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MANAGING AN INTERNET PORTAL
Jan Damsgaard
Department of Informatics
Copenhagen Business School
[email protected]
ABSTRACT
This article presents a model for Internet portal management. The model allows portal
implementers to monitor and reflect on their portal implementation process and to identify
appropriate strategies to improve their community building efforts. The portal management model
(PMM) is a lifecycle model that contains four stages. Each stage is identified and described by a
number of characteristics and an associated existential crisis. Each crisis must be addressed for
the portal to remain in business but it must be overcome to move on to the next – more advanced
– stage. Four competitive strategies are presented as effective for steering the portal through
each of the stages. At the initial stage, the new portal should seek to be the unavoidable pesky
little brother and seek to imitate the older established portals. At the second stage the appropriate
strategy is for the portal to gain strength through marriage rather than staying single – called the
battle of the sexes strategy. At the third stage it is time to take firm control over the portal
community. Here open confrontation is unavoidable as in the fairytale of Tweedledum and
Tweedledee. At the fourth and final stage, the established portal must ceaselessly monitor the
market for new contestants and counter them.
Keywords: Internet portal, portal management model, network externalities, virtual communities,
network economics, switching costs, lock in effects, installed base of users, and life cycle model.
I. INTRODUCTION
Portals help users navigate websites and are common on the Internet. Historically portals started
as an entrée point on the growing Internet for a group of users. Recently they developed into end
points – closed self-referring systems or walled gardens.
Portals exist for a large number of topics. One of the best known is WebMD (www.webmd.com )
that provides a universe of information and links about general healthcare issues. However, other
portals cover more exotic topics such as the “forest conversation portal” (www.forests.org) and
the “poetry portal”(www.poetry-portal.com). A growing number of portals such as
Blackplanet.com mainly for African Americans or AsianAvenue.com mainly for Asian Americans
cater to ethnic groups. Starmedia.com is a popular all around portal in Latin America. According
to Nielsen-Netratings (www.nielsen-netratings.com/), portals are extremely popular not only in
terms of hits but they are also the stickiest, i.e., visitors spend longer time on a portal compared
to all other types of sites. For example in the first week of August 2002 visitors only spent 8
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minutes on average at the basic search engine Google1 whereas they spent almost 40 minutes at
Yahoo!2.
Despite their popularity, the mortality rate of Internet portals has been and continues to be
extremely high, but these sad prospects do not slow down the number of portals being launched
by optimistic entrepreneurs. On the contrary investments and human capital being poured to
build up portals seem to be never ending. We already witnessed the fall of countless portals and
the loss of billions of dollars.
Part of the picture is that while most portals fail, other portals such as WebMD3, eUniverse4 and
iVillage5 thrive and are all listed among the top 25 most popular web places on the Internet6.
What distinguishes successful portals from fiascos? Clearly it is not just a question of failing to
attract visitors because many collapsed portals were successful at some point in their (short)
lifecycle in attracting many guests and caught the eye of the public. This paper attempts a novel
answer by introducing a business model for managing Internet portals and argues that the
distinction between success and collapse rests in:
•
•
managing the portal community and
in timing the taxation of the community for accessing the portal’s services.
This paper is organized as follows. Section II defines Internet portals and their services. Section
III presents their associated communities. Section IV explains the concepts of lock in and
switching costs briefly. Section V presents the Portal Management Model (PMM). Lastly, section
VI summarizes the model’s four phases, discusses the model’s application limitations, and draws
conclusions
II. PORTAL SERVICES
A portal is commonly defined as a website that offers a set of services that helps users navigate
the Internet. Most common services include:
1) search services,
2)
content,
3) community building features,
4) commerce offerings and
5) personal productivity applications [Eisenmann and Pothen, 2000].
A horizontal and vertical span and a geographical sphere of attention characterize a portal as
relative to other portals. The horizontal dimension refers to how wide the portal defines its field of
operation. The scope of some portals is horizontally narrow (e.g. focusing entirely on a specific
health problem), whereas the scope of others is broader (e.g. health issues in general). The
vertical dimension defines the degree to which the portal recruits its members for its community
among a specific type of people. It may be narrow vertical in scope (e.g. targeted only at young
1
http://www.google.com
http://www.yahoo.com
3
http://www.webmd.com
4
http://www.euniverse.com/
5
http://www.ivillage.com/
6
http://www.nielsen-netratings.com/
2
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football fans) or it may be more general (e.g. targeted at all football fans). The geographical
dimension refers to the range of the portal. Some portals operate only within a certain part of a
city, some on a national scale, while others seek to unite across nations and continents.
