Tds Cogo: For Pocket PC User's Manual
Tds Cogo: For Pocket PC User's Manual
Tds Cogo: For Pocket PC User's Manual
For Pocket PC
Users Manual
.MAN-PPCCOGO
ii
01222003
Table of Contents
Getting Started __________________________________________ 7
16
16
17
18
Layers____________________________________________ 40
Layer 0 ___________________________________________________40
Other Special Layers _______________________________________40
Managing Layers __________________________________________41
2D / 3D Points ____________________________________ 43
Polylines _________________________________________ 43
Fieldwork ______________________________________________ 45
Scenario One ______________________________________________46
Scenario Two______________________________________________46
Scenario Three_____________________________________________47
Scenario Four _____________________________________________47
Summary _________________________________________________48
Stakeout Example__________________________________ 57
Set Up____________________________________________________58
Staking Points _____________________________________________59
Point Staking Summary_____________________________________62
Resection _________________________________________ 69
Performing a Resection _____________________________________69
Intersection _______________________________________ 71
Map Check _______________________________________ 72
Entering Boundary Data ____________________________________72
Editing Boundary Data _____________________________________73
Adding Boundary Data to the Current Project _________________73
86
87
87
88
Getting Started
This chapter explains the basics of the manual, Pocket PC, and TDS
COGO.
Manual Conventions
Throughout the TDS COGO Manual, certain text formatting is used
that represents different parts of the software. The formatting used
in the manual is explained below.
Fields
When referring to a particular field, the Field Label, or its
Corresponding Value is shown with text that is similar to what you
would see in the software.
Buttons
When referring to a particular button, the text is shown in a
%XWWRQ )RUPDW , similar to that found in the software.
Users Manual
<(6 to continue.
5. You will then be asked, Do you want to install the TDS keyboard
now?
6. Tap
<(6 to continue.
Getting Started
Registering
After TDS COGO is installed, it must be registered to be
fully functional. If it is not registered, TDS COGO will
only run in demo mode, which means all jobs will be
limited to no more than 25 points, and if a job is stored
on the Pocket PC that exceeds this limit, it cannot be
opened.
If you start TDS COGO before it is registered, the screen
shown here will open. Tap the 5HJLVWHU button to
access the Register TDS COGO screen.
(To run in demo mode, simply tap
Users Manual
Using a Pocket PC
Using a handheld device without a keyboard requires some
adaptation but one can get very proficient when using all the tricks
available to navigate around quickly. Even if you are already familiar
with the TDS software, reading this section can help you get the most
from your Pocket PC device.
TDS Keyboard
Pocket PC offers several alternatives to input characters
without an actual physical keyboard. These methods
take the form of an overlay window, called Soft Input
Panels (SIP) that you interact with through the touch
screen. Pocket PCs come with a few different SIPs
containing little key-like buttons or areas where you
write characters with the stylus, which are then
interpreted and transformed into actual characters.
While you can get by using the standard SIPs, TDS also
provides a custom SIP called TDS Keyboard, which is
optimized for TDS COGO.
TDS keyboard contains three different panels that can
easily be toggled between. Since most of the entries
relating to surveying will require numerical input, the
numerical panel contains oversized digit buttons for ease
of use, as well as useful options such as escape, tab (to
move between fields), enter, cut, copy, paste, etc.
While most SIPs are fixed at the bottom of the screen,
TDS Keyboard can be floated over the screen by tapping
the button and dragged around by its grip bar
to uncover fields that would
otherwise be masked by the panel itself.
10
Getting Started
Hardware Buttons
Even without a full keyboard, Pocket PCs still come with a few
hardware buttons. To get the most out of TDS software, you can remap those buttons for the functions you use the most so they are
always available, even if the SIP is currently hidden.
Some of the functions offered for button re-mapping include: Enter,
Escape, Tab, Quick Pick, Take Shot, etc. You can also use Page
Up/Down to move between tab pages where applicable. See Page 30
for more information on customizing the hardware buttons.
11
Users Manual
Azimuths
Azimuths are entered in any Direction field in degree-minutes-seconds
format and are represented as DD.MMSSsss, where:
DD
MM
SS
sss
Bearings
Bearings can also be entered in any Direction field in either of the
following formats:
Time
Any field that accepts a time is entered in hours-minutes-seconds
format, which is represented as HH.MMSSsss where:
12
HH
MM
SS
sss
Getting Started
13
Users Manual
3. Another screen will open where you select some of
the job settings. Select the settings that you desire
and tap 1H[W ! to continue.
Note: When creating a new job, it is important that the
Units for Distances field be set to the correct units. This
allows you to seamlessly switch between different units
in mid-job, but problems can arise if these units are
inadvertently set to the incorrect units when new data is
collected.
14
Getting Started
15
Users Manual
Map View
The button will access the map view of the current job when it is
tapped. The map view is available from most screens and is
discussed in detail on Page 23.
16
Getting Started
Quick Pick
The button is called the Quick Pick button and is always available
at the bottom of the screen in TDS COGO. This button is used to
quickly access any of the screens listed below.
