Ninth Edition
SERVICES
MARKETING
People
Technology
Strategy
Jochen Wirtz
Christopher Lovelock
World Scientific
World Scientific
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Library of Congress Cataloging-in-Publication Data
Names: Lovelock, Christopher H., author. | Wirtz, Jochen, author.
Title: Services marketing : people, technology, strategy / Jochen Wirtz, Christopher Lovelock.
Description: Ninth edition. | New Jersey : World Scientific, [2022] |
Includes bibliographical references and index.
Identifiers: LCCN 2021023736 | ISBN 9781944659790 (hardcover) | ISBN 9781944659820 (paperback) |
ISBN 9781944659806 (ebook) | ISBN 9781944659813 (ebook other)
Subjects: LCSH: Marketing--Management. | Professions--Marketing. | Service industries--Marketing. |
Customer services--Marketing.
Classification: LCC HF5415.13 .L5883 2022 | DDC 658.8--dc23
LC record available at https://lccn.loc.gov/2021023736
British Library Cataloguing-in-Publication Data
A catalogue record for this book is available from the British Library.
Copyright © 2022 by Jochen Wirtz & Christopher Lovelock
All rights reserved.
For any available supplementary material, please visit
https://www.worldscientific.com/worldscibooks/10.1142/Y0024#t=suppl
Desk Editors: Jiang Yulin/Lai Ann
Design and layout: Loo Chuan Ming
Printed in Singapore
Services Marketing:
People, Technology, Strategy
Brief Contents
About the Authors
Preface
Acknowledgments
PART I: UNDERSTANDING SERVICE PRODUCTS,
MARKETS, AND CUSTOMERS
1. Creating Value in the Service Economy
2. Understanding Service Consumers
3. Positioning Services in Competitive Markets
xiii
xiv
xvi
2
4
40
76
PART II: APPLYING THE 4 PS OF MARKETING TO SERVICES
104
Developing Service Products and Brands
Distributing Services Through Physical and Electronic Channels
Service Pricing and Revenue Management
Service Marketing Communications
106
138
172
210
4.
5.
6.
7.
PART III: MANAGING THE CUSTOMER INTERFACE
8.
9.
10.
11.
Designing Service Processes
Balancing Demand and Capacity
Crafting the Service Environment
Managing People for Service Advantage
258
260
302
328
358
PART IV: DEVELOPING CUSTOMER RELATIONSHIPS
404
12. Managing Relationships and Building Loyalty
13. Complaint Handling and Service Recovery
406
442
PART V: STRIVING FOR SERVICE EXCELLENCE
476
14. Improving Service Quality and Productivity
15. Building a World-Class Service Organization
478
520
PART VI: CASE STUDIES
546
Name Index
Subject Index
640
654
iv Contents
PART 3
The Services Marketing Framework
Part I
Understanding Service Products, Markets, and Customers
1.
2.
3.
4.
5.
6.
7.
Creating Value in the Service Economy
Understanding Service Consumers
Positioning Services in Competitive Markets
Part II
Part III
Part IV
Applying the 4 Ps of
Marketing to Services
Managing the
Customer Interface
Developing Customer
Relationships
Developing Service
Products and Brands
Distributing Services
Through Physical and
Electronic Channels
Service Pricing and
Revenue Management
Service Marketing
Communications
8.
Designing Service
Processes
9. Balancing Demand and
Capacity
10. Crafting the Service
Environment
11. Managing People for
Service Advantage
Part V
Striving for Service Excellence
14. Improving Service Quality and Productivity
15. Building a World-Class Service Organization
Figure III Organizing framework for services marketing
258
12. Managing Relationships
and Building Loyalty
13. Complaint Handling and
Service Recovery
PART 3
MANAGING THE CUSTOMER INTERFACE
Part III focuses on managing the interface between customers and the service
organization. It covers the additional 3 Ps (Process, Physical environment, and People)
that are unique to services marketing. It consists of the following four chapters:
CHAPTER 8
Designing Service Processes
Chapter 8 begins with the design of an effective service delivery process, specifying how
operating and delivery systems link together to create the promised value proposition.
Very often, customers are actively involved in service creation, especially if acting as
co-producers, and the process becomes their experience. Furthermore, the increasingly
important role of artificial intelligence (AI) and service robots in service processes is
discussed.
CHAPTER 9
Balancing Demand and Capacity
Chapter 9 relates to process management with a focus on widely fluctuating demand and
how to balance the level and timing of customer demand against available productive
capacity. Well-managed demand and capacity lead to smooth processes with less waiting
time for customers. Marketing strategies for managing demand involve smoothing
demand fluctuations and inventorying demand through reservation systems and
formalized queuing. Understanding customer motivations in different segments is also
important for successful demand management.
CHAPTER 10
Crafting the Service Environment
Chapter 10 focuses on the physical environment also known as the servicescape. It needs
to be engineered to create the desired service experience and facilitate the effective
delivery of service processes. The servicescape needs to be managed carefully as it can
have a profound impact on customers’ impressions, guide their behavior throughout the
service process, and provide tangible clues of a firm’s service quality and positioning.
CHAPTER 11
Managing People for Service Advantage
Chapter 11 introduces people as a defining element of many services. Many services
require direct interaction between customers and service employees. The nature of these
interactions strongly influences how customers perceive service quality. Hence, service
firms devote a significant amount of effort to recruiting, training, and motivating their
employees. Satisfied and engaged employees who perform well are often a source of
competitive advantage.
259
CHAPTER
10
Crafting the Service Environment
Managers… need to develop a better understanding of
the interface between the resources they manipulate in
atmospherics and the experience they want to create
for the customer.
Jean-Charles Chebat and Laurette Dubé,
Professors of Marketing at HEC Montréal Business
School and McGill University, Montréal, respectively
Restaurant design has become as compelling an
element as menu, food, and wine… in determining a
restaurant’s success.