Success of a portal is defined here as becoming dominant in the three dimensions – horizontal,
vertical, and geographical. An example of declared success can therefore be “to be the preferred
site for rock’n’roll lovers under 25 years in the greater Cleveland area” (narrow horizontal,
vertical, and geographical scope).
It is worth noticing that portal membership is not exclusive. A specific user may belong to several
portals at the same time. For example, it is not unusual for a user to prefer one portal for
professional activities and another for leisure, thus visiting two different portals regularly, but for
different purposes. Users come to a portal to access relevant information, but they often also
come to a portal to participate in the community built around the portal. Table 1 summarizes
portal characteristics.
Table 1. Portal Characteristics
Portal characteristics
Horizontal
Vertical
Geographical
Wide
General topic – e.g.
health
Specific topic – e.g.
diabetes
General scope –
e.g. all football fans
Specific scope –
e.g. young football
fans
Broad range –
e.g. international
Short range – e.g.
municipality
Narrow
III.PORTAL COMMUNITIES
The dependency between users and portal services is mutual. A portal cannot exist without a
community of users, and the users will only visit the portal if there is a set of relevant services
which they demand.
A virtual community as an Internet phenomenon receives a lot of attention [Hagel and Armstrong,
1997; Rheingold, 1993]. The following characteristics describe a virtual community [Whittaker,
Isaacs, and O’Day, 1997]:
1) Members share a goal or interest that provides the reason for being a part of the
community,
2) Intense interactions and strong emotional ties,
3) Shared activities between community members,
4) Access to shared resources,
5) Support between community members and
6) Social conventions, language, or protocols.
Some virtual communities are self-organized and are both the source and destination of
community activities [Rheingold 1993]]. However, the focus here is on those virtual communities
deliberately build around a portal for a commercial purpose.
Most portals seek to build a community around their span of attention because a community is
loyal, active, and long-term. For a portal, a lively community increases the users’ sense of
belonging to the portal. Switching to a different portal does not only mean getting used to a
different user interface, a new set of services, and going through the agony of customizing the
new portal, it also means abandoning a community of friends. Therefore most portals provide
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community building features such a free email, Instant Messaging, free space for websites, chat,
and discussion groups. The following section describes the economic rationale for how and why
services, users, and communities are married.
IV. NETWORK ECONOMICS
The body of research commonly referred to as network economics is applied as a theoretical
vehicle. The research tradition emanates from a desire to understand the development and use
of standards [Farrell and Saloner, 1985], technological innovation [Nelson, 1994] and associated
business strategies [Shapiro and Varian, 1999a, 1999b; Brynjolfsson and Kahin, 2000]. Its point
of departure is often historical accounts of technology innovation processes [Arthur, 1989]. For
example network economics offers explanations of the static QWERTY layout of the keyboard
[David, 1985] and of the battle between VHS and Betamax in setting the standard for VCRs [Katz
and Shapiro, 1986]. It also addresses broader issues such as policy making, regulation, and
maintaining and sustaining communities of technology users. To present a comprehensive
account of network economics is beyond the scope of this paper, but a few key points are
necessary.
LOCK-IN EFFECTS
Lock-in effects capture the idea that the use of certain technology or service soon becomes a
habit that is hard to break. To operate a technology efficiently it is necessary to invest both time
and resources to become acquainted with it. When a technology becomes well known to the
user, she no longer pays attention to it or the dependency she developed. As the German
philosopher Martin Heidegger was the first to point out, the technology becomes an extension of
self (ready-at-hand). A clear example is the layout of the typing keyboard [David, 1985]. We know
where the different keys are located and we can operate the keyboard seamlessly in our
endeavor to write. We do not need to know why or with what purpose the keys are ordered in the
particular QWERTY way (these decisions are black-boxed in the standard). If we buy a new
computer we expect that the keys on the new keyboard to be ordered “just as usual”. A
breakdown occurs if we travel to a different country where a keyboard layout may be slightly
different. To operate the keyboard is no longer seamless and we have to direct our attention from
our primary purpose, namely to write, to something experienced as secondary, namely operating
the keyboard and locating the next key (to Heidegger, it becomes present-at-hand). In short it is a
nuisance to change from something known well to something new and different.
