Learning and Individual Differences 26 (2013) 161–170
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Learning and Individual Differences
journal homepage: www.elsevier.com/locate/lindif
How artists create: Creative process and multivariate factors☆
Marion Botella a,⁎, Vlad Glaveanu b, Franck Zenasni a, Martin Storme a, Nils Myszkowski a,
Marion Wolff a, Todd Lubart a
a
b
Laboratoire Adaptations Travail Individu (EA 4469), Université Paris Descartes, Paris Cité Sorbonne, 71 Avenue Edouard Vaillant, 92100 Boulogne-Billancourt, France
Department of Communication and Psychology, Aalborg University, Kroghstræde 3, 9220 Aalborg, Denmark
a r t i c l e
i n f o
Article history:
Received 3 May 2011
Received in revised form 18 February 2013
Accepted 24 February 2013
Keywords:
Creativity
Artists
Process
Semantic analysis
Activity theory
a b s t r a c t
This study sought to identify the factors that artists consider important for their creativity and to reconstruct,
from interviews, the stages of their creative activity. For this purpose, 27 interviews with professional artists
were analyzed using a double approach. First, a quantitative analysis of interviews and associated self-report
questionnaires was performed. Second, a qualitative coding grid was applied to a representative subset of the
interviews to uncover stages of activity and the interaction between creator and the material and social
world. Results are discussed according to the multivariate approach and in light of activity theory and its
emphasis on situated, goal-directed and meaningful action. Findings concerning the creative process and
the factors involved are finally considered with respect to teaching creativity and art.
© 2013 Elsevier Inc. All rights reserved.
1. Introduction
The visual arts have traditionally been treated as a major domain
of creative activity and were the subject of some of the first empirical
studies of creativity, such as Patrick's seminal research (Patrick, 1935,
1937). Creativity, defined as the ability to produce new and adapted
ideas to a situation (Sternberg & Lubart, 1999), has been traditionally
represented in terms of four components: the person, the process, the
press and the product (Ekvall, 1999; MacKinnon, 1978; Mooney, 1963;
Plucker & Renzulli, 1999; Rhodes, 1961; Richard, 1999; Runco, 1999). In
this article, the Four Ps are examined through interviews with artists,
paying attention to the creative person and process and trying to answer questions such as: which factors are involved in artistic creativity,
which personal characteristics could differentiate artistic activity
(gender, artistic domain, artistic experience), and how do artists describe their creative process? Engaging a double analytical perspective –
semantic and qualitative analysis – we aim to study the creative person
and creative process simultaneously, which represents a first attempt of
this kind and contributes to the originality of the present investigation.
Concerning the person, the multivariate approach to creativity
describes four main components of interest: cognitive, conative, emotional and environmental factors (Lubart, Mouchiroud, Tordjman, &
☆ This project was supported by the French National Research Agency (ANR), Study
of the Creative Process in five domains (CREAPRO).
⁎ Corresponding author at: Laboratoire Adaptations Travail Individu, Université
Paris Descartes, 71 Avenue Edouard Vaillant, 92100 Boulogne-Billancourt. France.
Tel.: +33 155205991.
E-mail address:
[email protected] (M. Botella).
1041-6080/$ – see front matter © 2013 Elsevier Inc. All rights reserved.
http://dx.doi.org/10.1016/j.lindif.2013.02.008
Zenasni, 2003). Particular attention was also granted here to the
creative process as a form of activity or action (Dewey, 1934).
For example, observing the artistic creative process, Getzels and
Csikszentmihalyi (1976) identified a problem formulation stage (predrawing activity) and a problem solution stage (drawing and feedback
activities). Various moments or phases of the creative process have
been investigated using several theoretical frameworks and methodologies, and the research presented in this report adds to this growing
body of work.
2. Creative person
The profile of creative people, artists especially, has been extensively studied (Batey & Furnham, 2006; Feist, 1998; Furnham, Batey,
Booth, Patel, & Lozinskaya, 2011). However, the cognitive, conative,
emotional and environmental characteristics of creators were mainly
investigated separately in the past. According to the multivariate
approach, the creative person is defined by a combination of cognitive,
conative and emotional components associated with favorable environmental conditions (Amabile, 1983, 1996; Gardner, 1993; Lubart, 1999;
Lubart et al., 2003; Sternberg & Lubart, 1991, 1995).
The cognitive component corresponds to the intellectual abilities
involved in creativity. Lubart et al. (2003) proposed a summary of
cognitive capacities including synthetic capacities of identification,
definition and redefinition of the problem. Also, selective encoding
permits the selection of relevant information for solving the problem.
The selective comparison ability helps one to observe similarities
between various domains. In addition, the creative person makes
associations between the ideas collected (selective combination).
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M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
Several researchers have proposed an elaboration–evaluation cycle in
which ideas are perpetually generated and judged (see Bonnardel,
1999). These cognitive capacities favor the emergence of a creative
solution.
The conative component concerns personality traits and motivation.
Creative individuals are usually described as open to new experiences
(Barron, 1969; Feist, 1998; Furnham & Bachtiar, 2008; Gough, 1979;
MacKinnon, 1965; McCrae & Costa, 1987; Wolfradt & Pretz, 2001;
Zenasni, Besancon & Lubart, 2008). Openness is reflected in a dynamic
fantasy life, esthetic sensibility, emotional awareness, need for originality, intellectual curiosity, and a strong personal value system (Helson,
1999). Creative people are also tolerant of ambiguity (Barron &
Harrington, 1981; Levy & Langer, 1999; Sternberg & Lubart, 1995;
Tegano, 1990; Zenasni & Lubart, 2001, 2008). In a meta-analysis of personality traits for scientific and artistic creativity, Feist (1998) showed
that artists are characterized by: openness to new experiences, fantasy,
and imagination; and a lively, ambitious and nonconformist nature.
The emotional component of the multivariate approach corresponds
to emotional traits and states (Botella, Zenasni, & Lubart, 2011a;
Zenasni & Lubart, 2008). For example, emotional clarity and the capacity
to perceive feelings are positively correlated with creative performance
(George & Zhou, 2002). Also, emotional intelligence allows a better perception of the emotional environment, thus favoring creative outputs.
