Person Product Moment Correlation, Grade 12 Senior High School Students, Notre Dame of Kidapawan College
Person Product Moment Correlation, Grade 12 Senior High School Students, Notre Dame of Kidapawan College
Person Product Moment Correlation, Grade 12 Senior High School Students, Notre Dame of Kidapawan College
Many of the students own electronic gadgets and gadgets could be a distraction
for them and it might affect their study habits. This study was conducted to
determine the relationship of use of gadgets to the study habits of senior high
school students. After gathering the primary data through survey questionnaire,
the researchers used Systematic sampling and arrive with 176 respondents of
Notre Dame of Kidapawan College, data were subjected through the help of
Person Product Moment Correlation. The result showed use of gadgets have a
significant relationship with the study habits of the students. From the results, it is
highly recommended that students need have a good study habits and be
gadgets and encourage parents to guide children on using gadgets; and for
habits.
INTRODUCTION
perceptual limits and tell an individual that the amount he will learn and how far
he needs to go, and the amount he needs to procure (Rabia et al., 2017). What is
school. Poor study habits were had a watch marker, for example, absence of
time the executives, arranging and fixation in studies and helpless understanding
aptitudes and test-taking strategy (Mendezabal, 2013; Siahi and Maiyo, 2015).
Many school students who own electronic gadgets invested the majority of their
time in it, so both of the parts of scholastic accomplishment and well-being status
distraction to the student. Utilizing electronic gadgets are the reason for the
student not to take down notes, do not tune in to addresses and perform
On the other hand, the students said that using gadgets can assist them
with understanding the exercise in school and could even get a great score in the
class. Gadgets improve student’s study habits because gadgets empower them
to interface with assets that they need and spare time (Lutfiani, 2018; Parillo,
quicker and better. They are helpful in all parts of life, particularly to training. The
and innovation impacts all parts of human life, including education. Hence, the
gadgets to the student’s study habits. The purpose of the study to find out the
relationship between the use of gadgets and the study habits among the senior
high school. This study helps the students to focus on obtaining good learning
gadgets and the study habits among grade 12 Senior High School students of
questions:
This study focuses on the use of gadgets and study habits of the students.
gadgets and the study habits of the grade 12 students of Notre Dame of
the effects of gadgets to the study habits of the students since students
usually spent their time on gadgets when they are bored and nothing else to
students’ study habits, students could improve their study habits and clear
students’ study habits because this phenomenon is feasible for the researcher,
and this is very beneficial in the learning process of the learners. The grade 12
Senior High school students from the senior high school students of Notre Dame
of Kidapawan College are the only participants of the said research on the
be able to know the relationship between variables. However, this study was not
conducted in the real setting but through online, specifically in the Google Forms.
The researchers ensure that it would not affect the outcome of the study.
Students. They greatly benefit in the research because they are the direct
recipients of the result of this study. Through this study, students gained insights
in terms of managing and balancing their time of using gadgets and their
education. This study could be a guide for them to have proper supervision on
Parents. This study is a wake-up call for parents to monitor their children
towards using gadgets and their study habits. They should ensure that their
policies regarding how online learning. This study could be a basis for examining
gadgets.
how much they will learn and how far they wanted to go, and how much they
wanted to earn. In this study, this will be used to determine to what is the
itself including its presence in the form of a paradigm, the hypotheses, and the
This chapter aims at providing a basis for this research and literature that
varied findings and theories in the relation to the use of gadgets and study habits.
communication technology systems have created a kind of facility that makes the
world tiny at present (Mamatha et al., 2016). The way we connect and exchange
data with each other has been changed by emails, instant messages, blogs, and
wikis. A gadget is an object or object that was developed in this advanced age to
make things more straightforward and more realistic (Zubaidah, 2017). Often,
with the use of new gadgets, activities are reduced. The use of gadgets will
good and bad results. Students, nowadays, are independent they want to
complete their task on their own (Erikson, 2012). When students use
produce positive results to them (Cramer & Smith, 2009). Students perform
using digital devices. The efficient use of gadgets could have impact the
al., 2009).
phones to go online, send emails, play games, listen to music, and film videos
television and video games, and other devices and are an integral part of daily
life. Nakel & Nadal (2015) reported that gadgets had taken a significant stake in
the study habits of the students. However, shortcomings or adverse effects of the
use of digital services had been recognized for many years. Walsh (2012), use of
discouraged by the young masses, which is not healthy for society (Erickson,
2012).
