Crazy Taxi Naomi Manual
Crazy Taxi Naomi Manual
Crazy Taxi Naomi Manual
OWNERS MANUAL
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor. Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void. Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS 1. PRECAUTIONS TO BE HEEDED FOR OPERATION 2. NAME OF PARTS 3. ACCESSORIES 4. ASSEMBLY AND INSTALLATION 5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE 6. CONTENTS OF GAME 7. EXPLANATION OF TEST AND DATA DISPLAY 7-1 SWITCH UNIT AND COIN METER 7-2 SYSTEM TEST MODE 7-3 GAME TEST MODE 7-4 INPUT TEST 7-5 OUTPUT TEST 7-6 SOUND TEST 7-7 C.R.T. TEST 7-8 VOLUME SETTING 7-9 GAME ASSIGNMENTS 7-10 COIN ASSIGNMENTS 7-11 BOOKKEEPING 7-12 BACKUP DATA CLEAR 8. CONTROL PANEL (HANDLE MECHA) 8-1 ADJUSTING/REPLACING THE VOLUME 8-2 GREASING 8-3 REPLACEMENT OF SPRING 9. SHIFT LEVER 9-1 REMOVING THE SHIFT LEVER 9-2 SWITCH REPLACEMENT 9-3 GREASING 10. ACCEL & BRAKE 10-1 REMOVING THE ACCELERATOR AND BRAKE 10-2 ADJUSTING OR REPLACING THE VOLUME 10-3 GREASING 11. COIN SELECTOR 12. MONITOR 13. REPLACEMENT OF FLUORESCENT LAMP 13-1 REPLACEMENT OF FLUORESCENT LAMP 14. PERIODIC INSPECTION TABLE 15. TROUBLESHOOTING 16. GAME BOARD 16-1 REMOVING THE GAME BOARD 16-2 COMPOSITION OF THE GAME BOARD 18. DESIGN RELATED PARTS 19. PARTS LIST 20. WIRING DIAGRAMS
1 2~3 4~5 6 7~8 9~15 16 17~19 20~30 21 22 22 23 23 24 24 25 26 27~29 30 30 31~33 31~32 33 33 34~35 34 35 35 36~39 36~37 38 39 40~42 43~45 46~48 46~48 49 50 51~52 51 52 53~54 55~82 XXX
SPECIFICATIONS Installation space: Height: Weight: Power maximum current: 58 in.(L) x 30 in.(W) 88 in. Approx. 379 lbs. 3.0 Amp AC 120V 60 Hz
MONITOR:
29 NANAO MONITOR
SEGA ENTERPRISES, INC. (USA) Customer Service 45133 Industrial Drive Fremont, CA 94538 Phone 650-632-7580 Fax 650-632-7594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday 1
General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturers instructions, and should use only mounting accessories recommended by the manufacturer. Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn. Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturers instructions have been adhered to. Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions. Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug. Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product. Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock. Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product. Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel. Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions: a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service. Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition. Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat. Lithium Battery- Dispose of batteries only in accordance with the battery manufacturers recommendations. Do not dispose in an open flame condition, since the battery may explode. Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc. Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below: Places subject to rain/water leakage, or condensation due to humidity; In close proximity to a potential wet area; Locations receiving direct sunlight; Places close to heating units or hot air; In the vicinity of highly inflammable/volatile chemicals or hazardous matter; On sloped surfaces; In the vicinity of emergency response facilities such as fire exits and fire extinguishers; Places subject to any type of violent impact; Dusty places. INSTALLATION PRECAUTIONS Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit. Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A. Moving this unit requires a minimum clearance (of doors, etc.) of 32 (W) by 77 (H). For the operation of this machine, secure a minimum area of 32 (W) by 42(D). REGULATORY APPROVALS This game has been tested and found to comply with the Federal Communications Commission Rules. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
UL
5K92
AMUSEMENT MACHINE
In order to avoid accidents, check the following before starting the operation: Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step. To avoid electric shock, check to see if door & cover parts are closed. To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product: Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit others and result in injury or trouble.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in openings of the product or small openings in or around doors. To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. Although this product has the accident preventive covering attached to potentially hazardous places where hand and fingers could be caught, small children are unable to perceive hazards. Use care so that small children do not come close to the product when in play. Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage and/or falling down, resulting in injury due to fragments and falling down.
2 . NAME OF PARTS
WIDTH in. 40 30 25 30 30 X X X X X
WEIGHT lbs. ~ 425 LBS. 325 LBS. 42 LBS. 13 LBS. 380 LBS.
3 . ACCESSORIES
THE SHIPMENT METHOD DESCRIBED BELOW APPLIES TO ALL MODEL 3 OR NAOMI BOARDS CONTAINED IN THE FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2 HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI
DO NOT SHIP GAME BOARD WITHOUT THIS BOX AS IT MAY DAMAGE THE GAME BOARD AND VOID YOUR WARRANTY.
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
1 2 3 4 5
ASSY OF THE FLOOR ASSY OF BILLBOARD SECURING IN PLACE (ADJUSTER ADJUSTMENT) POWER SUPPLY ASSEMBLING CHECK
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
Perform conector connection securely. Insufficient insertin can cause electrical shock or short circuit. Be careful so as not to damage wirings. Damaged wiring can cause electric shock or short circuit.
1 2 3
Unlock and remove the SERVICE DOOR from the front of the cabinet. Remove the Plastic nut of the Connector at the end of ASSY FLOORs Fexible Tube. Insert the Connector at the end of the Flexible Tube into the round hole on the bottom of cabinet from the underside, and secure by fastening the plastic nut. At this time, be careful so as not to damage the wire passing through the flexible tube.