Examining the link between emotional intelligence and creative personality, Wolfradt, Felfe, and Koster (2002) observed moderately strong
correlations between the two (from r = .36 to r = .55, p b .01). In
artistic creativity, Feist (1998) indicated that artists, compared to scientists, tend to be more emotional, anxious, emotionally unstable and to
have a strong sensibility.
Finally, the multivariate approach emphasizes the environment
which offers physical and/or social stimulations and can help the
generation and maturation of ideas, thus reinforcing motivation
(Lubart, 1999). The environment includes the appreciation of creativity
through social judgment. For Sternberg and Lubart (1995), creativity
involves more than a sum of all these components: certain constituents
can partially compensate each other. For example, a strong degree of
motivation can mitigate a lack of knowledge. These components interact among themselves; the combination of high intelligence and strong
motivation may enhance creative performance in a multiplicative manner. Thus, the multivariate approach focuses attention on the various
constituents involved in artistic creative activity and aims to examine
the interactions between them.
In addition to the multivariate approach, some personal characteristics, such as gender, age or creative domain, have also been examined.
For example, there is no gender difference when it comes to the creative
performance (Baer & Kaufman, 2008; Kogan, 1974). However, males
and females are not equal in terms of their tendency to experience life
events. Tieso (2007) showed that females feel emotions more intensively and experience more life events with their senses than males
do. Moreover, as noted in Feist (1998), creative people present different
personality traits according to the creative domain. In this regard, years
of artistic experience could explain personality differences between
younger and older artists (Botella, Zenasni, & Lubart, submitted for
publication). In the present study, the creative person was examined
through the lenses of the multivariate approach, with personal characteristics of artists (gender, age, artistic experience) taken into accounts.
3. Creative process
In addition to the multivariate approach to the creative person, a
focus on the creative process refers to the study of “the succession
of thoughts and actions that lead to original and adapted ideas”
(Lubart et al., 2003, p. 85). In this regard, the creative process refers
to the application of the creative ability of the person to a creative
type of production.
Originally, the first model of creative activity was based on introspective reports of eminent creators and described four main stages
(Wallas, 1926):
1) preparation, based on exploring the problem and acquiring
knowledge;
2) incubation, characterized as a period of latency and subconscious
activity;
3) illumination or the “Aha! moment”, in which the sudden appearance
of a creative solution takes place;
4) verification, in which the validity and utility of the solution are
being tested.
From the mid-twentieth century, cognitive approaches to the
creative process focused on revealing the psychological mechanisms
that make creativity possible. For example, the Geneplore model
(Finke, Ward, & Smith, 1992) highlighted the generative and exploratory
phases. The generative phase concerns the construction of mental
representations (preinventive structures). These structures take the
form of various mental patterns, forms, category exemplars and mental
models as well as verbal combinations (Finke, 1996). Following their
generation, the exploratory phase allows these structures to be
interpreted and thus leads to creative insights and discoveries. Recent
models have expanded the interaction between generation/selection
processes and searching/retrieving relevant information for solving
problems (Bink & Marsh, 2000). However, the creative process involves
more than cognitive components alone (Botella, Zenasni, & Lubart,
2011b) and is not exclusively individual-based. The creative person
cannot be separated from his or her environment or particular situation
and an adequate model of creative process needs to take into account
features of the social and material world.
Defining creativity as an action or a type of activity (Dewey, 1934;
Leont'ev, 1978) allows us not only to observe the articulation between
psychological functions and their externalization, but also brings a
new emphasis on the temporal dimension of creative processes and
thus facilitates the analysis of stages in creative work. These original
conceptions concerning human activity were developed by different
theorists belonging mostly to the cultural or socio-cultural orientation
in psychology (Boesch, 1997; Cole, 1996; Wertsch, 1998). For them,
human activity is goal-directed (intentional), symbolic (mediated by
systems of signs and tools), and situated (related to a specific context).
When analyzing activity one needs to pay attention to its systemic
nature, the stages and types of actions and operations it incorporates,
each with its set of goals and sub-goals. Understanding the creative
process in terms of a series of actions has therefore a number of benefits
for the psychology of creativity (see also Sawyer, 1995). First, it situates
creative processes and observes their relational nature. Second, it calls
for an articulation of different elements and levels of analysis and
moves the focus from the creative individual to the ‘in between’ space
of creator and environment, creator and society. Finally, it leads to a
more comprehensive view of these processes in their double psychological and behavioral manifestation. As such, the action and multivariate
approaches can be related and contribute mutually to understanding
creativity. In the present study, stages in the creative process were identified through a qualitative analysis of artists' discourse.
4. Aim of the study
The purpose of this study was to examine the factors engaged in
artistic creativity and to describe the creative process based on artists'
narrative accounts of their work in order to advance our understanding
of creativity in art, a type of knowledge that can be put to practical use
including in the teaching of art. Concerning the person, the multivariate
approach to creativity emphasizes the combination of different components involved: cognitive, conative, emotional and environmental.
Based on the conceptualization of the creative process as a form of
activity (Cole, 1996; Wertsch, 1998), we constructed a framework for
M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
analyzing the interviews, the stages of activity and interconnection
between creative work and the material and social environment of
the artist.
The more specific objectives of this study were: (1) to explore the
ways in which professional artists describe their work and identify
favorable or unfavorable factors for artistic creativity, (2) to examine
the personal characteristics that can explain differences in their
accounts of artistic activity (gender, artistic domain or artistic experience), (3) to understand further the factors involved in the production
of art through the use of a questionnaire, and (4) to differentiate the
stages of creative artistic activity.
Professional artists were interviewed in order to investigate factors
influencing artistic creativity and to understand the creative process
as expressed in artistic activity. For this purpose, the present study is
based on the spontaneous discourse of artists regarding the cognitive,
conative, emotional and environmental components that can influence
their creativity and the stages of their artistic activity.
163
Table 1
Samples of questions from the interview guide.
Section 1: General presentation of the artist
How you would present yourself briefly?
Did you have a specific education in art?
Section 2: Description of his/her works
What kind of artistic works do you produce mainly?
