, these horsemasters are potent
cavalry troops. Their mobility makes them a powerful force, whether
spearheading an attack or outflanking the foe. Though also equipped
with grenades and sidearms, their deadliest weapon is their hunting
lance, capable of bearing one of several deadly tips.
FACTION KEYWORDS:
KEYWORDS: Mounted, Imperium, Grenades, Regiment, Attilan Rough Riders
Astra Militarum
SCOUT SENTINELS
M T SV W LD OC
10" 7 3+ 7 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
8" 8 2+ 7 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
10" 10 2+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Hellhound
Astra Militarum
HELLHOUND
Hellhounds are terrifying close assault tanks, designed to flush
enemies out of dense terrain with gouts of promethium, clouds of
noxious gas or the searing touch of thermal weaponry. Those few who
volunteer to serve in these tanks often have a cavalier attitude, and
revel in their reputation for reckless destruction.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Hellhound
Astra Militarum
ROGAL DORN BATTLE TANK
M T SV W LD OC
10" 12 2+ 18 7+ 5
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Rogal Dorn Battle Tank
Astra Militarum
ROGAL DORN BATTLE TANK
The immense Rogal Dorn Battle Tank is a lumbering behemoth equally
suited to anchoring a battle line or grinding forward in support of an
assault. Bristling with immensely powerful guns, they pound breaches
in the foe’s defences with enormous shells and riddle infantry with
storms of bullet-fire.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Rogal Dorn Battle Tank
Astra Militarum
HEAVY WEAPONS SQUAD
M T SV W LD OC
6" 3 5+ 2 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Regiment, Heavy Weapons Squad
Astra Militarum
HEAVY WEAPONS SQUAD
While massed infantry can overwhelm the foe, it often falls to Heavy
Weapons Squads to deliver the killing blow. These teams of gun crews
are able to swiftly set up their mobile heavy weapons. They bolster
battle lines and provide close fire support with adaptable load-outs of
precise or indiscriminate firepower.
FACTION KEYWORDS:
KEYWORDS: Infantry, Imperium, Grenades, Regiment, Heavy Weapons Squad
Astra Militarum
FIELD ORDNANCE BATTERY
M T SV W LD OC
4" 5 4+ 6 7+ 2
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Battle Tank
Astra Militarum
LEMAN RUSS BATTLE TANK
The Leman Russ is the core battle tank of the Imperial Guard,
forming the spearhead of countless armoured attacks. Those
enemies that do not fall to the bombardment of their cannons and
numerous hull-mounted guns are crushed mercilessly beneath their
heavy treads.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Battle Tank
Astra Militarum
LEMAN RUSS DEMOLISHER
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Demolisher
Astra Militarum
LEMAN RUSS DEMOLISHER
The Leman Russ Demolisher excels in line-breaking. Its short-ranged
but highly destructive demolisher cannon makes the battle tank
utterly lethal in close-range firefights, where its thick armour enables
it to bludgeon its way through enemy fire to close the gap on their
lines before explosively forcing a breach.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Demolisher
Astra Militarum
LEMAN RUSS VANQUISHER
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Vanquisher
Astra Militarum
LEMAN RUSS VANQUISHER
No other battle tank of the Imperial Guard possesses more raw
stopping power than the Leman Russ Vanquisher. Often deployed
against heavily armoured enemies, the long range and high first-hit
kill ratio of its main armament make it the anti-tank weapon of choice
for many commanders.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Vanquisher
Astra Militarum
LEMAN RUSS PUNISHER
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Punisher
Astra Militarum
LEMAN RUSS PUNISHER
The Punisher variant of the Leman Russ holds a dreaded reputation for
mowing down enemy infantry in vast quantities. Its turret-mounted
multi-barrelled cannon is an unsubtle sprayer of solid ammunition
that applies the maxim of overwhelming firepower to overcome hordes
of foes.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Punisher
Astra Militarum
LEMAN RUSS EXECUTIONER
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Executioner
Astra Militarum
LEMAN RUSS EXECUTIONER
The Executioner’s plasma cannon fires with the fury of a miniature
