This document summarizes a student group's game design project. The group received full marks for safety as they mitigated any avoidable dangers. They also received full marks for use of time as the group did not waste time while creating their game. For originality/creativity, the game was creative with a cool name and received three out of three marks. The game design criteria were mostly met, with the game being challenging, having clear rules, being competitive and engaging, involving a physical skill, being inclusive, and playable in a backyard.
This document summarizes a student group's game design project. The group received full marks for safety as they mitigated any avoidable dangers. They also received full marks for use of time as the group did not waste time while creating their game. For originality/creativity, the game was creative with a cool name and received three out of three marks. The game design criteria were mostly met, with the game being challenging, having clear rules, being competitive and engaging, involving a physical skill, being inclusive, and playable in a backyard.
This document summarizes a student group's game design project. The group received full marks for safety as they mitigated any avoidable dangers. They also received full marks for use of time as the group did not waste time while creating their game. For originality/creativity, the game was creative with a cool name and received three out of three marks. The game design criteria were mostly met, with the game being challenging, having clear rules, being competitive and engaging, involving a physical skill, being inclusive, and playable in a backyard.
This document summarizes a student group's game design project. The group received full marks for safety as they mitigated any avoidable dangers. They also received full marks for use of time as the group did not waste time while creating their game. For originality/creativity, the game was creative with a cool name and received three out of three marks. The game design criteria were mostly met, with the game being challenging, having clear rules, being competitive and engaging, involving a physical skill, being inclusive, and playable in a backyard.
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13 /13 Name: Student 1, 2, 3, 4 100%
Safety 2 Any avoidable danger was mitigated
1 Avoidable dangers were present
Use of Time 2 Group did not waste time while creating their game 1 Group wasted time and did not focus on creating their game
Originality/ 3 Game was creative and had a cool name
Creativity 2 Game was creative 1 Game was not creative
Game Design 1 Game is challenging
(One mark each 1 Game has thought out and clearly outlines rules criteria) 1 Game is competitive and engaging 1 Game involves the use of at least one physical skill 1 Game is designed to be inclusive and playable by anyone 1 Game is able to be played within a backyard