Numbers of Gadgets. Nowadays, gadgets are sold at lower prices,
increase of sales of various gadgets, consumers can now easily own one due to
2018). This is why in the present times, the majority of students own, use and
manage a range of gadgets. In study of Arfapo (2018), which also revealed that
states, students have access to various devices with just over half (52%) of
(Krull & Duart, 2017). With these students are no longer constrained by
access knowledge easily and learn in a variety of settings using various gadgets.
devices are the cybernetic century’s products of humanity, make life in a way of
ore convenient and pleasurable (Arfapo, 2018). Not only has technology
communicate freely and openly in the international world through the machine. It
makes things easier for students to do their homework and projects. However,
though using various types of gadgets such as computer and video games can
gadgets are a significant source of distraction for them. Jackson et al., (2006)
stated that use of gadgets has a harmful effect on students’ academic
purposes and uses. These technical devices are better sources for teaching
people and establish effective communication. These are also sources of fun and
entertainment that allow them to distract themselves from life's everyday stresses
(Muduli, 2014). At this time, among students, teachers, and any educational
setting, the word E-Learning has become the most important word (Zhang et al.,
2004; Lufiatni, 2018). The use of gadgets as a fundamental material for children's
imaginative, efficient life for people's creation, and it exposes the abilities people
have with their births (Gürgün, 2014). Arfapo (2018) states that students take the
advantage of the tool as an instrument in finding out more and it is their methods
for finishing explores and other school works. The use of technology in education
has much helped students fulfill their school-related duties, gaining their interest,
and enabling them to grasp the definition better. The wide variety of online
'contexts for genuine learning that use emerging technologies in integrated and
practical ways to increase the development of information and the exchange and
dissemination of ideas' that learning with technology requires more than making
game may be fun or amusing, but spending too much is a waste of time on them.
Many teens spend more hours on computers and video games instead of
learning. Students who spend so much time watching television miss their
lessons and other school activities and perform bad study habits (Arfapo, 2018).
history, and the development of portable and internet providers have impelled
of gadgets allowed communication from anyplace and at any time, this has
prompted to increase the holding of such gadgets and thusly the entrance
through them to internet, making these gadgets a natural right to life of people
al., 2016).
brings with it both the possibility of potential harm and the promise of enriched
learning, well-being, and positive growth. Entertainment technology covers a
broad range of products and services such as movie, music, television, video
cassette recorder, video and music on demand, computer game, game console,
Reality, and upcoming service robots (Nakatsu & Hoshin, 2003; Pek, 2003; Rose
videos, etc. can keep a child occupied for hours. For girls, gadgets are fun when
they use them. Whether it is a puzzle or sprint, or a candy crush, or a simple first-
person shooter game, kids have fun playing games on them, and they
understand simple aspects of cause and effect, action and reaction. For youth,
mobile devices have much more sophisticated learning opportunities in a fun way
motor skills can be encouraged by playing (Saracho & Spodek, 1998; Hartung,
2000). Play is an efficient technique for teaching both within and outside school.