Do you have preferential tools, mediums, supports or materials?
Section 3: Thinking about the creative process
Can you describe how you create a production?
Do you consider that there are several stages in your creative work? If yes, could
you describe what these stages are for you?
According to you or others, what is your most important, most original and most
creative work? Can you describe how you created this particular work?
What was the starting point of this production? What was the place of the
inspiration in your work?
Section 4: Place of the artist in the society
As artists, do you think of having to make something new, original, or never seen
previously?
What is the proportion of your time which you dedicate to issues related to the
administration and promotion of your work?
5. Method
5.1. Participants
The sample consisted of 27 professional artists, who make a living
based on their artistic activity. The sample included 18 men and 9
women. On average, the artists were 46 years old (m = 46.36 years;
s = 8.71; range = 30–66 years). They had considerable artistic experience (m = 22.8 years; s = 7.35; range = 5–35 years) and enjoyed
institutional recognition (by galleries, art centers, FIAC or the International Fair of Contemporary Art, and/or by the superior establishments
of art education such as university art departments or art schools).
The artists were engaged with various domains of the arts: 8 painters,
7 digital artists (photography, video, and net-art), 6 sculptors, 4
multidisciplinary artists, and 2 draftsmen. All participants were French
with the exception of two (Spanish and German) who were also fluent
in French and were French residents.
The qualitative part of the project, aiming to uncover the stages of
creative activity, was based on interviews with a subset of the sample
(n = 12) given the laborious nature of qualitative analyses (see
Gaskell & Bauer, 2000). This subgroup reflected the characteristics
of the total sample and consisted of seven male and five female
respondents, with mean age of 47 (sd = 9.03) and mean work experience of 23.5 years (sd = 13.75). Within this sub-sample, 5 artists
were engaged in sculpture, 4 in painting (with some overlaps), and
3 in photography, video or drawing. All of them were French artists.
5.2. Material
5.2.1. Interview guide
The interview guide included 17 questions organized in four
sections (see Table 1 for examples): (1) a general presentation of the artist; (2) a description of his/her artistic activities (works); (3) a reflection
on the creative process which included a description of their approach to
creating and description of their most creative/successful productions;
and (4) a description of the artist's status in society. To avoid generalizations and vague descriptions, the third part of the interview guide was
based on the critical incident technique that invited participants to
describe a very creative activity (Flanagan, 1954).
5.2.2. Questionnaire
To estimate factors involved in artistic creativity, a questionnaire
was constructed based on the F-JAS (Fleishman Job Analysis Survey;
Fleishman & Reilly, 1992). This survey is especially used in work psychology to assess the capacities and traits relevant to a job (Fleishman
& Mumford, 1991). Based on the F-JAS structure, the factors potentially
involved in creativity according to the literature on the multivariate
approach were described. Factors were proposed by a group of 10
researchers, experts in the creativity field (active published researchers), in order to generate a new questionnaire measuring 39
characteristics: 10 characteristics corresponded to the cognitive component, 13 to the conative component, 10 to the emotional component,
and 6 characteristics corresponded to the environmental component.
As in the case of the classic F-JAS, every characteristic was accompanied
by a short definition. For example: selective combination is defined as
the capacity to associate two elements of information which, together,
allow generating new ideas. Participants indicated on a 7-point scale
the importance of each characteristic for their creative activity (from
1 = not important to 7 = very important). This questionnaire was
constructed for this study in order to explore factors involved in the
artistic activity. The response rate was good (85% of return rate corresponding to 23/27 artists).
5.3. Procedure
An appointment was made with the artists, by e-mail or by phone,
during which the study was briefly presented. Then, artists were
interviewed in their studios or their homes, allowing them to show
their artworks if they wished. Before starting, the interviewer
presented in detail the research and its objectives. The interviews
were semi-structured and lasted for 90 min on average (s = 34 min;
range = [72–143 min]). All interviews were recorded with the consent
of the participants (with guaranteed anonymity), then transcribed
verbatim with the inclusion of onomatopoeias, pauses, etc. At the conclusion of the interview, the researcher administrated the questionnaire
and invited the artists to complete and return it using a pre-stamped
envelope at their earliest convenience.
5.4. Methods of analysis
5.4.1. Semantic analysis
Based on Propositional Discursive Analysis (PDA; Ghiglione &
Blanchet, 1991), Cognitive–Discourse Analysis (see Ghiglione, Landré,
Bromberg, & Molette, 1998) considers units of people's discourse. In
this study, the Tropes software (Version 8.0, 2011) was used to conduct
content analyses. This type of analysis is currently employed in various
disciplines, such as ergonomics (Visser & Wolff, 2003; Wolff, Burkhardt,
& De la Garza, 2005) and clinical psychology (Poussin, Blattier, Le
Quang, & Monti, 1997; Wolff, Gattegno, & Adrien, 2005, 2009) because
it reduces the subjectivity of the research process.
Various linguistic indicators defined the discursive style used by
the speaker. The style was identified by comparing the discourse to
“linguistic production standards”. Stored in the dictionaries of the
software, these standards were obtained by analyzing a large number
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M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
of different texts (interviews, press articles, novels, etc.). In the
current study, all interviews were argumentative, confirming the
fact that all collected interviews were comparable (belonging to the
same style) and that artists focused on argumentation rather than a
simple description of events or situations. An argumentative style
reveals that the subject makes a commitment, argues, explains or criticizes and generally tries to persuade the interlocutor.
At the level of semantic analysis, Tropes contains dictionaries
including more than 300,000 semantic classifications and 20,000
reference universes (Piolat & Bannour, 2009). The predefined word
classifications, called “reference universe”, corresponded to concepts
and related terms that are theoretically close. Every universe consisted
of a set of semantic equivalents which can be modified or completed by
the analyst according to the operational language used (“coded”
language used by the same community and not easily understandable
by others outside the community); as such, a reference universe included
names, verbs, adverbs, adjectives and connectors (subordinating
conjunction).