We all recognize the same kind of dependency in our everyday lives. For example how
accustomed we become to what is in each section in our favorite newspaper, the division of a
book into chapters, and the dependency we develop with our favorite portal on the Internet.
These tools all support our real intention, to obtain the relevant news, to read a book, and to find
information on the Internet, respectively. Only if the tool breaks down does it steal our attention
from our real purpose. As long as it operates properly, it is transparent to us.
Network economics seeks to price this nuisance. In the words of Shapiro and Varian [1999a], a
user that is locked in to a standard technology or service must incur certain costs, if she wishes
to switch to a different one. The challenge for a portal is to offer services that lock-in the users
and the community. For example by designing and composing the portal user interface and
services so that the user becomes dependent on them for seamlessly navigating the Internet, or
by offering free storage of addresses or files. In combination, these efforts establish barriers that
in practice prevent the user from switching to another portal without paying a heavy penalty.
Portals must actively and deliberately seek to incorporate such lock-in strategies in their design
and implementation.
NETWORK EXTERNALITIES
An attractive source of lock-in is belonging to a community that interacts. If a user decides to
switch to a different portal not only must she incur individual switching costs due to personal lock-
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in but also the switching costs that stem from retiring from the present portal community. If the
community is concentrated around one portal, switching is especially painful. As soon as the
relative size of portal community is beyond a certain threshold (often denoted the critical mass)
the portal will automatically attract the vast majority of the community. An efficient way to achieve
a critical mass of users is to offer community services that exhibit high network externalities
[Oliva, 1994]. Typical services are those that allow members of a community to interact with each
other (e.g. chat, discussion forums, dating services, Instant Messaging). Common for these
services are that their value to each user increases significantly as others belonging to the same
community start using the service. Similarly, if few use the service it is of little value. The loneliest
place on the Internet is an empty chat room!
The value of a community follows a rule of thumb that is known as Metcalf’s law. It states that the
value of a community of n members is n². This means that two communities of 5 members each
are worth 5² + 5² = 50, but a joined community of 10 is worth twice as much, namely a 100.
Joining or leaving portals becomes one of the most important decisions for companies controlling
some service that a community depends on. In consequence, compatibility standards that once
were only of interests to technical specialists became extremely important to managers as well
[Shapiro and Varian 1999b]. Metcalf’s law and the notion of critical mass combined explain why it
is sometimes preferable to merge portal communities rather than staying solo when building a
successful Internet portal.
ECONOMICS AND TAXATION
Together with the web address and brand name, the installed base of users is the portal’s most
valuable asset. In assessing a portal’s value, it is necessary to sum up all switching costs
pertaining to each user. For example if you have one million users and on average each incurs
$178 in total switching costs, the value of the installed base is $178 million.
In line with network economics, the portal can “tax” its community once they are locked in.
Taxation should be understood in the widest sense; for example, banner ads are considered here
as a form of taxation. Another example is selling books at a premium price that is carefully
balanced with the anticipated inconvenience of searching for an optimal price, re-entering
personal details and shipping preferences, and going through a credit verification process. A few
portals actually charge the users a monthly fee for access. The idea is that as long as the
taxation is perceived as less than the nuisance of switching, the users will stay. A portal that
establishes itself in this way as the primary communication hub for a community that is locked in
to the portal’s services and community features is very advantageous. How to jockey the portal
systematically into such an attractive position is not an easy task, which we discuss next.
V. A MODEL OF PORTAL MANAGEMENT
This section presents the four stages of the portal lifecycle:
•
•
•
•
Attraction
Contagion
Entrenchment
Defense
and moulds them into the portal management model (PMM). PMM is a lifecycle model that
idealizes a successful portal implementation process from genesis to domination. PMM was
defined and conceptualized through numerous interactions with portal managers, students of ecommerce, IT practitioners, Internet consultants and IS researchers.
