Lich Artificer

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The document contains character sheets and descriptions for an artificer named Salen Thalew.

Liches have fast healing, use Charisma for concentration checks, and are not affected by death effects.

Liches are immune to cold, electricity, polymorph, mind-affecting effects, poison, sleep, paralysis, disease, and ability drain.

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character Salen Thalew class Artificer 5 race Incarnate NimbleWright/Evolved Spellstitched Lich patron deity/religion origin Order of the Silver Flame residence player Ronald Zielaznicki level 5/-2/+4/+1 : 8 alignment Lawful Evil CHARACTER RECORD SHEET

ABILITY SCORES
score mod

temp score

temp mod

HIT POINTS

SKILLS
appraise r autohypnosis balance r bluff r climb r concentration r craft r ( Sculpting decipher script diplomacy r disable device disguise r escape artist r forgery r gather information r handle animal heal r hide r intimidate r jump r knowledge ( Arcana knowledge ( Arch/Eng knowledge ( The Planes knowledge ( listen r move silently r open lock perform ( perform ( perform ( profession ( psicraft ride r search r sense motive r sleight of hand spellcraft spot r stabilize self survival r swim r tumble use magic device use psionic device use rope r
Craft (Pottery) Crafting (WeaponSmithing) Craft (ArmorSmithing) Craft (BowMaking)

max ranks = lvl+3(/2) cross class total ability ranks misc 1 misc 2 misc 3

12
1 5 2 9 5 5 8 5 1 4 5 3 9 5 2 8 8 8 11 9 10
) ) ) )

int 4 wis 3 dex* 1 cha 5 str* 2 con 0 int 4 int 4 cha 5 int 4 cha 5 dex* 1 int 4 cha 5 cha 5 wis dex* 1 cha 5 str* 2 int 4 int 4 int 4 int 4 wis dex* 1 dex 1 cha 5 cha 5 cha 5 wis int 4

STRENGTH DEXTERITY CONSTITUTION INTELLIGENCE WISDOM CHARISMA

14 12 10 18 16 20

2 1 0 4 3 5

max

15
damage reduction

Fast Healing: 3
current

4 1

die type(s)

5d12
ac when flat-footed ac versus touch attacks miss chance
max dexterity bonus armor check penalty arcane spell failure

ARMOR
ARMOR
armor shield modifiers dex size natural misc 1 misc 2
dex armor worn

26 11 1 -6 15 20

27
CLASS

10

+ 10

Tesselated Armor: Mithril Full Plate + 2

spell resistance

SAVING THROWS
total 1 class base 2 3 4

modifiers ability magic misc


con

INITIATIVE
total dex dex base modified misc

fortitude reflex will

3 4 9

1 1 4

0 dex 1 wis 3

2 2 2
class base 2 3

1
speed

) ) ) )

4 4 4
8 8

30

total

multiple attacks 2nd 3rd 4th 5th


5 5 5 10 10 10 15 15 15

ATTACK ROLLS
1

modifiers ability size misc 1 misc 2

melee ranged grapple flurry of blows

5 4 5

3 3 3 3

2 dex 1 str 2 str 2

str

additional modifiers

1 16 11 10 11 3 2 13 1 5 5 5 5 0 0 0 0

dex 1 int 4 wis dex* 1 int 4

8 8 2 8

+6 turn resistance Immunities (Ex): Liches have immunity to cold, electricity, polymorph (though they can use polymorph effects on themselves), and mind-affecting attacks.

3 con 0 wis 3
wis str* 2 dex* 1 cha 5 cha 5 dex 1

WEAPONS
weapon att bonus damage critical range type size

MorningStar +1 notes Impaling


weapon notes weapon notes weapon notes weapon notes

+6
att bonus

1d8
damage

x2

B&P

M
size

critical range type

att bonus

damage

critical range type

size

4 4 4 4

1 1 1 1

att bonus

damage

critical range type

size

r DENOTES SKILL CAN BE USED UNTRAINED * ARMOR CHECK PENALTY APPLIES (DOUBLE FOR SWIM)

proficiencies
weapons: simple martial armor: light medium heavy shields

att bonus

damage

critical range type

size

EQUIPMENT
item location wt item location wt item location wt

Anklet of Translocation Infinite Scrollcase Potionbelt, Masterwork Lockpicking Ring

Feet Held Ring

3.0 1.0

current load

total weight carried

4.0

MOVEMENT & LIFTING


walk hustle run

EXPERIENCE
total experience

MONEY & GEMS


cp sp

movement lifting load light medium heavy capacity

30 175
= max load

60 350
= 2 max load

120 875
= 5 max load

= base speed = 2 base speed = 4 base speed lift over head lift off ground push or drag

xps needed for next level hit points by level gp pp gems

to 58 lbs. to 116 lbs. to 175 lbs.

max dex enc pen run normal normal normal +3 3 4 +1 6 3

SPECIAL ABILITIES & FEATS


No Constitution score. Darkvision out to 60 feet. Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects. Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creatures Intelligence score. Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Uses its Charisma modifier for Concentration checks. Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed. Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead. Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry. Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor. Undead do not breathe, eat, or sleep. Feats: 1st: Wand Surge/flaw Heroic Spirit/flaw 3rd: Extend Spell 4th: Legendary Artisan/class Flaws: Murkey-Eyed Non-Combatant

LANGUAGES
Common Dwarven Sylvan

SPELLS
spell save dc level spells bonus # spells per day spells known

SPELLS & POWERS


Infusions:

15 16 17 18 19

0
1st 2nd 3rd 4th 5th 6th 7th 8th 9th

3 3 1

0
1 1 1 1

Spell-Like Abilities: 1st: Grease 2/day Inflict Light Wounds 2/day 2nd: Inflict Moderate Wounds 2/day FireBurst 2/day 3rd: Caustic Smoke 2/day 4th Dimension Door 1/day Enervation 1/day Haste 1/day

spell save dc mod

= 10 +

modifiers ability misc

TURN UNDEAD
times/day

5
turning damage

=3+ = 2d6 +

modifiers cha misc cha cha cha modifiers level

turning check
cha misc

PSIONICS
# powers level # powers level power points known known 5th 0 1st 2nd 3rd 4th
1D20 + dc mod + ability mod defenses

6th 7th 8th 9th psionic combat


ego id whip insin dex +1 2 1 4 +3 8 +8 mind blast cha +3 +0 3 2 1 +4 +8 free manifestations

int 3 +6 +1 +4 +5 8 +8

wis 5 +4 +3 +2 3 8 +8

attacks ability

mind psychic thrust crush

str 2 +1 +4 1 +0 9 +7

empty mind intellect fortress mental barrier thought shield tower of iron will nonpsionic flat-footed/powerless

HENCHMEN/ANIMAL COMPANIONS
name notes name notes name notes name notes race/class hd/lvl hp init spd ac atk str dex con int wis cha race/class hd/lvl hp init spd ac atk str dex con int wis cha race/class hd/lvl hp init spd ac atk str dex con int wis cha race/class hd/lvl hp init spd ac atk str dex con int wis cha

CHARACTER DESCRIPTION
character name Salen Thalew description age birth date height hair skin sex size weight eyes handedness character sketch

personality

quote(s) contacts/friends

enemies

BACKGROUND & NOTES

date created

dm/campaign

dungeons & dragons character sheet v2.1 7/03 by patrick murphy a mad irishman production www.mad-irishman.net dungeons & dragons is a registered trademark of wizards of the coast, inc. 2003 wizards of the coast, inc.

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