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2015, Schreibman/A New Companion to Digital Humanities
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19 pages
1 file
AI-generated Abstract
This paper discusses the role of digital methods in the humanities, focusing on the development and utilization of digital data collections for research purposes. It addresses the impact of information technology on collaborative and individual workflows, exploring the implications of these digital tools and methods on research practices within the humanities.
Bulletin for Spanish and Portuguese Historical Studies, 2018
Digital Technology and the Practices of Humanities Research, 2020
First and foremost, the editor of this volume would like to thank the European Science Foundation for making possible both the original working group along with its meetings, and this open access publication. The NeDiMAH network continues to be a point of reference for scholars who are exploring not just how to use digital methods in the humanities and what it means to do this, but also what is at stake in the digital turn for our diverse and yet interconnected disciplines. It would be remiss not to also thank the participants in the NeDiMAH events: their contributions to that early discussion are woven into the fabric of this volume and the issues it pursues. In particular, I would like to thank the Zadar meeting group:
The Classical Review, 2009
In the modern, networked, information environment, many scholars-including those in the arts and humanities-are turning to computational technologies to assist and facilitate them in their varied research tasks. A Companion to Digital Humanities is the newly released (2008) paperback edition of the 2004 hardback A Companion to Digital Humanities, which aims to provide an overview of the emerging application of computational methods to humanities research problems. Published as one of Blackwell‟ s Companions to Literature and ...
Literary and Linguistic Computing, 2007
The use of computers to analyze research data in arts and humanities disciplines such as literature and history dates back to the 1940s. The digital humanities also referred to as humanities computing, maybe a field of study, research, teaching, and invention concerned with the intersection of computing and therefore the disciplines of the humanities. It is a study that is methodological naturally and interdisciplinary in scope. It involves investigation, analysis, synthesis and presentation of data in electronic form. It studies how these media affect the disciplines during which they're used, and what these disciplines need to contribute to our knowledge of computing. This paper elaborates the concept of Digital Humanities, its origin and development. Introduction:
Arts and Humanities in Higher Education, 2012
This article offers reflections arising from a recent colloquium at the Open University on the implications of the development of digital humanities for research in arts disciplines, and also for their interactions with computing and technology. Particular issues explored include the ways in which the digital turn in humanities research is also a spatial/visual one; the tension between analysis based on the extensive ‘hard’ data generated by digital methodologies and the more subtle evaluations of traditional humanities research; the advantages and disadvantages of online resources that distance the researcher from the actual archive, book, artefact or archaeological site under investigation; and the unrealized potential for applying to the humanities software tools designed for science and technology. Constructive responses to such challenges and opportunities require the full rigour of the critical thinking that is the essence of arts and humanities research.
Thanks to Maryanne Kowaleski, the Center for Medieval Studies for this invitation.
2020
The first volume of the DH Benelux Journal. This volume includes four full-length, peer-reviewed articles that are based on accepted contributions to the 2018 DH Benelux conference in Amsterdam (The Netherlands) on Integrating Digital Humanities. Contents: 1. Editors' Preface (Wout Dillen, Marijn Koolen, Marieke van Erp) 2. Introduction: Integrating Digital Humanities (Julie Birkholz and Gerben Zaagsma) 3. Boundary practices of digital humanities collaborations (Max Kemman) 4. Manuscripts, Metadata, and Medieval Multilingualism: Using a Manuscript Dataset to Analyze Language Use and Distribution in Medieval England (Krista A. Murchison and Ben Companjen) 5. Analysis of Fidel Castro Speeches Enhanced by Data Mining (Sergio Peignier and Patricia Zapata) 6. Character Centrality in Present-Day Dutch Literary Fiction (Roel Smeets, Eric Sanders, and Antal van den Bosch)
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2016
The field of research in digital humanities is undergoing a rapid transformation in recent years. A deep reflection on the current needs of the agents involved that takes into account key issues such as the inclusion of citizens in the creation and consumption of the cultural resources offered, the volume and complexity of datasets, available infrastructures, etcetera, is necessary. Present technologies make it possible to achieve projects that were impossible until recently, but the field is currently facing the challenge of proposing frameworks and systems to generalize and reproduce these proposals in other knowledge domains with similar but heterogeneous data sets. The track "New trends in digital humanities" of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2016), tries to set the basis of good practice in digital humanities by reflecting on models, technologies and methods to carry the transformation out.
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