PMM proposes that each stage poses a key challenge that must be overcome in order to
proceed to the next – more advanced – stage. If a challenge is not resolved properly, the portal
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cannot evolve but will stagnate. The second and third stages are transitional stages that are
unstable in the sense that the potential income from the portal community is less than the
resources needed to operate the portal. It is possible to stay in these two stages only as long as
capital is injected. Portals should therefore generate detailed plans and budgets well in advance
for the move through these two stages.
Besen and Farell [1994] describe strategies of joining communities built around the use of some
standard technology. In the simplest form – when there are just two companies – there are three
unique combinations.
•
•
•
In the first combination, both companies wants to set the standard for a given technology
and both are willing to fight for it. Besen and Farell call this strategy Tweedledum and
Tweedledee.
In the second combination, each company prefers its own standard technology but is
willing to compromise rather than going solo. This strategy is refereed to as the Battle of
the sexes.
Finally we have the situation where one company prefers its own standard technology
while the contestant – the pesky little brother – wishes to join the established network of
technology users.
The following subsections describe the four phases of PMM and adapt Besen’s and Farell’s
(1994) original strategies to the context of Internet portals. The Portal Management Model is
shown in Figure 1.
Evolution
Proprietary service
established
Domination
Revolution
Critical mass reached
Collective
Community
Switching
Costs
No proprietary service
established
Users return
No critical mass
Users do not return
Stagnation
Attraction
Contagion
Entrenchment
Defense
Phase
Figure 1. Portal Management Model
ATTRACTION PHASE
The beginning of the first phase is marked by the launch of the portal website. The portal’s first
objective is to attract users and let them try out its services. The main mechanism for attracting
users is through mass media such as TV advertisements, newspapers, and banner ads. On their
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first visit it is important to get users to leave traces of their visit that can be used to make the
portal more convenient upon return. However, obtaining the data should not be too cumbersome
on the part of the visitors or it might scare them away. A popular way to attract first-time visitors is
to offer gifts or discounts. In general the more attractive an initial offer, the more information the
portal can justify demanding from the visitor to redeem it [Nielsen, 1997]. For example, the online
payment service PayPal (www.paypal.com ) initially offered visitors $15 just to sign up – an
effective yet expensive means to enlist new portal users.
From a strategic point of view, the new portal should seek to be the unavoidable pesky little
brother and pinpoint existing communities of users that might be interested in the service of the
new portal. In the situation where an overlapping portal already exists with a dominant position
and a large installed base of users, the new portal can use several angles to win over users.
The simplest strategy for the young portal is simply to imitate the user interface, the vocabulary,
the services, and other characteristics of the established portal, thereby minimizing the switching
costs incurred from learning to navigate and use the new portal’s services and user interface. A
practical example of this strategy was Microsoft’s specialized WordPerfect help function in MS
Word. The help function was offered to the community of former WordPerfect users to lower the
knowledge threshold of switching from WordPerfect to MS Word [Shapiro and Varian, 1999a]. To
counter such initiatives the dominant company can exercise intellectual property rights and use
process patents. For example, Amazon7, the online bookstore, seeks to protect its’ 1-click check
out with a patent [Jarvenpaa and Tiller, 2001].
Another strategy is to provide portal services that the established portal cannot offer or only offer
partially because of compatibility issues. As innovation of services and technology proceeds, the
dominant company wants its community to co-evolve alongside it. However the dominant portal
must ensure that new services are backwards compatible. This requirement can very well
prevent offering a service or impede a new service so that it cannot be exploited to its fullest
potential. The pesky little brother does not have these kinds of restrictions. Therefore it can offer
the service completely and exploit its fullest technological potential. The young portal is especially
attractive to new Internet users that do not have a bag of old habits or legacy services that
demand compatibility.
The young contester can explore a number of strategies and it can be quite difficult for the
established portal to avoid the little brat totally. The challenge at this stage revolves around
getting users interested in what the new portal offers and making them want to return for more.
Successful progression to the next stage depends on users returning to the portal. An existential
crisis occurs if no or few users return to the portal. This stage is summarized in Table 2.
