Warfubar 40,000 - Codex: Space Marines: Disclaimer Character Special Rules Space Marine Assault Weapons
Warfubar 40,000 - Codex: Space Marines: Disclaimer Character Special Rules Space Marine Assault Weapons
Warfubar 40,000 - Codex: Space Marines: Disclaimer Character Special Rules Space Marine Assault Weapons
This is a fan-created document. Warhammer 40,000, Space Marines, and all related terms remain the intellectual property of Games Workshop Ltd, copyrighted and
trademarked in the UK, US, and other nations around the world. Used without permission, however no challenge to their status is intended. This document is not
endorsed or supported by Games Workshop in any way, and may not be used for any financial or personal gain. Official Games Workshop miniatures, rules, and
associated products can be found at http://www.games-workshop.com.
SPACE MARINE CAPTAIN SPACE MARINE DEVASTATOR SQUAD SPACE MARINE SCOUT SQUAD
Armed with a Bolt Pistol and Chainsword Consists of 5-10 Space Marines with Bolters. Consists of 5-10 Scouts with Bolters.
25 points 13 points per Space Marine 10 points per Scout
May exchange any weapon for the following: Sergeant may exchange his Bolter for two of the Any scout may exchange his Bolter for Bolt
Plasma Pistol (+1 point) following: Pistols and Chainswords (+1 point), Sniper Rifles
Power Sword (+2 points) Bolt Pistol (free) (+1 point), or Shotgun (+2 points)
Power Fist (+3 points) Plasma Pistol (+1 point) Sergeant may exchange his Bolter for two of the
Storm Bolter (+3 points) Chainsword (+1 point) following:
Thunder Hammer (+5 points) Power Sword (+2 points) Bolt Pistol (free)
Power Fist (+3 points) Plasma Pistol (+1 point)
Up to four Space Marine may exchange his Chainsword (+1 point)
SPACE MARINE LIBRARIAN
Bolter for the following: Power Sword (+2 points)
Armed with a Bolt Pistol and Power Sword
Missile Launcher (+5 points) Power Fist (+3 points)
24 points
Heavy Bolter (+6 points) Up to one Scout may exchange his Bolter for the
May exchange any weapon for the following:
Plasma Cannon (+7 points) following:
Plasma Pistol (+1 point)
Lascannon (+11 points) Missile Launcher (+5 points)
Power Fist (+3 points)
Multi Melta (+10 points) Heavy Bolter (+6 points)
Storm Bolter (+3 points)
Heavy Flamer (+6 points)
SPACE MARINE CHAPLAIN SPACE MARINE TERMINATOR SQUAD
Armed with a Bolt Pistol and Power Sword SPACE MARINE ASSAULT SQUAD Consists of 5-10 Space Marine Terminators with
Consists of 5-10 Space Marines with Bolt Pistol and Storm Bolters and Power Fists.
24 points
Chainsword 23 points per Terminator
May exchange any weapon for the following:
14 points per Assault Marine The entire squad may Teleport onto the
Plasma Pistol (+1 point)
The entire squad may take Jump Packs (+2 battlefield (+2 points/Terminator)
Power Fist (+3 points)
points/Marine) Sergeant may exchange his Power Fist for a
Storm Bolter (+3 points)
Sergeant may exchange any weapon for the Power Sword (free)
following: Up to two Terminators may:
SPACE MARINE TECHMARINE Plasma Pistol (+1 point) Exchange his Storm Bolter for: a
Armed with a Bolt Pistol and Power Sword
Power Sword (+2 points) Assault Cannon (+5 points)
20 points Power Fist (+3 points) Heavy Flamer (+4 points)
May exchange any weapon for the following: Up to two Space Marines may exchange their Take a Cyclone Missile Launcher (+11 points)
Plasma Pistol (+1 point) Bolters for the following:
Power Fist (+3 points) Flamer (+3 points)
Storm Bolter (+3 points)
SPACE MARINE BIKE SQUADRON
Meltagun (+4 points) Consists of 3-8 Space Marines Bikes armed with
Servo Harness (+10 points) (counts as flamer, Plasma Gun (+4 points) Twinlinked Bolter.
plasma pistol, and 2 power fists)
18 points per Space Marine Bike
SPACE MARINE VETERAN SQUAD Sergeant may take the following:
SPACE MARINE TACTICAL SQUAD Consists of 5-10 Veterans with Bolters. Chainsword (+1 point)
Consists of 5-10 Space Marines with Bolters.