To access a screen with the Quick Pick button, first tap
tap the desired screen.
Calculator
Corner Angle
Curve Horizontal
Curve Vertical
Inverse Points
Layers
Past Results
Traverse / Sideshot
Triangle Solutions
View Map
and then
View Points
17
Users Manual
Battery Level
The battery icon at the bottom of the Main Menu displays the
condition of the Pocket PCs rechargeable battery. The icon has five
variations depending on the level of charge remaining:
100%,
75%,
50%,
25%,
5% and
charging.
Tapping the battery icon is a shortcut to the Microsoft Power Settings
screen, which is normally accessed from the Pocket PC System
Setting screen.
Note: Tap
then
Parts of a Screen
Many screens share common features. To illustrate
some of these features, we will examine parts of the
Backsight Setup screen, shown here. You can access the
Backsight Setup screen by selecting 6XUYH\ ,
%DFNVLJKW 6HWXS from the Main Menu.
18
Getting Started
Input Fields
An input field is an area where a specific value is entered by the user.
An input field consists of a point label, which identifies the data that
is to be entered in that field. It has a rectangular area with a white
background, where the data is entered. A field must first be selected
before data can be entered in it. You can select a field by tapping on
it or pressing a hardware button mapped as the [Tab] key on the
Pocket PC repeatedly until it is selected. When a field is selected, a
dark border is drawn around it and a blinking cursor is inside the
field. In the Backsight Setup screen above, the Occupy Point field is
selected.
Output Fields
Output fields only display information. These fields typically display
values in bold text, do not have a special colored background, and the
value cannot be changed from the current screen. For example, in the
Backsight Setup screen, the Backsight Circle value is an output field.
Power Buttons
The Backsight Setup screen contains two power buttons. Power
buttons are typically used to provide alternate methods of entering or
modifying data in an associated field. To use a power button, simply
tap it. Once tapped, a dropdown list will appear with several choices.
The choices available vary depending on with which field the power
button is associated. Simply tap the desired choice from the
dropdown list.
Tapping the first power button in the Backsight Setup screen allows
you to specify an occupy point using other methods or view the details
of the currently selected point. You should experiment with the
options available with various power buttons to become familiar with
them.
Users Manual
is displayed. To select a point for the required field, just tap it from
the map.
Note: If you tap a point from the map view that is located next to
other points, another screen will open that displays all of the points
in the area that was tapped. Tap the desired point from the list to
select it.
Scroll Buttons
%XWWRQ
Index Cards
Many screens have access to other screens that are still part of the
original screen. The different screens are selected by tapping on
various tabs, which look like the tabs of on index cards. Because of
this, each individual screen is referred to as a card. The tabs can
appear along the top of the screen or the right edge.
The Backsight Setup screen consists of two cards. One is titled Input,
and the other is titled Map.
20
Getting Started
Input Shortcuts
Distances and angles are normally entered in the appropriate fields
simply by typing the value from the keypad, but there is a shortcut
that can simplify the entry of a distance or angle.
1
Users Manual
The abbreviations can be entered in lower case or upper case
characters. They can also be entered directly after the distance
value, or separated with a space. The following abbreviations can be
appended to an entered distance:
Inches:
i or in
Meters:
Centimeters:
cm
Millimeters:
mm
22
Feet:
Chains:
c or ch
f or ft
Getting Started
Zoom In Button
This button will zoom the current screen in by approximately 25%.
23
Users Manual
Getting Started
Note: You can scroll to additional tabs when they are not in view by
using the
buttons.
Units Settings
Units Settings defines the units that are used within the software,
including those that are sent from the total station, entered from the
keypad and displayed on the screen. You can select the following
settings for your job.
Units for Distances: defines the units used for distances
as Meters, Feet, or International Feet.
Units for Angles: defines the units used for angles as
Degrees or Grads.
Display Directions As: will display directions as a
Bearing or Azimuth.
Azimuth Type: defines if you are using a North Azimuth or
a South Azimuth.
25
Users Manual
Format Settings
Format Settings defines the precision (the number of places beyond
the decimal point) that is displayed for various values in all screens,
and how stations are defined.
Note: All internal calculations are performed using full precision.
Elevations: allows you to display from zero to six places
passed the decimal point for elevations.
Distances: allows you to display from zero to six places
passed the decimal point for distances.
Angles: allows you to include from zero to four fractional
seconds with angle values.
Stations: allows you to display stations in any of the
following formats:
Northings / Eastings: will allow you to display from zero to six places
passed the decimal point for northing and easting values.
Sq Feet / Meters: allows you to display from zero to four places passed
the decimal point for square feet or square meter values.
Acres / Hectares: allows you to display from zero to four places
passed the decimal point for acre or hectare values.
26
Getting Started
Files Settings
Files Settings allows you to select a description or feature file to use
with the current job.
Description File: allows you to select a description file to
use with the current job. Description files are discussed
in more detail on Page 34.