sun, incinerating tightly packed infantry and burning through
vehicle armour with ease. Though extended engagements threaten
containment breach of the main weapon, its gung-ho crews are known
to risk death to kill ever more of the foe.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Executioner
Astra Militarum
LEMAN RUSS EXTERMINATOR
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Exterminator
Astra Militarum
LEMAN RUSS EXTERMINATOR
The Leman Russ Exterminator fills an adaptive role well-liked by
commanders. Capable of laying down a withering hail of heavy
fire, this tank’s shells can tear through lightly armoured chassis as
easily as they rip through flesh and bone. Ranks of elite infantry are
devastated with equal ease.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Exterminator
Astra Militarum
LEMAN RUSS ERADICATOR
M T SV W LD OC
10" 11 2+ 13 7+ 3
Before selecting targets for this weapon, select one of its profiles to make attacks with.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Eradicator
Astra Militarum
LEMAN RUSS ERADICATOR
The nova cannon carried by Leman Russ Eradicators fires shells
containing a sub-atomic core. Their detonations produce powerful
shock waves that pulverise enemy barricades and the infantry
sheltering behind them. This battle tank is therefore a mainstay in the
dense confines of urban firefights.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Leman Russ Eradicator
Astra Militarum
BASILISK
M T SV W LD OC
10" 9 3+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Basilisk
Astra Militarum
BASILISK
Basilisks are self-propelled artillery tanks, armed with a fearsome
earthshaker cannon. Able to keep pace with infantry advances – their
barrels levelled for direct fire – or deploy to rear positions from which
they unleash relentless shelling, Basilisks are amongst the most
numerous of the Imperial Guard’s ordnance tanks.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Basilisk
Astra Militarum
HYDRA
M T SV W LD OC
10" 9 3+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Hydra
Astra Militarum
HYDRA
A primary anti-aircraft asset, the Hydra is a flak tank equipped with
an array of specially adapted autocannons. As many allied tanks are
vulnerable from the air, the Hydra is highly valuable. Once it locks on
to enemy aircraft, even the most evasive targets cannot escape its
storm of shells.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Imperium, Squadron, Smoke, Hydra
Astra Militarum
MANTICORE
M T SV W LD OC
10" 10 3+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Manticore
Astra Militarum
MANTICORE
Capable of firing its limited supply of storm eagle rockets to unleash
furious barrages at incredible distances, the Manticore can lay waste
to enemy formations. Multiple warheads release a moment before
each rocket’s impact, signalling the panicking foe’s doom no matter
how far they try to flee at the last moment.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Manticore
Astra Militarum
WYVERN
M T SV W LD OC
10" 9 3+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Wyvern
Astra Militarum
WYVERN
The Wyvern excels in claustrophobic urban combat, raining curtains of
shells down upon luckless enemy infantry without needing to expose
itself to harm. The suppression tank’s stormshard mortars are lethal to
tightly packed foes, their shells detonating in blizzards of eviscerating
Aquila-shaped flechettes.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Wyvern
Astra Militarum
DEATHSTRIKE
M T SV W LD OC
10" 10 3+ 11 7+ 3
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Deathstrike
Astra Militarum
DEATHSTRIKE
The sanctioned use of a Deathstrike – designated ‘Ordnance Extremis’
– is often an excessive measure to combat the Imperial Guard’s most
heinous enemies. Its huge missile, capable of mounting various
catastrophic payloads, is able to visit the undimmed wrath of the
Emperor on a foe half a world away.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Artillery, Imperium, Squadron, Smoke, Deathstrike
Astra Militarum
CHIMERA
M T SV W LD OC
10" 9 3+ 11 7+ 2
12" 8 3+ 10 7+ 2
TRANSPORT
This model has a transport capacity of 12 Astra Militarum
Infantry models. Each Heavy Weapons Team model and
Veteran Heavy Weapons Team model takes up the space of 2
models. Each Ogryn model takes up the space of 3 models. It
cannot transport Artillery models.