Danny Meyer,
New York City restaurateur
and CEO of Union Square Hospitality Group
LEARNING OBJECTIVES (LOs)
LO 2
Know the theoretical foundation from
environmental psychology that helps us
understand how customers and employees
respond to service environments.
LO 3
Be familiar with the integrative servicescape model.
LO 4
Know the three main dimensions of the
service environment.
LO 5
Discuss the key ambient conditions and
their effects on customers.
LO 6
Determine the roles of spatial layout and
functionality.
LO 7
Understand the roles of signs, symbols, and
artifacts.
LO 8
Know how service employees and other
customers are part of the servicescape.
LO 9
Explain why designing an effective
servicescape has to be done holistically and
from the customer’s perspective.
By the end of this chapter, the reader should be able to:
LO 1
Recognize the four core purposes service
environments fulfill.
328 Chapter 10 ▪ Crafting the Service Environment
PART 3
Main Purposes of Service
Environments
• Shape the customer’s service experience
and behaviors
• Signal quality and position, differentiate,
and strengthen the brand
• Core component of the value proposition
• Facilitate the service encounter and
enhance productivity
Theories from Environmental
Psychology that Explain Consumer
Responses to Service Environments
Servicescape Model
Key Dimensions of Service Environments
Ambient conditions (e.g., music, scents, and colors)
Spatial layout and functionality (e.g., floor plan, size, and
shape of furnishing, counters, and equipment)
Signs, symbols, and artifacts
Appearance of service employees and other customers
Response Moderators
Customers (e.g., liking the servicescape, personal tolerance
for stimulation through music, noise, and crowding)
Employees (moderators as for customers)
The Stimulus-Organism-Response
(SOR) Model
• Perceptions and interpretation
of servicescapes influence how
consumers feel
• These feelings then drive consumer
responses to those environments
Valence and Intensity Model of Affect
• Customer’s feelings (or emotions)
can be modeled with two dimensions:
pleasure and arousal
• Pleasure (i.e., valence) is subjective
• Arousal (i.e., intensity) largely depends
on the information rate of an
environment
• Pleasure and arousal interact on
response behaviors, whereby arousal
generally amplifies the effects of
pleasure (or displeasure)
Internal Responses
Cognitive (e.g., beliefs,
perceptions)
Emotional (e.g., moods,
attitudes)
Physiological (e.g.,
comfort, pain)
Behavioral Responses
Approach (e.g., explore,
spend time, spend money
in the environment)
Avoidance (e.g., leave the
environment)
Interaction between
customers and service
employees
Design of Effective Service Environments
Design with a holistic view
Design from the customer’s perspective
Use design tools (ranging from keen observation and customer
feedback to photo audits and field experiments)
Figure 10.2 Organizational framework for designing service environments
Managing the Customer Interface
331
perceptions and beliefs), emotional responses (e.g.,
feelings and moods), and physiological responses
(e.g., pain and comfort). These internal responses
lead to overt behavioral responses such as avoiding a
crowded supermarket or responding positively to a
relaxing environment by staying longer and spending
extra money on impulse purchases. It’s important to
understand that the behavioral responses of customers
and employees must be shaped in ways that aid the
production and purchase of high-quality services.
Consider how the outcomes of service transactions may
differ in situations where both customers and frontline
staff feel stressed rather than relaxed and happy.
Environmental
Dimensions
Holistic
Environment
LO 4 Know the three main dimensions of the
service environment.
Service environments are complex and have many
design elements. Table 10.1 gives an overview of the
design elements that might be encountered in a retail
outlet. In this section, we focus on the main dimensions
of the service environment in the servicescape model,
which are the (1) ambient conditions, (2) space and
functionality, and (3) signs, symbols, and artifacts.15
Internal Responses
Cognitive
• Beliefs
• Categorization
• Symbolic
meaning
Ambient Conditions
• Temperature
• Air quality
• Noise
• Music
• Odor
• etc.
Space/Function
• Layout
• Equipment
• Furnishings
• etc.
Moderators
DIMENSIONS OF THE SERVICE
ENVIRONMENT
Employee–
Response
Moderator
Emotional
• Mood
• Attitude
Physiological
• Pain
• Comfort
• Movement
• Physical fit
Approach
• Affiliation
• Exploration
• Stay longer
• Commitment
• Carry out plan
Avoid
(opposites of
approach)
Employee
Responses
Social Interactions
Between and
Among Customers
and Employees
Perceived
Servicescape
Signs, Symbols, and
Artifacts
• Signage
• Personal artifacts
• Style of decor
• etc.
Behavior
Customer–
Response
Moderator
Cognitive
• Beliefs
• Categorization
• Symbolic
meaning
Customer
Responses
Emotional
• Mood
• Attitude
Physiological
• Pain
• Comfort
• Movement
• Physical fit
Approach
• Attraction
• Stay/explore
• Spend money
• Return
• Carry out plan
Avoid
(opposites of
approach)
Figure 10.10 The servicescape model
Source: Reprinted with permission from Mary Jo Bitner, "Servicescapes: The Impact of Physical Surroundings on Customers and Employees," Journal of
Marketing, Vol. 56, No. 2, pp. 57–71.
