Counter Strike: Global Offensive

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Counter Strike: Global Offensive

Tournament Structure: Competitive Mode will be played. All standard settings of this mode.

5 v 5 Team Play
Practice Time of 5 minutes will be given to set the basic configuration.
Every Match will be a knockout match till Quarter Finals (including).
Only 1 map will be played till Semi finals (including).
Round Time throughout the tournament : 2 min.
Team Spectate Will be ON (first person view).
Preliminaries -
Best Of 15 Rounds.
Maps : de_dust2; de_inferno (new).
Side(CT or T) and map will be decided by a knife match.
Quarter Finals -

Best Of 30 Rounds // Team Switch after 15 Rounds.

Maps : de_dust2; de_inferno (new).

Side(CT or T) and map will be decided by a knife match.

Semi Finals - Final 4


Best Of 30 Rounds.
Maps : de_dust2; de_inferno (new).
Side(CT or T) and map will be decided by a knife match.
Each team will battle against the remaining and top 2 will go to the Finals.
Finals -
Best Of 30 Rounds // Team Switch after 15 Rounds.
Best Of 3 Maps.
Maps : de_dust2; de_inferno (new); de_mirage.
Side(CT or T) and map will be decided by a knife match.
In case of tie : Overtime rules-
o Best Of 7 Rounds // Team Switch after 3 Rounds.
o Starting Money : 10000.
o Same map as the last one.
o Side(CT or T) will be the opposite of last game.

OTHER DETAILS:
o Use of scripts is strictly PROHIBITED.
o Players can bring their config.cfg file with changes only in crosshair. Other
changes can be made under the supervision of organisers.
o Use of console commands are strictly PROHIBITED. Ask organisers for any
specific command.
o Team can interact verbally or through team messages.
o Players have to bring their headphones (at least). They may bring other
equipments (mouse, keyboard, mouse). Personal laptops CAN NOT be used.
o Systems will be provided to all players. System Specs are-
Intel Xeon W3680 @3.33 Ghz.
NVIDIA Quadro 2000 (4 GB).
RAM : 8 GB
HP ZR2240w (21.5 inch) monitor.
hp mouse and keyboard.
o If disconnection occurs during a match then scores till the last round will
continue and starting money will be decided by the organizers.
MATCH FORFIETURE :

o If any of the team members cannot be located after his/her name has been
called then he/she will automatically forfeit the match.

o Any participant deliberately attempting to sabotage or damage Labyrinth


Gaming equipment to restart matches will be immediately disqualified from
the tournament.

o Any person who attempts to disrupt matches with verbal or physical abuse of
gaming staff or tournament competitors will be disqualified from the
tournament and may be removed from the venue.

o Refuse to play a fight or committing any disruptive behavior that can delay
the tournament will result in forfeiture of the match regardless of contestant
tournament standings.

Further Terms and Conditions:

o Please note that in exceptional circumstances, the tournament rules may be


subject to change at short notice. In the event of such a change, the
tournament director and/or management will make every effort to make
participants aware of this fact as soon as possible.
o We also reserve the right to remove any participant who, in our opinion, is
detrimental to, and/or is having a negative impact on the event. The
a age e ts de isio o all atters is a solute a d i di g.
FIFA 14

General Rules:

Competition method: 1vs 1

Game mode: Kick Off

Teams: All international teams and clubs (except FC Barcelona, Real Madrid FC, FC

Bayern Munich, Classic XI, World XI and Adidas All-Star)

Players can bring their own controllers and keyboards.

Players can only pause the game when the ball is out of play during his own

possession.

Consoles are not allowed.

The tea s a d playersa ilities a ot e odified ar itrarily.

Players on both sides must select the options before they begin the game.The

match result will be accepted even if the players, during or after the match, find

out each others settings were different from the official settings.

Player changes and strategy changes are limited to 3 times during the game. (The

changes before the start of first and second half are not included in this count.)

Players must pause the final screen till the official records the result of the match.

Game Rules:

Preliminary Round:

In a case of a draw after 90 min, Golden Goal rule will be followed in extra time.
If a winner is not decided after extra time, a new match would be started and the

first player to score a goal wins.

Neutral stadium and knockout matches.

If an odd number of players result after knockouts, the final decision would be in

the hands of the admin.

Semi-final and final round:

Two legs (away goals rule will be followed).

In a case of a draw after both fixtures, Classic rule will be followed in extra time. -If

a winner is not decided after extra time, the winner would be decided on

Penalties.

Game Settings:

Custom Formations: NOT allowed.

Custom Tactics: Allowed.

Half Length: 5 minutes.

Difficulty level: World Class.

Game Speed: Normal.

