Manual 101 Facet Desing Gem
Manual 101 Facet Desing Gem
Manual 101 Facet Desing Gem
SCOPE
This program enables you to design a symmetrical stone and see its
optical performance in various lighting environments.
The basic concept is to design the radial proportions of the stone,
with arbitrary facet slopes. Once you achieve a pleasing design, you
can change the facet slopes for best optical results.
The program is limited in that it assumes all facets in the same row
are identical and evenly-spaced. It will not let you design odd-shaped
stones or those with different facets in the same row – such as cushion,
oval, pear and heart-shaped stones. However, such stones are
generally designed for shape appeal, not optical performance.
TERMINOLOGY
Different terms are used by various people, depending on their
training and trade. Based on many years of investigation, and study
from various sources, we use the following terms:
GIRDLE - the band around the perimeter of the gem
CROWN - the part of the gem above the girdle
PAVILION - the part of the gem below the girdle
TABLE - the flat top of the crown
CULET - the flat tip of the pavilion (if any)
BEZEL - the tapered part of the crown
MAIN FACETS - the major facets (kite-shaped on a brilliant)
BREAK FACETS - facets next to the girdle; used on a round stone to
‘break’ the edge into smaller parts. Many call them
‘girdle facets’. Diamond cutters call them ‘halves’.
STAR FACETS - the triangular facets at the top of a brilliant halfway
between the main facets.
GIRDLE FACETS - facets on the girdle itself, forming an edge which
consists of straight segments.
SLOPE - inclination of a facet from the girdle plane. We use
this term because there are so many angles on a
faceted gem. Military gunners call it ‘elevation’ to
avoid confusion/death.
INDEX - the angular location of a facet about the axis. This is
often measured in terms of teeth on a wheel called an
‘index gear’. Military gunners call it ‘azimuth’ to
avoid confusion.
STEP CUT - all facet edges parallel to the girdle plane
CONTROLS
You can tilt the image of the stone by clicking anywhere on the gem
and dragging, as shown by the black arrow in Fig.1. Restore it by
right-click for a message Reset to Initial Position - click on it.
To select an existing row of facets, click on one of that row’s facets
or its tab (blue arrows). These facets become magenta.
To create a new row of facets, click on New or on the top surface
(red arrows). If you make a new row accidentally, you can remove it
by right-clicking on the previous row tab; a drop-down menu will give
you an option Clear next Steps - click on it.
With Girdle selected, the slider indicated by the green arrow changes
Girdle Thickness. Otherwise it says Position and the number after it is
the radius to the facet tops in that row, relative to the radius of the
previous row (next steps will clarify this).
You can right-click on the gem to reset it to its original position.
You can change screen size with left mouse button at edges.
TABLE
To form the table at this time, as on a typical round brilliant cut, just
move the Position slider to 1.00 (green arrows); this makes the top of
the star facet the same as the top of the mains = forming the triangular
‘star’ facets shown in Fig.5. You may not be able to set Position
exactly at 1.00; accept 0.99 or 1.01; there is no Auto for this, and the
‘error’ is unimportant..
Sometimes you will accidentally hit New or the top surface to make
the table; instead you will get a new row of facets. If you didn’t want
this, hit the tab of the previous row of facets and right-click on it to get
the option Clear next Steps, as mentioned under ‘CONTROLS’.
PARAMETERS
Under Image there is another feature labeled Parameters (green
arrow), which shows the box at the bottom of Fig.12. The Weight/Size
tab shown here lists materials by density; it also shows various data for
a 10mm stone = weight in carats, depth of crown, pavilion, and total
stone in millimeters.
A line is provided, at upper left, which you can move and stretch
from one point to another to measure distance, such as table size; but
you must reset the gem to ‘Initial Position’.
RAY TRACING
When you select Image/RayTracing, you get the Map of
Illumination box shown in Fig.14, which has many features.
The illustration is a sphere with the gem at its center. The spots are
areas of light sources which are reflected by the gem to the viewer’s
eye (at intersection of red lines, marked ‘0’).
The shaded sphere shown is the lighting used in the previous
illustrations; it is chosen by the far left sphere icon (red arrow).
You can rotate the sphere, by dragging it (black arrow), to see more
dots. You can see the dots more clearly by selecting full screen option
at the upper right corner (green arrow) or by re-sizing the box with the
mouse at its sides or corners
You can move the light around the sphere by dragging it with the
right mouse button. This is handy with tri-color lighting (next) to see
exactly where rear light is coming from.
LIGHT GRADATION
Another feature on the LightMap options is light gradation (red
arrows). Fig.16 used Const. Fig.17 uses Cos: the light source dims
toward the horizon. The red arch at the middle red arrow illustrates
light intensity as a cosine wave – from 0 at either horizon to 1 directly
overhead. Some think that this is the most realistic simulation of real
overall lighting.
Two more choices are cos2, and cos4, which simulate more severe
darkening toward the horizons.
ANIMATION
If you select the Animation option under Image, you must choose
one of the options listed – each gives similar but different graphic
results. The stone is wobbled in a ‘figure-8’ pattern which passes
through the ‘straight-on’ position at the crossover point. This shows
the dynamic appearance of the gem, which is perhaps its most
important factor but which is difficult to express in quantitative terms..
Tracing = real-time; too slow for some computers
PATTERNS
The following store 100 pictures and play like a movie;
Diamond specialists concern themselves with reflections seen by Close LightMap while processing these for faster result
close viewing – where a dark circle simulating a viewer’s head causes Polygon = fastest, top quality picture. USE THIS
certain dark patterns which may be considered to indicate ‘ideal’ JPG = good color but smeared edges
cutting. The most common is ‘Arrows’ seen when looking into the BMP = fast, good color & images; requires large memory
table. Special viewers, such as ‘FireScope’™ and ‘IdealScope’™ GIF = slower than .jpg and poorer color but sharp edges
show these with controlled lighting/viewing conditions called
‘structured lighting’.
Figure 19 uses an environment of Const white light, made with the
LightMap. This diamond has 40.7° pavilion and 34.5° crown mains
with 80% pavilion break facets and 54% table.
Head Radius is set at 15°; this is the angle from the gem to one eye
and the same side of the head at about 8” viewing distance (black
arrows). The body is not included. There are many circles of dots
inside the head circle; these sources are obscured and cause the dark
areas seen in the gem pattern.
Drag the Head Radius slider and see the pattern change as dots
move in or out of the head circle. Or select pavilion mains (blue
arrow) and push the Max.Slope up/down buttons (purple arrow); you
will see the major significance of pavilion mainfacet slopes (red arrow)
on the gem’s optics as you do this.