Druid Beast Form

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Scout Form Hunter Form

Tiny Beast Medium or Large (available at level 4) Beast

Armor Class 12+PB (Natural Armour) Armor Class 13+PB (Natural Armour)
Hit Points Your druid level in temporary hit points. Hit Points Five times your druid level in temporary
Speed 30 ft.; 30 ft. climb, swim (available at level 4) hit points.
or fly (available at level 8) (Your Choice) Speed 40 ft.; 30 ft. climb or swim (available at level
4) (Your Choice)

STR DEX
STR DEX
3 (-3) 14 (+2)
16 (+3) 16 (+3)
Senses - Darkvision 60 ft.
Languages - Understands all languages known but Senses - Darkvision 60 ft.
cannot speak. Languages - Understands all languages known but
cannot speak.
Natural Stealty - The Form gives the druid advantage
on stealth checks. Amphibious - If the Form has a swim speed the
druid can breathe both air and water.
Keen Senses - The Form gives the druid advantage
Actions on Wisdom (Perception) checks that rely on
Scratch. Melee Weapon Attack: Your spell attack smell.
modifier to hit, reach 5ft., one target. Hit 1 Pounce - If the Druid hits it with a maul attack,
bludgeoning or piercing damage (your choice). target must succeed on a Strength saving throw
(DC equals to your spell DC) or be knocked
prone. If the target is prone, the druid can make
one maul attack against it as a bonus action.

Actions
Multiattack. The Druid makes 2 Maul Attacks upon
reaching level 5 in Druid, at level 11 the Druid
makes 3 Maul Attacks, at level 17 the Druid makes
4 Maul Attacks.
Maul. Melee Weapon Attack: Your spell attack
modifier to hit, reach 5ft., one target. Hit 2d6 +
Wisdom modifier piercing or slashing damage
(your choice).
Travel Form Giant Form
Large Beast Large or Huge (Available at level 11) Beast

Armor Class 12+PB (Natural Armour) Armor Class 14+PB (Natural Armour)
Hit Points Four times your druid level in temporary Hit Points Sixs times your druid level in temporary
hit points. hit points.
Speed 60 ft.; 60 ft. climb, swim (available at level 4) Speed 40 ft., 40 ft. climb; or swim 50 ft.
or fly (available at level 8) (Your Choice)
STR DEX
STR DEX 20 (+5) 18 (+4)
18 (+4) 14 (+2)
Senses - Darkvision 60 ft., Blindsense 10 ft.
Senses Darkvision 60 ft. Languages - Understands all languages known but
Languages Understands all languages known but cannot speak.
cannot speak.
The Druid can choose Octupus, Snake or Spider;
Amphibious - If the Form has a swim speed the Octupus - If the giant Form has a swim speed the
Druid can breathe both air and water. Druid can breathe both air and water. If the Druid
Beast of Burden - The Form allows the Druid to carry hits a target it is grappled (escape DC equals to
2 medium sized creatures, 1 medium sized and your spell DC). Until this grapple ends, the
2 small or 4 small sized creatures. creature is restrained, and the snake can't
Sturdy - The Form gives the Druid advantage on constrict another.
Strength checks. Snake - If the Druid hits a target it is grappled
(escape DC equals to your spell DC). Until this
grapple ends, the creature is restrained, and the
Actions snake can't constrict another. target.
Claw or Hoof. Melee Weapon Attack: Your spell Spider - The form allows the Druid to climb difficult
attack modifier to hit, reach 5ft., one target. Hit surfaces, including upside down on ceilings,
2d6 + Wisdom modifier bludgeoning or piercing without needing to make an ability check,
damage (your choice). ignores movement restrictions caused by
webbing and while in contact with a web, the
Druid knows the exact location of any other
creature in contact with the same web.

Actions
Multiattack. The Druid makes 3 Bite Attacks, at level
11 the Druid makes 3 Bite Attacks, at level 17 the
Druid makes 4 Bite Attacks.
Bite or Slam. Melee Weapon Attack: Your spell
attack modifier to hit, reach 5ft., one target. Hit
2d10 + Wisdom modifier piercing damage.
Elemental Form
Large Elemental

Armor Class 14+PB (Natural Armour)


Hit Points Sixs times your druid level in temporary
hit points.
Speed 40 ft.; borrow 40ft. (Earth only), fly 40 ft.
(hover) (Air only), swim 40 ft. (Water only)

STR DEX
18 (+4) 16 (+3)

Senses - Darkvision 60 ft., Blindsense 10 ft.


Languages - Understands all languages known but
cannot speak.
Damage Resistance - Acid (Water only); Lighting and
Thunder (Air only); Bludgeoning, Piercing, and
Slashing from Nonmagical Attacks
Damage Immunity - Poison; Fire (Fire only)
Condition Imunnity - Exhaustion, Paralyzed,
Petrified, Poisoned, Unconscious

Amorphous Form (Air, Fire and Water Only - The


Druid can move through a space as narrow as 1
inch wide without squeezing.
Earthglide (Earth only) - The Druid can burrow
through nonmagical, unworked earth and stone.
While doing so, the elemental doesn't disturb the
material it moves through.

Actions
Multiattack. The Druid makes 3 Slam Attacks, at
level 11 the Druid makes 3 Slam Attacks, at level
17 the Druid makes 4 Slam Attacks.
Slam. Melee Weapon Attack: Your spell attack
modifier to hit, reach 5ft., one target. Hit 2d10 +
Wisdom modifier bludgeoning damage (Air, Earth
and Water only) or fire damage (Fire only(.
Steak Sauce Ray> ##### Time to Drop
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Time to Drop Knowledge


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