Smugglers: Blades Dark
Smugglers: Blades Dark
Smugglers: Blades Dark
boat/carriage/other
goods
special abilities xp
name reputation
like part of the family: create one of your vehicles as a
cohort (use the vehicle edges and flaws, below). its quality is cohort type
lair equal to your tier +1. if the vehicle is upgraded (two boxes), ARMOR
it also gets armor.
turf hold weak strong tier
rep all hands: during downtime, one of your cohorts may perform
a downtime activity for the crew to acquire an asset,
Claims reduce heat, or work on a long-term project.
ghost passage: from harsh experience or occult ritual, all
side business luxury fence vice den tavern crew members become immune to possession by spirits, but may cohort type
turf (tier roll) - heat = +2 coin for high- (tier roll) - heat = +1d to consort choose to "carry" a second ghost as a passenger within their ARMOR
coin in downtime class targets coin in downtime and sway on site body.
just passing through: during downtime, take -1 heat. when
your heat is 4 or less, you get +1d to deceive people when
ancient gate you pass yourselves off as ordinary citizens.
safe passage in turf LAIR turf turf leverage: your crew supplies contraband for other factions.
the deathlands cohort type
your success is good for them. whenever you gain rep, gain +1
rep. ARMOR
contacts note: these fields are editable cargo types sturdy: the vehicle keeps
operating even when lair quality
arcane/weird - arms - contraband - passengers broken.
elynn, a dock worker ■ vehicle documents
rolan, a drug dealer vehicle gear
sera, an arms dealer vehicle flaws hidden implements
costly: the vehicle costs quarters pet/special
nyelle, a spirit trafficker
1 coin per downtime to secure supplies
decker, an anarchist keep in operation.
vault tools
esme, a tavern owner distinct: the vehicle has workshop weapons
memorable features.
take +1 heat when you training cohorts
use it on a score.
insight upgrade costs
finicky: the vehicle has new cohort: 2
quirks that only one ■ prowess
person understands. when resolve add type: 2
operated without them, playbook
the vehicle has -1
quality. mastery
factions of doskvol
criminal underworld city institutions labor & trade citizenry
tier hold status tier hold status tier hold status tier hold status
the unseen iv s imperial military vi s the foundation iv s Whitecrown v s
the silver nails iii s leviathan hunters v s sailors iii w Six Towers iii w
lair
long-term projects
segments 0 4 6 8 segments 0 4 6 8 segments 0 4 6 8