The rules of the games present the ways to play to acquire structural experience,
and he needs to aspire to come out on top on an ongoing basis (Kahari, 2013).
problems that are not appropriate, such as paying attention, excess activity, or
having trouble regulating actions. In infants, this may occur and cause them to be
gadgets grows as they get older. The long-term vision problem may also be
Study habits. A study habit is the habit of students they have arranged
concerning to their learning (Kumar et al., 2013). It plays a vital role in the growth
and use of lifelong reading skills, so the study patterns of students are of central
interest to educators and to society as a whole. The study habit was a method in
(Chand, 2013). The habit of learners that they have structured about their
Adeninyi (2011) maintains that good study habits help learners to study at
Agba (2013), unsympathetic students still study without clear strategies, and he
argues that such students are more likely to perform below average. Marc (2011)
states that, students with learning difficulties can also have inefficient and
unsuccessful study patterns and abilities in general. He added that good study
habits are crucial to have a successful education and lead to a stable academic
in the future. Good learning habits lead to good grades. Thus, children figure out
how to assess their capacity by checking how difficult a task is for them
(Nicholas, 1984).
Ebele & Olofu (2017), study habits are categorized as positive
study habits and poor study habits. Katelyn (2013) also distinguishes optimistic
or healthy study habits that students may use to enhance their academic
performance. There are; attendance in all courses, reviewing notes every day, a
develop context (other than text), develop a list of likely questions, avoid a cram
session at the last minute, and sleep for at least 8 hours the night before
examinations begin. Studies on student effort recommends that the more difficult
a task appear in the sense of the task’s difficulty, the probability that the student
can effectively finish it and the probability it is that the student will be propelled to
take the assignment (Dewey, 1913). Students benefit from taking notes because
they can retain the details and the notes can be used as review materials (Ladas,
1980).
Fouche (2017), found that good study habits such as doing homework,
actively engaging in class, managing time, remaining focused, and working hard
students used gadgets in taking notes and was reported to have improved
retention (Castelló & Monereo, 2005). Gadgets could improve students study
Study habits like note taking are important for remembering what you’ve learned
or seen, and they can also help you focus afterward (Nguyen, 2006).
Lufiatni (2018) argues that the importance of study habits in the students’
life plays a significant role in their academic performance since no one can be
successful without studies. Students can use various techniques for learning, so
that they will ensure good results with these techniques. Students are helped to
2012). Thus, the activities are of great help to actualize the individual's ability
(Vyas, 2002). In the academic field, good study habits play an essential role in
human success. On the other hand, according to John (2010), poor study habits
Theory Base
This study is anchored with the Time displacement theory was developed
in the year 1992 by Maxwell McComb. The time displacement theory, which
stems from the reduction hypotheses, assumes that people only have limited
time and attention (Mutz, Roberts, & van Vuuren, 1993; Ezije & Ezije,2018).
hinder students’ study habits. When students increase the time they spend on
technological devices, their time that they should spent on studying, reading, and
seen as social capital. If they increase the time they spend on one activity, there
is logically be sacrificed in other areas to compensate (Lee & Kuo, 2002). This
displacement may happen because the gadgets, which entertain, and relieve
their boredom, animates pictures just as visual and hear-able impacts, is more
appealing and quickly satisfying than are school-related activities. Consequently,
Use of Gadgets
Indicators:
Number of gadgets Study habits
used by respondents
The purpose of using
gadgets
Conceptual Framework
gadgets on the study habits among senior high school students. In the
conceptual framework, the figure shown the relationship between the variables of
use of gadgets and study habits. In the use of gadgets, there are two indicators
to measure the said variable which are the number of gadgets use by the
respondents which measure how many gadgets students used and the purpose
relationship between the extent of use of gadgets and level of study habits
RESEARCH METHODOLOGY
research. It presents the methods and techniques of the study, the population of
the study, the research instruments, the data gathering procedure, and the
Method Use
design measures two or more variables and then determine the correlation
between variable (Curtis et al., 2016). Hence, this study aimed to know the
relationship between the use of gadgets and the study habits of senior high
school students.
Sources of Data
Primary data is used to achieve the purpose of the study. Primary data is
prepared a survey questionnaire for respondents who are senior high school
with the purpose of the analysis, the questions were well structured, designed
and coordinated. The participants were motivated by this method to answer the
advantages: (i) it is inexpensive regardless of the size of the population; (ii) free
from bias; (iii) all respondent see precisely the same question & (iv) large
The researcher chosen the Grade 12 Senior high school students of Notre
the researcher since the researcher belonged to this grade, have no difficulty in
talking with his/her classmates, and would save time, energy, money, and efforts.