20+" 10 2+ 14 7+ 0
FACTION KEYWORDS:
KEYWORDS: Vehicle, Fly, Aircraft, Imperium, Transport, Valkyrie
Astra Militarum
VALKYRIE
Well-armed and heavily armoured, Valkyries are agile carrier-gunships
with experienced crews. Their pilots weave them through enemy
fighters and ground fire to deliver their payload of soldiers, dropping
them from high altitude via grav-chutes or hovering at lower levels
while the troops jump out to storm the landing zone.
TRANSPORT
This model has a transport capacity of 12 Astra Militarum
Infantry models. Each Heavy Weapons Team model and
Veteran Heavy Weapons Team model takes up the space of 2
models. Each Ogryn model takes up the space of 3 models. It
cannot transport Artillery models.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Fly, Aircraft, Imperium, Transport, Valkyrie
Astra Militarum
AEGIS DEFENCE LINE
M T SV W LD OC
- 12 2+ 10 7+ 0
ABILITIES
Emplacement Platform: Friendly Astra Militarum Infantry
models can be set up or end any type of move on top of the
platform section of this Fortification.
Reinforced Cover: Each time a ranged attack is allocated to a
model, if that model is not fully visible to every model in the
attacking unit because of this Fortification, that model has
the Benefit of Cover against that attack.
Defence Line: While an Astra Militarum Infantry model
has the Benefit of Cover as a result of this terrain feature
(see above), that model has a 4+ invulnerable save.
Fortification: While an enemy unit is only within Engagement
Range of one or more Fortifications from your army:
■ That unit can still be selected as the target of ranged
attacks, but each time such an attack is made, unless it is
made with a Pistol, subtract 1 from the Hit roll.
■ Models in that unit do not need to take Desperate Escape
tests due to Falling Back while Battle-shocked, except for
those that will move over enemy models when doing so.
FACTION KEYWORDS:
KEYWORDS: Fortification, Imperium, Aegis Defence Line
Astra Militarum
AEGIS DEFENCE LINE
Aegis Defence Lines are barricades comprising crenellated
armoured panels that link together in a solid shield-wall.
Thanks to their simple design they can be built and deployed
at great speed, and are thus ideal for establishing defensive
perimeters before more permanent structures can be erected.
UNIT COMPOSITION
■ 1 Aegis Defence Line
WARGEAR OPTIONS
■ None
FACTION KEYWORDS:
KEYWORDS: Fortification, Imperium, Aegis Defence Line
Astra Militarum
BANEBLADE
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Baneblade
Astra Militarum
BANEBLADE
More rolling fortress than vehicle, Baneblade super-heavy tanks are
possessed of overwhelming firepower. Wherever a Baneblade sees
battle, it becomes the centre of the battle line, Imperial Guardsmen
and even smaller tanks sheltering in its lee as its enormous primary
cannon and numerous other guns pulverise the foe.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Baneblade
Astra Militarum
BANEHAMMER
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Banehammer
Astra Militarum
BANEHAMMER
Where the Banehammer excels is as a defensive anchor in the
Imperial Guard’s formations. Those enemies not blasted apart by its
tremor cannon’s shells are brought to a crawl as the ground splits
beneath them. The stunned foe is then forced to push slowly forward
beneath a further barrage, or else retreat in disarray.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Banehammer
Astra Militarum
BANESWORD
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Banesword
Astra Militarum
BANESWORD
The Banesword obliterates enemy vehicles and fortifications that
prove insurmountable to the Imperial Guard’s remaining arsenal. Its
quake cannon tears gaping voids in the strongest defensive lines at
extreme range, enabling it to open breaches for allied forces to exploit
before the enemy has a chance to return fire.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Banesword
Astra Militarum
DOOMHAMMER
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Doomhammer
