Strigoi 141122
Strigoi 141122
Strigoi 141122
Necrotic Mist
PULSE Command Ability
All friendly characters with the Vampire keyword within 6" receive a Hidden counter.
3 14 5 30 27
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 5 5 5 5
Weapon Range Evasion Damage Penetration Abilities
Wallachian
Vlad Dracula Halberd 2" - +1 -2 Two-handed
3 4 2 3 5
Weapon Range Evasion Damage Penetration Abilities
2.2.0
3 12 4 30 22
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 4 4
Weapon Range Evasion Damage Penetration Abilities
2.2.0
3 11 3 30 23
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 1 3
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 11 1 30 19
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 2 5
Weapon Range Evasion Damage Penetration Abilities
Character Abilities
• Concealment (+2)
• Frenzied
• Infiltration
• Slippery
• Vampiric Attack (2)
2.2.0
2 11 1 30 19
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 2 5
Weapon Range Evasion Damage Penetration Abilities
Character Abilities
• Expert Sorcerer (1)
• Frenzied
• Mage (2)
• Vampiric Attack (1)
2.2.0
2 11 4 30 19
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 2 5
Weapon Range Evasion Damage Penetration Abilities
Character Abilities
• Frenzied
• Vampiric Attack (1)
2.2.0
2 11 30 16
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 3 4 1 2
Weapon Range Evasion Damage Penetration Abilities
Keywords Hydrodynamic
• Faction (Strigoi) This character increases its
• Hero DEXTERITY to 5 while in water.
• Vampire
Character Abilities
• Fast Swimmer (2)
• Frenzied
• Vampiric Attack (1)
• Water Creature
2.2.0
2 16 50 22
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
3 3 5 3 2
Weapon Range Evasion Damage Penetration Abilities
Keywords Hydrodynamic
• Faction (Strigoi) This character increases its
• Hero DEXTERITY to 5 while in water.
• Vampire
Character Abilities
• Expert Grappler (3)
• Fast Swimmer (2)
• Frenzied
• Vampiric Attack (1)
• Water Creature
2.2.0
2 12 2 30 13
Actions Life Will Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 4 3 1
Weapon Range Evasion Damage Penetration Abilities
Keywords Bankroll
• Faction (Strigoi) For every character with this ability
• Hero in your gang at the start of the round,
select a different piece of Equipment
that you have already used. You may
Character Abilities use this piece of Equipment once
• Companion (Vampire)
more this round.
• Parry (1)
2.2.0
2 14 40 17
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 4 1 1
Weapon Range Evasion Damage Penetration Abilities
Keywords Crazed
• Faction (Strigoi) When this character uses Life Points as
• Hero Will Points (due to Frenzied), it costs
• Vampire 1 extra Life Point per Will Point.
Character Abilities
• Bulky
• First Strike (2)
• Frenzied
• Mindless
• Vampiric Attack (1)
2.2.0
2 11 30 15
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 1 1
Weapon Range Evasion Damage Penetration Abilities
Keywords
• Faction (Strigoi)
• Hero
• Vampire
Character Abilities
• Aerial Attack
• Frenzied
• Mindless
• Vampiric Attack (2)
2.2.0
2 11 4 2 30 15
Actions Life Will Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 4 3 4
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 9 30 16
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 1 3
Weapon Range Evasion Damage Penetration Abilities
Keywords
• Faction (Strigoi)
• Hero
• Vampire
Character Abilities
• Flight
• Frenzied
• Hunter
• Vampiric Attack (1)
2.2.0
2 11 30 14
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 5 4 3 4
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 14 40 19
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 4 2 2
Weapon Range Evasion Damage Penetration Abilities
Keywords
• Faction (Strigoi)
• Hero
• Vampire
Character Abilities
• Expert Offence (2)
• Flight
• Frenzied
• Vampiric Attack (1)
2.2.0
2 11 4 30 16
Actions Life Will Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 3 3 5
Weapon Range Evasion Damage Penetration Abilities
Cartomancy
Character Abilities If this character successfully casts
• Expert Sorcerer (1)
a Cantrip, this character or any
• Mage (2)
friendly character within 6"
• Slippery
replenishes 1 Will Point.
2.2.0
3 14 3 40 17
Actions Life Will Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 4 1 1
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 18 50 20
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 5 3 1
Weapon Range Evasion Damage Penetration Abilities
Zoryi
Fresh Claws 0" -1 - -1 -
Keywords
• Faction (Strigoi)
• Hero
• Vampire
Character Abilities
• Brawler (2)
• Bulky
• Fear (0)
• Frenzied
• Vampiric Attack (1)
2.2.0
2 10 30 13
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 5 4 3 2
Weapon Range Evasion Damage Penetration Abilities
Keywords
• Faction (Strigoi)
• Henchman
• Vampire
Character Abilities
• Expert Offence (1)
• Frenzied
• Vampiric Attack (1)
2.2.0
2 11 1 30 9
Actions Life Will Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 3 3 1
Weapon Range Evasion Damage Penetration Abilities
Keywords Sculler
• Faction (Strigoi) For each character with this ability,
• Henchman you may purchase 1 extra Gondola
from the Equipment list.
Character Abilities This character may be deployed in
• Fast Swimmer (2)
water or on a Gondola and may also
re-roll failed dice rolls when making
Row actions.
2.2.0
2 6 30 6
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 5 2 1 1
Weapon Range Evasion Damage Penetration Abilities
Keywords
• Faction (Strigoi)
• Henchman
Character Abilities
• Flight
• Frenzied
• Mindless
• Vampiric Attack (1)
2.2.0
2 8 30 8
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
5 4 3 2 1
Weapon Range Evasion Damage Penetration Abilities
Keywords Crazed
• Faction (Strigoi) When this character uses Life Points as
• Henchman Will Points (due to Frenzied), it costs
• Vampire 1 extra Life Point per Will Point.
Character Abilities
• Frenzied
• Mindless
• Vampiric Attack (1)
2.2.0
2 9 2 30 13
Actions Life Command Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
3 4 3 3 3
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 10 2 30 9
Actions Life Will Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 3 2 3
Weapon Range Evasion Damage Penetration Abilities
Keywords Tarot
• Faction (Strigoi) When using more than one model
• Henchman with this ability, each must select
• Discipline (Blood Rites, magic from a different Discipline
Runes of Sovereignty, until all are represented.
Fateweaving, Wild Magic)
Character Abilities
• Mage (0)
• Slippery
2.2.0
2 10 30 13
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
3 4 3 2 1
Weapon Range Evasion Damage Penetration Abilities
2.2.0
2 10 30 7
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 3 3 2 1
Weapon Range Evasion Damage Penetration Abilities
Keywords Rejuvenated
• Faction (Strigoi) This character starts the game with
• Henchman only 5 Life Points remaining.
• Vampire
However, if they start any turn with
full Life Points, they increase their
Character Abilities MOVEMENT, DEXTERITY,
• Frenzied
ATTACK, and MIND by 1 until the
• Vampiric Attack (2)
start of their next turn.
2.2.0
2 10 30 9
Actions Life Size Ducats
MOVEMENT DEXTERITY ATTACK PROTECTION MIND
4 4 3 3 1
Weapon Range Evasion Damage Penetration Abilities
Thrall OR
Club 0" - - - Stun
Keywords Bloodletting
• Faction (Strigoi) At the start of a friendly character
• Henchman with the Vampire keyword's turn, if
they are within 3" of this character
they may drain blood.
Character Abilities
• Companion (Vampire)
The Vampire character gains 1AP to
use during their turn, and the Thrall
loses 4 Life Points.
2.2.0