All reference universes adopted for the analysis of a certain corpus
in Tropes form a scenario. Thus, the scenario of the interviews was
built by both the semantic universes supplied by Tropes and through
the modifications and/or additions made “manually” based on the
analyst's knowledge of the speakers' operational language. For this
study, according to the methodology used in previous research (Visser
& Wolff, 2003; Wolff, Gattegno, & Adrien, 2005; Wolff et al., 2009), a
standard Principal Component Analysis (PCA) was used to determine
if personal characteristics (e.g. genre or level of experience of the artists) account for differences in discourse.
5.4.2. Qualitative analysis
Complementing the semantic analysis, a qualitative coding of 12
interviews from the general sample was performed. If semantic analysis
strives to eliminate subjectivity from the process of analysis, thematic
coding (see Attride-Stirling, 2001) depends, to a larger extent, on the
skills and appreciation of the analyst, while being firmly grounded in
the narrative material under investigation. This was achieved though
the construction of a framework that is at the same time data and theory
driven. In this case, the theoretical background was offered by activity
theory with a special focus on the stages of action and their interconnection to aspects of the material and social world.
The global themes that guided the construction of the framework
had been initially those of ‘action’, ‘material world’ and ‘social world’.
In addition, ‘motivation’ was also coded (the needs and goals of the
creator) as well as ‘obstacles and difficulties’ faced while working.
As mentioned before, the goals of the actor are important for activity
theory and so is everything that goes against their realization. Finally,
‘emotional outcomes’ were also considered, as a result of advancing
through the different stages of the creative process and facing the
inherent challenges of each work phase. This basic structure was
inspired by the work of John Dewey (1934), an American pragmatist
who conceptualized artistic creation in terms of a continuous cycle of
doing and undergoing; acting on the world and ‘taking in’ the reaction
of the world to one's doing.
However, the final framework was also data driven and, after
applying it to the first three interviews, the categories where enriched
with subcategories and their definition clarified. For example, new
codes were created to capture the ‘undergoing before doing’ aspect
which comprised artists' preparation for creative work (e.g., university
training, visiting museums and exhibitions, and paying constant attention to the surrounding environment). ‘Undergoing the final result’ was
also a distinctive aspect commented on by respondents. This included
the reaction of the artist to the finished work of art and his or her evaluative judgements concerning it. Finally, the ‘action’ code was broken
into a series of sub-codes referring more directly to stages of the activity, procedures employed while working, the time and place of working
and the materials used in the creative process.
The analysis started from the verbatim transcription of the interviews and was aided by the qualitative software Atlas.ti (allowing text
annotation but not generating codes or initiating their application). To
ensure consistency in coding, and as a supplementary measure for subjective bias reduction, all interviews were double coded and the overall
agreement between coders was 93% (the instances of disagreement
were then settled in light of the framework and its definitions). After
the analysis phase was completed, all quotations were retrieved and
summarized by the second author for each one of the codes. The
outcome is a schematic representation of artistic activity outlining its
main stages and relating them to the social and material contexts of
creative work.
6. Results
In the semantic analysis, as the first step, the universes of reference
were extracted and particular attention was paid to facilitating
and inhibiting factors based on the multivariate approach. Second, a
principal component analysis was conducted to examine the presence
of personal characteristics in the discourse of artists. Third, the analysis
of the discourse was examined based on questionnaire data. Finally,
qualitative coding was used to explore the artistic creative process as
a type of activity.
6.1. Semantic analysis
6.1.1. Universes of reference
The Tropes software allows counting automatically the most
frequent semantic references which appear at least three times in
the set of interviews. Once the semantic references were generated,
we added the operational language to complete the scenario. Finally,
we created a scenario composed of nine main reference fields: facilitating
factors, inhibiting factors, creative process action, creative process cognition, artistic education, social world, art world, art work and material.
The facilitating factors universe grouped terms that had a positive
impact on the artists' creativity according to their discourse. This
universe involved cognitive components (intelligence, knowledge or
memory, etc.), conative components (curiosity, spontaneity and sincerity, etc.), emotional components (satisfaction, happiness, frustration, or
anger, etc.) and environmental components (space, luminosity, need to
be alone, in a “bubble”, etc.).
Inhibiting factors referred to the environment and features such as
constraints, codes, rules, risks, finances and deadlines. The multivariate
approach was also relevant in terms of cognitive (contradictions,
illusions and uncertainties, etc.) and emotional components (fear and
guilt, etc.). Nothing mentioned in the artists' discourse made reference
to conative components as an inhibiting factor. Failure, abandon,
destruction, and stagnation were also referenced in this universe.
Creative process/action referred to the succession of actions leading
to creative production. This universe included specific terms in the
artistic domain such as “to brush”, “to outline” or “to paint”, etc. It
also included the notion of do-it-yourself, round trip, trials, tests and
experiments. Creative process/action referred also to the executing,
realizing, manufacturing and gesturing to create a production. This universe included also the finalization, presentation (e.g., at exhibitions)
and validation of work.
Creative process/cognition concerned the succession of thoughts
ending in a production. This universe included the combination of
ideas, assembly, association and metaphors, etc. The emergence of
an idea was perceived as a shock, hallucination, revelation or spark
which appears from nowhere. Some artists spoke about the famous
“Eureka” experience. This universe corresponded also to planning,
elaborating, preparing and searching for ideas or information.
The interview guide invited artists to describe their education:
some were self-taught and others attended art schools. Their level
of study varied (e.g., bachelor's degree, master's degree, and PhD).
M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
Sometimes, the artists received training in other disciplines such as
architecture, chemistry, history, engineering or sciences. All these
references belonged to the universe of artistic education.
The social world included the personal and professional environment. The personal environment was composed of friends, life partners,
family and close relations, etc. The professional environment consisted
of assistants, directors of photography, customers, collectors, art critics,
gallery owners, public and visitors.
The next semantic universe consisted essentially of descriptive
references which do not imply a reflection of the artist. The art world
designated exhibitions, conferences, and private shows and concerned
the professional universe in which the artists evolve. In addition, this
universe made reference to mediums (fine art, paint, calligraphy, and
music, etc.), kinds of art (abstract, self-portrait, representational, narrative, etc.), the artists themselves (creator, plastics technician, etc.), and
references to other artists (Picasso, Monet, Bacon, etc.). The art work
universe indicated the form of the output (square, cubic, geometrical,
graphic, etc.) and its material support (frame, paper, board, painting,
etc.). Material grouped tools (scissors, glue, pencils, Internet, hand or
computer, etc.), and materials (wood, metal, color, or paint, etc.) that
made artistic work possible (performance, play, result, product, picture
and works, etc.).
