Baduk Terminology PDF
Baduk Terminology PDF
Baduk Terminology PDF
@8
S
J
c E
X
X0
Stone
[dol ] is an originally korean word for
stone.
[seok ] also means stone, but is
of chinese origin. Hence
[jeongseok ]
correct stone(s). Also
[badukdol ] go
stone (jap. ishi ).
Q
Baduk Terms
[gabyeoun
@| [gajiwara
jeongseok ] Kajiwara
pattern
[gaksaeng] compromise
|X0 [gallichigi ] divide; separation; wedge;
Language Notes
E
a wedging move which has room for expansion (e.g., a two-space extension) in either
direction (jap. wariuchi )
[gallim] divided
[gamgak ] intuition
[gangsu] strong play
[gangyo] forcing move (jap. kikashi )
[gangta] heavy blow
p [geobukdeung] tortoise shell; turtles
back; shape made by the capture of 2 stones
(jap. kame no ko)
t 0 p
t [geonneogada]
go [pass] over;
go
t [geonneoda]
underneath
connection
(jap. watari )
t [geonneobutchim]
jump-cutting
across a knights move (jap. tsuke-koshi )
xL [georeum] step
xX [geolchida] approach; snuggle
xh [geolchim] corner approach (jap. kakari )
[geomta] analyse a game
X [gyeoljeonghada] conclude
T [gyeolko] jap. yume
[gyeonggwado] preceding moves diagram
[gyeongu] circumstances; a situation; a
case; an instance; an occasion; a time; a
moment (t = in this case)
[gyega] counting the score
[gyesok ] continuation
[gogeup] advanced level
[gomok ] 4-5 point (jap. takamoku)
[gomok jeongseok ] 4-5 point pattern
| [gungoreul
[gomin] agony
|X [gobayasiryu] Kobayashi opening
[goksagung] bent four shape, is usually
magari-
weak
(jap.
reinforce)
neolhida] enlarging
plishments
0 p [gidaejo] Qidaizhao
(jap.
0| 0
0 [gisa] go player
01 [giseong] Go Saint (a big title) (jap. kisei )
08 [gise] fighting spirit
0 [giso] jap. godokoro
0 [gieodeulda] crawl (jap. hai )
0 [giweon] baduk house; baduk club (?)
0 [gipung] style of play
4 [ginseungbu] a strategy for white in no-
J@ [gipeun] deep
[ggyeobutchim]
H [ggyeoanda] hug
,0 [ggoburiga] bend (jap. magari )
, [ggoburida] turn; filled triangle
, [ggoburim] bend around; filled triangle
(jap. magari, magari tsuke)
0 [nagagi ] through
J [nagaggeunda]
a sequence of two
moves which push and cut (jap. degiri )
X [nabbeuda] be bad;
| xh [narilja
| s [narilja
| 0 [narilja
katatsugi )
kirinobi )
warui )
(jap.
(jap.
yose)
proach
guthim] knights enclosure; the 3-4 and 5-3 points (jap. kogeima
shimari )
neobgi ] knights move
bridge-underneath maek; connects seemingly isolated stones (jap. keima watari )
| [narilja butchim] knight-shape attachment, efficient way to cut a knightjump shape (jap. keima tsuke)
| [narilja]
@ [nacheum] low
$0 [naeryeoseogi ]
[neomda] bridge;
connecting underneath
or along the edge of the board (jap. watari )
bridge
under
(jap.
watari )
point extension
meaning (look and) aim intensely. However, it often denotes hidden agenda behind a move and actual benefit of a
move.
is a move with hidden
agenda.
x
xh [nunmokja
geolchim]
large
knights move approach to the 3-4 stone
(jap. ogeima kakari )
a descending move
while finishing the shape (jap. ori kiri )
[neomeogada]
slide
saru
knight jump (jap. ogeima); lit. eye, because the large knights move reminds one
of the chinese symbol for eye;
P0DX0
$ [daebungseolhyeong
( [neureojin
yurumi shicho)
, [dagaseom]
jeongseok ]
(jap. taisha)
approach (jap.
kakari,
tsume)
on
which two players play each other, i.e., the
handicap (jap. teai )
m [daeguk
m [daeguk
X [deonjida] to resign
d [deom] compensation; advantage (jap. komi )
[do] diagram (as in 1 = diagram 1)
[dojang] a drill hall; a gymnasium; a gym
Q [dol badukpan] stone board
[dol ] stone
0 [dolgarigi ] stone choice; choosing for
colors (jap. erabu; nigiri )
and a
mud turtle; an immense difference (jap.
tsuki to suppon)
[donghyeong] 1.