338 Chapter 10 ▪ Crafting the Service Environment
PART 3
Table 10.1 Design Elements of a Retail Store Environment
Dimensions
Design Elements
Exterior facilities
•
•
•
•
•
•
•
•
Architectural style
Size of building
Color of building
Exterior walls and exterior signs
Storefront
Marquee
Lawns and gardens
Window displays
•
•
•
•
•
•
•
Entrances
Visibility
Uniqueness
Surrounding stores
Surrounding areas
Congestion
Parking and accessibility
General interior
•
•
•
•
•
•
•
•
•
•
Temperature
Flooring and carpeting
Color schemes
Lighting
Odors (e.g., tobacco smoke)
Sounds and music
Fixtures
Wall composition
Wall textures (paint, wallpaper)
Ceiling composition
•
•
•
•
•
•
•
•
•
Cleanliness
Width of aisles
Dressing facilities
Vertical transportation
Dead areas
Merchandise layout and displays
Price levels and displays
Cash register placement
Technology, modernization
Store layout
• Allocation of floor space for selling,
merchandise, personnel, and
customers
• Placement of merchandise
• Grouping of merchandise
• Workstation placement
• Placement of equipment
• Placement of cash register
•
•
•
•
•
•
•
Waiting areas
Traffic flow
Waiting queues
Furniture
Dead areas
Department locations
Arrangements within
departments
Interior displays
•
•
•
•
•
•
•
•
•
•
•
•
Racks and cases
Product display
Price display
Cut cases and dump bins
Mobiles
Ensemble
Social dimensions
• Personnel characteristics
• Employee uniforms
• Crowding
Point-of-purchase displays
Posters, signs, and cards
Interactive screens
Pictures and artwork
Wall decorations
Theme setting
• Customer characteristics
• Privacy
• Self-service
Source: Adapted from Barry R. Berman, Joel R. Evans, and Patrali M. Chatterjee (2017), Retail Management — A
Strategic Approach, 13th edition. Upper Saddle River, NJ: Prentice Hall.
The Effect of Ambient Conditions
LO 5 Discuss the key ambient conditions and their
effects on customers.
Ambient conditions refer to characteristics of the
environment that pertain to your five senses. Even
when they are not noted consciously, they may still
affect a person’s emotional well-being, perceptions, and
even attitudes and behaviors. They are composed of
literally hundreds of design elements and details that
must work together if they are to create the desired
service environment. The resulting atmosphere creates a
mood that is perceived and interpreted by the customer.
Ambient conditions are perceived both separately and
holistically, and include music, sounds and noise, scents
and smells, color schemes and lighting, and temperature
and air movement. Clever design of these conditions can
elicit desired behavioral responses among consumers.16
Let’s next discuss a number of important ambient
dimensions, beginning with music.
Music
Music can have powerful effects on perceptions and
behaviors in service settings, even if played at barely
audible volumes. The various structural characteristics
of music such as tempo, volume, and harmony are
perceived holistically, and their effect on internal and
Managing the Customer Interface
339
Match and Mismatch of Scent and
Music in the Servicescape
Whether a certain type of background enhances
consumer responses depends on the ambient scent
of the service environment. A field experiment
manipulated two types of pleasant music and scent in
a gift store, which differed in their arousing qualities.
Consumer impulse purchasing and satisfaction were
measured for the various music and scent conditions.
The experiment used two compact discs from the
Tune Your BrainTM series by Elizabeth Miles, an
ethnomusicologist. The low arousal music was the
Relaxing Collection featuring slow-tempo music,
while the high arousal music from the Energizing
Collection featured fast-tempo music. Similarly, scent
was manipulated to have high or low arousal quality.
Lavender was used for the low arousal scent because
of its relaxing and calming properties. Grapefruit
was used for the high arousal scent because of its
stimulating properties which can refresh, revive, and
improve mental clarity and alertness, and can even
enhance physical strength and energy.
The results of this experiment show that when the
arousal qualities of music and ambient scent were
matched, consumers responded more favorably. The
figures below show these effects clearly. For instance,
scenting the store with a low arousal scent (lavender)
combined with slow-tempo music led to higher
satisfaction and more impulse purchases as compared
to using that scent with high arousal music. Playing
fast-tempo music had a more positive effect when the
store was scented with grapefruit (high arousal scent)
as compared to lavender. A later study confirmed that
arousal congruency is important also for music and
in-store announcements and posters. These studies
showed that when environmental stimuli act together
to provide a coherent atmosphere, consumers in that
environment will respond more positively.
Figure 10.14 The effect of scent and music on
impulse purchases
5.8
5.5
5.6
5.0
IMPULSE PURCHASES
SATISFACTION
Figure 10.13 The effect of scent and music on
satisfaction
5.4
5.2
5.0
4.8
4.5
4.0
3.5
3.0
2.5
4.6
No Music
Low-Arousal
Music
Key: Scent Conditions:
No Scent
Low-Arousal Scent
High-Arousal Scent
Match Conditions:
Match
Mismatch
High-Arousal
Music
No Music
Low-Arousal
Music
High-Arousal
Music
*Note: Both charts are on a scale from 1 to 7, with 7 being the
extreme positive response. The solid-line circles show the
match conditions, where both music and scent are either
stimulating or relaxing, and the intermitted-line circles show
the mismatch conditions, in which one stimulus is relaxing and
the other is stimulating (i.e., relaxing music and stimulating
scent or stimulating music and relaxing scent).
Sources: Adapted from Anna S. Mattila and Jochen Wirtz (2001), “Congruency of Scent and Music as a Driver of In-Store Evaluations and Behavior,”
Journal of Retailing, Vol. 77, No. 2, pp. 273–289; Gopal Das and Henrik Hagtvedt (2015), “Consumer Responses to Combined Arousal-Inducing Stimuli,”
International Journal of Research in Marketing, Vol. 33, No. 1, pp. 213–215.
Managing the Customer Interface
343
PART 3
SERVICE INSIGHTS 10.2
through the process of service delivery and teach the
service script in as intuitive a manner as possible. This
task assumes particular importance in situations in
which there is a high proportion of new or infrequent
customers (e.g., as in airports and hospitals), and/or a
high degree of self-service with no or only a few service
employees available to guide customers through the
process (e.g., a self-service bank branch).
Figure 10.18 Changi Airport uses a creative sign to manage
visitor behavior in its butterfly garden
butterfly garden (Figure 10.18). Figure 10.19 provides
an overview of the benefits well-designed signage can
provide to customers and service organizations.
Customers become disoriented when they cannot derive
clear signals from a servicescape, leading to anxiety and
uncertainty about how to proceed and how to obtain
the desired service. Customers can easily feel lost in
a confusing environment and experience anger and
frustration as a result. Think about the last time you
were in a hurry and tried to find your way through
an unfamiliar hospital, shopping center, or a large
government office where the signs and other directional
cues were not intuitive to you. At many service facilities,
customers’ first point of contact is likely to be the
car park. As emphasized in Service Insights 10.3, the
principles of effective environment design apply even
in such a very mundane environment.