Astra Militarum
DOOMHAMMER
Part mobile bastion and part close-range Titan-killer, the
Doomhammer contains a sizeable troop compartment, enabling it
to transport a number of battle-ready soldiers. At the front lines, the
troops are deployed to engage light targets while the tank’s magma
cannon melts monstrous chitin and armour to cinder and slag.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Doomhammer
Astra Militarum
HELLHAMMER
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Hellhammer
Astra Militarum
HELLHAMMER
The Hellhammer is optimised for close-quarters warfare, its armour
proof against most infantry seeking to attack from nearby. The tank’s
multiple rapid-firing guns shred exposed targets, while the concussive
blast radius of its primary cannon pounds dug-in enemy lairs to dust.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Hellhammer
Astra Militarum
SHADOWSWORD
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Shadowsword
Astra Militarum
SHADOWSWORD
The Shadowsword is designed to bring a swift and crushing end to
drawn out engagements against the most titanic opposition. Its
volcano cannon emits a laser beam so powerful that infantry and
vehicles are atomised, while its favoured super-heavy prey are cored
and toppled by the lance of thrumming energy.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Shadowsword
Astra Militarum
STORMLORD
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Stormlord
Astra Militarum
STORMLORD
Boasting an expanded transport capacity, the Stormlord is the
ultimate assault vehicle. From firing steps, the squads it carries level
their own firepower at the enemy, but their shots are eclipsed by the
hurricane of huge, mass-reactive shells unloaded by the twin barrels
of the Stormlord’s vulcan mega-bolter.
TRANSPORT
This model has a transport capacity of 40 Astra Militarum
Infantry models. Each Heavy Weapons Team model and
Veteran Heavy Weapons Team model takes up the space of 2
models. Each Ogryn model takes up the space of 3 models. It
cannot transport Artillery models.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Transport, Smoke, Stormlord
Astra Militarum
STORMSWORD
M T SV W LD OC
9" 13 2+ 24 7+ 8
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Stormsword
Astra Militarum
STORMSWORD
A Stormsword is ideal for clearing enemy-held choke points. The shells
fired by its siege cannon release a concentrated concussive wave on
detonation. Those not pulverised outright are torn apart by slivers
of the cover they cowered behind, barricades becoming lacerating
shards and battlements storms of razor-edged fragments.
FACTION KEYWORDS:
KEYWORDS: Vehicle, Titanic, Imperium, Smoke, Stormsword
Astra Militarum
MILITARUM TEMPESTUS COMMAND SQUAD
M T SV W LD OC
KEYWORDS – ALL MODELS: Infantry, Imperium, Grenades, Regiment, Militarum FACTION KEYWORDS:
Tempestus, Command Squad | TEMPESTOR PRIME: Character, Officer Astra Militarum
MILITARUM TEMPESTUS COMMAND SQUAD
Led by driven officers known as Tempestor Primes, the Command
Squads of the Militarum Tempestus comprise veteran Tempestus
Scions. These specialists guard and support the Tempestor Prime
while the officer marshals their elite soldiers into the perfect
positions for the mission at hand.
KEYWORDS – ALL MODELS: Infantry, Imperium, Grenades, Regiment, Militarum FACTION KEYWORDS:
Tempestus, Command Squad | TEMPESTOR PRIME: Character, Officer Astra Militarum
TEMPESTUS SCIONS
M T SV W LD OC
6" 3 4+ 1 7+ 1
Before selecting targets for this weapon, select one of its profiles to make attacks with.
12" 8 3+ 10 7+ 2
Before selecting targets for this weapon, select one of its profiles to make attacks with.
* If this weapon is equipped by a Tempestor model, it has a Ballistic Skill characteristic of 3+.
Before selecting targets for this weapon, select one of its profiles to make attacks with.
ASTRA MILITARUM VEHICLE ARMOURY
Before selecting targets for this weapon, select one of its profiles to make attacks with.