Personality: Real Name: Occupation: Base: Height: Weight: Eyes: Hair
Personality: Real Name: Occupation: Base: Height: Weight: Eyes: Hair
Personality: Real Name: Occupation: Base: Height: Weight: Eyes: Hair
PERSONALITY
Kong is a dominant, silverback male of his species,
starting to get on in years; in battle, he is ferocious,
cunning, and very territorial, driving other animals from
his territory and attacking the big predators like the giant
Vastatosaurus on sight; He is obsessively and
dangerously protective of Ann Darrow. He also has a
personal grudge against Jack Driscoll
10 10 3 2 8 -2 3 2
POWERS DEFENSE
Growth: Growth 8 (Innate; Permanent) – 16 points DODGE 4 FORTITUDE 14
Monstrous Fists: Strength-based Damage 1 - 1 point PARRY 8 TOUGHNESS 11
Senses: Senses 2 (Low-Light Scent) – 2 points WILL 5
Thick Hide: Protection 1 – 1 point
POWER POINTS
ADVANTAGES
ABILITIES 40 SKILLS 11
All-out Attack, Fast Grab, Fearless, Improved Grab, Improved POWERS 19 DEFENSES 15
Hold, Takedown ADVANTAGES 7 TOTAL 94
SKILLS COMPLICATIONS
Acrobatics 4 (+7), Athletics 3 (+14), Close Combat
(Unarmed) 4 (+12), Perception 6 (+9), Expertise (Survival) 4 Enemies: On his native Skull Island, virtually all creatures
(+4) are enemies, particularly the modern tyrannosaur,
Vastatosaurus rex.
OFFINSE Obsession: Kong is obsessed with Ann Darrow, defending
INITIATIVE +3 her against all attackers, and pursuing her across great
Unarmed +12 Close Damage 11 distances.
HISTORY OF KONG
In 1933, Kong firmly took his place in pantheon of
great monsters, among Dracula, Frankenstein,
the Wolf-Man, and ushered in a whole new
archetype – the ‘giant monster on the loose’.
Although Kong technically was not the first (that honor
goes to the Brontosaurus in the silent version of the Lost
World), he set the bar as the state-of-the-art creature
feature for sixty years. He has spawned a slew of
imitators – everything from Mighty Joe Young, to
Kongorilla – as well as a marching army of giant insects,
reptiles, dinosaurs, and along with the Beast From
20,000 Fathoms, was a direct inspiration for
Godzilla. And of course, all the Ray Harryhausen
creatures owe their original inspiration to Kong.
Kong himself has undergone a number of
incarnations over the years, including a stint
through Tokyo, and two remakes. Peter
Jackson’s Kong would have duplicate stats
as above – though technically scaled slightly
larger – the original Kong was scaled at 18’ in
the Skull Island sequences, and 24’ in New
York – the Jackson’ Kong was simply scaled to
25’ with the Skull Island fauna adjusted up
to match. Other versions of King Kong are listed
here.
KING KONG 1976 KING KONG PL12
Dino De Laurentiis unfortunate 1976 remake of King
Kong was a disappointment on a number of levels – the STR STA AGI DEX FGT INT AWE PRE
first being the jettisoning of nearly the entire cast of the 11 11 3 2 8 -2 3 2
original Skull Island monster menagerie – represented in
the ’76 remake by a single stagy-looking giant snake. POWERS
The cast of characters is transformed from a film crew
Growth: Growth 9 (Innate; Permanent) – 18 points
into an oil expedition, and Kong’s love interest, ‘Dwan’, Monstrous Fists: Strength-based Damage 1 - 1 point
(played by Jessica Lange in her motion picture debut), is Senses: Senses 2 (Low-Light Scent) – 2 points
in the permissive 70’s, pointedly the sort of fame-hungry Thick Hide: Protection 1 – 1 point
floozy that Ann Darrow was not.
Kong himself is partially rescued by talented make-up ADVANTAGES
man/costume designer, Rick Baker (An American All-out Attack, Fast Grab, Fearless, Improved Grab, Improved
Werewolf in London), who insisted that Kong actually be Hold, Takedown
portrayed as a gorilla instead of the half-human ‘missing
link’ concept De Laurentiis had wanted – a concept that SKILLS
nevertheless, reflected in Kong’s upright, human-like Acrobatics 4 (+7), Athletics 3 (+14), Close Combat
stance. Baker did what he could, playing the role of Kong (Unarmed) 4 (+12), Perception 6 (+9), Expertise (Survival) 4
himself. Carlos Rambaldi (Alien) contributed the effective (+4)
facial expressions of the Kong mask and, more famously,
created the giant, 40 foot Kong automation that was OFFENSE
actually only used in a few brief shots, due to its stiff, INITIATIVE +3
limited movement. Unarmed +12 Close Damage 12
It’s still Kong, and there are a few good points, including
the iconic image of Kong astride the twin towers of the
DEFENSE
World Trade Center – becoming a period piece for no DODGE 4 FORTITUDE 14
PARRY 8 TOUGHNESS 12
other reason than that – the giant Kong hand is effective
WILL 5
as well. But all in all, not enough respect given the
original. (Str41) POWER POINTS
ABILITIES 40 SKILLS 11
POWERS 22 DEFENSES 14
ADVANTAGES 7 TOTAL 96
COMPLICATIONS
Enemies: On his native Kong Island, virtually all creatures
are enemies, particularly the population of giant constrictors
Obsession: Kong is obsessed with Dwan, and will defend
her against all attackers, and pursuing her over great
distances.
SKILLS
Acrobatics 4 (+6), Expertise (Actress/Vaudeville) 3 (+4),
Insight 3 (+4), Perception 3 (+4), Persuasion 8 (+9)
OFFENSE
INITIATIVE +2
Unarmed +0 Close Damage 0
DEFENSE
DODGE 6 FORTITUDE 2
PARRY 2 TOUGHNESS 2
WILL 5