6.1.2. Facilitating and inhibiting factors
Conative components did not appear among inhibiting factors. In
terms of facilitating factors, the artists mentioned primarily three
components (cognition, conation and emotion). The reading of
these sub-universes had to be clarified according to the multivariate
approach. The number of references made for the three sub-universes
during every interview was calculated. First, this number was examined
with regard to the sum of the three sub-universes (percentage by line
with the sum by line equal to 100%, see Table 2).
The line percentages indicate that when the artists spoke about
factors facilitating their creativity, they mentioned equally the cognitive
(39.07%), conative (28.13%) and emotional components (32.8%). However, when artists evoked factors inhibiting their creativity, they spoke
mainly about emotional components (77.24%).
Additionally, the number of references to the 3 sub-universes during
every interview was examined with regard to the sum of facilitating and
inhibiting factors (percentage in columns, see Table 3). Results indicate
that cognitive and conative components were essentially mentioned
as being favorable to creative work (respectively 82.72% and 100%,
respectively). The results were mixed for the emotional components
(favorable 54.22% and unfavorable 45.78%).
6.1.3. Principal component analysis (PCA)
A standard PCA was conducted on the data provided by Tropes.
First, an analysis of the variables showed the reference fields evoked
by the artists, in association with the Word categories that characterize their descriptions. Second, the interpretations of this first analysis
were related to individuals' characteristics. Six active variables were
involved in the construction of the axes: facilitating factors, inhibiting
factors, creative process action, creative process cognition, education
and social world. Three supplementary variables did not intervene
in the construction of axes because they were descriptive in nature:
art world, art work and material. Although the descriptive variables
were not involved in the construction of axes, they were useful for
the interpretation. The three axes accounted for 73.08% of the
Table 2
Percent in line (references to cognitive, conative and emotional components according
to the sum of these 3 sub-universes).
Facilitating factors
Inhibiting factors
Cognition
Conation
Emotion
39.07%
22.76%
28.13%
–
32.80%
77.24%
100%
100%
165
Table 3
Percent in column (references to facilitating and inhibiting factors according to the
sum of the facilitating and inhibiting factors).
Facilitating factors
Inhibiting factors
Cognition
Conation
Emotion
82.72%
17.28%
100%
100%
–
100%
54.22%
45.78%
100%
variance of the initial protocol. For each characteristic, Z-scores
were calculated to compare groups based on gender, art domain
and experience.
Results showed that women talked more about their education
(Z = 0.37) and their social world (Z = 0.67) than men did (Z =
− 0.19 and −0.34 respectively). In terms of the art domain, there
were five categories: painters, sculptors, draftsmen, digital artists,
and multidisciplinary. Results indicated that the digital artists and
sculptors talked relatively more about the facilitating factors (Z = 0.28
and Z = 0.54 respectively) and creative process cognition (Z = 0.83
and Z = 0.33 respectively), whereas painters referred less to these
universes (Z = −0.50 and Z = −0.67 respectively). Painters mentioned preferentially the material (Z = 1.07), the creative process
action (Z = 0.56) and art work (Z = 0.14). Sculptors talked more
about their education (Z = 0.59) and less about their social world
(Z = −0.26); on the contrary, multidisciplinary artists referred more
to their social world (Z = 0.56) than to their education (Z = 0.13).
Finally, the art experience variable consisted of four levels: (a) artists
with less than 10 years of experience in art, (b) artists with 10–
19 years, (c) artists with 20–29 years, or (d) artists with more than
30 years of art practice. Results indicated that artists with 20–29 years
of art experience talked about inhibiting factors (Z = 0.59), the art
world (Z = 0.32) and moderately about their social world (Z = 0.06),
whereas artists with more than 30 years of art experience referred
more to facilitating factors (Z = 0.54) but somewhat less to the creative
process cognition (Z = −0.11). Also, artists with less than 10 years of
experience mentioned their education (Z = 1.01) and moderately the
creative process action (Z = 0.06). Finally, artists with more than
30 years of experience in art talked more about their education (Z =
0.16) and their social world (Z = 0.29) than others groups and other
universes.
6.2. Questionnaires
The artists' discourse allowed factors important for their creativity to
be extracted. Results from the questionnaire data offered additional
information for the multivariate approach. Descriptive analyses indicated
that the cognitive component was the most important (m = 5.69; sd =
0.83), more than the conative component (m = 4.94; sd = 0.54), the
environment (m = 4.80; sd = 0.91) and, finally, the emotional component (m = 4.30; sd = 0.62). “Selective combination” appeared essential for artistic creativity (m = 6.39; sd = 1.16) (Getz & Lubart, 2000)
(see Table 4 for more results). Also, “self-criticism” allowed to begin
to estimate the work and to envision possibilities of improvement
(m = 6.35; sd = 0.83).
In contrast, according to the artists, the social aspects were not
essential for their creativity: sociability (m = 1.91; sd = 0.83) and
extraversion (m = 2.87; sd = 1.69) were not seen as especially necessary for creation.
To complete these results, a correlational analysis between the
average rating on each component of the questionnaire and the
frequency of the reference universes revealed two links: the more
the artists estimated that the cognitive component was important
for their creativity, the more they talked about the creative process
cognition universe (r = .52, p b .05); and the more they considered
the emotional component in the questionnaire, the more they mentioned the creative process action universe (r = .50, p b .05) and
166
M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
Table 4
Descriptive statistics for the most and least important factors based on the questionnaire
data.