Camera: Any. If the players cannot agree on which camera angle to use, admin

shall decide it for them.


Injuries: ON.

Offsides: ON

Bookings: ON.

Handball:OFF.

Subs:On Bench:7.

Radar: 2D.

Time/Score Display:ON.

Weather:Clear.

Time of day:Night.

Controller Settings: Players are allowed to choose any controller settings they

prefer.
NFS MOST WANTED 2005

Game Type

Circuit / Sprint.

Host, client will be announced before the match or decided by coin toss. Players

can bring their own controllers and keyboards.

At the end of each match, players must maintain the final screens and receive

confirmation from a referee.

All the participants playing at a time will have to play with the same car.

The car and the track will be decided by the chit system.

Tournament Format

Basic Rounds:

In this round sprint & circuit races will be played.Four participants will be

competing in this round at a time. The winner after the race will advance to the

next round.

Advance Rounds:

In these rounds there will be 3 races between the participants. Four

participants will be competing in this round at a time.First will be Sprint,

second will be 2 lap circuit and the third will be Drag.The participant

winning 2 of the 3 races will be in the semi-final.If a participant wins 2 races

continuously, then the third race will not be run. This process will be

continued until we get top 9 participants.


In semi-finals there will be 4 races between participants.Three participants will be

competing in this round at a time.First will be Sprint, 2nd will be 2 lap circuit, 3rd

will be Sprint and 4th will be Drag.At the end of all races the participant who wins

most races will be advanced to finals. In case of a tie an extra sprint round will be

played.

Finals:

In finals there will be 5 races between participants. Three participants will be

competing in this round at a time.First will be Sprint, 2nd will be 2 lap circuit, 3rd

will be OUTRUN** (details of this race are mentioned at the end of this section),

4th will be Drag and 5th will be sprint. The participant winning 3 races first will win

the tournament. In case of a tie an extra sprint round will be played.

outrun**

The loop for this race will be NFS World Loop.Every participant will play

individually and the best timer will be adjudged the winner of outrun.

Game Settings

The course selection may be changed prior to the tournament.Players will be

informed of any such changes before the tournament.


Race Mode Options: Circuit/ Sprint

Track Direction: Forward

Number of laps will be decided by admin

N2O: ON

Collision Detection: OFF

Performance Matching: OFF

Player Options

Game Moment Camera: OFF

Car Damage: OFF

Rear Vie Mirror: Players o dis retio

U its: Players o dis retio .

Intentional Disconnection will be decided by the referee, any offending player will

be charged with a loss by forfeit. If the disconnection is deemed to be

unintentional by the referee, the match will be restarted. If any player does not

agree to a match restart, that player will lose by default.

Penalty for Unfair play

Use of any cheat program .

Intentional disconnection.

Use of any settings exceeding standard and permitted settings.


If the match is disrupted due to unnecessary chatting, the player may be given a

ar i g or lose y default at the referees sole discretion.

Upon discovery of any player committing any violations regarded as unfair play,

that player will be disqualified from the tournament.

During the course of any match, the operations staff and/or referee may

determine other actions to be unfair play at any time.

Two warnings constitute being disqualified from the tournament.


Doodle Army: Mini Militia 2

Tournament Structure:

4 on 4 team play

Group stage:

Every match will be a knockout match.

Every round ( be it preliminary or final ) will be of 15 minutes duration.

All maps will be available. The map will be decided by the team who wins the

toss.

Other details:

Team messages are allowed.

If a match gets disconnected in between, then the match will be restarted.

Mobile phones and chargers will not be provided by the Labyrinth team. Hence the teams

should manage them of their own.

The Mini Militia game application would be installed by the Labyrinth team and no player

should have it in his phone pre downloaded.

Match forfeiture:

If any of the team members cannot be located after his/her name has been called then

he/she will automatically forfeit the match.

Any participant deliberately attempting to deliberately restart matches will be

immediately disqualified from the tournament.


Any person who attempts to disrupt matches with verbal or physical abuse of gaming staff

or tournament competitors will be disqualified from the tournament and may be removed

from the venue.

Refusal to play a fight or committing any disruptive behavior that can delay the

tournament will result in forfeiture of the match regardless of contestant tournament

standings.

Further Terms and Conditions:

Please note that in exceptional circumstances, the tournament rules may be subject to

change at short notice. In the event of such a change, the tournament director and/or

management will make every effort to make participants aware of this fact as soon as

possible.

We also reserve the right to remove any participant who, in our opinion, is detrimental to,

a d/or is ha i g a egati e i pa t o the e e t. The a age e ts de isio o all

matters is absolute and binding.


CONTACT:
ARPIT GARG : 8058905582
SAGAR : 9772612269
ARVIND RATHORE : 9680657227

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