Connect the Connector at the end of the wires passing through the Flexible Tube to the Connector inside the cabinet.
Slightly lower the 2 Adjusters of the cabinet and install the JOINT BRACKET L & R as applicable by inserting from the rear, and secure to ASSY FLOOR with a hexagon bolt for each.
After lowering the Adjuster fully downward, raise the adjusters hexagon nut fully upward.
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1 Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed under the mounting bracket
already installed on the cabinet. Fasten with the 3 hexagon bolts.
2 Connect all of the 4 connectors inside the Billboard box (This needs to be done prior to final installation of
Billboard Assy).
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SECURING IN PLACE (ADJUSTER ADJUSTMENT) Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
1 2
Cause all of the leg levelers to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster.
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POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
13
ASSEMBLING CHECK
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game related various functions to be performed. Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
Selecting the INPUT TEST on the Test Mode menu screen causes the screen (on Which each switch adnV.R. are tested) to be displayed. Press each switch. For the coin switch test, insert a coin from the coin inlet with the coin chute door being open. If the display beside each switch indicates ON, the switch and wiring connections are satisfactory. Check the display of V.R. value for steering wheel and accelerator & brake. If the V.R. values are not satisfactory, make adjustments as neccesary.
In the OUTPUT TEST mode, carry out lamp test to ensure that each lamp lights up satisfactory.
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PRESS TEST BUTTON TO CONTINUE PRESS TEST BUTTON TO CONTINUE C.R.T. TEST 2/2
SOUND TEST
>EXIT
B.G.M.
EFFECT
VOICE
1 767432421298795436104876143280967653321 8 5 65 1 3 010 6 87 2 5 932 5 09 1 7 854 4 21 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321
RED
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WHITE
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location buildings steel frames and other game machines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.
In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connections are tested, to be displayed. Be sure to check if the sound is satisfactorily emitted from each of speaker and the sound volume is appropriate.
15
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
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6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occured. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise mode, the Billboards Decoration Lamp lights up periodically. When the machine is energized, the Billboards Fluorescent Lamp is always lit. The Steering Wheel repeats centering action periodically. Automatic centering will apply to the Steering Wheel if it is not centered. During the Advertise Mode, sound is emitted from the Speaker beside the Monitor. OUTLINE OF GAME The Player as a taxi driver picks up a passanger (hereafter customer) randomly appearing on the the Game Field waiting for a taxi, and takes the Customer to the desired destination. Time Limit is set for each Customer (displayed on the upper left-hand side of Customer while traveling). If the taxi takes Customer to the destination within the time limit, Customer pays the fare (the player earns points.). On the contrary, if the player fails to take the Customer to the destination within the time limit, Customer will get off and results in no fare (no points) for the player. The Player is to accomplish the above within the time limit of the game (displayed on the upper left-hand side of the screen) repetitively as many times as possible. When time limit becomes zero (0), the game is over. The game is aimed at earning money as much as possible by taking as many Customers as possible to their destinations within the time limit. HOW TO OPERATE The operation of Steering Wheel, and Accelerator & Brake pedals are similiar to an actual car. SHIFT LEVER Input to (D) towards the monitor side to drive forward, and to (R) towards you to reverse. Auto transmission and not manual is applied to speed shifting. The DR LAMP displays Forward (D) and Reverse (R), whichever is being inputted.
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HOW TO PLAY 1 Insert a coin. Coin insertion causes credit(s) to be displayed on the screen. For example, in the case of 2 coins one credit setting, INSERT COIN(S) CREDIT(S) 1/2 is displayed when one coin is inserted. 2 Inserting one play worth of coin(s) causes PRESS START BUTTON to be displayed and the START BUTTON to flash. Press the START BUTTON to have the character mode appear on this screen. 3 In the Character Select Mode, select on-screen player character. Turn the Steering Wheel left or right to shift to each character select mode. Press the START button or step on either of Accel. or Brake pedal to decide on the character being displayed. 4 While the Character Select Mode is displayed, countdown is executed. Counting down to (0) causes the character being displayed to be selected automatically. 5 When the character is determined, the game starts. The Taxi picks up the Customer who has the $ Mark above him/her. There is a circular mark signifying the Stop Area in the periphery of Customer. Stop the taxi in the Stop Area. When the taxi comletely stops in the Stop Area, the onscreen scene shifts and Customer rides in automatically. At this time, the taxi is in status not operable. When the Customer rides in, the neccessary time to the destination is added to the Games Time Limit. The color of the $ mark represents the distance of the destination. Green indicates the furthest destination. The distance becomes shorter sequentially in order of green->yellowish green-->yellow-->-->orange-->red. 6 Take the Customer to the destination. While traveling to the destination, time limit and the arrow showing the direction of destination are displayed on the screen.