Component
Item
M
SD
Min
Max
Cognitive
Conative
Conative
Conative
Conative
Conative
Conative
Cognitive
Conative
Cognitive
Cognitive
Emotional
Emotional
Conative
Environmental
Conative
Conative
Conative
Conative
Conative
Conative
Selective combination
Self-criticism
Search for sensations
Openness to new experiences
Risk-taking
Intrinsic motivation
Individualism
General intelligence
Perseverance
Selective comparison
Divergent thinking
Emotional expressiveness
Emotional regulation
Humility
Important events
Agreeability
Warmth
Extrinsic motivation
Need of closure
Extraversion
Sociability
6.39
6.35
6.27
6.22
6.17
6.17
6.13
6.09
6.04
5.91
5.91
3.78
3.74
3.65
3.64
3.57
3.55
3.39
2.87
2.87
1.91
1.16
0.83
1.10
1.17
1.27
1.34
1.29
1.24
1.11
1.54
1.68
1.81
1.69
1.67
2.22
1.78
1.51
1.44
1.63
1.69
0.83
2
5
4
3
2
2
2
2
3
2
1
1
1
1
1
1
1
1
1
1
1
7
7
7
7
7
7
7
7
7
7
7
7
7
6
7
7
6
6
6
6
3
the less they referred to creative process cognition (r = − .44,
p b .05).
A cluster analysis identified three groups (see Fig. 1). The artists of
the first group (n = 7) considered that the four components of the
multivariate approach were equally important. This group comprised
a well-balanced number of artists from every domain (one painter,
one sculptor, one digital artist, one draftsman, and two multidisciplinary
artists). The second group (n = 7), including mainly painters (n = 4),
estimated that the cognitive component was the most important
(Z = 0.41), compared to the conative (Z = 0.10), the emotional (Z =
−0.29), and finally the environmental one (Z = −0.62). The last
group (n = 9), including 4 digital artists, evaluated the cognitive component as most important (Z = 0.72) whereas the emotional components (Z = −0.70) were less so and conative (Z = −0.03) and
environmental components were situated in the middle (Z = 0.07).
Thus, the three groups differed significantly on cognitive (F(2) = 1.69,
p b .001), emotional (F(2) = 1.43, p b .001) and environmental components (F(2) = 2.67, p b .001) but not regarding their appreciation of
conative components (F(2) = 0.08, ns).
6.3. Qualitative coding
Qualitative coding and the analysis of quotations for each of the
action codes were useful in reconstructing the activity flow as
depicted by respondents. Before presenting the general stages of
1,5
Plot of Means for Each Cluster
1,0
0,5
0,0
-0,5
-1,0
-1,5
Cluster 1
Cluster 2
Cluster 3
Cognition
Conation
Emotion Environment
Fig. 1. The three cluster groups based on the results of the questionnaire.
artistic creative action, it is important to note that the observations
that follow result from an effort of generalizing what has been said
(see Fig. 2), and therefore may not reflect each individual interview.
The motivation or impulsion of artists, the starting point of any
form of activity, was intrinsically linked to the need ‘to make’ (to
build, to give form) and to ‘handle’ different materials. Artists were
also motivated to create, transform and experiment, to “generate a
surprise” through their work. Finally, another category of motives
related to a need to express and communicate (“a narrative desire”).
The elaboration of such a strong motivational basis had a history,
often one leading back to the years of childhood when several of
the respondents where already engaging in arts and wanting to
become an “artist”. Such undergoing before doing was completed by
formal education and by constant attention paid to the surrounding
universe and the works of others. “The first stage [of a work of art] is
life”, said one of the participants, and through this reflected a general
opinion that artists had to always be receptive, like “sponges”, impregnated by things and people. “Encounters” took place not only with
people but also with ideas, during exhibitions, reading, watching the
cinema, taking walks, going by metro, etc.
Overall, art making activity seemed to involve six distinguishable
stages:
1. The creative process began with an idea or a “vision”. This first
creative idea comes after a period of void, of wandering and could
be triggered by an image, a sight, a sound that resonates with what
had “matured” inside the artist for a long time. These initial ideas
were general in nature and they became more “specific” or “concrete” during the next stages. Artistic visions were often not personal
but interpersonal; they required the look of the other from the very
beginning, especially partners and close collaborators. Social forms
of undergoing played an important role from the start and the opinion of “significant others” remained a crucial point of reference
throughout. Finally, a strong emotional component accompanied
the first stage. Getting an idea was both exciting and pressing for
the artist, who then became engaged in what was often a long
term project.
2. A second phase was documentation and reflection. Most visions
were incomplete and needed careful consideration that amounted
to an “incubation” phase. At this stage, artists sometimes needed to
gather more information about the materials and technologies
required in order to turn their vision into reality. A potential obstacle
in this regard had to do with the incapacity to visualize, to capture
the essence of the future work of art. This was close to the notion
of a lack of inspiration, a “block”, something that could intervene in
subsequent phases as well. Concerning the time and place of working,
respondents discussed the irregularity of creation, the fact that one
cannot have a schedule, cannot force inspiration or have “office
hours”. Whereas artists tend to be constantly thinking about their
project, the usual working place was their studio.
3. The third moment was represented by the first sketches, first
attempts at giving the project a material form. This can overlap
with documentation or be postponed depending on how the artist
worked. Some liked to immediately draw their project, some
waited to make a “model”, such as a clay version that requires
more elaboration. This also raises the issue of the materials and
tools employed for artwork. Unsurprisingly, artists engaged usually
plenty of materials from watercolors or acrylic, oil colors and
brushes to wood, metal, plastic, fiber, ink, cardboard, glass, etc.
The repertoire of work procedures was based on repetition, multiplication, permutation, inversion, simplification, variation of the
medium and many others similar techniques.
4. After sketches, there was normally a more or less extended period
of testing the forms and ideas that originated from reflection and
preliminary work. Missing adequate tools or materials was a common difficulty encountered at this stage. Also, forms of material
M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
MATERIAL WORLD
167
ACTIVITY STAGES
SOCIAL WORLD
Other objects
General idea or ‘vision’
Friends, family
Material sources
Documentation / Reflection
Experts
Different materials
First sketches
Collaborators
Different materials
Testing forms or ideas
Collaborators
Material support/failure
Provisional object / Draft
Technical experts
Material support/failure
Final work / Series
Experts, public
Fig. 2. Activity stages in art and their links to the physical and social environment.
undergoing came to the fore. Artists were very “tactile”, open to the
“physical, sensorial, sensible properties of space” and required the
dialog, the “confrontation” with the art object. Knowledge of physical properties was important for respondents who needed to know
how materials “react”, how they can be “used” and what is a misuse
of a certain material. The object “posed a question” to the artist, not
the other way around, and participants enjoyed this aspect. The
emotions stirred by artistic work were diverse (joy, pain, melancholia), but mainly positive, reflecting an immense “pleasure of making”.