The challenge for servicescape designers is to use
signs, symbols, and artifacts to guide customers clearly
Potential Benefits of Well-designed Signage
For Customers
For the Service Organization
• Informs and keeps customers up-to-date and
oriented, enables them to freely move about;
guides customers along prepared paths
• Creates familiarity with the servicescape
• Helps to participate with greater ease in the
service process
• Increases confidence and reassurance
while following signage; provides higher
levels of perceived control during the service
encounter
• Reduces tension, confusion, feeling lost,
wrong turns, and requests for information
• Reduces time to reach the desired goal as
efficiently as possible
• Encourages other customers to follow service
scripts (e.g., on queuing) and enhance
rather than detract from the focal customer’s
experience
• Directs, informs, and manages the flow and
behavior of customers
• Improves the quality of service provided and
increases customer satisfaction
• Reduces need for frontline employees to
provide information and guide customers
• Helps frontline employees to work with fewer
interruptions
• Strengthens the corporate image
• Attracts and excites customers
• Differentiates the firm from the competition
Figure 10.19 Potential benefits of well-designed signage
Source: Adapted from Angelo Bonfanti (2013), “Towards an Approach to Signage Management Quality (SMQ),” Journal of Services Marketing, Vol. 27, No. 4,
pp. 312–321.
346 Chapter 10 ▪ Crafting the Service Environment
What Could a Visit to Disney Tokyo in
2050 be Like?
Yuriko meets her friends at 8:55 a.m. on Sunday,
just before the gates open. At 9:00 a.m., they walk
through the gates together and receive a schedule of
activities that has been tailored to their individual
and collective emotional state over the past week,
as well as their mutual interest in Japanese manga.
They always find available seats, just enough for the
group. They never queue at any attraction. Following
the schedule they received, they enjoy the morning
parade, run into friends from school, chat over
shared lunch, and pose for photos with their favorite
characters. At the end of the visit day, they bow to
each other and turn to leave.
Yuriko turns off the 5-D simulator in her house. She
does not need to provide feedback to Disney on her
visit as her emotional and cognitive responses have
already been captured. She also does not have to post
on social media as highlights and interesting titbits
were already uploaded to her various social channels
(all according to her preset preferences on what will
be posted where). She receives a notification that
the cost for the day at Disneyland Tokyo Virtual has
already been deducted from her bank balance as
her satisfaction levels had exceeded the company’s
minimum guaranteed levels.
Yuriko receives an invitation to join her friends
again next week. Unfortunately, she has another
appointment at that time and will not be able to
attend, but that does not have to impact her friends.
The system gives her the option of allowing her
virtual avatar to participate instead. She agrees and
schedules a time to review the highlights after the
event. The system learns from her reactions to the
highlights and tweaks her virtual profile, making it
ever more indistinguishable from the real her. She
pauses and wonders whether she should have let
her friends know that it was not really her, but then,
she notices that one of her friends posted an image
on one of her social channels of her at lunch with
another group of friends while she was supposed to
be at Disneyland Tokyo. She smiles and wonders what
her great-grandparents would have thought of how
firms operate without operations in 2050.
Source: Adapted from Christoph Breidbach, Sunmee Choi, Benjamin Ellway, Byron W. Keating, Katerina Kormusheva, Christian Kowalkowski, Chiehyeon
Lim, and Paul Maglio (2018), “Operating Without Operations: How is Technology Changing the Role of the Firm,” Journal of Service Management,
Vol. 29, No. 5, p. 810.
Managing the Customer Interface
349
PART 3
SERVICE INSIGHTS 10.4
LO 1 Service environments fulfill four core
purposes. Specifically, they:
• Shape customers’ experiences and behaviors.
• Play an important role in determining customer perceptions of the firm, and its image and
positioning. Customers often use the service
environment as an important quality signal.
• Can be a core part of the value proposition (e.g.,
as for theme parks and resort hotels).
• Facilitate the service encounter and enhance
productivity.
• Color — colors can have strong effects on
people’s feelings with warm (e.g., a mix of red
and orange) and cold colors (e.g., blue) having
different impacts. Warm colors are associated
with elated mood states, while cold colors are
linked to peacefulness and happiness.
LO 6 Effective spatial layout and functionality are
important for efficiency of the service operation
and enhancement of its user-friendliness.
• Spatial layout refers to the floor plan, size and
shape of furnishing, counters, potential machinery and equipment, and the ways in which they
are arranged.
• Functionality refers to the ability of those items
to facilitate service operations.
LO 3 The servicescape model, which builds on the
above theories, represents an integrative framework
that explains how customers and service staff
respond to key environmental dimensions.
LO 7 Signs, symbols, and artifacts help customers
draw meaning from the environment and guide
them through the service process. They can be
used to:
• Label facilities, counters, or departments.
• Show directions (e.g., to entrance, exit, elevator,
toilet).
• Communicate the service script (e.g., take a
number and watch it to be called).
• Reinforce behavioral rules (e.g., “please turn
your cell phones to silent”).
LO 4 The servicescape model emphasizes three
dimensions of the service environment:
• Ambient conditions (including music, scents,
and colors).
• Spatial layout and functionality.
• Signs, symbols, and artifacts.
LO 8 The appearance and behavior of service
employees and other customers in a servicescape
can be part of the value proposition and can
reinforce (or detract from) the positioning of the
firm.
LO 9 Service environments are perceived
holistically. Therefore, no individual aspect can
be optimized without considering everything else,
making designing service environments an art
rather than a science.
• Because of this challenge, professional designers
tend to specialize in specific types of environments such as hotel lobbies, clubs, healthcare
facilities, and so on.