2SHQ
&OHDU : closes the currently selected file so that it is no longer used
with the current job.
27
Users Manual
Surveying Settings
The Surveying Settings allows you to select various options that
affect how data collection is performed.
the rod height will appear before any new point is stored.
28
Getting Started
Stakeout Settings
The Stakeout Settings contains the setting that control how stakeout
is performed.
; Write Cut Sheet Data Only (No Store Point): When checked, as-
built points are not stored to the JOB file when staking points; only
the raw data is written to the RAW file.
; Display Left / Right From Rod: When checked, the move left or
appear before any new point is stored from only the routines under
the Stakeout menu.
information will appear before any new point is stored from only the
routines under the Stakeout menu. This also requires that a feature
file be selected from the Files Settings card, described earlier.
29
Users Manual
Note: There is no Prompt for Description checkbox as in the Survey
Settings because you will always be prompted for a description when
storing a point from a stakeout routine.
Buttons Settings
The Pocket PC has a variety of physical buttons around its housing.
The function of most of these buttons can be changed from their
default functions using the Pocket PC Personal Settings screen.
These are called global functions since each button will perform the
same custom task when used within any application.
The Buttons Settings screen also allows you to customize
these buttons, but it is more powerful than the Pocket
PC screen because you can set the global function of each
button as well as the local function of each button. A
local function only affects the behavior of a button when
it is used within TDS COGO. When you are outside TDS
COGO, the button functions will switch back to their
global definitions.
Customizing the buttons for TDS COGO can be very
useful for navigating in and using the software. For
example, a button can be programmed to take a shot
from a total station making it unnecessary to look at the
Pocket PCs screen to perform this task.
The upper area of the Buttons Settings screen displays
the current local and global assignment for all the keys
that can be customized. To change a particular button assignment,
select that button from this area.
Note: You can match the buttons listed on the screen with the
buttons on the Pocket PC by comparing the icons on the screen with
those printed on the buttons.
To change the local assignment for the selected button, select the new
function in the Assignment Within TDS COGO list. (The local
30
Getting Started
assignment will only affect the function of that button when it is used
within TDS COGO.)
Note: Selecting <Global> as a buttons local assignment results in the
local assignment being the same as the global assignment.
To change the global assignment for the selected button, select the
new function in the Global Assignment list.
If you want to quickly change all the buttons back to their default
assignments, tap the 7'6 'HIDXOWV button to switch them back to the
TDS COGO default values, or tap 6\VWHP 'HIDXOWV to switch them
back to the Pocket PC default values.
The TDS default local assignments are as follows:
Button 1:
Tab
Button 2:
Quick Pick
Button 3:
<Global>
Button 4:
Escape
Button 5:
Take Shot
31
Users Manual
General Settings
The General Settings contains the following settings:
checked, the [Enter] key will move the cursor to the next
field in all screens. When unchecked, the [Enter] key
will perform a different function depending on the field
selected.
Note: The arrow keys and the [Tab] key can also be
used to move the cursor between fields.
appear before any new point is stored from any routine other than
those included in the Survey and Stakeout menus.
information will appear before any new point is stored from any
routine other than those included in the Survey and Stakeout menus.
This also requires that a feature file be selected from the Files
Settings card, described earlier.
Getting Started
; Always Warn if Not Saving New File to Flash Card: when checked,
a warning will open whenever a new job is saved to the Pocket PC
onboard memory rather than an external CF card.
Job Files
A job file is a binary file that has a file name that is the same as the
job name, followed by a *.JOB extension. A job file is similar to the
older TDS-format coordinate file, except in addition to storing point
names and their associated coordinates, a job file also contains all of
the line work as well.
When you specify points to use for any reason within TDS COGO, the
software will read the coordinates for the specified points from the job
file. Whenever you store a new point within TDS COGO, the point is
added to this file.
A job file can be edited on the Pocket PC when using the Edit Points
screen. Since a job file is binary, it requires special software for
editing on a PC, such as TDS Survey Link. It can also be converted to
or from an ASCII file using Survey Link. (Refer to the Survey Link
documentation for this procedure.)
When a job file is converted to an ASCII file, the resulting file is
simply a list of points and coordinates. Each line consists of a point
name, northing or latitude, easting or longitude, elevation or elliptical
height, and a note where each value is separated by a comma.
33
Users Manual
Description Files
A Description File is used to automate the task of entering
descriptions for points that are stored in a job. They are especially
useful when the same descriptions are frequently used in the same
job.
A description file is a text file containing a list of the descriptions that
you will want to use with a particular job. The file itself is usually
created on a PC, using any ASCII text editor such as Notepad, which
is included with Microsoft Windows. It is then saved using any file
name and the .txt extension and then transferred to the Pocket PC.
It is important to realize that when you use a more sophisticated
application, such as a word processor to create a description file, you
must be careful how the file is saved. By default, a word processor
will store additional non-ASCII data in a file making it incompatible
as a description file. However this can be avoided if you use the File |
Save As routine from your word processor and choose a Text Only
format as the type of document to save. For more information on
creating a text file using a word processor, refer to the your word
processors documentation.