When it comes to the population of students per strand, STEM has 111,
ABM has 27, and HUMMS has 38. The researchers used Slovin’s formula
(N/1+Ne2) with the desired margin of error of 0.05. 178 were taken as the
sampling to give all of the elements a chance to be included in the sample. The
Data-Gathering Instruments
questionnaire using the 5-point Likert Scale. For the scale: 5 for Strongly Agree,
4 for Agree, 3 for Neither Agree nor Disagree, 2 for Disagree, and 1 for Strongly
number of gadgets, purpose on using gadgets and student’s study habits. The
number of gadgets are how many gadgets does the respondents use. The
purpose on using gadgets shows the common reason why the student’s used
gadgets. Moreover, the student’s study habits, these are the method in which a
questionnaires.
The first part of the survey asked about the number of gadgets used by the
The second part of the questionnaire asked about the purpose on using
For the last part, the questionnaire asked about study habits of the students
The first step was the researcher searched for suitable research
changes would be made, and also agreed that not all items would be included
except those that would fit the need for the study. Then, the questionnaires are
Notre Dame of Kidapawan College for them to conduct their study on that school
and for their endorsement to the School President of the selected senior high
school students in Notre Dame where the researchers have chosen to conduct
the study. After the letter is approved by the principal, the researcher asked the
strands.
online survey. The respondents are first oriented on the nature and purpose of
the survey and assured of the confidentiality of their responses. After the survey
responses were then encoded in Microsoft excel, and submitted for statistical
The data gathered in this study was subjected to the following statistical
treatment:
utilized mean to determine the mean of the variable of using gadgets and study
strength and direction of association that exists between two variable measures
on at least an interval scale. For this study it was used to measure the significant
relationship between using gadgets and study habits among senior high school
students.
Chapter IV
This chapter presents the results and discussions of the gathered. The
aim of this study is to determine the relationship of using gadgets and study
The table 1. shows the number of gadgets used by the respondents. The
data showed that most of the respondents used 3 gadgets with the highest
percentage of 42.61 percent while the 3.41 percent, which is the lowest
gadgets. This was supported by the study of Arfapo (2018), which also revealed
that respondent handled a minimum of at least three (3) gadgets. Similarly, in the
(Krull & Duart, 2017). It demonstrates that in the present times, the majority of
students own, use and manage a range of gadgets. Thus, this is real, and
nowadays, gadgets are sold at lower prices, allowing even low income families to
consumers can now easily own one due to network companies’ monthly
The table 1.2 shows the purpose on using gadgets. It was revealed that
out of 10 indicators, indicator 1, has the highest mean of 4.81 and interpreted as
other hand, the indicator 2 has the lowest mean of 3.99, which stated “I used
results indicate that the respondents used gadgets because it has a very
important purpose of using gadgets. Playing games is also important, this keeps
the respondents have fun, enjoy and not get bored. Thus, the respondents
any time, this has prompted to increase the holding of such gadgets and the
entrance through them to internet, making these gadgets a natural right to life of
hindrances, one should look for comfort in innovation, consequently, the use of
is hard to stay in contact with old companions or family members, yet technology
offers range ways that can be used speak with individual’s interest, and this
al., 2016).
administrations, and one of it is video games (Nakatsu & Hoshin, 2003; Pek,
2003; Rose and Lenski, 2003; Berman, 2004). The increasing use of
possibility of potential harm and the promise of enriched learning, well-being, and
positive growth. Yet, excessive used of these technologies brings bad academic
performance to the students. Sundus (2018) noted that devices, whether playing
games can keep a child occupied for hours. Thus, the time they allotted for
studying are wasted in playing on their gadgets. Similarly, Capinpin (2011) states
that a computer and video game may be fun or amusing, but spending too much
television miss their lessons and other school activities, and perform bad study
The table 2 shows the study habits of the respondents. Data revealed that
both indicator 1 and 2 have the highest mean with 4.05 and interpreted as “High”,
which stated that “I do my assignments regularly” and “I exert more effort when I
correctly”.
