Osprey - OWG 017 - Rogue Stars - QUICK REFERENCE SHEET
Osprey - OWG 017 - Rogue Stars - QUICK REFERENCE SHEET
Osprey - OWG 017 - Rogue Stars - QUICK REFERENCE SHEET
MOVEMENT
Movement Summary (p.11) Quantum Leap Modifiers (p.11)
Crawl: move 1”, character is prone, no terrain roll Quantum Scrambler within 4” -2
Walk: move 2”, no terrain roll Quantum Harness is overheated -1
Run: move 4” + 1” per lvl in Fast or Extra Legs, terrain roll on broken ground Carrying a Heavy load (Wounded comrade, heavy
-1
Sprint: move 6” + 1” per lvl in Fast or Extra Legs in a straight line, weapon etc.)
terrain roll on broken ground Character’s level of Quantum Harness Operator +1, +2 or +3
MISCELLANEOUS
Spot Modifiers (p.12)
First Aid Modifiers (p.14)
Psi Roll Modifiers (p.12) Character’s level of Perceptive +1, +2 or +3
Character’s level of Medic +1, +2 or +3
Character’s level of Target character’s level of Stealth -1, -2 or -3
+1, +2 or +3 Character is using a Medikit +2
Psionic Master Visibility modifiers (as per mission) -1, -2 or -3
Target is Mineral or Vegetable
Per Wound marker -1 Using a Motion Detector +2 (unless character is same or -2
Character is in melee -3 Target using a Stealth Suit -2 Xenologist)
16+ 1 Pin Serious 1 additional Pin, knocked Prone (1 additional Wound if already Prone)
Torso
1 additional Pin, knocked Prone, Staggered (OOA if already Prone or
Critical
Staggered)
Endure Roll Modifiers (p.22) Light Knocked Prone, pass TN5 Endure roll or go OOA
Character's level of Tough +1, +2 or +3 Head Serious Knocked Prone, pass TN10 Endure roll or go OOA
Per Wound marker -1 Critical OOA, pass TN10 Endure roll or die!