Description files can be created in two different formats; one includes
codes and the other does not. The chosen format determines how
descriptions are entered. Each format is described below.
34
Getting Started
To use a description from a description file with codes simply type the
code associated with the desired description in any Description field.
35
Users Manual
As soon as soon as the cursor moves out of the Description field, the
code is replaced with the corresponding description. For example, if
you typed lo in a description field while using the description file
shown above, lo would be replaced with Lodgepole Pine once the
cursor was moved to another field.
You can combine a description with any other text, or combine two
descriptions by using an ampersand (&). For example, entering
Tall&do would result in a description of Tall Douglas Fir. Entering
b&oa would result in a description of Big Oak Tree. This method also
works when spaces are included with the & character. For example,
entering b&oa would have the same result as entering b & oa.
Note: Remember to check the This File Uses Codes checkbox when
opening a description file that contains codes, described next.
-RE , 6HWWLQJV
%URZVH
3. All of the files with a .txt extension will be displayed. Select the
file that you want to use and tap 2SHQ .
4. If the description file contains codes, check the This File Uses
Codes checkbox.
36
Getting Started
37
Users Manual
Features
The primary part of a feature code is called a feature. Features
generally describe what an object is. Two types of features are used
in TDS COGO: points and lines, which are described below.
When assigning a feature to data that was collected in TDS COGO,
only features of the same type are available for selection. For
example, if selecting a feature to describe a point in a job, only the
point features are displayed. Likewise, if selecting a feature to
describe a polyline, only the line features in the feature file are
displayed.
Point Features
A point feature consists of a single independent point.
Examples of a point feature would be objects such as a tree, a
utility pedestal, or a fire hydrant.
Line Features
A line feature consists of two or more points that define a linear object,
such as a fence or a waterline. In TDS COGO, these are stored as
polylines, but line features can also be used to describe alignments.
Attributes
A feature, by itself, would not be useful in describing a point or line
with much detail since a feature only helps describe what the stored
point is. Attributes are used to help describe the details of the object.
Attributes are either typed in from the keyboard or selected from a
pull-down menu and fall into the following three categories.
Value Attributes
A value attribute accepts only numbers from the keypad. These
attributes are setup to accept numbers that fall in a specified range.
Some examples of a numeric attribute would be the height of a tree or a
utility poles ID number.
38
String Attributes
A string attribute consists of a title and a field where the user can enter
any characters up to a specified maximum length. An example of a
string attribute is an attribute titled Notes where the user would enter
anything to describe a feature.
Menu Attributes
A menu attribute is an attribute that is selected from a pull-down menu
Getting Started
rather than typed in from the keypad. Menu items can also have submenu items. For example, you could have a feature labeled Utility with
a pull-down menu labeled Type containing Pole and Pedestal. There
could also be sub-menu items available that could be used to describe
the pole or pedestal in more detail. Menus can only be two levels deep,
but there is no limit to the number of items that can be listed in a pulldown menu.
39
Users Manual
Layers
TDS COGO uses layers to help manage the data in a job. Any
number of layers can exist in a job and any new objects can be
assigned to any particular layer. For example, a common set of
points can be stored on one layer and another set can be stored on a
different layer.
The visibility of any layer can be toggled on and off, which gives full
control over the data that is displayed in a map view. This is useful
to reduce clutter in a job that contains several objects. The objects
that are stored on a layer include points, polylines, and alignments.
TDS ForeSight can read a JOB file and output an AutoCAD DXF file
containing all the original layer information. This conversion can
also be performed using TDS Survey Link 7.2, or later via the Survey
Attribute Manager, which is included as part of that program.
Layer 0
Layers can be added, deleted and renamed with the exception of
Layer 0. Layer 0 is a special layer that must exist in every job. It
cannot be deleted or renamed.
Layer 0 provides two main functions: compatibility with AutoCAD;
and is used as a layer for the storage of objects that are not assigned
to any other layer. Since all the objects in a job have to be assigned to
a layer, Layer 0 is always there so a situation cannot occur where an
object is stored, but does not exist on any layer.
40
Getting Started
Similarly, whenever a new job is created, a Points layer is
automatically created and selected as the active layer. The active
layer is the default layer where any new objects will be stored.
Managing Layers
You can configure TDS COGO to prompt for a layer whenever an
object is stored. If this prompt is turned off, any new objects that are
stored will simply be stored to the active layer. There are three cards
within the -RE 6HWWLQJV screen to configure this prompt.
Users Manual
Deleting a Layer
You can only delete an empty layer. If a layer contains any objects,
they must first be moved to a different layer. To delete a layer, select
the layer and tap 'HOHWH . (Layer 0 cannot be deleted.)
42
Getting Started
2D / 3D Points
TDS COGO allows a job to contain 3D points as well as
2D points. Since a 2D point has no elevation associated
with it, care should be taken when working with a job
that contains any 2D points, especially if you still want
to collect 3D points.
