10 Teaching Methods Strategies
10 Teaching Methods Strategies
10 Teaching Methods Strategies
TEACHING METHODS/STRATEGIES
Activity A generic term that refers to any learning acitivity learners might engage in.
Creative Response A learning event in which the learner provides a written response
Dialog Journals Log or notebooks used by more than one person for exchanging
experiences, ideas, reflection-used most often in education as a means of
sustained writing interaction between students and teachers at all
educational levels and in second language and
Drill & Practice A learning event in which a learner repeats a particular skill in order to fix in
his or her mind.
Experiential Learning Learning by doing – includes knowledge and skills acquired outside of
book/lecture learning situations through work, play and other life
experiences. Experiential education includes adventure
Field Trip A learning event that typically takes place outside of school grounds.
Introduction A learning event in which a topic is presented for the firs time
Laboratory A learning event in that involves practicing science skills and using scientific
equipment.
Lecture A learning event in which one person explains a topic to the rest of the
group or class, and this audience takes notes and listens.
Model & Simulation A learning event in which an educator or learner models or simulates a
natural or physical phenomenon
Montessori Method Child centered approach to teaching, developed by Maria Montessori and
most often used in the early childhood years,that features a wide range of
graded, self –motivational techniques and materials specially designed to
provide sensorimotor pathways to
higher learning.
Multimedia Instruction The integration of more than one medium in a presentation or module of
instruction.
Museum Education (1)Those changes brought about in the individual through ideas suggested
or communicated by museum materials and their arrangement. (2)The
formal or informal educational program
carried on by museums.
Peer Coaching A learning event in which one learner helps another learner.
Peer Response A learning event in which one learning gives written or verbal feedback to
another learner
Play Typically refers to the manner in which a lot of early learning occurs
Problem Solving Occurs when learners work to determine the solution to a question raised
for inquiry
Programmed Instruction Instruction in which learners progress at their own rate using workbooks,
textbooks, or electromechanical devices that provide information in discrete
steps, test learning at each step, and
Review To study material again: to reexamine the learning that occurred during a
unit of study
Role Playing The deliberate acting out of a role, (possibly a role that one would not
normally occupy),as part of group therapy or of a learning
Self Paced Learning Referring to materials, learning, courses, etc where the student is free to
learn at his own pace. That is, the speed of presentation of learning
materials is not decided by a teacher, a machine, or other
Simulation and games The use of role playing by actors during the operation of a comparatively
complex symbolic model of an actual of hypothetical social process; usually
includes gaming and may be all man, man
Thematic Approach Teaching approach that organizes subject matter around unifying themes
Visual Instruction Instruction with a great variety of illustrative materials such as visual slides,
films, models, and specimens may be utilized as aids in pupil understanding
or appreciation; not to be confused by sight
saving.
Whole Language Method of integrating language arts’ across the curriculum’ that uses the
Approach real literature of various age groups and subject fields to promote literacy
(i.e., reading, writing, speaking, listening, as well
as thinking, skills.)