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6 The following explains as regards how to earn FARE (or score points). The minimum fare is earned at the time the taxi picks up the Customer. Basically, the best way to earn FARE is to take the Customer to their destiantion as fast as possible. In other words, since the time remaining when reaching the destination is converted into FARE, the more remaining time is, the greater the FARE the player earns. In addition to the above, receiving a tip is another way of increasing the FARE. The tip awarded for doing something to please the customer is added to the FARE. Details are as follows: Tip for dodging: Awarded when dodging other (ordinary) car at the very critical moment. Tip for Jumping: Awarded when the taxi jumps over trailers, etc. Tips for drifting: Awarded when the taxi drifts. When awarding tips, coins are sent in a flying motion from the Customer towards the FARE METER. If tips are consecutively earned, the earning rate increases (in combo) This combo effect resets if the taxi bumps against another ordinary car. The combo display appears below the FARE METER. The Customers fare is not added to the TOTAL FARE unless the Customer is taken to the destination. 7 When reaching the destination, drop off the Customer. Stop the taxi within the destination area mark. When the taxi completely stops within the area, the on-screen shifts to evaluation mode and the customer gets of automatically. the Customers evaluation displayed in characters depends on the remaining seconds of the Customer time when reaching the destination. SPEEDY: Display of more remaining time/money converted from time is paid. NORMAL: Display of normal remaining time/normal amount of money converted from time paid. SLOW: Display of less remaining time/less amount of money converted from time is paid. After suming up the above, the Customers FARE is determined and then the FARE is added to the TOTAL FARE. After TOTAL FARE calculations, the player ranking is displayed. The ranking is based on the score data of the 99 players played in the past.
8 If the remaining time of the Customer becomes zero, the Customer becomes angry and gets off. At this time, the Customers FARE is not added to the TOTAL FARE. 9 When the Game Time becomes 0, the game is over. The GAME OVER screen appears, with TOTAL EARNED, evaluation comment and RANKING displayed. If any credit(s) which is one play worth or more remains, the START LAMP unlit during game will then flash.
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By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
TABLE 7
ITEMS
DESCRIPTION
SECTIONS
7 - 10, 7 - 11 7-6 7-7 7 - 3, 7 - 4
When the machine is installed, perform the following: INSTALLATION 1. Check to see that each setting is as per standard setting made at the time of shipment. OF MACHINE 2. In the INPUT TEST mode, check each SW and VR. 3. In the OUTPUT TEST mode, check each of lamps. 4. In the MEMORY TEST mode, check ICs on the IC Board. MEMORY Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked. Periodically perform the following: 1. MEMORY TEST 2. Ascertain each setting. 3. In the INPUT TEST mode, test the CONTROL device 4. In the OUTPUT TEST mode, check each of lamps. 1. In the INPUT TEST mode, check each SW and VR. 2. Adjust or replace each SW and VR. 3. If the problem can not be solved yet, check the CONTROLs moves. In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made. 1. MEMORY TEST 2. In the SOUND TEST mode, check the sound related ROMs. Check such data as game play time and histogram to adjust the difficulty level, etc
CONTROL SYSTEM
MONITOR IC BOARD
DATA CHECK
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7 - 1 SWITCH UNIT AND COIN METER Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
1 2 3 4 5
SPEAKER VOLUME: WOOFER VOLUME: TEST BUTTON: SERVICE BUTTON: DEMAG. SWITCH:
Sound Volume can be adjusted for the 2 Speakers. Sound Voume can be adjusted for the WOOFER. For the handling of the TEST BUTTON, refer to the following pages. Gives credits without registering on the coin meter. Eliminates the on-screen color unevenness due to magnetization of CRT. First use this SW before performing the monitors color adjustment.
21
Press the TEST button to display the SYSTEM TEST MODE MENU. By pressing the SERVICE button, move the arrow (->) to select the GAME TEST MODE. Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE MENU. By pressing the SERVICE button, move the arrow (->) to select the desired item. Press the TEST button to execute the selected item. Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM TEST MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE and return to the normal mode.
22
7 -4 INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the value of each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.
By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory. To check CHUTE 1 & CHUTE 2 coin switches, open the COIN CHUTE DOOR and insert a coin(s) in the slot. Press either the TEST BUTTON and the START BUTTON to return to the test menu. As a standard, refer to the following for each of the Volumes adjustment. By operating the Handle (Steering Wheel) and Pedal, if the V of each Volume guage smoothly moves as the corresponding value varies ina natural manner, then it is satisfactory.
7 - 5 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower screen to appear. In this test, check the status of each lamp. The right-hand side ON & OFF display of START LAMP automatically alternates. The lamp lights up when ON is displayed and goes off when OFF is displayed. Check to ensure that the lamp lights up and goes off in consistency with the display of ON and OFF. Press the TEST button to return to the TEST MENU.
23
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PRESS TEST BUTTON TO CONTINUE PRESS TEST BUTTON TO EXIT C.R.T. TEST 2/2
65 6 243 0 1 76 8 365 9 3 65 0 287 8 5 54 2 1 9787435121298095472104872143910967643321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321 765432121098765432109876543210987654321
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C.R.T. TEST 1/2 RED
7 - 7 C.R.T. TEST
7 - 6 SOUND TEST
>EXIT
B.G.M
EFFECT
VOICE
SOUND TEST
WHITE
24
Select EXIT and press the Test Button to return to the Test Menu. Press the Service Button to select the sound to be tested, and press the Test Button to have the selected Sound Test screen appear. This test mode allows each sound related board and speaker to be checked. Press the TEST BUTTON to return to the MENU mode. Check if the CROSSHATCH FRAME LINE goes out of the screen and if the crosshatch lines are distorted. The screen (2/2) allows screen size and distortion to be tested. Press the TEST BUTTON to shift to the next screen (2/2). The screen (1/2) enables color adjustment check to be performed. The color bar of each of the 4 colors, i.e.,red, green, blue, and white, is the darkest at the extreme left and becomes brighter towards the extreme right. Periodically check the MONITOR adjustment status on this screen. Select C.R.T. TEST to cause the MONITOR to display the screen shown left, allowing MONITOR adjustment status to be checked.