• Beyond esthetic considerations, the best service
environments should be designed with the
customer’s perspective in mind, guiding them
smoothly through the service process.
• Tools that can be used to design and improve
servicescapes include careful observation,
feedback from employees and customers, photo
audits, field experiments, and blueprinting.
LO 2 Environmental psychology provides the
theoretical underpinning for understanding the
effects of service environments on customers and
service employees. There are two key models:
• The Stimulus–Organism–Response (SOR)
model holds that environments influence
people’s affective state (or emotions and
feelings), which in turn drives their behavior.
• The valence and intensity model of affect holds
that affect can be modeled with the two interacting dimensions of pleasure and arousal, which
together determine whether people approach,
spend time and money in an environment, or
whether they avoid it.
LO 5 Ambient conditions refer to those
characteristics of the environment that pertain
to our five senses. Even when not consciously
perceived, they can still affect people’s internal
and behavioral responses. Important ambient
dimensions include:
• Music — its tempo, volume, harmony, and
familiarity shape behavior by affecting emotions
and moods. People tend to adjust their pace to
match the tempo of the music.
• Scent — ambient scent can stir powerful
emotions and relax or stimulate customers.
Managing the Customer Interface
353
PART 3
CHAPTER SUMMARY
REVIEW QUESTIONS
1. What are the four main pur poses ser vice
environments fulfill?
2. Describe how the Stimulus–Organism–Response
(SOR) model, together with the valence and intensity
model of affect, explain consumer responses to a
service environment.
3. What is the relationship or link between the valence
and intensity model of affect and the servicescape
model?
5. Explain the dimensions of ambient conditions and
how each can influence customer responses to the
service environment.
6. What are the roles of signs, symbols, and artifacts?
7. What are the implications of the fact that
environments are perceived holistically?
8. What tools are available for aiding our understanding
of customer responses and guiding the design and
improvement of service environments?
4. Why can it happen that different customers and
service staff respond vastly different to the same
service environment?
�
APPLICATION EXERCISES
1. Identify firms from three different service industries
where the service environment is a crucial part of
the overall value proposition. Analyze and explain in
detail the value that is being delivered by the service
environment in each of the three industries.
2. Visit a service environment and have a detailed look
around. Experience the environment and try to
understand how the various design elements shape
what you feel and how you behave in that setting.
3. Select a bad and a good waiting experience and
contrast the two situations with respect to the
service environment and other people waiting.
354 Chapter 10 ▪ Crafting the Service Environment
4. Visit a self-service environment and analyze how the
design dimensions guide you through the service
process. What do you find most effective for you,
and what seems least effective? How could that
environment be improved to further ease the “wayfinding” for self-service customers?
5. Take a camera and conduct a photo audit of a
specific servicescape. Photograph examples of
excellent and very poor design features. Develop
concrete suggestions how this environment could
be improved.
1 Beatriz Plaza (September–October 2007), “The Bilbao Effect,”
Museum News, pp. 13–15, 68; Denny Lee (23 September 2007),
“Bilbao, 10 Years Later,” The New York Times, http://www.nytimes.
com/2007/09/23/travel/23bilbao.html?pagewanted=all&_r=0,
accessed February 12, 2021; The Economist (December 21, 2013),
“The Bilbao Effect: If You Build It, Will They Come?” p. 5.
2 See also Daire Hooper and Joseph Coughlan (2013) who show
that the quality of a service environment should be modeled as a
separate construct which precedes overall service quality perceptions;
Daire Hooper and Joseph Coughlan (2013), “The Servicescape as an
Antecedent to Service Quality and Behavioral Intentions,” Journal of
Services Marketing, Vol. 27, No. 4, pp. 271–280.
3 The term servicescape was coined by Mary Jo Bitner in her paper
(1992), “Servicescapes: The Impact of Physical Surroundings on
Customers and Employees,” Journal of Marketing, Vol. 56, No. 2,
pp. 57–71.
4 Madeleine E. Pullman and Michael A. Gross (2004), “Ability
of Experience Design Elements to Elicit Emotions and Loyalty
Behaviors,” Decision Sciences, Vol. 35, No. 1, pp. 551–578.
A recent study in a retail context has shown that retail shops
were remodeled, sales increased, and continued to outperform shops
there were not remodeled. Interestingly, customers acquired in the
remodeled shops had a higher spending than customers acquired
before the remodeling and had overall more positive attitudes
toward the retailer. See: Tracy S. Dagger and Peter J. Danaher (2014),
“Comparing the Effect of Store Remodeling on New and Existing
Customers,” Journal of Marketing, Vol. 78, No. 3, pp. 62–80.
5 Anja Reimer and Richard Kuehn (2005), “The Impact of
Servicescape on Quality Perception,” European Journal of Marketing,
Vol. 39, No. 7/8, pp. 785–808.
6 Julie Baker, Dhruv Grewal, and A. Parasuraman (1994), “The
Influence of Store Environment on Quality Inferences and Store
Image,” Journal of the Academy of Marketing Science, Vol. 22,
No. 4, pp. 328–339.
7 MacRumors (12 May 2020), “Keep Track of Apple’s Retail Stores
Worldwide,” published on by MacRumors staff, https://www.
macrumors.com/roundup/apple-retail-stores, accessed February
13, 2021; Lauren Thomas (29 July 2017), “Bucks from Bricks: These
Retailers Make the Most Money per Square Foot on Their Real
Estate,” https://www.cnbc.com/2017/07/29/here-are-the-retailersthat-make-the-most-money-per-square-foot-on-their-real-estate.
html, accessed February 13, 2021.