Table 2. Summary of the Attraction Phase
Attraction Phase
Focus and crisis to handle
Attract users and get them to return
Degree of lock in
Low
Strategy
Pesky little brother
CONTAGION PHASE
In the contagion phase, the focus is for the portal to “infect” the recurring users so that they
become carriers and thereby help spread the portal. That is, the recurring users become
7
http://www.amazon.com
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ambassadors for the portal. They will seek to recruit more users to join the portal community.
When the relative popularity of a portal reaches a certain threshold within some community, the
portal will grow to become dominant. Domination means that if you feel you belong to a certain
community there is only one portal that you consider when being active in that community on the
Internet.
At this point the degree of lock-in of the community to the portal is only moderate, which means
that the users can leave and join a rival portal with relative ease. Therefore, there is no point for a
portal in engaging in an open war to keep the community.
Sometimes having one portal is sine qua non. This goal is the case in three situations [Besen and
Farell, 1994, p. 125]:
1) If the total community is too small to justify more than one portal,
2) If none of the portals have sufficient resources take on a costly open battle, or
3) If the resources needed to win the dominance battle are prohibitively large compared
to the prize.
In these three situations each company prefers its own portal, but also prefers to join forces
rather than open battle. Therefore, one portal seeks to persuade the other to join it by offering
both commitments and concessions.
One outcome could be that the two portals join their communities to achieve a critical mass but
divide the community’s potential revenue streams along horizontal, vertical, or geographical
dimensions between them. The important issue is that while the portal community is not locked in
and no portal achieved a critical number of users there is no reason to engage in battle.
The strategy at the contagion stage revolves around spreading the portal to a community to
reach a critical mass of users. Successful progression to the next stage is dependent on
achieving this critical mass. An existential crisis occurs if the portal fails to attract a sufficiently
large number of users. This stage is summarized in Table 3.
Table 3. Summary of the Contagion Phase
Contagion Phase
Focus and crises to handle
Spread the portal to attract a critical mass
of users
Degree of lock in
Moderate
Strategy
Battle of the sexes
ENTRENCHMENT PHASE
The focus in the first two stages was to service and build a community of users. In the
entrenching phase the focus is for the portal to make the users adopt a service that is controlled
by the portal. This strategy increases the lock-in for the users and thereby chains them to the
portal. If the portal fails in installing its proprietary service, the community is left open for other
portals to poach. One approach to installing a proprietary service is to bundle it with an existing
open or common service. Bundling can take the form of upgrading or improving the existing
service by adding new (proprietary) features. Other portals might object and counter as the portal
deliberately steers the portal away from open communities and compatible tools. Whereas it
earlier was preferable to stay clear of confrontation, now is the right time to battle for the control
of the community. When both firms choose to compete and not allow compatibility they decide to
have a battle as in the tale of Tweedledum and Tweedledee in Alice in Wonderland. In an Internet
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portal context, both portals try to win the dominant position by building the larger community while
trying to lure over users from the rival’s community and attract “unattached” users. Defection can
be supported, for example, by offering a safe migration passage that promises “renegades”
extraordinary benefits and also preserves their status and loyalty points [Shapiro and Varian,
1999, David and Bunn, 1988]. Such strategies can be targeted to spark mass defection or
numerous individual desertions.
After a successful introduction of the proprietary service it is now possible to tax the community
for the specialized services rendered and recoup the investments made in building the portal and
the community. Before the community was locked in, taxation for services would have
disintegrated the community and the users would have left for a portal offering similar services for
free or for less. To put it in a slightly more positive light: at this point the portal is capable of
offering highly specialized services for which users are willing to pay a premium price. This phase
is summarized in Table 4.
Table 4. Summary of the Entrenchment Phase
Entrenchment Phase
Focus and crisis to handle
Build and diffuse proprietary service to the
community
Degree of lock in
High
Strategy
Tweedledum and Tweedledee
DEFENSE PHASE
Once the portal community is well entrenched, the ongoing need is to nurture it. What keeps the
community together are the portal’s services, community features, and the switching costs. The
community is not a static entity. At all times, some users leave and some enter the community
naturally. For example, people relocate, grow older, or change profession. Change is inevitable
and should not cause too much concern. However if someone in the declared scope of attention
leaves to obtain a service that is not offered by the portal or simply to join another online
community that is perceived as more attractive, alarm bells should sound. What is important is
that the portal is on the alert for services that might lure away substantial parts of its community.