If you occupy a point that has no elevation, all the points
that are collected from that setup will also have no
elevations. Similarly, if you occupy a 2D point and
perform stake out, no vertical data is provided.
You can quickly see if there are any 2D points in the
current job by opening the -RE , (GLW 3RLQWV screen.
Any point where the elevation is shown as --- is a 2D
point.
Polylines
Lines can be added to your project that can represent anything such
as a roadway, a building, or a lot boundary. These lines are referred
to as polylines. Polylines can be compared to the point lists used in
other TDS data collection software. They can consist of several
individual curved and straight sections. A point must be stored in the
project for all the locations on the polyline where a new section begins
and ends.
Polylines can be used to compute information such as the perimeter
and area for a lot boundary. They can also make it easier to compute
and store offset points for the sides of a roadway when a polyline
exists that defines a roadway centerline.
Refer to the Reference Manual for information on all the screens that
are used to create and edit polylines.
43
Fieldwork
This section will explain how to get started using TDS COGO in a
survey and perform stake out.
The first section describes the backsight setup procedures for various
scenarios. The next section walks you through the steps involved to
setup and perform a simple side shot and traverse shot. The third
section walks you through a simple point-staking example.
The remainder of the chapter illustrates the procedures to perform
the more complex routines in the TDS COGO software in a step-bystep manner. They are intended to explain only how to use a
particular routine without the need for you to enter any specific
values.
When beginning any job, the setup is the same; you need to establish
an occupy point and a backsight.
The occupy point is the point where you would setup a total station.
The coordinates for the occupy point must exist in the current job.
They can be assumed coordinates; known coordinates; or computed
with the resection routine. (The resection routine is discussed later.)
Any point in the current job can be an occupy point.
Once an occupy point is established, the second reference you need is
a backsight point or direction. This can be in the form of a point
stored in the current job, or a known direction.
The horizontal angles recorded during data collection are relative to
the backsight. If a point is not available in the job to use as a
backsight, you can assume a backsight direction.
The scenarios below will describe different possibilities for defining a
backsight.
Users Manual
Scenario One
You know the coordinates and locations for two points on your lot and
want to occupy one and use the other as a backsight.
Solution
1. Create a job using the coordinates for one of the known points as
the first point.
2. Use the Edit Points routine to add a second point using the
coordinates for the remaining known point.
3. From the Backsight Setup screen, set the Occupy Point field to the
point number of one known point and setup the total station over
that point.
4. Toggle the %6 'LUHFWLRQ / %6 3RLQW button to %6 3RLQW and
enter the point name for the second known point in that field.
5. Tap 6ROYH , then &ORVH . If the Always Prompt for Backsight
Check option is checked in the Job | Settings | General screen,
you will be prompted to check your backsight.
You are now ready to start your survey.
Scenario Two
You have found two points on your lot and know the azimuth between
them, but you do not have coordinates for either.
Solution
1. Create a job using the default coordinates for the first point.
2. From the Backsight Setup screen, set the Occupy Point field to the
new point.
3. Toggle the %6 'LUHFWLRQ / %6 3RLQW button to %6 'LUHFWLRQ and
enter the known azimuth to the second point here.
4. Tap
Fieldwork
If you later find true State Plane coordinates for any of the points in
your job, you can use the Translate routine to adjust all the
coordinates accordingly.
Scenario Three
You have one point established on your lot and you know the azimuth
to an observable reference.
Solution
1. Create a job using the coordinates of the established point for the
first point. If the coordinates are unknown, accept the default
coordinates.
2. From the Backsight Setup screen, set the Occupy Point field to the
new point.
3. Toggle the %6 'LUHFWLRQ / %6 3RLQW button to %6 'LUHFWLRQ and
enter the azimuth to the observable reference here.
4. Tap 6ROYH , then &ORVH . If the Always Prompt for Backsight Check
option is checked in the Job | Settings | General screen, you will
be prompted to check your backsight.
If you later find true State Plane coordinates for any of the points in
your job, you can use the Translate routine to adjust all the
coordinates accordingly.
Scenario Four
You have only one known point on a job.
Solution
You can assume an azimuth for an arbitrary backsight reference and
rotate the job later using the Rotate routine once you have
determined the actual orientation.
47
Users Manual
Summary
In general, you would follow these steps when you begin working on a
job.
1. Create a new job or open an existing job.
2. Fill in the Backsight Setup screen and tap
48
Fieldwork
Setup
1. Create a new job.
a. From the Main Menu, select
49
Users Manual
c.
50
Fieldwork
e.
Tap
51
Users Manual
3. Add a backsight point to the job.
a. Select
screen.
52
Fieldwork
g. Tap 6ROYH . The Map screen will open
automatically.
h. Tap
&ORVH
to continue.
Users Manual
c.
54
Fieldwork
The new point is computed and stored and the Traverse
Now or Later prompt will open asking if you want to
advance to the new point now or later. For this example,
tap the 7UDYHUVH 1RZ button.
