Academia.eduAcademia.edu

DIGITAL CITIES Between History and Archaeology

2020, DIGITAL CITIES Between History and Archaeology

Edited by Maurizio Forte and Helena Murteira The guiding premise of this book is the role of the study of the city, its display and dissemination, in the information network of digital cities. A collection of essays on the ways the city can now be studied and presented, this book surveys the current situation in regard to various visualizations of cities of the past and present, built on historical evidence and scientific hypothesis. The chapters reflect the authors’ wide-ranging fields of interest and experience, from archeology to urban planning. Current methods of visualization, including 3D models and virtual reality simulations, are described and critiqued, primarily in regard to the field of cyber-archaeology. Thus, the book offers a view of cities in the digital realm as simultaneously memory, imagination, and experience. In this way, it depicts how the ever-changing character of the past, present, and future is reformulated and re-presented in our digital era. https://books.google.pt/books?hl=en&lr=lang_en&id=rO_GDwAAQBAJ&oi=fnd&pg=PP1&ots=u4Q7D1w5-4&sig=iXYA3CzjqKzr_yx3ASXnKThsvyw&redir_esc=y#v=onepage&q&f=false

DIGITAL CITIES Between History and Archaeology Edited by Maurizio Forte and Helena Murteira OXFORD UNIVERSITY PRESS Oxford University Press is a department of the University of Oxford. It furthers the University’s objective of excellence in research, scholarship, and education by publishing worldwide. Oxford is a registered trade mark of Oxford University Press in the UK and certain other countries. Published in the United States of America by Oxford University Press 198 Madison Avenue, New York, NY 10016, United States of America. © Oxford University Press 2020 All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without the prior permission in writing of Oxford University Press, or as expressly permitted by law, by license, or under terms agreed with the appropriate reproduction rights organization. Inquiries concerning reproduction outside the scope of the above should be sent to the Rights Department, Oxford University Press, at the address above. You must not circulate this work in any other form and you must impose this same condition on any acquirer. Library of Congress Cataloging-in-Publication Data [To come] ISBN 978-0-19-049890-0 987654321 Paperback printed by Marquis, Canada Hardback printed by Bridgeport National Bindery CONTENTS About the Contributors Introduction VII 1 Maurizio Forte and Helena Murteira PART ONE: Methodological Challenges 1. Vulci 3000: A Digital Challenge for the Interpretation of Etruscan and Roman Cities 13 Maurizio Forte, Nevio Danelon, David Johnston, Katherine McCusker, Everett Newton, Gianfranco Morelli, and Gianluca Catanzariti 2. “I dreamt I dwelt in marble halls”: Using Computer-Based Visualization of Roman Domestic Architecture to Evoke the Built and the “Felt” Environments 42 Richard Beacham 3. The Digital Revolution and Modeling Time and Change in Historic Buildings and Cities: The Case of Visualizing Venice 62 Caroline Bruzelius 4. Exploring Visually the Known and the Ill-Known About Kraków’s Center Urban Evolution: An Information Visualization Perspective 72 Jean-Yves Blaise and Iwona Dudek 5. Experiencing Past, Present, and Future Urban Environments Through Digital Representation, Storytelling, and Simulation 106 Eva Pietroni 6. Simplified Crowd Simulation in Virtual Heritage Sites 126 Luis Miguel Sequeira PART TWO: Conservation, Requalification, and Communication 7. At-Risk World Heritage and Virtual Reality Visualization for Cyber- Archaeology: The Mar Saba Test Case 151 Thomas E. Levy, Connor Smith, Kristin Agcaoili, Anish Kannan, Avner Goren, Jürgen P. Schulze, and Glenn Yago 8. Oporto’s Historic Center: From Historical Research to (Real) Virtual Heritage Visualization 172 Maria Leonor Botelho 9. Omnidirectional Strategies for Exploring Ancient Cities and Territories 185 Sarah Kenderdine PART THREE: Hermeneutics and Epistemological Boundaries 10. Çatalhöyük as an Open Site? On the Openness of Virtual Reconstructions of Archaeological Sites to a Multiplicity of Interpretations 209 Zeynep Aktüre 11. Virtual Cities as Memoryscapes: The Case of Lisbon 236 Maria Alexandra Gago da Camara, Helena Murteira, and Paulo Simões Rodrigues PART FOUR: Research, Planning, and Learning 12. Spatial Representation of Vienna’s Street-Level Environment: Urban Parterre Mapping 259 Angelika Psenner 13. Unreal Projects: Using Immersive Visualization to Learn About Distant and Historical Locales 279 Gabriela Campagnol, Stephen Caffey, Mark J. Clayton, Kevin Glowacki, Nancy Klein, Julian Kang, and Geoffrey Booth 14. At the Interface: Multimodal Sensing and Intelligent Learning Systems. The Dynamic Transformation of the Cityscape and Its Ongoing Study 299 Bill Seaman Notes 321