8 Adapted from Roger Ulrich, Xiaobo Quan, Craig Zimring, Anjali
Joseph, and Ruchi Choudhary (2004), “The Role of the Physical
Environment in the Hospital of the 21st Century: A Once-in-aLifetime Opportunity,” Report to the Center for Health Design
for the Designing the 21st Century Hospital Project funded by the
Robert Wood Johnson Foundation; Leonard L. Berry, Jonathan
Crane, Katie A. Deming, and Paul Barach (2020), “Using Evidence to
Design Cancer Care Facilities,” American Journal of Medical Quality,
Vol. 35, No. 5, pp. 397–404. Even servicescapes that merely mimic
nature have positive effects on consumer responses; see: Deepak
S. Kumar, Keyoor Purani, and Shyam A. Viswanathan (2020),
“The Indirect Experience of Nature: Biomorphic Design Forms
in Servicescapes,” Journal of Services Marketing, Vol. 34, No. 6,
pp. 847–867.
For a review of the literature on hospital design effects on
patients, see: Karin Dijkstra, Marcel Pieterse, and Ad Pruyn (2006),
“Physical Environmental Stimuli that Turn Healthcare Facilities into
Healing Environments Through Psychologically Mediated Effects:
Systematic Review,” Journal of Advanced Nursing, Vol. 56, No. 2,
pp. 166–181. For a study on the effects of servicescape design in a
hospital setting on service workers’ job stress and job satisfaction,
and subsequently their commitment to the firm, see: Janet Turner
Parish, Leonard L. Berry, and Shun Yin Lam (2008), “The Effect of
the Servicescape on Service Workers,” Journal of Service Research,
Vol. 10, No. 3, pp. 220–238. See also the painstaking effort the Mayo
Clinic extends to lowering noise levels in their hospitals: Leonard L.
Berry and Kent D. Seltman (2008), Management Lessons from Mayo
Clinic: Inside One of the World’s Most Admired Service Organization.
New York, NY: McGraw Hill, pp. 171–172.
9 Robert J. Donovan and John R. Rossiter (1982), “Store Atmosphere:
An Environmental Psychology Approach,” Journal of Retailing,
Vol. 58, No. 1, pp. 34–57.
10 James A. Russell (1980), “A Circumplex Model of Affect,” Journal
of Personality and Social Psychology, Vol. 39, No. 6, pp. 1161–1178.
11 Jochen Wirtz and John E. G. Bateson (1999), “Consumer
Satisfaction with Services: Integrating the Environmental Perspective
in Services Marketing into the Traditional Disconfirmation
Paradigm,” Journal of Business Research, Vol. 44, No. 1, pp. 55–66.
12 Jochen Wirtz, Anna S. Mattila, and Rachel L. P. Tan (2000),
“The Moderating Role of Target-Arousal on the Impact of Affect
on Satisfaction — An Examination in the Context of Service
Experiences,” Journal of Retailing, Vol. 76, No. 3, pp. 347–365; Jochen
Wirtz, Anna S. Mattila, and Rachel L. P. Tan (2007), “The Role of
Desired Arousal in Influencing Consumers’ Satisfaction Evaluations
and In-Store Behaviours,” International Journal of Service Industry
Management, Vol. 18, No. 2, pp. 6–24.
13 Mary Jo Bitner (1992), “Servicescapes: The Impact of Physical
Surroundings on Customers and Employees,” Journal of Marketing,
Vol. 56, No. 2, pp. 57–71.
14 When servicescapes are designed or redesigned, it is important
to use cross-functional teams as there are significant perception
gaps between managers and frontline employees, and the latter’s
perspective is important for servicescapes to facilitate productive
and effective service delivery; see: Herman Kok, Mark Moback, and
Onno Omta (2015), “Facility Design Consequences of Different
Employees’ Quality Perceptions,” The Service Industries Journal,
Vol. 35, No. 3, pp. 152–178.
15 For reviews of research on the atmospheric effects, refer to L.
W. Turley and Ronald E. Milliman (2000), “Atmospheric Effects on
Shopping Behavior: A Review of the Experimental Literature,” Journal
of Business Research, Vol. 49, pp. 193–211; Anne L. Roggeveen, Dhruv
Grewal, and Elisa B. Schweiger (2020), “The DAST Framework for
Retail Atmospherics: The Impact of In- and Out-of-Store Retail
Journey Touchpoints on the Customer Experience,” Journal of
Retailing, Vol. 96, No. 1, pp. 128–137; Julie Baker, Kara Bentley,
and Charles Lamb, Jr (2020), “Service Environment Research
Opportunities,” Journal of Services Marketing, Vol. 34, No. 3,
pp. 335–346.
Interestingly, the effects of the ambient, design, and social
factors of the wider surroundings of a servicescape have an impact on
Managing the Customer Interface
355
PART 3
Endnotes
consumer responses to an individual outlet. The findings of a recent
study show that store managers would do well to proactively work
with stakeholders of the wider service environment to improve the
quality of its dimension (i.e., its ambient conditions, design elements,
and social factors). These could include fixing potholes on roads,
reducing crime, and helping to sponsor events and activities. See:
Xiaojing Sheng, Penny M. Simpson, and Judy A. Siguaw (2017),
“Communities as Nested Servicescapes,” Journal of Service Research,
Vol. 20, No. 2, pp. 171–187.
16 For a meta-analysis of the impact of ambient conditions, refer to
Holger Roschk, Sandra Maria, Correia Loureiro, and Jan Breitsohl
(2017), “Calibrating 30 Years of Experimental Research: A MetaAnalysis of the Atmospheric Effects of Music, Scent and Color,”
Journal of Retailing, Vol. 93, No. 2, pp. 228–240.
17 Steve Oakes (2000), “The Influence of the Musicscape Within
Service Environments,” Journal of Services Marketing, Vol. 14,
No. 7, pp. 539–556.
18 Laurette Dubé and Sylvie Morin (2001), “Background Music
Pleasure and Store Evaluation Intensity Effects and Psychological
Mechanisms,” Journal of Business Research, Vol. 54, No. 2,
pp. 107–113; Clare Caldwell and Sally A. Hibbert (2002), “The
Influence of Music Tempo and Musical Preference on Restaurant
Patrons’ Behavior,” Psychology and Marketing, Vol. 19, No. 11,
pp. 895–917.
