RPG Minimal D6
RPG Minimal D6
RPG Minimal D6
Norbert G. Matausch
Where minimald6 got its inspiration from: One Braincell RPG for the „5 and 6 are successes“
idea. The Dilemma Die optional rule is also from One Braincell. The character format is lifted
straight from Ben Lehman’s „Deeds&Doers“. The Advantage and Disadvantage idea comes
from, of course, DnD.
1. Creating characters
2.1 Players
Describe what your character is doing. Roll 2d6. A 5 or 6=successful. +1d6 for advantage of
any kind (item, high attribute, superior tactics etc). -1d6 for disadvantage of any kind (low
attribute, hinderance). Do NOT ADD dice results. Simply look for Fives and Sixes.
Never roll more than 3d6. Never roll less than 1d6. Roll when you try to hit, to evade, to do
stuff, to save your ass. The DM will tell you when and why.
2.2 DMs
Play the world and everything in it. Roll for it, if necessary. Success in combat=reduce health
by 1 point or narrate what happens (high health=they can take a good amount of damage, low
health=weak). Major successes are possible (you decide when it happens and what happens).
Likely success: don’t roll dice, it happens. Unlikely success: roll dice. Impossible: don’t roll
dice, tell the players what happens. Skills are likely, except when impossible. All rolls change
the situation.
2.4 Leveling Up
When it‘s dramatically appropriate, a character reaches a new experience level. They may
then pick another special from their own list (or, with your OK, from another).
Name (2 <— that’s the number of entries on the class list the player is allowed to pick),
followed by four or five entries (skills, abilities, background, dark secrets, etc)
For instance:
Techies (2): small workshop or garage, mysterious device you don‘t understand, graduated
summa cum laude (tech and mechanics), small zapper, knows how to jury-rig
Do not describe abilities or skills or powers. The exact function will come up during play.
I’m grateful many rpg authors are writing games based on minimald6. The up-to-date
minimald6 archive can be found here: http://analogkonsole.wordpress.com. Thank you!