The study habit is mark as “Good”, this mean that the respondents have a
good study habits. It also implies that the respondents give importance to their
studies and are eager to learn and to have a high score in their subjects.
doing schoolwork consistently is a good study habits that have a positive effect in
academic performance. This likewise implies that students give priority to get
their school work done. Similarly, in the study named “The Learners' Study
Habits and Its Relation On Their Academic Performance” it was uncovered that
doing schoolwork daily and passing it on time means that they could balance
their time in their studies (Tus et al., 2020). They tend to manage their time to
settle tasks which is a truly noticeable that they offer significance to their
examinations. Ebele and Olofu (2017) stated that being coordinated and having
schoolwork schedules are the main things in helping a kid/students develop good
study habits in life. Arranging study plan as a student’s ahead of time and
faithfully adhering to it saves time. They could also stay away from stress and
restless on test.
Studies on student effort recommends that the more difficult a task appear
in the sense of the task’s difficulty, the probability that the student can effectively
finish it and the probability it is that the student will be propelled to take the
assignment (Dewey, 1913). Students efforts is also connected with the chance of
excelling on the tasks, especially when the effort prompts handling additional
"more" (Hattie and Timperley, 2002). In addition, Nicholas (1984) proposed that
children figure out how to assess their capacity by checking how difficult a task is
for them. The hard work and effort to do tasks assists in accomplishing better
results in their examinations which shows that great study habit is observed.
Note taking is a study habit that is very vital for students that promotes
learning contexts. Students benefit from taking notes because they can retain the
details and the notes can be used as review materials (Ladas, 1980). People
take notes to study for exams, schedule technical talks, and keep track of work
meeting minutes. Notes are important for remembering what you’ve learned or
seen, and they can also help you focus afterward (Nguyen, 2006). Moreover,
there are students used gadgets in taking notes and was reported to have
Table 3 shows the results of the study in which indicates that there is a
significant relationship on the extent of use of gadgets and level of study habits The
frst indicators which is number of gadgets used by respondents has the p-value of
(.019) which is less than (0.05). In purpose on using gadgets has the p-value of
hypothesis. This means that use of gadgets affects the study habits of the
students
McGraw-Hill Education has revealed that the utilization of gadgets can influence
the study habits for the students (Belardi, 2013). In the study of Yazdani and
Sane Godbole (2014), it also shown that the utilization of gadgets can affect
study habits to assist students with performing great in school works. According
interacting with media, such as television, computers, mobile phones and music
players. Nakel & Nadal (2015) reported that gadgets had taken a significant
again, it can influence them badly. Levine et al. (2007) and Li et al. (2015)
suggest that gadgets have a greater number of troubles than benefits and are all
the more a distraction than an instrument. Many researchers also discovered that
students who spent more time on gadgets had a higher degree of reliance and
Summary
The following findings were drawn after the conduct of the study .
The result showed that students used multiple gadgets and they primarily
utilized gadgets for communication. Students used gadgets for a long period of
The students have a good study habits. Students gives importance to their
studies and are eager to have a good academic grades in their subjects.
The use of gadgets has a significant relationship with study habits of the
senior high school students. This means that use of gadgets affects the students
study habits and that gadgets helps the students in their studies yet it is also a
distraction to them.
Conclusions
used multiple gadgets and used it primarily for communication. The students also
have a good study habits. Furthermore, the use of gadgets affects the study habits of
Recommendations
In the light of findings and conclusion derived from this study, the following
Students need to have a good study habits and improve it because this helps
them to have a good academic performance and they should be responsible on utilizing
of gadgets.
Parents need to guide their children properly in using electronic gadgets and they
For the institution, they need create a school rule and regulation on proper use of
gadgets in their classes to avoid misunderstanding and overuse. They need encourage
parents to work hand and hand with them in order to increase their ability to improve
academic performance.
For future researchers, the researchers recommended that the variable time
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