The New Occupy Point dialog box will open, shown here,
which displays details of the new setup. You can see
that the previous foresight point is now the current
occupy point and the previous occupy point is now the
current backsight point.
Note: If you selected to traverse later, the traverse point
is still stored, but you would then have the opportunity
to shoot additional side shots before you advanced to the
next point. This is useful when you want to shoot the
traverse shot first before any settling occurs to the
tripod. In that situation, when you are ready to advance,
you would tap 7UDYHUVH again where you would then
answer to a prompt that asks if you are ready to advance
or re-shoot the traverse point. (If you select to re-shoot
the traverse point, the previous traverse point is still stored, but as a
side shot.)
d. Tap &ORVH . You will notice at the top of the Traverse
Sideshot screen that the occupy point has been updated to 4,
the backsight is updated to 1, and the foresight is updated to
5, which is the next available point name.
55
Users Manual
You have now created a job, checked the settings, setup a
backsight and collected data in the form of a side shot
and a traverse shot. If, at any time, you want to view
the coordinates of your points, you can do so from the
-RE , (GLW 3RLQWV screen.
56
Fieldwork
Stakeout Example
When setting up to perform stakeout, the requirements are nearly
the same as with data collection. You need an existing occupy point,
backsight point or direction, and a foresight. The main difference is
existing points are being located during stakeout rather than new
points being collected.
In the example below, all of the steps required to perform a simple
point-staking job are explained from the initial setup to the staking
itself. For consistency, this example assumes you are running TDS
COGO in manual mode so the shot data will need to be input from the
keypad. Since the software behaves differently in manual mode
compared to when using a total station, the differences are noted
where applicable.
For this example we will use the job that was created with the
Traverse / Side Shot example, above. When staking the first point,
we will take two shots to the prism to home-in on the design point.
When staking the second point, we will only take one shot combined
with the Store/Tape routine to store the stake point.
57
Users Manual
Set Up
1. Open the job that was created in the Traverse / Side Shot
example if it is not already the current job.
a. From the Main Menu, select
Open / New screen.
to open the
-RE , 6HWWLQJV
Tap
screen.
Toggle the
azimuth.
f.
Fieldwork
Staking Points
4. Stake the first design point (Point 2).
a. Access the 6WDNHRXW , 6WDNH 3RLQWV screen from
the Main Menu. The backsight information is
displayed near the bottom of the screen. At this
point, it is assumed that your total station is over
the occupy point and its horizontal angle was
zeroed while aiming toward the backsight.
b. Enter the following data in the Stake Points
screen:
Design point: 2
Increment: 1
Height of rod: 5 and tap 6ROYH ! .
c.
59
Users Manual
d. With a Height of rod of 5, tap the 6KRW button.
(See the Reference Manual for an explanation of
the other fields.)
e.
f.
60
Fieldwork
5. Stake the next design point.
a. We want to stake the next design point in the
project. We can do this by entering 3 in the
Design Point field and then pressing 6ROYH ! , or
we can simply tap 1H[W 3RLQW ! , which will
automatically advance the current design point
by the increment value and solve automatically.
Either method will send you to the second Stake
Points screen.
b. The information needed to locate the next design
point is displayed. Theoretically, you would now
turn a total station horizontally to 1150000,
vertically to 900000 and send the rod man out
about 100 feet before continuing. Tap the
6WDNH ! button to continue to the third screen.
c.
Tap the 6KRW button and enter the following shot data:
Angle Right: 115
Zenith: 90
to continue.
Slope Dist: 99.8 and then tap
d. The rod man needs to move back by 0.2 feet to
be over the design point. Rather than take
another shot, we will instruct him to use a tape
and place a stake at that location. Tap the
6WRUH7DSH button to store the point.
61
Users Manual
e.
62
Fieldwork
63
Users Manual
6. Begin your survey. When you traverse to a new
point, the New Occupy Point dialog box will open
showing you the azimuth computed to the new
backsight point from the new occupy point.
Assuming you are setup over the new occupy point,
and aiming toward the new backsight point, press
the 6HW &LUFOH button to update the Backsight Circle
value. Repeat this step after setting up on each new
traverse point.
64
Screen Examples
This section describes how to use several of the routines in TDS
COGO. Each example outlines the procedure to use a particular
screen. The examples are written in a general way so the user can
use their own data to become familiar with the routine.
Users Manual
are not sure if the units are in Feet or US Survey Feet into a job that
is set to Feet or US Survey Feet, you will usually just want to import
them without any conversion being performed. To do this, be sure to
select the same distance units for the source file as those set for the
current job.
)LOH ,
2. In the Type field of the Import Coordinates screen, select Job Files
(*.job).
3. Tap the desired JOB file that you want to import and then tap
4. Select the layer where you want to place the imported coordinates
from the Choose Layer screen.
4. Select the layer where you want to place the imported coordinates
from the Choose Layer screen.
66
Screen Examples
5. The Import CR5 dialog box will open where you must
specify the distance used in the file being imported.
Select the correct distance and then tap . (See
warning above.)