7 - 8 VOLUME SETTING
When VOLUME SETTING is selected, the following appears on the screen and each operating units Volume can be set. If the operability is unsatisfactory, or when the Volume is adjusted or replaced, set the Volume in this mode. The 3 kinds of Volume Settings for HANDLE, ACCEL, and BRAKE are to be set. The Max. value, Min. value for each and the HANDLES CENTER value are to be set as applicable.
VOLUME SETTING
HANDLE SETTING AD0:78H CENTER 78H LEFT MAX 1aH <----> a4H RIGHT MAX ACCEL SETTING AD1:30H MIN 31H <----> c0H MAX BRAKE SETTING AD2:38H MIN 39H <--->bcH MAX
Press the SERVICE button to select the Volume value to be changed. Press the TEST button to cause the characters of the selected Volume value to turn red. Input the value in the manner corresponding to the selected item. Press the SERVICE buton to select EXIT, and press the TEST button to return to the MENU mode. At the same time the VOLUME SETTING is finished, the input values are stored as the Max. and Min. values.
>EXIT
4
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
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7 - 9 GAME ASSIGNMENTS Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays the following content. SETTING CHANGE PROCEDURE 1 2 3 Press the SERVICE BUTTON to move the > to the desired item. Choose the desired setting change item by using the TEST BUTTON. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
GAME ASSIGNMENTS
50 4/8 4/8
START TIME This is the time alloted at the time of game start. Setting is possible starting from the shortest time sequentially in order of 35, 40, 45, 50, 55, -60, 65, and 70. TIME DIFFICULTY Refers to the amount of BONUS TIME to be added when the taxi picks up the Customer. This can be set from 1/8 to 8/8 in 8 steps. The difficulty increases sequentially in order starting from 1/8. GAME DIFFICULTY Sets the difficulty level in 4 categories, i.e., EASY, NORMAL, HARD, and HARDEST.
>EXIT
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7 - 10 COIN ASSIGNMENTS
The COIN ASSIGNMENTS mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses how many coins correspond to how many credits.
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
1 2 3
Press the SERVICE BUTTON to move the arrow to the desired item. Choose the desired setting change item by using the TEST BUTTON. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
7 - 10 COIN ASSIGNMENTS
COIN ASSIGNMENTS
#1 1 COIN 1 CREDIT
CHUTE#2
1 COIN
1 CREDIT
COIN/CREDIT SETTING Sets the CREDITS increase increment per coin insertion. There are 27 setings from #1 to #27, expressed in XX CREDIT as against XX COINS inserted. (TABLE 7.10a, 7.10b) #27 refers to FREE PLAY. When the COIN CHUTE TYPE is set to INDIVIDUAL, there are some setting numbers not displayed as indicated in TABLE 7.10b. MANUAL SETTING This allows credit increase setting as against coin insertion to be further set in the manner finer than COIN/CREDIT SETTING (refer to TABLE 7.10c).
>EXIT
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MANUAL SETTING
Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen.
MANUAL SETTING COIN TO CREDIT BONUS ADDER 1 COIN 1 CREDIT
1 2 3
NO BONUS ADDER
COIN CHUTE #1 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 CREDIT 1 2 3 COIN CHUTE #2 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 CREDIT 1 2 3 >EXIT
4 4
5 5
6 6
7 7
8 8
9 9
4 4
5 5
6 6
7 7
8 8
9 9
1 Determines Coin/Credit setting. 2 This sets how many coins should be inserted to obtain one Service Coin. 3 This sets how many tokens one coin represents.
Table 7.10c MANUAL SETTING
COIN TO CREDIT
BONUS ADDER
NO BONUS ADDER 2 COINS GIVE 1 EXTRA COIN 3 COINS GIVE 1 EXTRA COIN 4 COINS GIVE 1 EXTRA COIN 5 COINS GIVE 1 EXTRA COIN 6 COINS GIVE 1 EXTRA COIN 7 COINS GIVE 1 EXTRA COIN 8 COINS GIVE 1 EXTRA COIN 9 COINS GIVE 1 EXTRA COIN 1 COIN COUNTS AS 1 COIN 1 COIN COUNTS AS 2 COINS 1 COIN COUNTS AS 3 COINS 1 COIN COUNTS AS 4 COINS 1 COIN COUNTS AS 5 COINS 1 COIN COUNTS AS 6 COINS 1 COIN COUNTS AS 7 COINS 1 COIN COUNTS AS 8 COINS 1 COIN COUNTS AS 9 COINS
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7 - 11 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2.
BOOKKEEPING COIN CHUTE #1 COIN CHUTE #2 TOTAL COINS COIN CREDITS SERVICE CREDITS TOTAL CREDITS NUMBER OF GAMES TOTAL TIME PLAY TIME AVERAGE PLAY LONGEST PLAY SHORTEST PLAY PAGE1/3 XXXXXXXXXXX XXXXXXXXXXX XXXXXXXXXXX XXXXXXXXXXX XXXXXXXXXXX XXXXXXXXXXX XXXXXXXXXXX XDXXHXXMXXS XDXXHXXMXXS XXMXXS XXMXXS XXMXXS
COIN CHUTE#*: Number of coins put in each Coin Chute. TOTAL COINS: Total number of activations of Coin Chutes. COIN CREDITS: Number of credits registered by inserting coins. In Page 2/3, Histogram of Number of Play as against Play Time is displayed. For setting the DIFFICULTY, refer to this histogram. Page 3/3 displays the characters selected frequency at the time of Game Start.
