Bring Your 3D Work To Life: Photoshop Masterclass
Bring Your 3D Work To Life: Photoshop Masterclass
Bring Your 3D Work To Life: Photoshop Masterclass
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30 minutes
INFO
Derek Lea
is an awardwinning
illustrator
and author,
whose work includes
disciplines as varied as
illustration, vector work,
3D modelling and
Photoshop trickery. He
lives and works in
Toronto, Canada, and
teaches illustration at
Torontos International
Academy of Design. You
can nd out more about
the man and his work at
www.dereklea.com.
62
April 2006
In the nal instalment of his three-part series, Derek Lea explains how at textures, channels and paint effects
can be used effectively to complete the transformation from untextured 3D to a mixed-media masterpiece
A few years back, after the initial
novelty of working in 3D wore off,
digital artists began to feel a little limited
by the results and drifted away from 3D
techniques in droves. In many cases this
was a wise choice, because 3D software
can be difcult to master, especially when
trying to achieve your own unique look.
Every artist wants their work to stand out
from the crowd, and rightly so.
However, the adverse effect of this
trend has been that now 3D is often
overlooked as a starting point for
illustration. As Ive explained in the rst
two parts of this series, some textured
images and Photoshop tools are all that is
TUTORIAL |
Again, generate a
selection from the path
you created previously. Then,
in the Layers palette, create
a new Hue/Saturation
Adjustment Layer from the
menu at the bottom of the
Layers palette. Increase the
Hue to 180, reduce the
Saturation by 65, and
increase the Lightness to 13.
USING ALPHA
CHANNELS
Alpha channels can be
created in the Channels
palette either by
selecting New Channel
from the Palette menu
or by clicking on the
Create New Channel
button at the bottom of
the palette. You can
generate a selection
from a channel by Ctrl/
Command+clicking the
channels thumbnail.
You can also generate
a selection from a
channel by selecting it
in the Channels palette
and clicking on the
Load Channel As
Selection button at the
bottom of the palette.
Enable the Subtract From Path Area function and then carefully draw
a second path component around the main pupil shape. Generate a
selection from the new compound path in the Paths palette and ll the
selection on the new screen layer with white. Next, create a new layer
and deactivate the current selection.
April 2006
| 63
| TUTORIAL
PHOTOSHOP CS2
Select the Brush tool, open the Brushes palette and scroll through the list of available
presets until you begin to see the chalk, oil, and pastel tip presets. Select one and
enable the Wet Edges and Smoothing options. Set the Brush Opacity to 50 per cent.
12
Select a pink foreground colour from the picker and ll the active
selection on the new layer. Deselect and open the shapes.tif le. Select
and Copy the image. Again, create a new channel in your working le and
Paste the copied image into it. Position it at the upper left and generate a
selection from the channel.
10
You can now begin to paint brush strokes on the new layer, building them up in areas
where you want them to be more pronounced. You can sample colours from the
background as well as choosing new colours from the picker. For a more natural effect, alter
the Opacity and size of the brush stroke as you go.
CHANGING A
COLOUR FILL
11
April 2006
Foreground and
background colours
can be used to ll your
active selections or
current layer. Simply
hit Alt/Option+Delete to
ll a selection or layer
with the current
foreground colour. To
ll with the current
background colour, hit
Ctrl/Command+Delete
instead. Changing a
foreground or
background colour is
as simple as clicking
on the swatch in the
toolbox and selecting
the colour you want.
13
Create a new layer and ll the active selection with a dark green
colour. Deactivate the selection and then use this same method to
create Alpha Channel-based selections from the bits.tif and pieces.tif les,
lling the selections with different colours on new layers at the bottom
right-hand side of the image.