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Film scholars in the new millennium have to live with an existential dilemma. Their very raison d’être, i.e. ‘film’, has become a chaotic constellation of audiovisual artefacts, mostly in digital form, bearing little or no relation to the endearing perforated film strip that continues to illustrate so many of our activities. Whether as synonymous to ‘film’ or as the name of film theatres, ‘cinema’ is equally undergoing an identity crisis in an environment dominated by giant Video-on-Demand (VoD) streamers, cashing in on the easy pleasure of home-viewing, which in pandemic times has become impossible to resist. For decades now we have been juggling with alternative appellations to account for the elusive object we study and teach, two of our favourites being ‘screen’ and ‘lens-based’ media. However, modes of audiovisual production and exhibition have evolved beyond these descriptors, some of them dispensing with lenses for their creation (as in CGI, or Computer-Generated Imagery) or the traditional screen for their fruition (as in VR or Virtual Reality productions). Even the adjective ‘audiovisual’ reveals its limits, when it comes to works addressing our haptic and olfactory senses, as well as our vision and hearing, examples including AR (Augmented Reality) and expanded-cinema experiments.
It is now beginning to seem more and more that the cinema, rather than being an enduring medium with fixed boundaries and practices, was merely one (remarkably stable) configuration that nonetheless dominated twentieth-century media. Under the pressure of new and ever-advancing technologies, this configuration is finally starting to mutate and break apart. Various pre-cinematic media technologies (nickelodeons, stereoscopes, panoramas, etc.) are suddenly taking on a new significance. First, they are providing the prototypes for various new mediums like virtual reality (VR) and augmented reality (AR). Second, they can point to as-yet-unexplored avenues of research, as old devices are transmuted by digital technologies. Finally, there are fascinating parallels between the pre-cinematic era and our own post-cinematic moment, both of which provide unforeseen openings for idiosyncratic invention and artistic production.
Display, Distribute, Disrupt: Contemporary Moving Image Practices, 2024
The essays in the present volume aim to describe and contextualize today's audiovisual media culture. They find their common basis in the changes to which our epigraph refers, al beit perhaps with a misleading choice of words: cinema, Noam Elcott writes, is not necessarily "tied to movie theaters and celluloid." 1 It strikes us that he would have made the matter easier for his readers if he had spoken of "film" rather than "cinema," because it is not easy to distinguish the cinema from the movie theater. In speaking of multiplying the manifestations of moving images, however, Elcott hits on something that all the following essays are about: their common subject is how different audiovisual media dispositifs appear in various, mostly everyday, contemporary cultural contexts, and how recent changes in the relations between production, publication, and reception affect contemporary lens-based image making. The essays address different contemporary innovations; their perspectives on them also differ. 2 They are united, however, by the
The Handbook of Visual Culture, ed. Heywood and Sandywell, 2011
Movie Circuits: Curatorial Approaches to Cinema Technology, 2019
Movie Circuits is a book about cinema; more precisely, it is about how technological changes are negotiated within the operation of the medium, thus resulting in the preservation, obsolescence and expansion of its conventional apparatus. Based on an active effort to take distance from traditional disciplines, the author produces scholarship from the standpoint of the flusserian functionaries of the apparatus. He deploys his empirical, hands-on experience with the medium underpinnings, both as a projectionist and a curator, as a form of practice-based approach able to pierce through the veils of the scientific paradigm and medial ideology alike, in order to better comprehend the relationship between moving image and media technology. Departing from the modes of organization of cinema promoted by different cultural practices, from art making to piracy, the volume does a critical revision of current theories, putting into question the institutional character of medium ontology.
The Routledge Companion to the Environmental Humanities, edited by Ursula Heise, Jon Christensen, and Michelle Niemann, 2017
The essay explores how the virtual environments of films come alive for viewers on the sensory and emotional level through the use of cinematic technology. The first part of the essay considers the ways in which the technical conventions of film production and exhibition take into account the embodied and embedded nature of human perception and cognition.The second part of the essay then uses the example of one specific environmental film—Jeff Orlowski’s climate change-documentary Chasing Ice (2012)—to explore how technology is both enabling and limiting when it comes to transforming an actual environment into the sensory spectacle of a cinematic one.
pbk). 15 illustrations, vii+193pp. £16.95 (pbk).
Since the emergence of Direct Cinema in the late 1950's, documentary films have presupposed a more accurate “claim of truth” over their subject matter. Advancements in portable recording technology after World War II allowed documentarians to dissolve the line between subject and object using un-obtrusive camera and sound recording techniques, often regarded as the “fly on the wall” style. From the Arriflex 35 and Nagra III audio recorder to the advent of the GoPro, direct cinema has evolved in concordance with the capabilities of new technology. Direct cinema's attempt to display “reality” through a strict code of aesthetics not only relies on the visual “outside observer” model, but must also take into account an accurate representation of sound and soundscape. What role then does sound play in constructing reality where verbal narration and non- diegetic music is absent? The latest ethnographic film of Harvard's Sensory Ethnography Lab, Leviathan (2012) will be examined as the forefront of the new direct cinema style. This immersive film provides a heightened sense of reality remarkably without the aid of traditional sound design. Since the idea of film-truth is debatable, can artistic integrity outweigh the actuality of events, or is the concept of truth supplanted by a more visceral, experiential understanding through stimulating new camera techniques and rich soundscapes?
Journal of Visual Culture, 2002
This article examines how the convergence of various media impacts upon the relations between film studies and visual studies. The questions raised are: How did visual studies emerge as a discipline with film studies in its purview? How does the digital, an aspect of late 20th-century visual culture which emerged roughly simultaneously with visual studies, figure into the field? What happens when film studies is embedded in or combined with visual studies? In acknowledging that visual studies is an outcome of and a response to the conditions of media convergence, this article ends by offering a sense of how questions around optical virtuality and medical imaging can make sense of the effects that media convergence is having on the conditions of experience and subjectivity within modernity.
International Journal of Human Sciences Research, 2021
By exhibiting alternative bodies, lives and worlds, The Congress (Ari Folman, 2013, France) opens a dialogue between art, technology and the representation of reality. The director, screenwriter and co-producer use augmented reality to produce an unusual effect of approximation between live action and animation. Amidst the discouragement of their lives, the characters define who they want to be, where and how they want to live. Technology makes possible what the will determines. The clash between technology and humanity in the setting, scripting and characterization of the characters is the subject matter of this study. Through the film analysis of the official trailer, it proposes to demonstrate how augmented reality, as a diegetic cinematographic element, mediates the representation of the real and the virtual perspective in the construction of will.
Programa Congreso DECHADOS Museos Educación Creatividad
Revista Décsir no. 10, 2023
Istanbul University - DergiPark, 2017
VESTNIK ARHEOLOGII, ANTROPOLOGII I ETNOGRAFII, 2020
Health and Human Rights Journal, 2024
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Soil Science, 1994
Canadian Journal of Emergency Medicine
EClinicalMedicine, 2021
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