0 [dweddada] counter-capture
DX0 [dwebaddachigi ]
attachment (jap. tsuke kaeshi )
counter-
8
[dwehyeopgong] counter-pincer
+ [dwetbakhyeong] carpenters square
P [dunun] two separate eyes or eye spaces
P8 [dujeommeori ] hit on two stones head
(jap. ni me no atami )
Px xh [dukan
geolchim]
two-space
ap-
proach
Px
Px [dukan] two-space
P0 [duteoum] thickness (jap. atsumi )
PA [duteomda] thick; of positional advan-
to-
bikomi )
ko-
sumi )
[maneulmobutchim]
the edge
(jap. susoaki )
8 [] head
8(
I\ [mungchin
9X [] throw in;
D [miggeureojida] slide
D [miggeureojim] slide (jap. suberi )
m [minijungguksik ] mini-Chinese
a preamble
good in
shape
opening
[misaeng] unsettled
[misaengma] a group of stones that is
not yet alive
X [] lukewarm
a [miheum] insufficient
0 [] creep (jap. hairu)
0 [] push (peep?) (jap. oshi )
[] push (jap. oshi )
t0 [] avalanche
,|0 [] straight up (jap. masugu)
[] underneath attachment
e [] outside (jap. soto)
e, [] jap. soto magari
X0 [] the exchange, the trading [nomen]
(jap. furikawari )
X [] to trade,
to exchange [infinitive]
(jap. furikawari )
[] almost seonsu
[] half-point game
[] half a point
Y [] illegal move (taking back a move, suicide, exceeding allotted time etc.)
( [] half-point pae
H
[] pace
) [] method
) [] defense
) [] sense of direction
- [] diagonal jump; large diagonal jump;
elephants move (jap. hazama tobi; okosumi )
0 [] belly attachment
0 [] distribution
1 [] white (jap. shiro; })
1 [] white group
1 [] white stone
1 [] white to play
[] give up; sacrifice;
[] block
[] sealed move
[] bulge
[] dividing into parts;
cutting in halves
(jap. wakare)
[]
discard (jap.
suteru)
[] lightning four
[] 1. be profitable.
2. expand; extend;
spread; open; widen; stretch; lay out; arrange (jap. hiraki )
[] unsatisfactory, dissatisfied
J [] attach and cut
L [] attach and pullback
[] attach and stretch
[] attach and block
[] attach and stretch
J0 [] attach and cut (jap.
tsuke giri;
tsuke kiri )
t []
T [byeonhwa] variation
[] repair (jap. teire)
X [] strengthen
XX [] reserve
0 [] inflated shape (jap. furoshiki )
E [] common; average?
[] proper move (jap. honte)
x) [] jap. Honinbo; a big title
[] blockade; blocking (jap. fusa)
tsuke)
tobi
Ht(
uL []
[saseokjakjeon]
sacrifice
egy/plan/play (jap. suteishi )
strat-
t [saibeo] cyber
\ [sahwal ] life and
life-and-death prob-
[] life; existence
[] live; alive
( [] three-step pae
[samsam jeongseok ] 3-3 pattern
h [samsam chimtu] 3-3 intrude
[samsam] 3-3 point
1 [samyeonseon] three star formation
(jap. sanrensei )
( [sampae] triple-ko
[] farmers hat (jap. jin gasa)
[] pyramid four (jap. yonmoku nakade)
[] farmers hat; conical hat (jap. jin
gasa)
[prefatory] remarks
[seon] line
\8 [sahwalmunje]
[sang] top
[] advanced level (jap. jo kyu)
[sangyong] commonly used
[seoda] stand (jap. tachi )
` [seoron] an introduction; introductory
8% [seryeok ] influence;
thickness (jap.
at-
sumi; seiryoku)
three space
makes the previous bad move a benefit; a move that the player have no
good plan/action afterwards, basically selfhurting move
t(E
[] hand talk
H [] the last meaningful point in the opening or in the endgame (jap. tedomari )
damezu-
mari )
10
) [] winning move
[] new opening; new opening theory;
based on 4-4 points stressing centre. Pioneered by Go Seigen and Kitani Minoru
(jap. shin fuseki )
X [siljeoneui
meai)
(jap. tejun)
[] honest; serious
Q [] Sunjang baduk
X( [] rotation pae
shizhan)
continuation
mistake
(jap. shippai )
tsuke)
shita
11
HX [] settle
H 0 [] internal liberty
H [] inside; inward (jap. uchi )
H, [] jap. uchimagari
H [] jap. uchisuke
H [] eye shape
} [] some; a little; a bit; a few; somewhat;
slightly; kind [sort] of
}\ [] jap. yowai
( , ) [] double- (jap. ryo-)
xh [] double approach; double snuggles
(jap. ryo kakari )
[] wings formation
[] double attack; double dansu
[] double seonsu (jap. ryo sente)
[] double bend (jap. nidan bane)
( E [] double pae dual life
( [] double pae
8l [] double tigers connection
8l [] double tigers mouth
T [] two-star formation
[] shallow
h [] shoulder (jap. kata)
h0 [] shoulder hit (jap. kata tsuki )
hL [] shoulder hit (jap. kata tsuki )
10 [] castle game
]0 [] reverse seonsu endgame
[] reverse seonsu endgame
[] connection (jap. tsugi )
X [] connect
0Q [] doubles baduk (jap. rengo)
HX8
[] continuous dansu
1 [] star formation
8 [] inferior
[] thin (jap. usui )
@ [] jap. usu aji
L [] thin; skinny (jap. usumi; usui )
[] side attachment
$T [] flower five; rabitty five
$x [oreunzzok ] right (directional)
$ [] Go Seigen pattern
% [] false eye (jap. kakame)
, [] net; fork?; trap? (jap. geta)
9 [] cramped; unsatisfactory
9 [] worse off embarrassingly unsatisfac-
X [] jap. uchuryu
X [] cosmic style
[] bad shape
[] stupid shape (jap. gukei )
t [] awaken
x [] jap. soin
0 [wigi ] another name for baduk
\, [] jap. ue magari
\ [] jap. ue tsuke
[] upper attachment
[] dangerous
[] thrust (jap. tsuppari )
4 [] eye vs no eye; have house, no house;
one group of stones not having an eye, while
the opponents has one eye (jap. me ari me
nashi )
Q i [yureop
baduk
konggeureiseu] European Go Congress
[yureop] Europe
[] advantage
X (8 ) [] lead; good
[yuhaeng] fashion; vogue; style; craze;
fad; rage; popularity X be in fashion
Q [] prove
Q [] applied
Q\ [] applied life and death
Q [] dumpling
Q [] overconcentrated shape (jap.
achi )
12
t( [] two-step pae
t [] jap. ton tesuji
t1 [] two star framework (jap. nirensei )
tL [] connection (jap. tsugi )
t [] after this; henceforth; in the future;
hereafter; from now [this time, today] on
lit.
mouth, because the knights move
reminds one of the chinese symbol for
mouth
(jap.
soba ko)
() []
korigat-
[] self-dansu
@() [] small scaled move (jap. chisai )
@ [] Small Avalanche pattern
[] strategy
[] capture
13
sacrifice
(jap. suteishi )
8 [] net?;
(kake?,
geta?)
[] eternal life
[jeowi ] a low position [rank]; a low degree
m [] resistance
[] extension (jap. tenkai )
,\ [] difficult to see the future?
[] strategy
,0 [] combative mood; fighting mood
[] a model; a type; a pattern; a specimen;
screening; selection; choice
[] disconnect
( [jeoldae paegam] absolute pae threat
(jap. zettaikozai )
oki
go)
p t [] squeeze
p [] to strangle (jap. shime tsuke); e.g.,
standard
Qiyuan
chu
kyu)
X [jungdanhada]
play
out
(jap.
uchikiru)
[jungban
strategy
l
14
[]
$ [] left
\ [chweseon] best; best plan
[chuk ] ladder (jap. shicho)
8 [chukmeori ] ladder breaker (jap. shicho
moku)
atari )
ladder
butsukari )
[] choke
(@ [] order; sequence; arrangement; precedence; QtX (@ = black to move
) [] place a stone on the board; to move; a
shinogi )
E [] book
T< [chaempieon] champion
| [] dipping knights move
[] jap. yurumi
[] 10-10 point; zenith (jap. tengen)
( [] super pae; almighty pae
[] iron pillar (jap. tetchu)
15
p X
X []
shinogi )
cape [from] ;get away from; get out of; extricate oneself from; free [liberate] oneself;
flee; bail out
1 [] jaw attack
L [teseuteu] test
Xt [] pillbox enclosure: two 3-5-points and
the 5-5-point (jap. tochika)
t [teureining] training
t [] training
[] gouge out
0 [] to wave (jap. aoru)
8X [] break an eye
Y [] comb six, rectangular six
[] square four
( t [] pae elimination (jap. ko kaisho)
( [] jap. ko
( [paegam] ko threat (jap. ko date)
( [paesseum] ko threat (jap. ko date)
() [ppaechag] losing move, defeat move (jap.
baichaku)
h [pyeonham]
seonsu
1 h
easily settled ( ,
White settles himself easily)
t [podosongi
moyang]
clumsy shape (jap. omoi katachi )
heavy,
t [podosong]
dumpling; a lump of
stones (lit.: a bunch of grapes) (jap. dango)
\m [hanguk ] Korea
\ ( [hansu neureojin pae] one-step
\x xh [hankan
proach
Q
overall situation;
positional judgement; judge the board situation
even; equal;
match; even split; equal [position]
good
8l [hogu
X [hwansaeng]
X
[hyeong] shape?
8 [hyeongsepandan]
8 [ho] territory
8 [hogak ] balanced;
16
8p [hojo]
t [hwedori ]
spin around;
thrust (jap.
atari atari )
[huban] endgame
T [hubimsu] an invasion of an opponents
territory that makes the opponents territory dead or a dual life
measure
(move). It most often means a move
strategically complementing the previous
move(s) and sometimes a following measure to finish or make the best out of a situation created by the previous move(s).
(lit.
proceeding
[hujeolsu] cutback
[hujeolsu] under the stones (jap. ishi no
T [hwajeom]
Ux [hwakin] certain
U [hwakjeongga] decided territory
X [hwangyeok ] capturing back (jap.
tern
tori
kaeshi )
shita)
17
21
80 [isibil
21
segiyuhaeng poseok ]
Fashionable Poseok in the 21st Century
Hikaru no Go?
80 0
21
X [jeongseokeui
pQ [jo
Answer
how
[millenieom
haengmabeob]
Millennium Haengma
maek ]
Maek
in
Jeongseok
8 0 [chukgwa
[byeonssaumsajeon]
h,@ X Ll [chimtuwa
Baduk
Dictionary of
[siljeon
jeongseok ]
Real
Game
Jeongseok
Think
Like
Pro:
saggameui
tekeunik ] Invasion and Reduction Technique
% [paweosongnyeog
haengma]
baduki
bo] If You Know Pae, You See Baduk
[poseokgwa
jeongseok ] Opening
and Joseki
\ [peuro
D [pilsu
jeongseok ]
Game Tesuij
Necessary
Jeongseok
0 [haengmabeob
Haengma Rule Master
maseuteo]
]0 @0
]0 [hyeondae
ggeunnaegi
sajeon] Modern Endgame Dictionary
[hyeondae
jeongseok
Modern Joseki Dictionary
[hyeondae
jeongseok ]
sajeon]
Modern
Jeongseok
[hyeondae
jungban
Modern Middlegame Dictionary
sajeon]
h [hyeondae
hamjeongsu
sajeon] Modern Trick Play Dictionary
[hyeondae
haengma
Modern Haengma Dictionary
sajeon]
Player Names
Often, the prevalent romanization is not in the
Revised Romanization; therefore, the most common romanization is still used, but the Revised
Romanization is given as well to make pronounciation more consistent throughout this guide.
For example,
is most often romanized as
Cho Hun-hyeon, so that is what I have used here.
However, the Revised Romanization is [Jo Hunhyeon], so I have added that as well to enable the
reader to pronounce the name correctly within
the pronounciation guidelines given at the beginning. I have not, however, gone as far as to
include all sorts of weird romanizations such as
Cho Hun-hyun and the like.