67
Users Manual
Exporting Coordinates
The steps below will copy selected points from the current job to a
new job in a specified file format.
1. Select )LOH , ([SRUW &RRUGLQDWHV from the Main
Menu to open the Export Coordinates screen.
2. You can select the desired points to export using any
of the following buttons:
([SRUW .
1H[W! .
If a TXT format file was selected, tap 1H[W! . This will lead
to two additional screens where the desired format of the text
file is configured. For an explanation of the available options,
refer to the Reference manual.
4. The Save As dialog box will open. Specify a file name for the new
file in the Name field and tap 6DYH . (The file extension is
automatically added for you.)
68
Screen Examples
Resection
The Resection screen allows you to occupy an unknown point and
compute its coordinates by shooting two to seven known points.
The accuracy of the computed occupy point depends on the following
factors:
Performing a Resection
Setup the total station over the location where you want to compute
coordinates. Be sure that at least two known points are
in view from this location. (The known points must
already be stored in the current job.)
1. Tap
6XUYH\ , 5HVHFWLRQ
69
Users Manual
5. In the Sequence field, specify if you want to perform Direct Only
shots to each known point or Direct and Reverse shots.
6. Tap 6ROYH after each field is correctly filled in. A
new screen will open where you can shoot a resection
point.
7. Enter the name of the point that you plan to shoot in
the Resect Point field.
8. If you are shooting more than two resection points,
you have the option of taking Distance and Angle
measurements with each shot or Angle Only
measurements by making the appropriate selection
from the Option pull-down menu.
Note: The Angle Only option allows you to perform all
shots without the use of a prism, but the resulting
occupy point that is computed will not have an elevation
associated with it.
9. With this screen filled in correctly, aim toward the next resection
point and tap the 7DNH 6KRW button to shoot the specified
resection point.
10. Repeat Steps 7 through 10 until every resection
point is shot. After the final shot is completed, the
Save Point screen will open where you can specify a
description for the new point.
to return to the Resection screen. You can
11. Tap
tap the Results tab to view information about the
stored point or the Map tap to see a graphical
representation of the resection.
70
Screen Examples
Intersection
The Intersection screen computes and optionally stores the
coordinates for the intersection of two lines that are tangent to
existing points.
Each line is independently defined by a known direction or a known
length. In the situation where there is more than one possible
solution, each solution is provided and optionally stored.
1. From the Main Menu, select
&RJR , ,QWHUVHFWLRQ .
71
Users Manual
Map Check
The Map Check screen is used to enter distance and direction
information from a map for straight and curved sections to compute
closure, and other information from the entered boundary.
when finished.
Each section is added to the end of the previous section until all the
sections are entered. When you are finished, you can view the details
of the entered boundary by tapping the 5HVXOWV tab. You can also
merge the entered data with the current project, described later.
72
Screen Examples
4. Enter a name for the initial stored point in the Store points field.
Each new point that follows will automatically be stored with the
next available consecutive point name.
73
Users Manual
Predetermined Area
The Predetermined Area routine will take a boundary with one open
side and compute the location of a line that will enclose a boundary
with a specified area.
Two methods are available for computing a predetermined area, the
Hinge Method and the Parallel Method. Each method is explained
below.
Hinge Method
The Hinge Method computes the location of a side of a boundary
that has one fixed point and a known direction. The fixed point
acts as a hinge where the computed side can pivot.
For example, assume you have three points that define an open
boundary and a known direction for one side. You can use the
Hinge Method to compute the location of the final side of the
boundary so that the entire boundary encloses a 7-acre lot. The
hinge point in this example is in the upper right corner of the
boundary. The computed boundary line will fall somewhere in the
gray area shown when the lot is equal to 7 acres.
1. Select
Menu.
74
4 (hinge)
?
Screen Examples
Note: The boundary can have as many points as you desire, but the
selected points must begin with the starting point of the fixed line
that the hinge line intersect with and end with the hinge point.
6. Tap 6ROYH . The final boundary side will be computed
and the data can be viewed by using the Results and
Map tabs. If you selected to store a point in Step 3,
the computed point will also be stored.
Parallel Method
4
Using the same lot as we used above, we will compute the location of
a line in a 1/3-acre boundary that is parallel to line 2-3 and intersects
with a line that runs north from Point 2 and Line 3-4 as shown here.
?
2
75
Users Manual
1. Tap &RJR ,
Menu.
3UHGHWHUPLQHG $UHD
76
Screen Examples
2. Select the method that you want to use to compute your curve
layout data in the Method field. Each method is described below.
PT
PC Deflection
Current
Station
RP
Cho
rd
PI
PC
Deflection
PT
PI Deflection
Current P
I to
Station
S
tat
RP
ion
Deflection
PI
PC
77
Users Manual
PT
Tangent Offset
Current
Station
n
Ta
ffs
RP
PI
Tan - TD
t.
et
Ta
n
is
t
en
ng
Ta
PC
PT
Chord Offset
RP
Current
Station
Cho
rd Le
ngth
Chord
Offset
Chord Dist.