5. These tests, of making and remaking, ended up in provisional
objects, “drafts” and almost-finished products. This stage required
working on the details of the work, perfecting its features,
adjusting it to the context of presentation. A common obstacle had
to do with the failure of the material support, the negative surprise
of having the object melt, crack or even break completely. Undergoing the final result at this stage invited evaluative judgments by the
artist whereas some argued that artistic work is never “done”,
never complete. Art objects can “return” to their author to be
reworked later.
6. It was also often the case for a first object to be followed by a series.
In this situation, variations can be made and the vision finally completed. The end point was marked by strong emotions, satisfaction
when the product had an “effect”, feeling rewarded and proud when
the work was sold. This brings us again to consider the relation
between the artist and the social world. Recognition from others,
public and critics was sought after, although some artists rebelled
and claimed that their works were not made to “seduce”. Feedback
was nevertheless taken into account because it allowed respondents
to put some well needed distance between themselves and their
productions.
The six stages of creative activity in art outlined above came out of
the qualitative analysis of interview material. As such, their description
has the advantage of taking into account the real life experience of the
participants as described in their own words. Between the six phases
of work there were many feedback loops and a movement of ‘back
and forth’ which can be better captured through longitudinal observation. In any case, artists mentioned this cyclical and dynamic aspect of
their work constantly and described their activity as “action, reflection,
action, non-action, plenty of action”, a dialog between themselves and
the object. Dewey (1934) remains thus not only valid to this day, but
worthy of renewed attention from creativity researchers.
7. Discussion
The findings show that artists spontaneously referred to key elements of the four Ps (person, process, press, and product; MacKinnon,
1978; Mooney, 1963; Plucker & Renzulli, 1999; Rhodes, 1961) and multivariate approach (cognitive, conative, emotional, and environmental
components). Also, the qualitative coding allowed us to ‘reconstruct’
the main stages of the creative process. In the following discussion,
the most important findings concerning artistic creativity will be summarized in light of their theoretical and practical implications.
7.1. Multivariate approach
In addition to the discourse of artists, the analyses of questionnaire
data confirmed the importance of the cognitive component for artistic
creativity. The capacities of the individual to generate, combine, assemble and accept new ideas are all essential for creative production. The
literature is consensual on the involvement of these cognitive capacities
in creativity and the artists seem to agree as well. For example, Carlson
and Gorman (1992) considered that selective comparison – the capacity
to compare information and also to compare it to previous knowledge –
is very important for creativity. Bonnardel, Didierjean, and Marmèche
(2003) underlined the importance of analogies and selective encoding
in creative work. For artists in our sample, these cognitive abilities
were also perceived as important.
The discourse of artists indicated that conative components are
favorable for creativity. The analysis of questionnaire data confirmed
the fact that openness to new experiences, esthetics, values and sources
of inspiration are important. In agreement with this, ChamorroPremuzic, Furnham, and Reimers (2007) explained that “personality
differences underlying individuals' art interests seem to be captured
mostly by the Openness to Experience dimension” (p. 85).
The impact of feelings in art seemed to be a subject of controversy.
During the interviews, artists mentioned often their feelings and how
they could be helpful for their work. Nevertheless, in the data, the
emotional component appeared as the least important. Certain artists
considered that emotional components were important for their
creativity and others held an opposite point of view. For example,
some artists declared that satisfaction or anger could be the starting
point for their creativity whereas guilt is rather blocking. From the
interviews with artists, it seemed that both positive and negative feelings can facilitate creative work. However, when artists evoked the
inhibitors of their creativity, emotional components were mainly
cited. It can be concluded therefore that the importance of feelings
and their favorable or unfavorable effects depend on emotional valence
and specific content. This hypothesis can be completed by also considering the role of emotional intensity and emotional control.
Results from questionnaire data did not suggest that a special
environment was necessary for artists. Life events and finances were
not seen as essential. Nevertheless, the social environment was indicated
as the most important of all environmental components. In artists'
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M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
narratives, the social environment corresponded to the “social world”
universe. This universe was differentially cited according to
respondent's gender, artistic domain, and years of art experience:
women, multidisciplinary artists, and artists with more than 30 years
of experience mentioned more about their social world than the other
groups. In any case, the role of environmental conditions needs to be
considered in conjunction with results from the qualitative coding of interviews, in order to clarify its function and contribution.
7.2. Personal characteristics
Women spoke more about their education than men. Interestingly,
there are more men in the artistic world than women and the inequalities between genders in this field continue to prevail. The School of Fine
Arts of Paris opened its doors to women in 1897. Thus, women mentioning education more often during the interviews may be an attempt
to provide evidence of personal accomplishment and credentials in
order to compensate for gender disparities Furthermore, women also
made references more to their social world than men. In addition,
female artists often referred to their artwork as their offspring (“As if
creations were children finally”) whereas male artists were more practical (“I work for my artwork”).
Analyses revealed differences in discourse according to artistic
domain. Digital artists mentioned facilitating factors and creative
cognition. Whether it is photography, video or net-art, technology
was essential for creative work. Cluster analysis specified that the
cognitive component was most important for digital artists whereas
the emotional component was considered least important for their
creativity. However, painters referred mainly to the creative action
process and the material. In their case, the physical gesture and the
tools used were essential but preparation was not seen as indispensable. The cluster analysis detailed that painters estimated emotional
components as more important for their creativity than digital artists.
The differences observed between digital artists and painters suggested
two ways of creating, two different creative processes: a creative
process based on cognitive components and a creative process based
on action and gesture. Sculptors provided a similar viewpoint to that
of digital artists: they talked about facilitating factors and the creative
process cognition but, unlike digital artists, sculptors mentioned their
education as well. Learning appropriate technologies seemed important
to sculptors. Multidisciplinary artists frequently cited their social world.