17 points per Veteran Plasma Pistol (+1 point)
13 points per Space Marine
Any Veteran may exchange their Bolter for a Power Sword (+2 points)
Sergeant may exchange his Bolter for two of the Bolt Pistol and Chainsword (+1 point) Power Fist (+3 points)
following:
Veteran Sergeant may exchange his Bolter for Up to two Space Marine Bikes may take the
Bolt Pistol (free)
two of the following: following:
Plasma Pistol (+1 point) Bolt Pistol (free) Flamer (+3 points)
Chainsword (+1 point) Plasma Pistol (+1 point) Meltagun (+4 points)
Power Sword (+2 points) Chainsword (+1 point) Plasma Gun (+4 points)
Power Fist (+3 points) Power Sword (+2 points) The squad may include an Attack Bike with a
Up to one Space Marine may exchange his Power Fist (+3 points) Heavy Bolter for +30 points or with a Multi
Bolter for the following:
Up to two Veterans may exchange their Bolter Melta for +34 points
Flamer (+3 points)
for the following:
Meltagun (+4 points) Flamer (+3 points) SPACE MARINE ATTACK BIKE SQUADRON
Plasma Gun (+4 points) Meltagun (+4 points) Consists of 1-3 Space Marines Attack Bikes armed
Up to one Space Marine may exchange his Plasma Gun (+4 points) with Twinlinked Bolter and Heavy Bolter
Bolter for the following:
Missile Launcher (+5 points) 30 points per Space Marine Bike
Missile Launcher (+5 points)
Heavy Bolter (+6 points) Any Attack Bike may exchange its Heavy Bolter
Heavy Bolter (+6 points)
Plasma Cannon (+7 points) for a Multi Melta (+4 points)
Plasma Cannon (+7 points)
Lascannon (+11 points)
Lascannon (+11 points)
Multi Melta (+10 points) SPACE MARINE DROP POD
Multi Melta (+10 points)
Heavy Flamer (+6 points) Armed with a Storm Bolter
Heavy Flamer (+6 points)
18 points
May transport up to 12 models or one
Dreadnought
May replace Storm Bolter with a Missile
Launcher (+3 points)
This is a fan-created document. Warhammer 40,000, Space Marines, and all related terms remain the intellectual property of Games Workshop Ltd, copyrighted and
trademarked in the UK, US, and other nations around the world. Used without permission, however no challenge to their status is intended. This document is not
endorsed or supported by Games Workshop in any way, and may not be used for any financial or personal gain. Official Games Workshop miniatures, rules, and
associated products can be found at http://www.games-workshop.com.
SPACE MARINE IRONCLAD DREADNOUGHT SPACE MARINE RAZORBACK SPACE MARINE LAND RAIDER CRUSADER
Armed with a Power Fist with Storm Bolter and a Armed with twinlinked Heavy Bolters Armed with a Twinlinked Assault Cannon and two
Seismic (Thunder) Hammer with Meltagun 26 points Hurricane Bolter sponsons
30 points May transport up to six models 50 points
May exchange Storm Bolter or Meltagun for a May take a Dozer Blade (+2 points) May transport up to 16 models
Heavy Flamer (+2 points) May exchange Heavy Bolters for: May take the following:
May replace Power Fist with a Hurricane Bolter Additional Storm Bolter (+3 points)
Multi Melta (+2 points)
(+4 points)
Twinlinked Lascannon (+3 points) Dozer Blade (+2 points)
SPACE MARINE DREADNOUGHT Twinlinked Assault Cannon (+1 points) Missile Launcher (one-shot) (+2 points)
Armed with a Multi Melta, Power Fist, and Lascannon and Twinlinked Plasmagun (+7
Stormbolter points)
27 points
May exchange Multi Melta for the following: SPACE MARINE WHIRLWIND
Twinlinked Heavy Bolter (free) Armed with twinlinked Whirlwind Launcher
Twinlinked Lascannon (+4 points) 30 points
Assault Cannon (free) May take a Dozer Blade (+2 points)
Twinlinked Autocannon (+2 points)
May exchange Close Combat Weapon for the SPACE MARINE PREDATOR
following: Armed with an Autocannon
Missile Launcher (+4 points) 29 points
Twinlinked Autocannon (+3 points)
May take the following:
May exchange Stormbolter for Heavy Flamer (+1
Additional Storm Bolter (+3 points)
point)
Dozer Blade (+2 points)
SPACE MARINE LAND SPEEDER SQUADRON Missile Launcher (one-shot) (+2 points)
Consists of1-3 Speeders armed with a Heavy Bolter Heavy Bolter Sponsons (+12 points)
29 points per speeder Lascannon Sponsons (+22 points)
May exchange Heavy Bolter for a: May exchange Autocannon for Twinlinked
Heavy Flamer (+2 points) Lascannon (+3 points)
Multi Melta (+2 points)
May take the following: SPACE MARINE VINDICATOR
Armed with a Demolisher Cannon
Heavy Flamer (+5 points)
31 points
Multi Melta (+5 points)
May take the following:
Heavy Bolter (+3 points)
Additional Storm Bolter (+3 points)
Assault Cannon (+4 point)
Dozer Blade (+2 points)
Twin-Linked Missile Launcher (+6 points)
Missile Launcher (one-shot) (+2 points)
SPACE MARINE LAND SPEEDER STORM
Consists of1 Land Speeder Storm SPACE MARINE LAND RAIDER
Armed with a Twinlinked Heavy Bolter and two
28 points per speeder
Twinlinked Lascannon Sponsons
May transport up to 5 Scouts
54 points
May exchange Heavy Bolter for a:
May transport up to 10 models
Heavy Flamer (+2 points)
May take the following:
Multi Melta (+2 points)
Additional Storm Bolter (+3 points)
Assault Cannon (+1 point)
Dozer Blade (+2 points)
Missile Launcher (one-shot) (+2 points)
SPACE MARINE RHINO
Armed with a Storm Bolter
SPACE MARINE LAND RAIDER REDEEMER
21 points
Armed with a Twinlinked Assault Cannon and two
May transport up to ten models Flamestorm Cannon sponsons
May take the following: 52 points
Additional Storm Bolter (+3 points) May transport up to 16 models
Dozer Blade (+2 points) May take the following:
Missile Launcher (one-shot) (+2 points) Additional Storm Bolter (+3 points)
Dozer Blade (+2 points)
Missile Launcher (one-shot) (+2 points)
This is a fan-created document. Warhammer 40,000, Space Marines, and all related terms remain the intellectual property of Games Workshop Ltd, copyrighted and
trademarked in the UK, US, and other nations around the world. Used without permission, however no challenge to their status is intended. This document is not
endorsed or supported by Games Workshop in any way, and may not be used for any financial or personal gain. Official Games Workshop miniatures, rules, and
associated products can be found at http://www.games-workshop.com.