TIME HISTOGRAM COURSE BEGINNER ~2M29S 0 2M30S~2M44S 0 2M45S~2M59S 0 3M00S~3M14S 0 3M15S~3M29S 0 3M30S~3M44S 0 3M45S~3M59S 0 4M00S~4M14S 0 4M15S~4M29S 0 4M30S~ 0
ADVANCED 0 0 0 0 0 0 0 0 0 0
EXPERT 0 0 0 0 0 0 0 0 0 0
Clears the contents of BOOKKEEPING and high score player ranking entry. When clearing, bring the arrow to YES and when not clearing, to NO, by using the SERVICE BUTTON, and push the TEST BUTTON. When the data has been cleared, COMPLETED will be displayed. Bring the arrow to NO and press the TEST BUTTON to cause the MENU mode to return on to the screen. Note that the contents of the GAME SETTING, COIN SETTING, and BOARD SETTING are not affected by BACKUP DATA CLEAR operation.
30
When closing the Control Panel, be very careful so as not to have hand and fingers pinched in.
In cases the Steering operabilty is poor and adjustment of VOLUME SETTING in the TEST mode is ineffective, the causes may be the Volume Gears mesh failure and or Volume malfunctioning. By using the following procedure, adjust Volume gear mesh, or replace the Voume. In this product, when the Steering Wheel is moved fully left/right, if the Volume Shaft is rotating within the movable range, the Volume is not feared to be damaged. Secure the Volume in the manner the Volume Shaft is oriented as shown and the gears are appropriately engaged when the steering wheel is in the centering position allowing the car to go straight forward. 8 - 1 ADJUSTING AND REPLACING THE VOLUME
Turn power OFF by using the Main SW of AC Unit or SUB PWR SPLY SW inside the SERVICE DOOR.
Take out the 3 Tamperproof screws and open the Control Panel.
31
Loosen the 2 screws and adjust the angle and appropriateness of gear mesh by moving the VR Bracket.
Adjust to an appropriate mesh by securing the Steering Wheel in the direction allowing the car to advance straight forward and ensuring the D CUT FACE of the Volume Shaft is oriented as shown.
HOW TO REPLACE 1 2 In the Test Mode, have the Volume value indicating screen displayed. Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh. Shaft is in the status shown below. 4 Fasten screws which secure the Volume Bracket.
3 With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume
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8 - 2 GREASING
Never touch places other than those specified. Touching places not specified can cause electric shock and/or short circuit. After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test modes Volume Setting.
Apply greasing to the Volume gear mesh portion every 3 months. For spray greasing, use Grease Mate (Part No. 090-0066).
8 - 3 REPLACEMENT OF SPRING
In case of spring damage, open the Control Panel and replace the spring.
33
9. SHIFT LEVER
In order to prevent electric shock and short circuit, be sure to turn off the power before performing work on the interior parts of the product. Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit. Do not touch places other than those specified. Touching places other than those specified can cause an electric shock or short circuit accident.
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace the microswitch. 9 - 1 REMOVING THE SHIFT LEVER 1 Turn Power off. 2 Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not to damage the wiring. 3 Disconnect the 2 connectors to allow the unit to be removed. 4 When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that DOWN display appears on the upper part as shown.
34
9 - 2 SWITCH REPLACEMENT Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever Operation in the Test Mode.
9 - 3 GREASING Apply greasing once in 3 months to the specified portions. For spray grease, use NOK KLUBER L 60 or Grease Mate (P# 090-0066)
35
36
Take out the 6 Hexagon Nuts to remove the Accelerator (Brake) Unit.
37
10 - 2 ADJUSTING OR REPLACING THE VOLUME ADJUSTMENT Loosen the 2 screws, move the VR Bracket, and adjust the angle and appropriateness of gear mesh.
REPLACEMENT 1 2 3 4 Take out the 2 screws and remove the Volume together with the V.R. Bracket. After replacing the Voume, engage the gears at the angle shown, and fix the V.R. Bracket. Install the Accelerator (Brake) Unit and connect the Connector. Turn Power ON and set the Volume value in the TEST MODE.
38
10 - 3 GREASING
Be sure to use designated grease. Using undesignated grease can cause parts damage. Do not apply grease to undesignated areas. Failure to observe this can cause malfunctioning or quality deterioration of parts. Before starting work, ensure the Power SW is OFF. Failure to observe this can cause electric shock and short circuit hazards.
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE (PART No. 090-0066).
39
11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
GATE
1 2 3
FIG. 11a
CRADLE FIG.11b
FIG. 11c
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THE COIN DOOR ASSEMBLY USED ON CRAZY TAXI COMES EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION. THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS: HOLE POSITION#1 (FORWARD-MOST POSITION) HOLE POSITION#2 Mars 2000 series
*The back flange on the chute can be removed for hold position #4. If the flange is not removed, it may interfere with the back of the cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars distibutor.
It should also be noted that this unit comes equipped with security hasp that surrounds the two bottom doors where the cash box is located. This is to ensure that the monies within are not tampered with, except by the operator.
41
42
12. MONITOR
When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from monitor, be sure to disconnect the power connector (plug) before starting work. Proceeding the work without following this instruction can cause electric shock of malfunctioning. Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary side The monitors circuit which is divided into the Primary side and secondary side, is electrically isolated. Do not touch the primary side and the secondary side simultaneously. Failing to observe the instruction can cause electric shock, and this is very dangerous. When making monitor adjustments, use a nonconductive driver and make adjustment without touching any other part other than the Adjustment V.R. and Knob. Also, be sure not to cause a shortcircuit to the Primary side and the Secondary side. If short-circuited, it can cause electric shock or malfunctioning, which is very dangerous. High tension Voltage Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunctioning or fire hazard.
Connecting the CRT and PCB For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an as assembled condition. If these are disassembled, whats charged to said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disassembled.