Interestingly, the volume of music and ambient noise
affect consumer decision-making. In low-volume environments,
customers tend to choose healthier food options in restaurants and
supermarkets, and they choose less healthy options in high-volume
environments. The implication is that a salad bar wanting to sell
more healthy options should keep music and noise levels low, but
a bar that wants to sell more finger food and drinks that tend to be
less healthy should turn up the volume; see: Dipayan Biswas, Kaisa
Lund, and Courtney Szocs (2019), “Sounds Like a Healthy Retail
Atmospheric Strategy: Effects of Ambient Music and Background
Noise on Food Sales,” Journal of the Academy of Marketing Science,
Vol. 47, No. 6, pp. 37–55.
19 For a review of the effects of music on various aspects of consumer
responses and evaluations, see: Steve Oakes and Adrian C. North
(2008), “Reviewing Congruity Effects in the Service Environment
Musicscape,” International Journal of Service Industry Management,
Vol. 19, No. 1, pp. 63–82.
20 See www.moodmedia.com for in-store music solutions provided
by Mood Media and The Economist (December 14, 2013), “Christmas
Music: Dreaming of a Hip-Hop Christmas,” p. 36.
21 This section is based on The Economist (January 8, 2005), “Classical
Music and Social Control: Twilight of the Yobs,” p. 48.
22 This section is based on The Economist (January 8, 2005), “Classical
Music and Social Control: Twilight of the Yobs,” p. 48.
23 Holger Roschk and Masoumeh Hosseinpour (2020), “Pleasant
Ambient Scents: A Meta-Analysis of Customer Responses and
Situational Contingencies,” Journal of Marketing, Vol. 84, No. 1,
pp. 125–145.
The effects of scent can be long-lasting, see: Anna Girard,
Marcel Lichters, Marko Sarstedt, and Dipayan Biswas (2019), “Shortand Long-Term Effects of Nonconsciously Processed Ambient Scents
in a Servicescape: Findings from Two Field Experiments,” Journal of
Service Research, Vol. 22, No 4, pp. 440–455.
356 Chapter 10 ▪ Crafting the Service Environment
24 Alan R. Hirsch (January 1997), Dr. Hirsch’s Guide to Scentsational
Weight Loss. UK: Harper Collins, pp. 12–15. http://www.smellandtaste.
org/, accessed February 13, 2021.
25 Alan R. Hirsch (1995), “Effects of Ambient Odors on Slot Machine
Usage in a Las Vegas Casino,” Psychology and Marketing, Vol. 12,
No. 7, pp. 585–594.
26 Alan R. Hirsch and S. E. Gay (1991), “Effect on Ambient Olfactory
Stimuli on the Evaluation of a Common Consumer Product,”
Chemical Senses, Vol. 16, p. 535.
27 See Ambius and Mood Media’s websites for details of their scent
marketing, ambient scenting, and sensory branding services at
https://www.ambius.com/scenting and https://us.moodmedia.com/
scent, accessed February 13, 2021.
28 Andreas Herrmann, Manja Zidansek, David E. Sprott, and Eric R.
Spangenberg (2013), “The Power of Simplicity: Processing Fluency
and the Effects of Olfactory Cues on Retail Sales,” Journal of Retailing,
Vol. 89, No. 1, pp. 30–43.
29 Ayn E. Crowley (1993), “The Two-Dimensional Impact of Color
on Shopping,” Marketing Letters, Vol. 4, No. 1, pp. 59–69; Iris VilnaiYavetz and Anat Rafaeli (2006), “Aesthetics and Professionalism of
Virtual Servicescapes,” Journal of Service Research, Vol. 8, No. 3,
pp. 245–259.
For an excellent review of color and lighting on consumer
responses and a few case studies, see: Emrah Ozkul, Hakan Boz,
Bilsen Bilgili, and Erdogan Koc (2020), “What Color and Light
Do in Service Atmospherics: A Neuro-Marketing Perspective”,
in Michael Volgger and Dieter Pfister, eds. Atmospheric Turn in
Culture and Tourism: Place, Design and Process Impacts on Customer
Behaviour, Marketing and Branding (Advances in Culture, Tourism
and Hospitality Research, Vol. 16). Emerald Publishing.
30 Linda Holtzschuhe (2006), Understanding Color — An Introduction
for Designers, 3rd ed. New Jersey: John Wiley, p. 51.
31 Albert Henry Munsell (1996), A Munsell Color Product. New York,
NY: Kollmorgen Corporation.
32 Linda Holtzschuhe (2006), Understanding Color — An Introduction
for Designers, 3rd ed. New Jersey: John Wiley.
33 Holger Roschk, Sandra Maria, Correia Loureiro, and Jan
Breitsohl (2017), “Calibrating 30 Years of Experimental Research:
A Meta-Analysis of the Atmospheric Effects of Music, Scent and
Color,” Journal of Retailing, Vol. 93, No. 2, pp. 228–240; Julie Baker,
Kara Bentley, and Charles Lamb, Jr (2020), “Service Environment
Research Opportunities,” Journal of Services Marketing, Vol. 34,
No. 3, pp. 335–346.
34 Joseph A. Bellizzi, Ayn E. Crowley, and Ronald W. Hasty (1983),
“The Effects of Color in Store Design,” Journal of Retailing, Vol. 59,
No. 1, pp. 21–45.
35 Justin Bachman (2015), “Airlines Add Mood Lighting to Chill
Passengers Out: New Boeing and Airbus Models Offer Cabin
Designers Splashy Ways to Engage Passengers with Light,” Bloomberg
Business, http://www.bloomberg.com/news/articles/2015-04-22/
airlines-add-mood-lighting-to-chill-passengers-out, accessed
February 14, 2021.