The flexibility of these artists revealed their openness. Multidisciplinary
artists were in touch with other artists and persons from different fields
such as mathematics, architecture, or physics. The differences between
disciplines were already evoked by Baer (1999), who considered that
the abilities necessary in a creative domain are not the same for other
domains: each task is relatively specific and requires specific capabilities (Baer, 1998).
Finally, the level of experience in art could also explain differences
in discourse. The less experimented artists (less than 10 years of
activity) were more closely connected to their education. Their learning
was still recent and they had less experience to draw on regarding
factors facilitating or inhibiting creativity compared to older artists.
The artists with 20–29 years of experience referred to inhibiting factors
and to the world of art. Finally, experienced artists (with more than
30 years of activity) were recognized by their peers. During the interview, they spoke about facilitating factors for their creativity and
about their social world. After 30 years of practice in art, experienced
artists knew more people in their field and could thus more easily
refer to them.
7.3. Creative process
From the artists' discourse, we uncovered also the stages of the
creative process conceptualized as activity. This original approach led
to consider processes in their psychological and behavioral interplay
and in relation to the material and social environment. The phases of
creative ideation–documentation/reflection–first sketches–testing forms–
first object–the series came out of a qualitative analysis of interview
material. The contribution of this analysis can be considered, first, in
the broader context of existing models of the creative process and,
second, in relation to the findings and methods used in the research
discussed here.
Many links can be made between the stages of the creative process
coming out of this analysis and existing work in the creativity literature.
For example, the first stage of creative ideation is close to the problem
finding activities described by Getzels and Csikszentmihalyi (1976).
Phases 2 (documentation/reflection), 3 (first sketches), and 4 (testing
forms) can also be found in various models (John-Steiner, 1997; Mace
& Ward, 2002). More specifically, if an analogy is made with the
Geneplore model (Finke et al., 1992), phase 2 largely corresponds to
the generative process associated with the construction and the search
for ideas and stages 3 and 4 correspond to the exploratory process —
testing the creative idea. Finally, the last stage was already described
by Mace and Ward (2002) who explained that the artistic process is
cyclical and iterative in nature, allowing the development of a series
of products.
In relation to the existing literature, the main advantage of
employing an action framework consists of understanding the situated
nature of creativity, its connection to the larger context of the creator's
life and his or her existence as a social actor. Activity theory considered
both the ‘internal’ and ‘external’ facets of creation in their inter-relation.
As such, the six stages above were discussed in terms of what the artist
does but also what he or she undergoes, feels, comes against and wants
to achieve. Few conceptualizations have been interested in all these
components at or considered them as equally important. Mace and
Ward (2002) aimed, for example, to capture the dynamics of the creative process through stages of artwork conception, idea development,
making artwork and finishing artwork. Their description is similar to
the cycle of doing and undergoing (in terms of an interplay between a
developing vision, the latest productive activity and its' degree of
success) documented in the present research.
The study discussed in this article followed primarily a multivariate
model of creativity, aiming to capture the integrality and unity of
creative work in its cognitive, conative, emotional and environmental
components. The action analysis brought to this framework an organization of person and process elements along a time dimension, the
succession of phases involved in the production of artwork. Inhibiting
and facilitating factors previously uncovered were part and parcel
of each of the six stages. Future efforts should be focused on
“matching” each stage with its corresponding set of factors and work
conditions.
7.4. Limitations
It is important in the end to acknowledge some limitations of this
study. First, although the sample was sufficient for semantic analysis
and qualitative coding (as saturation was easily reached), the number
of participants (n = 27) may be too few for cluster analysis. Second,
it is risky to abstract creative stages from ‘declarative’ accounts
alone because they offer us primarily reconstructions of this work;
however, there can also be methodological risks in relying exclusively
on ‘objective’ and ‘depersonalizing’ types of analysis that do not take
the experience of creators into account.Most models of the creative
process were constructed based on interviews (Mace & Ward, 2002;
Wallas, 1926) and, to a lesser extent, on observations (Botella et al.,
2011b). A balance needs to be found in order to manage such inherent
research trade-offs. The present article stands as an example of how
different types of analyses complement each other. These analyses do
not necessarily lead us to the same conclusions but contribute to a
more comprehensive understanding of art, artists and artistic activity.
M. Botella et al. / Learning and Individual Differences 26 (2013) 161–170
8. Conclusion
The present study, based on in-depth analysis of the discourse of
experienced artists, offered a comprehensive exploration of creativity
in art by triangulating theoretical models and types of analysis.
Whereas some of these analyses are not uncommon to creativity
studies (e.g. the multivariate approach), others suggest new theoretical
perspectives (e.g., creativity as action). The methods used in this study
could also be applied to other creative fields such as science, design or
literacy.
The aims of this study were to identify the factors involved in
artistic creativity, to examine the impact of personal characteristics
on artists' discourse, and to describe the creative process of artistic
activity. Although these aims were addressed here, other personal
characteristics could be explored in further research to improve our
understanding of artistic activity. In the present study, the discussion
focused on creative factors and stages of the creative process. Findings
have been related to the existing literature with an emphasis on how
they contribute to it and open up new perspectives for the study and
enhancement of creativity. For example, future research could extend
these findings through direct observation of the factors involved in art
and/or through observing the creative process.
Finally, in the present study a general conception of the creative
process and the factors involved in artistic activity was proposed.
Principal component analysis and cluster analysis allowed some individual differences between artists to be identified. Ideally, future
research would focus on better understanding the creative process, as
well as the factors involved; thereby informing the teaching of creativity and art. If some factors have unfavorable consequences for creative
activity it may be possible, through training, to control their effects.
For example, artists explained that affect could either facilitate or inhibit
their creativity. However, affects seem to be more involved in painting
than in digital arts. Thus, if future research reveals similar findings
based on artists' descriptions, then this insight could guide the development of a teaching method to help painters better understand feelings
and thus facilitate their creativity; similarly another method could
help digital artists avoid feelings that may block creativity. Moreover,
if the creative process is further specified, approaches to effectively
teaching creativity in art could be proposed for each stage of artistic
creativity. These educational implications require further development
and could use the present findings as a starting point.
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