CHAPTER II Edited Final
CHAPTER II Edited Final
CHAPTER II Edited Final
CONCEPTUAL FRAMEWORK
This study presents the review of related literature and studies, conceptual
accessory that makes your life easier or more enjoyable. Based on Tech Crates (2012), a
gadget becomes widely used, it is no longer referred to as a gadget. For example, when
cell phones were first introduced, they were considered gadgets. As they became more
mainstream, they were no longer considered a gadget. In today’s life, tasks are
maximized with the use of modern gadgets. It is easier to accomplish daily tasks and
people are also able to do work with efficiency. One cannot even dare to imagine life
without smart phones, cell phones, laptops, tablets, and iPods and so on.
Furthermore, Shy (2010) says that no one can deny the fact that gadgets have not
only simplified the lives of people but also made them more comfortable and luxurious.
Indeed, these gadgets really made a huge impact in people’s lives and became part of it.
Hence, Gross (2009) described in his article that people are very frequent in use
of media and modern technologies in communication at home or at work and feel hard to
survive in the absence of modern means of communications. With the advent rapid new
technologies; digital societies are shaping all across and people are relying mainly on
The same are shaping social attitude in dealing with each other. There formed
digital cultures and multi resources of communications have severe effects on human
The mentioned articles above found helpful to the researchers since the articles
above that came in the internet and books talked about the technology, the use of
Related Studies
New media technologies and a number of important studies were conducted in the
2000’s on the impact of children’s intellectual development, and various aspects of using
Many researchers aimed to organize understanding the change that took place by
using these technologies, and to explore the conversion in children’s behaviour and
focused to discover-what extent children feel aggression, and how they react by using
these modern technologies e.g. video games, mobile phones with various application
embedded using via Internet Wi-Fi connections video games consoles and internet.
Moreover, Zucker & Light (2009) says that providing computers to schools
increases the technology skills of teachers and students in both developed and the
developing world. Laptop programs increase students’ writing i.e., research in many
nations suggests that laptop programs will be most successful as part of comprehensive
initiatives that also address changes in education goals, curricula, teacher training, and
assessment.
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technology use for at-risk students found that simply replacing teachers with computer-
based instruction typically yields no learning benefits. Rather, blending leads to higher
Based on the study of Coffey (2012), found that integrating technology and peer-
led discussions of literature can produce increased student engagement and motivation.
Technology used in these small group discussions of literature includes wikis, online
literature circles, and online books clubs. With these technologies students able to
connect with readers from other schools, states, and even other countries. This type of
technology is an assessable and motivational way to expose students to other ideas and
cultures. These online literature discussions have the ability to create a sense of
their school-related tasks. Clegg and Bailey (2008) assert that with the utilization of
mobile devices such as laptops and tablet computers, the learning process for the students
become more fun and conductive due to the user-interactivity and appealing visuals
Additionally, a vast collection of learning games and applications exist for these
mobile devices, and as a matter of fact, there are about 96,000 educational applications
available (App Store Metrics, 2013). The data collected by Apps in Education (2012)
confirmed that the subject areas covered by these applications include Mathematics,
The foreign studies gathered are found useful to the researchers. The findings of
the following studies enlightened the researcher’s idea toward the effects of electronic
gadgets to people.
Related Literature
Nowadays, many Filipino children are being hooked by using electronic gadgets.
Some children can’t focus on their studies. They tend to spend their time in using
According to the site, The Journal it says that children play with electronic
gadgets, their minds process information differently because their brains are working
harder to absorb the barrage of information and sensations. That increased brain activity
makes it harder to focus on one task and control impulses -- hallmark signs of
hyperactivity.
Systems that authorized by Lucas Jr., H. says that computing activities increasingly
involve communications: online systems span the continent and the world. More
The following literatures are helpful to the researcher’s study and gave them
Related Studies
Many schools in the Philippines aims to provide laptop computer per child
believing that with the presence of gadgets will increase their knowledge.
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In this case a study was conducted by Oquias (2011) says that President Benigno
Aquino announced during the launch of the country’s K-12 curriculum that the
government eyes the use of tablet computers in public schools in lieu of traditional
Philippines that aim to provide one laptop computer per child. With the presence of
laptops in the classrooms, students become more engaged and involved in school-related
activities.
Over the last 10 decades, mobile phones emerge in the Philippines. Filipinos have
been using phones for the last 29 years, and it is safe to say that most of the living
generation in the Philippines grew up using mobile phones, and every day the use of
On the other hand, Xinhua (2014), said that Filipinos are using their mobile
phone not only to communicate but also as mobile computers as well, according to a
recent market study issued. TNC, a global customized research company, said in its
report that Filipino costumers are not just using cell phones to call and texting messages
and photos, but also as a means to have “internet-on-the-go,” allowing users to be always
surveyed used mobile phones to take photos videos; and 37 percent to browse the
internet; and 37 percent to check their emails. The study was conducted from November
2012 to January 2013. “Based on the findings of the study, the increase in various mobile
activities explains the growing trend of Wi-Fi accessibility in public areas,” said TNS
These studies are found relevant to the researcher’s study about the effects of
This part of the study shows how the researcher will conduct the research and
how they will find answers and information.
Significance
Surveys Analysis
differences
and
Junior High in the effects
Interpreta-
School of electronic
tion of
Learners devices in
Data
from Public the
and Private Statistical
behaviour of
School Treatment
the high
of Data
school
learners
respondents.
The input is made of the researcher made questionnaire, and random respondents
from public and private school who will serve as evaluators. Next, the process is made up
of analysis and interpretation of data, and statistical treatment of data. Lastly, the output
consist of the significance differences in the effects of electronic devices in the behaviour
Definition of Terms
internet.