Anima Character Sheet PDF - Fantasy Flight Games
Anima Character Sheet PDF - Fantasy Flight Games
Anima Character Sheet PDF - Fantasy Flight Games
Player
Base 20 20 20 20 20 Nº multiple
Name: Armor N/A Base
Class: Hair,Eyes: / Agility
Class
Level: Age: Devl. Points: Dexterity
Multiples
Gender: Height, Weight: /
Weapon 20 Final L.P. :
Raza: Appearance: Size:
Class Actual
Special
Experience
Actual: Next level: Final
Base Actual Bonus
AGI SECONDARY ABILITIES
CON Athletics BASE BONUS SPE CLASS FINAL
[ ] Acrobatics AGI _____+_____+_____+_____=
DEX
[ ] Athleticism AGI _____+_____+_____+_____=
Physical Movement
STR [ ] Climb AGI _____+_____+_____+_____=
Abilities Base [ ] Jump STR _____+_____+_____+_____=
INT Fatigue Penalty [ ] Ride AGI _____+_____+_____+_____=
[ ] Swim AGI _____+_____+_____+_____=
PER Base Bonus
Final Vigor BASE BONUS SPE CLASS FINAL
Special
POW [ ] Composure WP _____+_____+_____+_____=
Actual M/Turn
WP Armor Wear Armor
[ ] Feats of Str. STR _____+_____+_____+_____=
[ ] Withst. Pain WP _____+_____+_____+_____=
Armor For. Pres. Sp. Req. Base: PERCEPTION BASE BONUS SPE CLASS FINAL
STR : [ ] Notice PER _____+_____+_____+_____=
© 2008 Anima Project Studios and Edge Entertainment. Permission granted to reproduce for personal use only.
Sp.: [ ] Search PER _____+_____+_____+_____=
[ ] Track PER _____+_____+_____+_____=
Final:
INTELLECTUAL BASE BONUS SPE CLASS FINAL
Armor Type Cut Imp Thr Heat Ele Cold Ene Location
[ ] Animals INT _____+_____+_____+_____=
[ ] Appraisal INT _____+_____+_____+_____=
[ ] Memorize INT _____+_____+_____+_____=
[ ] Herbal Lore INT _____+_____+_____+_____=
[ ] History INT _____+_____+_____+_____=
Final [ ] M. Appraisal POW _____+_____+_____+_____=
[ ] Medicine INT _____+_____+_____+_____=
Combat Dodge [ ] Navigation INT _____+_____+_____+_____=
Attack Block Base [ ] Occult INT _____+_____+_____+_____=
Base Base Agility [ ] Sciences INT _____+_____+_____+_____=
Speed Fortitude Breakage Presence Primary atk Type Secondary Atk Type
[ ] Trap Lore PER _____+_____+_____+_____=
CREATIVE BASE BONUS SPE CLASS FINAL
Weapon Sp [ ] Art POW _____+_____+_____+_____=
Attack Defense Base Damage Str Bonus Final Damage Special [ ] Dance AGI _____+_____+_____+_____=
[ ] Forging DEX _____+_____+_____+_____=
Speed Fortitude Breakage Presence Primary atk Type Secondary Atk Type [ ] Music POW _____+_____+_____+_____=
[ ] Sl. of Hand DEX _____+_____+_____+_____=
Destruction
Special Abilities / Modules Cost
Magic Projection
Air Fire
Base:
Dex Bonus:
Special: Illusion
Final:
Technique MK
Imbalance
___
Offen. Defen.
© 2008 Anima Project Studios and Edge Entertainment. Permission granted to reproduce for personal use only.
Psychic Disciplines ___
1. 3.
Str Agi Dex Con Pow Wp MK
Psychic Potential 2. 4. Level
Acum.
Base:
Mental Powers Bon. Dif.
Special: Technique MK
Final: ___
___
Psychic Points
Base PP: Str Agi Dex Con Pow Wp MK
Level
Free PP: Acum.
Technique MK
Psychic Project.
Base: ___
___
Dex Bonus:
Special: Str Agi Dex Con Pow Wp MK
Level
Final Acum.
N’ of Innates
Use Of Ki (40) Technique MK
Ki Control (30) Accu. Ki Actual ___
Ki Detection (20)
___
Erudition (10) STR
Weight Elimination (10)
Str Agi Dex Con Pow Wp MK
Levitation (20)
Agi Level
Object Motion (10) Accu.
Flight (20)
Presence Extrusion (10) Dex SUMMONING CAR BASE BONUS SPE FINAL
Energy Armor (10) Summon POW _____+_____+_____=
Aura Extension (10) Con
Control WP _____+_____+_____=
Destruction By Ki (20)
Bind POW _____+_____+_____=
Ki Transmission (10) Wp Banish POW _____+_____+_____=
Ki Healing (10)
Use Of Necessary Energy (10)
Ki Concealment (10) POW Specialization
False Death (10)
Elimination Of Necessities (10) Martial Arts Special Abilities
Penalty Reduction (20)
Recovery (20)
Characteristic Augmentation (20)
Inhumanity (30)
Zen (50)
Of
Combat Equip Location
© 2008 Anima Project Studios and Edge Entertainment. Permission granted to reproduce for personal use only.
Special Objects Description / Abilities
Clothing / Accesories
Posesions / Titles
Notes
Projectiles
Arrows Bolts Daggers
Money
Gold Jewellery Rations
Quantity Quantity
Food
Silver
Quantity Quantity
Drink
Copper
Quantity Quantity
Daily
Damage
Active Spells
Zeon Creatures Bound Invocations Cost Dif.
Base
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
110%
Total Cost Final Regeneration
120%
Innate Magic Innate Psi. Power Value Effects Description 130%
Base:
140%
Special:
150%
Final:
160%
Maximum Zeon x10
Value 170%
x20
180%
Intelligence x30 190%
x40 200%
x50 210%
220%
Level Free Access Spells Req Elan Entity
230%
240%
250%
260%
270%
280%
290%
300%
310%
320%
330%
© 2008 Anima Project Studios and Edge Entertainment. Permission granted to reproduce for personal use only. 400%