Static Electricity Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT surfaces are subject to static and will not adversly affect the human body. Installation and removal Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not positioned close to the sheet metal works sharp edges, etc. and avoid damaging the insulated portions so as not to cause an electric shock and malfunctioning. (For the name of parts, refer to the above figures.)
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For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on C.R.T. surfaces. Avoid applying stickers, seals, etc. on the C.R.T. face. Do not remove aluminum foils from the C.R.T. corners. Removing the aluminum foils can cause static prevention effects to be lowered.
Monitor adjustments have been made at the time of shipment. Therefore do not make further adjustment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment Rod. Servicing with bare hands or using conductive tools can cause electric shock.
44
45
Turn power OFF by using the Main SW or the SUB PWR SPLY SW inside the SERVICE DOOR. Open the Control Panel. Take out the 2 Truss screws and open the Entry panel.
2 3
46
4 By using a Flat-blade screwdriver, etc.remove the 4 Screw Caps from the Front Panel.
4 Take out the 4 Tamperproof screws and 2 screws, and remove the Front Panel to replace the Fluorescent Lamp.
47
INTERIOR OF BILLBOARD 1 Take out the 4 screws and remove the Plate Holder. 2 Remove the Billboard Plate and replace the Fluorescent Lamp.
48
CLEANING CABINET SURFACES If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
49
15. TROUBLESHOOTING
Should trouble occur, first check connector connections. PROBLEMS With Main SW ON, no activation CAUSE Power is not supplied. Power supply/voltage is not correct. AC main fuse causes the power to be cut off due to momentary overload. Operation is unsatisfactory Volume Setting Failure Poor mesh of V.R. gear. Adjust Gear mesh.. Spring failure due to secular change of Accelerator and Brake Mecha. Sound from Speakers and woofer not emitted The image on MON.. screen has color deviation. No sound is emitted. Incorrect volume adjustment Malfunctioning bd and AMP. Affected by the magnetic field of installation location. Replace the Spring. Adjsut SW UNITs sound adjsutment volume. Perform Sound test. Make CONVERGENCE adjustment. (Refer to Section 12.) COUNTERMEASURES Plug in correctly Make sure that power supply/voltage is correct. Check fuse. Remove the cause of overload and replace fuse
Sound Volume adjustment is not appropriate. Sound BD and speaker are malfunctioning.
Perform sound test to find and replace defective parts.(Refer to Section 7). Replace the SW.
SHIFT LEVER does not operate. The Fluorescent lamp does not light up. Shift operation is not is not satisfactory in Manual transmission.
Switch malfunctioning.
Shift SW malfunctioning.
Replace SW
50
Do not expose the Game BD, etc. without a good reason. In this product, setting changes are made during the test mode. The Game BD need not be operated. Use the Game BD, etc. as is with the same setting made at the time of shipment.
5 Take out the thumbscrew securing the Base, and remove the Base from the cabinet with the Shield Case as is
mounted. When removing the Base first withdraw the Base towards you up to the notch portions allowing for evading the fitting which secures the Base. From that position, lift up and remove the Base. At this time, be very careful so as not to damage wiring.
51
DIP SW SETTING IN the product, set all of the DIP SWes to OFF.
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DESIGN RELATED
ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 13 14
PART NO. 422-0732-01 422-0733-01 429-0638 CTA-1009 CTA-1010 NOA-1507 CTA-1404 CTA-1405 INY-1203-B CTA-2001-C CTA-2004 CTA-2005 CTA-2007 422-0749-01
DESCRIPTION PLAY INSTRUCTION SH CTA ENG SUB INSTR SH CTA ENG POP CTA STICKER SIDE L STICKER SIDE R EMBLEM NAOMI STICKER FRONT STICKER F SHEET EMBLEM GUARD PLATE CENTER STICKER SHIFT D STICKER SHIFT R STICKER CONFIRM DESTINATION STICKER HIGH RANK ENG
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PART NO. CTA-1000 CTA-1500 CTA-0001 CTA-0002 JEY-0005 LOCAL PURCHASE 422-0732-01 422-0749-01 422-0733-01 030-000820-SB 068-852216-0B
