Topic Title: Software Engineering Specific Objectives
Topic Title: Software Engineering Specific Objectives
Topic Title: Software Engineering Specific Objectives
SPECIFIC OBJECTIVES:
At the end of the topic session, the students should be able to:
MATERIALS/EQUIPMENT:
TOPIC PREPARATION:
PRESENTATION OVERVIEW:
A. Introduction 5 min
B. Instructional Input
Software Engineering 40 min
a. Define software engineering
b. Identify and explain software engineering layers
c. Explain software engineering paradigms
d. Discuss waterfall model
e. Explain prototyping model
f. Discuss spiral model
g. Explain Fourth Generation techniques
C. Generalization 10 min
D. Homework 5 min
Total duration 60 min
TOPIC PRESENTATION:
A. Introduction
1. Start off the session with a brief review of the previous topic. You
may call on students to define terms that was taught during the
lecture.
B. Instructional Input
Software Engineering
Slide 1 1. Show Slide 1 of 02 LCD Slides 1. Present the topic coverage to the
class.
Slide 2 2. Present Slide 2 and call on students to read the slide in front of the
class. Then, discuss the definitions of software engineering as
mentioned in the slide.
Slide 5
Figure 2.2 illustrates the linear sequential model for
software engineering, which is commonly referred to as the
“classic life cycle” or the “waterfall model”. This model
suggests a systematic, sequential approach to software
development that begins at the system level and progresses
through analysis, design, coding, testing, and maintenance.
It includes the following activities:
Slide 7 On the other hand, prototyping can also be difficult for the
following reasons:
Slide 10
C. Generalization
D. Homework
a. Software metrics
REFERENCES: