IRAQ 1991: Campaigns

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The documents describe several military scenarios involving air assaults and strategic situations in Iraq, Libya and North Korea.

The goals are to destroy the Iraqi military forces and its ability to make war.

An additional rule is that two missions must be selected each day until the Infra counter is moved, and 2 VPs are lost for each target selected but not destroyed.

Weapon Availability

IRAQ 1991
17

Available
Weapons
AIM-7 Sparrow
AIM-9 Sidewinder
AIM-120 AMRAAM
AIM-54 Phoenix

18

16

15

Campaigns
Bandits/Sites Removed
SA-15s
14

Skirmish Days: 3
Special Options: 3
Victory Points Evaluation
7 or more
Great
5 or 6
Good
3 or 4
Adequate
1 or 2
Poor
0 or less
Dismal

10

13

Mk.82 Iron Bomb


Mk.83 Iron Bomb
Mk.84 Iron Bomb
AGM-45 Shrike
AGM-62 Walleye
AGM-65 Maverick
AGM-84 SLAM
AGM-88 HARM
Mk.20 Rockeye
GBU-12 Smart Bomb
GBU-10 Smart Bomb
GBU-16 Smart Bomb
GBU-15 Smart Bomb

0
0
0
0
0
0
1
0
0
1
2
2
3

12
8
6
8
8
10
8
10
8
8
4
2
2

ALQ-119(v) Pod
ALE-45 Pod

0
0

12
12

11
12

Conflict Days: 6

5
3

War Days: 9

Special Options: 16
Victory Points Evaluation
21 or more
Great
16 to 20
Good
11 to 15
Adequate
6 to 10
Poor
5 or less
Dismal

Target Cards
Drawn

Intel
Sites in
Target Area

Radar
Bandits in
Target Area

Special Options: 8
Victory Points Evaluation
14 or more
Great
10 to 13
Good
6 to 9
Adequate
3 to 5
Poor
2 or less
Dismal

Recon

1
Stop

Start

Start

Base

Base

-1

-1

-1

-2

-2

-2

Start

Base

-1

-1

-2

-2

-3

-3

-4

Strategic Situation:
Iraqi forces have launched
an unprovoked invasion of
Kuwait. Your squadron will
be leading the air assault
against Iraq in Operation
Desert Storm. Your goal is
to destroy the Iraqi military
forces and its ability to
make war.
H

OR

1991

Base

-1

-1

-2

-2

-3

-3

-4

2005

Start

NET

Infra
Hits to Destroy
Target

S.O.
Cost Qty.
0
40
0
40
1
6
1/2 12

DER

LIBYA 1986
3
4

5
6

11

Campaigns

10

Bandits/Sites Removed
MiG-29s SA-15s

Skirmish Days: 2
Special Options: 3
Victory Points Evaluation
7 or more
Great
5 or 6
Good
3 or 4
Adequate
1 or 2
Poor
0 or less
Dismal

12
15
13
14

Weapon Availability
Available
Weapons
AIM-7 Sparrow
AIM-9 Sidewinder
AIM-54 Phoenix

Special Options: 7
Victory Points Evaluation
14 or more
Great
10 to 13
Good
6 to 9
Adequate
3 to 5
Poor
2 or less
Dismal

18

16

17

War Days: 6
Special Options: 12
Victory Points Evaluation
21 or more
Great
16 to 20
Good
11 to 15
Adequate
6 to 10
Poor
5 or less
Dismal
Stop

Recon
Target Cards
Drawn

Intel
Sites in
Target Area

Radar
Bandits in
Target Area

Start

Base

-1

-1

-2

-2

-3

Start

Base

-1

-1

-1

-2

-3

Start

Base

-1

-2

-2

-2

-3

0
0
0
0
0
0
1
1
0
1
2
2

12
8
6
12
8
10
6
6
8
6
4
2

ALQ-119(v) Pod
ALE-45 Pod

0
0

12
12

Strategic Situation:
Libya is taking a more serious try at imposing its
Line of Death in the Gulf of Sidra. They have
chosen this time to take advantage of your carrier
being the only one in the Mediterranean. Your
squadron must fly around the clock missions until
additional US forces can arrive.
Special Rule: Until you move the Infra counter out
of the red spaces, you must select 2 Missions each
NET
Day. A Pilot cannot participate in
OR
both Missions. Select both Target H
cards during the Draw Target
1991
2005
Card(s) step at the start of each
Day. Lose 2 VPs for each Target
E
selected that is not destroyed.
I
A
L

Infra
Hits to Destroy
Target

Start

Mk.82 Iron Bomb


Mk.83 Iron Bomb
Mk.84 Iron Bomb
AGM-45 Shrike
AGM-62 Walleye
AGM-65 Maverick
AGM-84 SLAM
AGM-88 HARM
Mk.20 Rockeye
GBU-12 Smart Bomb
GBU-10 Smart Bomb
GBU-16 Smart Bomb

Conflict Days: 4

S.O.
Cost Qty.
0
40
0
40
1/2 10

DER

Weapon Availability

N. Korea 2007

Available
S.O.
Weapons
Cost Qty.
AIM-9 Sidewinder
0
40
AIM-120 AMRAAM
0
12
AIM-54 Phoenix
1/2 12

Campaigns
Bandits/Sites Removed
None

Skirmish Days: 4
Special Options: 4
Victory Points Evaluation
8 or more
Great
6 or 7
Good
4 or 5
Adequate
2 or 3
Poor
1 or less
Dismal

15

18

Conflict Days: 9
Special Options: 12
Victory Points Evaluation
18 or more
Great
15 to 17
Good
11 to 14
Adequate
6 to 10
Poor
5 or less
Dismal

6
17

Mk.82 Iron Bomb


Mk.83 Iron Bomb
Mk.84 Iron Bomb
AGM-65 Maverick
AGM-84 SLAM
AGM-88 HARM
Mk.20 Rockeye
GBU-12 Smart Bomb
GBU-10 Smart Bomb
GBU-16 Smart Bomb
GBU-15 Smart Bomb
AGM-154 JSOW
AGM-130 SAGM

0
0
0
0
0
0
0
0
0
1
2
2
3

12
8
6
10
8
10
8
8
6
4
4
2
2

ALQ-119(v) Pod
ALE-45 Pod

0
0

12
12

14
5

War Days: 18
Special Options: 27
Victory Points Evaluation
38 or more
Great
33 to 37
Good
26 to 32
Adequate
18 to 25
Poor
17 or less
Dismal

2
13
12
11
16
9

10

Stop

Target Cards
Drawn

Intel
Sites in
Target Area

Radar
Bandits in
Target Area

Start

Start

Base

Base

Base

-1

-1

-2

-2

-3

Start

Base

-1

-1

-2

-2

-3

-3

-4

Strategic Situation:
Now in possession of
several nuclear weapons,
North Korea feels safe in
making border demands on
South Korea. When these
demands are rejected, the
situation quickly escalates
into a shooting war.

Infra

1991

Start

Base

-1

-1

-2

-2

-3

-3

-4

NET
2005

Hits to Destroy
Target

OR

Recon

DER

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