DESCRIPTION ASSY U/R CABI ASSY FLOOR JOINT BRKT L JOINT BRKT R DENOMI PLATE DENOMI SH 1 GAME PLAY INSTR SH CTA STICKER HIGH RANK SUB INSTR SH CTA HEX BLT W/S BLK M8X20 FLT WSHR BLK 8.5-22X1.6
56
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ASSY U/R CABI (CTA-1000) ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 27 29 30 31 32 33 34 35 101 102 110 201 202 203 204 205 206 207 208 209 210 211 PART NO. CTA-1100 NOA-1200 CTA-1300 CTA-1400 CTA-1150 NOA-4000 NOA-1750 NOA-1801 NOB-1001 NOB-1002 NOA-1003 NOA-1004 CTA-4100 LOCAL PURCHASE 280-5112 280-5113 280-5114 CTA-1006 NOC-1700 NOA-1116 CTA-2000 CTA-2200 CTA-1001 CTA-1002 CTA-1003 421-7501-17 CTA-1011 NOA-1011 CTA-1007 CTA-1008 CTA-1009 CTA-1010 RCR-1019 200-5787 LOCAL PURCHASE 601-6231-01 008-T00625-0C 030-000620-S 010-P00408-F 008-T00412-0C 008-T00412-0C 050-F00600 000-P00430-W 000-P00320 032-000425 068-441616 008-B00820-0C DESCRIPTION ASSY FRAMEWORK UR ASSY CRT COVER ASSY BILLBOARD ASSY CONTROL BOX ASSY CC BOX WW ASSY ELEC ASSY SERVICE DOOR REAR HATCH FRAME COVER U/R R FRAME COVER U/R L ENDCAP R ENDCAP L ASSY MAIN BD FL HOLDER BUSH FOR TV COLLAR FOR TV SPACER 6.4-25X2 SCR CAP AC UNIT UL LID COMMUNI PORT ASSY CNTRL PNL ASSY WOOFER CONTROL BOX WIRE COVER ENTRY COVER I/O CONTROL BD FOR JVS REAR COVER UPPER UL FL BRKT BILLBOARD HOLDER HOLE LID STICKER SIDE L STICKER SIDE R CHAIN HOLDER ASSY CLR DSPL 29TYPE 31K 100V ASSY FL 20W W/CONN HIGH EDGING NEW TYPE TMP PRF SCR TH CRM M6X25 HEX BLT W/S M6X20 S-TITE SCR PH W/F M4X8 TMP PRF SCR TH CRM M4X12 TMP PRF SCR TH CRM M4X12 FLG NUT M6 M SCR PH W/FS M4X30 M SCR PH M3X20 WING BLT M4X25 FLT WSHR 4.4-16X1.6 TMP PRF SCR BH CRM M8X20
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ASSY FRAMEWORK (CTA-1100) ITEM NO. 1 2 3 4 5 6 7 8 9 11 101 102 103 104 105 201 202 203 204 205 PART NO. NOA-1601 NOB-1101 NOB-1102 NOA-1111 NOA-1112 NOA-1113 NOA-1114 HOT-1200 BOX-CASH NOA-11115 220-5643-01 601-5699X 601-10461 601-10462 220-5575 050-F00600 030-000620-S 068-652016 050-F00400 010-P00408-F DESCRIPTION BASE BOX MAIN FRAME UR R MAIN FRAME UR L LOWER BEAM UPPER BEAM HOOF R HOOF L ASSY CASH BOX DOOR CASH BOX TNG REAR HATCH MAG CNTR DC5V 6P WH MZ-674-D04 LEG ADJUSTER BOLT M16X75 CASTER D51H66 FREE CASTER D51H73 FIX CAM LOCK MASTER W/O KEY FLG NUT 6 HEX BLT W/S M6X20 FLT WSHR 6.5-20X1.6 FLG NUT M4 S-TITE SCR PH W/F M4X8
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DESCRIPTION CASH BOX DOOR CAM LOCK W/KEYS CENTER TNG SIDE TNG E RING 3MM
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DESCRIPTION CC BOX WW TNG LKG CHUTE W SW UNIT ASSY C.C.CHUTE DOOR CAM LOCK MASTER W/O KEY
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DESCRIPTION CRT COVER SPEAKER BOX SPEAKER 4OHM 10W 100 W/SHIELD M SCR PH W/FS M4X10
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ITEM NO. 1 2 3 4 5
DESCRIPTION BILLBOARD COVER L BILLBOARD COVER R BILLBOARD BASE PLATE HOLDER BILLBOARD PLATE PLATE CTA
65
PART NO. CTA-1401 NOA-1502-01 NOA-1503 NOA-1504 CTA-1402 CTA-1403 NOA-1507 CTA-1404 CTA-1405 000-P00416-W
DESCRIPTION FRONT PANEL MASK MS9 LIGHT COVER PRISM PLATE LID GCS LID VMS EMBLEM NAOMI STICKER FRONT STICKER F M SCR PH W/FS M4X12
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PART NO. NOB-1701 509-5876 214-0202 512-5046-5000 000-P00308-W 050-H00400 060-F00400 060-S00400
DESCRIPTION AC BRKT LOCKER SW JW-L21RKK AC INLET PANEL TYPE C.P. 5000MA CE UL M SCR PH W/FS M3X8 HEX NUT M4 FLT WSHR M4 SPR WSHR M4
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PART NO. CTA-2001 CTA-2002 CTA-2003 CTA-2100 610-0408 DYN-1201 DYN-1209X INY-1203-B OUT-2026 CTA-2004 CTA-2005 CTA-2006 RCR-1019 509-5610-03YE
DESCRIPTION CONTROL PANEL COVER CONTROL PANEL BRKT HINGE 456 ASSY HANDLE MECHA UP/DOWN SHIFTER AL STEERING WHEEL HANDLE COLLAR STEERING EMBLEM SPACER STICKER SHIFT D STICKER SHIFT R CHAIN 220 CHAIN HOLDER SW PB 30M YELLOW W/L WH 5V 3W
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ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 101 102 103 104 201 202 203 204 205 206 207 208 209 210 211
