LWAG Combat Results Table

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Combat Results Table

Combat Ratio
-11 or -10/-9 -8/-7 -6/-5 -4/-3 -2/-1 0/0 +1/+2 +3/+4 +5/+6 +7/+8 +9/+10 +11 or
Greater Greater
Random Number

E -0 E -0 E -0 E -0 E -1 E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9
1 1
H K H K H -8 H -6 H -6 H -5 H -5 H -5 H -4 H -4 H -4 H -3 H -3

E -0 E -0 E -0 E -1 E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10
2 2
H K H -8 H -7 H -6 H -5 H -5 H -4 H -4 H -3 H -3 H -3 H -3 H -2

E -0 E -0 E -1 E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11
3 3
H -8 H -7 H -6 H -5 H -5 H -4 H -4 H -3 H -3 H -3 H -2 H -2 H -2

E -0 E -1 E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12


4 4
H -8 H -7 H -6 H -5 H -4 H -4 H -3 H -3 H -2 H -2 H -2 H -2 H -2

E -1 E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14


5 5
H -7 H -6 H -5 H -4 H -4 H -3 H -2 H -2 H -2 H -2 H -2 H -2 H -1

E -2 E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14 E -16


6 6
H -6 H -6 H -5 H -4 H -3 H -2 H -2 H -2 H -2 H -1 H -1 H -1 H -1

E -3 E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14 E -16 E -18


7 7
H -5 H -5 H -4 H -3 H -2 H -2 H -1 H -1 H -1 H -0 H -0 H -0 H -0

E -4 E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14 E -16 E -18 E K


8 8
H -4 H -4 H -3 H -2 H -1 H -1 H -0 H -0 H -0 H -0 H -0 H -0 H -0

E -5 E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14 E -16 E -18 E K E K


9 9
H -3 H -3 H -2 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0

E -6 E -7 E -8 E -9 E -10 E -11 E -12 E -14 E -16 E -18 E K E K E K


0 0
H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0 H -0

E=Enemy H=Hero K=Automatically Killed


How to Resolve a Basic Combat
The Kai Lord’s COMBAT SKILL and ENDURANCE The Narrator finds the number that matches the Combat
scores are listed on their Action Chart. The Narrator has Ratio along the top and cross references it with the
the enemy’s COMBAT SKILL and ENDURANCE points. random number that the Player has picked down the
The Player’s aim as a Kai Lord is to defeat the enemy by side.
reducing its ENDURANCE points to 0, while losing as
few ENDURANCE points as possible. The corresponding entry shows the number of
ENDURANCE points lost by both the Kai Lord and their
You can find more detail from page 22 onwards of the enemy.
Book of Kai Wisdom.
The ‘E’ entries represent points lost by the Enemy; the
The sequence for a Combat Exchange is as follows: ‘H’ entries represent points lost by the Hero.

Step 1: Calculate Kai Lord’s Step 5: Record ENDURANCE Loss


COMBAT SKILL The Player records the changes in ENDURANCE points
Add any applicable modifiers to the Kai Lord’s current to their character on their Action Chart. The Narrator
COMBAT SKILL total. records the ENDURANCE loss for the enemy.

Step 2: Determine Combat Ratio Step 6: Check if Combat is Over


The Narrator subtracts the COMBAT SKILL of the If neither combatant has been reduced to 0 ENDURANCE
enemy from the Kai Lord’s total. This is the Combat and neither combatant is Evading, return to Step 1.
Ratio. Combat Ratio is always determined by subtracting
the adversary’s CS from the Kai Lord’s CS. This process of Combat Exchanges continues until one
side tries to Evade or the ENDURANCE points of either
the enemy or your character is reduced to 0, in which
Step 3: Pick a Random Number case they are declared dead.
The Player picks a random number.
If a Player’s character is dead, their adventure is over.

Step 4: Check Combat Results Table If the enemy is dead, the character proceeds but their
The Narrator then consults the Combat Results Table ENDURANCE points remain reduced until they have the
(see reverse). chance to heal.

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