Counter Strike: Global Offensive
Counter Strike: Global Offensive
Counter Strike: Global Offensive
Tournament Structure: Competitive Mode will be played. All standard settings of this mode.
5 v 5 Team Play
Practice Time of 5 minutes will be given to set the basic configuration.
Every Match will be a knockout match till Quarter Finals (including).
Only 1 map will be played till Semi finals (including).
Round Time throughout the tournament : 2 min.
Team Spectate Will be ON (first person view).
Preliminaries -
Best Of 15 Rounds.
Maps : de_dust2; de_inferno (new).
Side(CT or T) and map will be decided by a knife match.
Quarter Finals -
OTHER DETAILS:
o Use of scripts is strictly PROHIBITED.
o Players can bring their config.cfg file with changes only in crosshair. Other
changes can be made under the supervision of organisers.
o Use of console commands are strictly PROHIBITED. Ask organisers for any
specific command.
o Team can interact verbally or through team messages.
o Players have to bring their headphones (at least). They may bring other
equipments (mouse, keyboard, mouse). Personal laptops CAN NOT be used.
o Systems will be provided to all players. System Specs are-
Intel Xeon W3680 @3.33 Ghz.
NVIDIA Quadro 2000 (4 GB).
RAM : 8 GB
HP ZR2240w (21.5 inch) monitor.
hp mouse and keyboard.
o If disconnection occurs during a match then scores till the last round will
continue and starting money will be decided by the organizers.
MATCH FORFIETURE :
o If any of the team members cannot be located after his/her name has been
called then he/she will automatically forfeit the match.
o Any person who attempts to disrupt matches with verbal or physical abuse of
gaming staff or tournament competitors will be disqualified from the
tournament and may be removed from the venue.
o Refuse to play a fight or committing any disruptive behavior that can delay
the tournament will result in forfeiture of the match regardless of contestant
tournament standings.
General Rules:
Teams: All international teams and clubs (except FC Barcelona, Real Madrid FC, FC
Players can only pause the game when the ball is out of play during his own
possession.
Players on both sides must select the options before they begin the game.The
match result will be accepted even if the players, during or after the match, find
out each others settings were different from the official settings.
Player changes and strategy changes are limited to 3 times during the game. (The
changes before the start of first and second half are not included in this count.)
Players must pause the final screen till the official records the result of the match.
Game Rules:
Preliminary Round:
In a case of a draw after 90 min, Golden Goal rule will be followed in extra time.
If a winner is not decided after extra time, a new match would be started and the
If an odd number of players result after knockouts, the final decision would be in
In a case of a draw after both fixtures, Classic rule will be followed in extra time. -If
a winner is not decided after extra time, the winner would be decided on
Penalties.
Game Settings:
Camera: Any. If the players cannot agree on which camera angle to use, admin
Offsides: ON
Bookings: ON.
Handball:OFF.
Subs:On Bench:7.
Radar: 2D.
Time/Score Display:ON.
Weather:Clear.
Time of day:Night.
Controller Settings: Players are allowed to choose any controller settings they
prefer.
NFS MOST WANTED 2005
Game Type
Circuit / Sprint.
Host, client will be announced before the match or decided by coin toss. Players
At the end of each match, players must maintain the final screens and receive
All the participants playing at a time will have to play with the same car.
The car and the track will be decided by the chit system.
Tournament Format
Basic Rounds:
In this round sprint & circuit races will be played.Four participants will be
competing in this round at a time. The winner after the race will advance to the
next round.
Advance Rounds:
second will be 2 lap circuit and the third will be Drag.The participant
continuously, then the third race will not be run. This process will be
competing in this round at a time.First will be Sprint, 2nd will be 2 lap circuit, 3rd
will be Sprint and 4th will be Drag.At the end of all races the participant who wins
most races will be advanced to finals. In case of a tie an extra sprint round will be
played.
Finals:
competing in this round at a time.First will be Sprint, 2nd will be 2 lap circuit, 3rd
will be OUTRUN** (details of this race are mentioned at the end of this section),
4th will be Drag and 5th will be sprint. The participant winning 3 races first will win
outrun**
The loop for this race will be NFS World Loop.Every participant will play
individually and the best timer will be adjudged the winner of outrun.
Game Settings
N2O: ON
Player Options
Intentional Disconnection will be decided by the referee, any offending player will
unintentional by the referee, the match will be restarted. If any player does not
Intentional disconnection.
Upon discovery of any player committing any violations regarded as unfair play,
During the course of any match, the operations staff and/or referee may
Tournament Structure:
4 on 4 team play
Group stage:
All maps will be available. The map will be decided by the team who wins the
toss.
Other details:
Mobile phones and chargers will not be provided by the Labyrinth team. Hence the teams
The Mini Militia game application would be installed by the Labyrinth team and no player
Match forfeiture:
If any of the team members cannot be located after his/her name has been called then
or tournament competitors will be disqualified from the tournament and may be removed
Refusal to play a fight or committing any disruptive behavior that can delay the
standings.
Please note that in exceptional circumstances, the tournament rules may be subject to
change at short notice. In the event of such a change, the tournament director and/or
management will make every effort to make participants aware of this fact as soon as
possible.
We also reserve the right to remove any participant who, in our opinion, is detrimental to,