PART NO. CTA-2101 CTA-2101 CTA-2103 CTA-2104 CTA-2105 CTA-2106 CTA-2107 DYN-1262 DYN-1269 DYN-1273 BVG-1340 BVG-1341 SLC-1130 SLC-1141X SOR-2112 SOR-2113 SOR-2115 SPG-2109 601-6172 601-6959 601-8966 SLC-1108 100-5018 100-5112 100-5041 220-5484 028-A00408-P 028-A00308-P FAS-650011 000-P00408-W 000-P00412-W 060-F00600 050-U00600 060-F00800 050-U00800 065-E00700 060-S00800
DESCRIPTION HANDLE BASE BASE LID HANDLE SHAFT STOPPER BOLT SPRING HOOK SPACER RING VR BRKT SWING ARM SHAFT EXT SPRING SWING ARM FLT WSHR 8.1-12X2 FLT WSHR 4.1-12X2 ADJUST RING WHITE CAM BEARING SHAFT SPACER KEY 5X10 STOPPER RUBBER GEAR 48 GEAR 64 GEAR HOLDER WIRE HOLDER BEARING BALL 8 BEARING 17 BEARING NSK F688 ZZ VOL CONT B-5K OHM SET SCR HEX SKT CUP P M4X8 SET SCR HEX SKT CUP P M3X8 STP RING BLK OZ S17 M SCR PH W/FS M4X8 M SCR PH W/FS M4X12 FLT WSHR M6 U NUT M6 FLT WSHR M8 U NUT M8 E RING 7MM SPR WSHR M8
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PART NO. CTA-2202 CTA-2203 CTA-2204 CTA-2205 423-0328 130-5208 000-P00520-WB 000-T00560-0B
DESCRIPTION WOOFER BRKT L WOOFER BRKT R WOOFER BRKT UPPER WOOFER BRKT LOWER WOOFER PLATE WOOFER BOX 2OHM 75W M SCR PH W/FS BLK M5X20 M SCR TH BLK M5X60
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ITEM NO. 1 101 102 103 104 105 108 201 202 203
PART NO. NOA-4001 400-5397 560-5407-UL 838-13616 838-11856-UL 509-5876 601-6231-B60 010-P00406-F 010-P00306-F 010-P00320-F
DESCRIPTION ELEC BASE SW REGU FOR JVS AUDIO XFMR 120V 17V2.1AX2 AUDIO POWER AMP 2 CH CONNECT BD UL LOCKER SW JW-L21RKK EDGING NEW TYPE L=60 S-TITE SCR PH W/F M4X6 S-TITE SCR PH W/F M3X6 S-TITE SCR PH W/F M3X20
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DESCRIPTION WOODEN BASE MAIN ASSY CASE NAO CTA USA LOWPASS AMP CTA RECT BD CTA XFMR 100V 12.8V6.3A M SCR PH W/FS M4X8
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ITEM NO. 1 2
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ITEM NO. 1 2 3 4 5 6 7 9 10 201 202 203 204 205 206 207 208 209
PART NO. CTA-1501 CTA-1600 CTA-1650 CTA-1502 CTA-1503 CTA-1504 CTA-1505 CTA-1507 CTA-1508 000-T00408-0C 050-H00600 050-H01000 060-S00600 FAS-000057 050-H00400 060-S00400 060-F00400 000-P00408-W
DESCRIPTION FLOOR BASE ACCEL UNIT BRAKE UNIT LEVEL ADJUSTER FLOOR MAT CORNER PROTECTOR SASH SIDE SASH REAR FLOOR LID M SCR TH CRM M4X8 HEX NUT M6 HEX NUT M10 SPR WSHR M6 M SCR TH STN M6X20 HEX NUT M4 SPR WSHR M4 FLT WSHR M4 M SCR PH W/FS M4X8
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ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 101 201 202 203 204 205 206 207 208 209 210
PART NO. CTA-1601 CTA-1602 CTA-1603 CTA-1604 CTA-1605 CTA-1606 CTA-1607 HLD-2805 HLD-2808 601-6450 601-7944 CTA-1608 220-5373 000-P00412-W 000-P00408-W 050-U00800 060-F00800 028-A00308-P 020-000416-0Z 060-S00400 050-F00400 020-000408-0Z 060-F00400
DESCRIPTION PEDAL BASE ACCEL PEDAL PEDAL SHAFT STOPPER BLOCK RUBBER PLATE RUBBER CASE VR BRKT TORSION SPRING RUBBER HOLDER GEAR 110 GEAR 15 SUPPORT BRKT VOL CONT B-5K M SCR PH W/FS M4X12 M SCR PH W/FS M4X8 U NUT M8 FLT WSHR M8 SET SCR HEX SKT CUP P M3X8 HEX SKT H CAP SCR BLK 0Z M4X16 SPR WSHR M4 FLG NUT M4 HEX SKT H CAP SCR BLK 0Z M4X18 FLT WSHR M4
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ITEM NO. 1 2 3 4 5 6 7 8 9 10 11 12 101 201 202 203 204 205 206 207 208 209 210
PART NO. CTA-1601 CTA-1651 CTA-1603 CTA-1604 CTA-1605 CTA-1606 CTA-1607 HLD-2805 HLD-2808 601-6450 601-7944 CTA-1608 220-5373 000-P00412-W 000-P00408-W 050-U00800 060-F00800 028-A00308-P 020-000416-0Z 060-S00400 050-F00400 020-000408-0Z 060-F00400
DESCRIPTION PEDAL BASE BRAKE PEDAL PEDAL SHAFT STOPPER BLOCK RUBBER PLATE RUBBER CASE VR BRKT TORSION SPRING RUBBER HOLDER GEAR 110 GEAR 15 SUPPORT BRKT VOL CONT B-5K M SCR PH W/FS M4X12 M SCR PH W/FS M4X8 U NUT M8 FLT WSHR M8 SET SCR HEX SKT CUP P M3X8 HEX SKT H CAP SCR BLK 0Z M4X16 SPR WSHR M4 FLG NUT M4 HEX SKT H CAP SCR BLK 0Z M4X18 FLT WSHR M4
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PART NO. NOB-4101 560-5426-V 514-5093 LOCAL PURCHASE 000-P00416-W 011-T03512 011-P00312
DESCRIPTION XFMR BASE XFMR 100-120V 100V5.5A FUSE HOLDER F-64AB COVER FUSE 5000MA M SCR PH W/FS M4X16 TAP SCR TH 3.5X12 TAP SCR PH 3X12
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