p
@| [Gajiwara] Kajiwara
[Gang Man-u] Kang Man-u
l [Gang Seung-heui ] Kang Seung-heui
l [Gang Ju-gu] Kang Chu-ku
1 [Gang Ji-seong] Kang Chi-seong
[Gang Cheol-min] Kang Cheol-min
[Gang Hun] Kang Hun
| [Gobayasi ] Kobayashi
[Go Jae-bong] Ko Chae-pong
l [Go Jae-heui ] Ko Chae-heui
l [Gu Ri ] Gu Li
[] Kwon Kap-yong
[] Kwon Kyeong-eon
$ [] Kwon O-min
[] Kwon Hyo-chin
@ [] Kim Kang-keun
@ [] Kim Kwang-sik (Kin Keoshoku)
@0 [] Kim Ki-heon
@U [] Kim Teok-kyu
@t [] Kim Tong-myeon
@ [] Kim Tong-yeop
@ [] Kim Man-su
@X [] Kim Myeong-hwan
@l [] Kim Min-heui
@e [] Kim Seok-heung
@1 [] Kim Seong-rae
@1 [] Kim Seong-ryong
@1 [] Kim Seong-hun
@ [] Kim Su-yeong
@ [] Kim Su-chang
@ [] Kim Seung-chun
@ [] Kim Yeong-sam
@X [] Kim Yeong-hwan
@ [] Kim Weon
@$ [] Kim Yun-tae
@x [] Kim In
@|X [] Kim Il-hwan
@l [] Kim Chae-ku
@ [] Kim Chong-su
@ [] Kim Chong-chun
@0 [] Kim Chwa-ki
18
19
@8 [] Kim Chu-ho
@ [] Kim Chun-yeong
@, [] Kim Chan-u
@ [] Kim Cheol-chung
@ [] Kim Tae-hyang
@Y [] Kim Hak-su
@ [] Kim Hyeoe-min
@ [] Kim Hyo-kon
@ [] Kim Hyo-cheong
@l [] Kim Heui-chung
[] Na Chong-hun
X [] Nam Chi-hyeong
xX [] No Yeong-ha
x X [] No Chun-hwan
tt [] Rui Naiwei (Ye Nae-ui)
[] Mok Myeong-keun
[] Mok Chin-seok
8 [] Mun Yong-chik
[] Pak Pyeong-kyu
[] Pak Sang-ton
1 [] Pak Sang-su
8 [] Pak Seung-mun
[] Pak Seung-cheol
, [] Pak Yeong-chan
[] Pak Yeong-hun
[] Pak Chong-yeol
@ [] Pak Chi-eun
[] Pak Chi-hun
[] Pak Chi-yeol
1 [] Paek Tae-hyeon
1e [] Paek Heung-su
[] Seo Neung-uk
4 [] Seo Mu-sang
[] Seo Pong-su
@8t
[] Song Tae-kon
EX [] Shusaku
[] Sim Chong-sik
H [] An Kwan-uk
H [] An Tal-hun
H8 [] An Yeong-kil
Hp [] An Cho-yeong
t [] Yang Keon
m [] Yang Sang-kuk
8 [] Yang Chae-ho
[] Yeom Cheong-hun
, [] Yeom Chan-su
[] Ye Nae-ui (Rui Naiwei)
$ [] O Kyu-cheol
$ [O Cheong-won] Go Seigen;
Qingyuan
% [] Ok Teuk-chin
1 [] Weon Seong-chin
t [] Yu Keon-chae
[] Yu Kyeong-min
8 [] Yu Pyeong-ho
[] Yu Chae-hyeong
= [] Yu Chang-hyeok
$0 [] Yun Ki-hyeon
$1 [] Yun Seong-hyeon
$ [] Yun Yeong-min
$ [] Yun Yeong-seon
$- [] Yun Chong-seop
$ [] Yun Hyeok
$ [] Yun Hyeon-seok
t| [] Yi Kang-il
t [] Yi Kwan-cheol
t0- [] Yi Ki-seop
t [] Yi Tong-kyu
Wu
ti
t [] Yi Min-chin
t [] Yi Pong-keun
t [] Yi Sang-cheol
t [] Yi Sang-hun
t1 [] Yi Seong-chae
t8 [] Yi Se-tol
t [] Yi Yeong-sin
t [] Yi Yong-su
t, [] Yi Yong-chan
t [] Yi Cheong-u
t [] Yi Cheong-weon
t Y [] Yi Chun-hak
t [] Yi Chi-hyeon
t=8 [] Yi Chang-ho
t [] Yi Hyeon-uk
t\ [] Yi Hyeong-ro
tM, [] Yi Hong-ryeol
tl1 [] Yi Heui-seong
[] Im Seon-keun
[] Im Sun-taek
= [] Im Chang-sik
P [] Chang Tu-chin
\ [] Chang Myeong-han
[] Chang Su-yeong
[Jang Jeong-pyeong] Chang
pyeong (Zhang Zhengping)
Cheong-
20
21
Example Phrases
This section provides useful phrases to use on
baduk servers or when speaking with your korean baduk friends. It also contains phrases you
might come across in korean baduk magazines.
PL?
PL?
x07 3 .
\m 0
6
.
I am a Korean Baduk Association 6 dan.
0 6 .
P.
Have a good game.
.
(It was a) good game.
\ T `
?
Do you have time for one more?
Q ^ I<t
...
When I sit in front of the baduk board. . .
Q i
51
51st European Go Congress
1T0 8 $
9
9th Samsung Cup World Open Baduk Championship
t0
Toyota-Densu Cup
D 6
2004
Yt )Y H QD
0 .