36 Anat Rafaeli and Iris Vilnai-Yavetz (2003), “Discerning
Organizational Boundaries Through Physical Artifacts,” in Neil
Paulsen and Tor Hernes, eds. Managing Boundaries in Organizations:
37 In addition to impacting functionality, shapes used in a
servicescape affect customer satisfaction. For example, round and
circular shapes are perceived as warmer, more comfortable, and
friendlier, whereas angular cues are perceived as more competent,
efficient, and professional; see: Stephanie Q. Liu, Vanja Bogicevic, and
Anna S. Mattila (August 2018), “Circular vs. Angular Servicescape:
‘Shaping’ Customer Response to a Fast Service Encounter Pace,”
Journal of Business Research, Vol. 89, pp. 47–56.
38 For an excellent review of the quality of signage management,
see: Angelo Bonfanti (2013), “Towards an Approach to Signage
Management Quality (SMQ),” Journal of Services Marketing,
Vol. 27, No. 4, pp. 312–321. See also: Vania Vigolo, Angelo Bonfanti,
Rezarta Sallaku, and Jackie Douglas (2020), “The Effect of Signage
and Emotions on Satisfaction with the Servicescape: An Empirical
Investigation in a Healthcare Service Setting,” Psychology and
Marketing, Vol. 37, No. 3, pp. 408–417.
With mobile technology and geotagging, personalized signage
(e.g., on screens) has become feasible (e.g., signs can tell you where
your car is parked or highlight a special offer that might be of
interest to you); see: Dhruv Grewal, Stephanie M. Noble, Anne
L. Roggeveen, and Jens Nordfalt (2020), “The Future of In-Store
Technology,” Journal of the Academy of Marketing Science, Vol. 48,
No. 1, pp. 96–113.
43 Ron Kaufman (May 2001), “Service Power: Who Were They
Designing It For?” Newsletter, https://ronkaufman.com/
44 Alan d’Astous (2000), “Irritating Aspects of the Shopping
Environment,” Journal of Business Research, Vol. 49, No. 2,
pp. 149–156. See also: K. Douglas Hoffman, Scott W. Kelly, and Beth
C. Chung (2003), “A CIT Investigation of Servicscape Failures and
Associated Recovery Strategies,” Journal of Services Marketing, Vol.
17, No. 4, pp. 322–340.
45 Jörg Pareigis, Per Echeverri, and Bo Edvardsson (2012), “Exploring
Internal Mechanisms Forming Customer Servicescape Experiences,”
Journal of Service Management, Vol. 23, No. 5, pp. 677–695.
46 Ulrich R. Orth and Jochen Wirtz (2014), “Consumer Processing
of Interior Service Environments,” Journal of Service Research,
Vol. 17, No. 3, pp. 296–309; Ulrich R. Orth, Jochen Wirtz, and Amelia
McKinney (2016), “Shopping Experiences in Visually Complex
Environment: A Self-Regulation Account,” Journal of Service
Management, Vol. 27, No. 2, pp. 194–217.
47 Audit tools and checklists can be used to determine environmental
dimensions that are important to customers; for example, see the
auditing tool provided in Mark S. Rosenbaum and Corolyn Massiah
(2013), “The Challenge of Managing a Service Context,” in Raymond
P. Fisk, Rebekah Russell-Bennett, and Lloyd C. Harris, eds. Serving
Customers: Global Services Marketing Perspectives. Melbourne,
Australia: Tilde University Press, pp. 287–310.
48 Madeleine E. Pullman and Stephani K. A. Robson (2007), “Visual
Methods: Using Photographs to Capture Customers’ Experience with
Design,” Cornell Hotel and Restaurant Administration Quarterly,
Vol. 48, No. 2, pp. 121–144.
39 Lewis P. Carbone and Stephen H. Haeckel (2003), “Engineering
Customer Experiences,” Marketing Management, Vol. 3, No. 3,
pp. 9–18; Lewis P. Carbone, Stephen H. Haeckel, and Leonard L.
Berry (2003), “How to Lead the Customer Experience,” Marketing
Management, Vol. 12, No. 1, pp. 18–23; Leonard L. Berry and Lewis
P. Carbone (2007), “Build Loyalty Through Experience Management,”
Quality Progress, Vol. 40, No. 9, pp. 26–32.
40 Dennis Nickson, Chris Warhurst, and Eli Dutton (2005), “The
Importance of Attitude and Appearance in the Service Encounter
in Retail and Hospitality,” Managing Service Quality, Vol. 15,
No. 2, pp. 195–208.
41 Christine M. Piotrowski (2016), Designing Commercial Interiors,
3rd ed. New York, NY: John Wiley & Sons; Natali Canas del Del Pozo
(2018), The Art of Bar Design. Images Publishing.
42 Christoph Breidbach, Sunmee Choi, Benjamin Ellway, Byron W.
Keating, Katerina Kormusheva, Christian Kowalkowski, Chiehyeon
Lim, and Paul Maglio (2018), “Operating Without Operations: How
is Technology Changing the Role of the Firm,” Journal of Service
Management, Vol. 29, No. 5, pp. 809–833; Jonas Holmqvist, Jochen
Wirtz, and Martin P. Fritze (December 2020), “Luxury in the Digital
Age: A Multi-Actor Service Encounter Perspective,” Journal of Business
Research, Vol. 121, pp. 747–756; Jana Gäthke (2020), “The Impact
of Augmented Reality on Overall Service Satisfaction in Elaborate
Servicescapes,” Journal of Service Management, Vol. 31, No. 2,
pp. 227–246.
Managing the Customer Interface
357
PART 3
Multiple Perspectives. Basingstoke, Hampshire, UK: Macmillan; Anat
Rafaeli and Iris Vilnai-Yavetz (2004), “Emotion as a Connection
of Physical Artifacts and Organizations,” Organization Science,
Vol. 15, No. 6, pp. 671–686; Anat Rafaeli and Iris Vilnai-Yavetz (2005),
“Managing Organizational Artifacts to Avoid Artifact Myopia,” in
Anat Rafaeli and Michael Pratt, eds. Artifacts and Organization:
Beyond Mere Symbolism. Mahwah, NJ: Lawrence Erlbaum Associates
Inc., pp. 9–21.
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