PC Deflection
PC
78
PI
Screen Examples
3. Define your horizontal curve by making the
appropriate selections from the first two buttons
and filling in the corresponding values.
4. Enter the station to be assigned to the PC in the
PC Station field.
5. Check the Interval box if you want to compute data
for stations at fixed intervals on the curve and
enter the distance between them in the same field.
6. Enter the station that you want to compute in the
Current Station field and tap 6ROYH .
7. Tap the 5HVXOWV tab to view the numerical
information for the location of the current station.
Tap the 0DS tab to view a graphic of the current
station on the curve.
8. Tap 6WDWLRQ to advance the current station by the specified
station interval or tap 6WDWLRQ to subtract the station interval
from the current station.
79
Users Manual
Parabolic Curve
The Parabolic Curve screen is useful to compute the locations of any
station along a vertical curve when two parts of the curve are already
known. The values computed can be written down and used to later
stake those stations in the field.
1. Tap
80
Screen Examples
Spiral Layout
A spiral curve is a special curve that has a specified radius at one
end, which gradually changes to an infinite radius at the other end.
It is commonly used as a transition between a straight section and a
circular curve.
The Spiral Layout screen is used to calculate the pertinent parts of a
circular curve after specifying the spiral curves radius and length.
1. Tap &XUYH ,
Main Menu.
6SLUDO
from the
81
Users Manual
Scale Adjustment
The Scale routine will adjust the coordinates of selected points by a
specified scale factor relative to a base point. This is useful to repair
data that was collected where an incorrect scale factor was applied.
1. Tap
2.
82
Screen Examples
Translate Adjustment
The Translate routine will move points horizontally and/or vertically
a specified distance and direction. This routine is often used after a
survey was performed in an assumed coordinate system. If the actual
coordinates for at least one of the points is found later, the Translate
routine can be used to shift all of the affected points to the correct
coordinate system and/or elevation.
1. Tap
2.
need to be adjusted.
3. Define the direction and distance for the adjustment using either
of the following two methods:
83
Users Manual
Translate by Coordinates
The Translate by Coordinates method requires that you define a
starting location and an ending location. The adjustment will then
move all of the selected points in the direction and distance as defined
between the starting and ending locations.
84
Screen Examples
Rotate Adjustment
The Rotate Adjustment routine will rotate selected points around a
specified rotation point.
1. Tap
2.
85
Users Manual
Traverse Adjust
The Traverse Adjust wizard will perform an angle adjustment, a
compass rule adjustment, or both.
Angle Adjust
The Angle Adjust routine will compute the angular error
in a closed traverse from a known closing angle. It will
then distribute that error equally among all of the
internal angles so that the resulting sum of the angles
will equal (N-2)180 because the sum of the internal
angles of any closed polygon can be computed using this
formula, where N is the number of sides of the polygon.
After performing an angle adjustment, all of the points
except for the first two points will be adjusted. (The
azimuth of the first leg will remain constant.)
The closing angle provided is used to compute the
angular error. It is the angle as you occupy the closing
point, aim toward the second point and turn an angleright to the second-to-the-last traverse point (see
illustration).
Note: An angle adjustment does not always adjust the closing
point to a location that is closer to the starting point.
3
4
2
1
6
Closing
Angle
86
Screen Examples
Compass Rule
The Compass Rule Adjustment will adjust either a closed or an open
traverse. When adjusting a closed traverse, the error between the
closing point and the initial point is computed and distributed among
each traverse point, except the initial point resulting in a perfect
closure. When adjusting an open traverse, the error between the
final points actual location and specified theoretical location is
computed and distributed among the traverse points in the same way
as with a closed traverse.
Typically the Angle Adjust option should also be selected to remove
the angular when performing a compass rule adjustment.
Adjust Elevations
The Adjust Elevations option only applies when performing a Compass
Rule adjustment. If this option is selected, the elevations for the
adjusted points will also be adjusted along with the horizontal
coordinates resulting in perfect closure vertically as well as
horizontally. If this is unchecked, the traverse will only be adjusted
horizontally.
Adjust Sideshots
The Adjust Sideshots option allows you to also adjust any side shots
that were stored while occupying any of the traverse points in the
selected traverse.
The side shots that will be adjusted are determined by the
information stored in the raw data. Because of this, the end user
cannot explicitly define which side shots to include or exclude from
the adjustment.
The side shots are adjusted by first computing the new locations of
the traverse points, which are the occupy and backsight points for the
side shots. The routine will then read the original angles and
distances recorded for each side shot and apply those measurements
to the adjusted locations of the appropriate traverse points.
87
Users Manual
1. Tap
2.
88
Screen Examples
7. If a Compass Rule
adjustment is being
performed, the screen
shown here will open.
Select Closed Traverse if
you are adjusting a
closed traverse or select
Close to Known Location
if you are adjusting an
open traverse and closing
to a known point or
location. A closing
location can be defined
by an existing point or
known coordinates by
toggling the 3RLQW /
/RFDWLRQ button accordingly.
89