The danger from disruptive technologies is real and it can bring giants down as was so
convincingly argued and illustrated by Christensen [1997]. The appropriate strategy is to be the
paranoid big brother always fearing someone is trying to steal the hard-earned concessions.
In the contagion and entrenchment strategies it is more or less assumed that the two companies
are symmetrical in size and dominance. Of course, since there are two companies there are four
possible combinations but only three of them are unique. The fourth which Besen and Farell
[1994] omit for redundancy reasons, is needed here to denote the situation where one portal won
the dominant position and does not wish to share its community with the young contester. In
essence it is the opposite situation of the pesky little brother. We simply call it big brother. The
appropriate measures to counter the pesky little brother are of course the adverse of the
strategies employed by the younger contestant, described earlier. In addition established portals
may introduce service innovations at a pace that is difficult to follow or imitate by the smaller and
assumingly less resourceful contester [Shapiro and Varian 1999b]. Yet another counter measure
is to set up a subsidiary that can stay poised to catch and exploit a new disruptive service
[Christensen, 1997]. In the defense phase, the challenge is to keep evolution going and
incorporate new services and technologies and avoid revolutions caused by disruptive
technologies [Shapiro and Varian 1999b]. The idea is to move ahead while staying backward
compatible.
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Table 5. Summary of the Defense Phase
Defense Phase
Focus and crises to handle
Evolution and avoid revolutions
Degree of lock in
Monopoly (very high)
Strategy
Big Brother
VI. DISCUSSION AND CONCLUSION
Managing a portal differs from other types of IT in terms of its use and implementation. It requires
a fresh approach. Recognizing the power of network externalities and first mover advantage,
most portals focused unilaterally on a Get Big Fast strategy [Eisenmann and Pothen, 2000]. The
PMM model offers an alternative strategy. To launch and manage a successful portal four
existential crises must be overcome.
•
•
•
•
First, if visitors do not return to the portal, it cannot evolve beyond simple spot
transactions.
Second, if a critical mass of users cannot be reached, the portal will stagnate.
Third, if a proprietary service cannot be established to lock in the customers, the portal
community will remain open for others to steal.
Finally, whenever new innovations occur they must be incorporated into the portal to
avoid users leaving the portal to adopt the innovation.
A summary of PMM is presented in Table 6.
Table 6. Summary of the Stages
I
II
III
IV
Focus
Attract users
and get them to
return
Spread the portal
and attract a
critical mass of
users
Install proprietary
service to the
community
Keep evolution
going and avoid
revolutions
Degree of lock in
Low
Moderate
High
Monopoly
Strategy
Pesky little
brother
Battle of the
sexes
Tweedledee and
Tweedledum
Big Brother
In a sense the contagion and entrenchment stages in the model are “unstable”, transitional
stages. The portal cannot remain indefinitely in these stages as many portals so painfully
realized. The portal will either progress to the defending stage or regress and be deserted. This
corresponds to the “all or nothing” characteristic of interactive media technology also noticed by
other authors (e.g. [Markus 1987]). However a portal can survive for a while in these “unstable”
stages through “first aid” measures such as portal owners continuously providing resources,
which are disproportionate to the immediate business value generated by taxing the portal
community.
The intention of the PMM is not to depict some universal model with which any situation can be
approximated to fit. Rather, this paper positions the PMM as a useful tool to allow managers to
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reflect and act upon their portal’s progress and to assist them in their further strategy formulation.
Therefore it is crucial to evaluate its applicability by assessing its usefulness as experienced by
managers, instead of pursuing some rigid theoretical approach for validation.
PMM was defined and conceptualized through the author’s interactions with portal owners,
students, practitioners, consultants, and researchers. To validate the model further it is necessary
to test its explanatory power and ability to capture portal management processes as perceived by
portal managers.
The following key issues should be evaluated in connection with the PMM model.
•
•
•
•
Do managers find PMM useful as a conceptual tool in assessing their current portal
progress?
Do managers find the PMM useful in choosing appropriate portal development
strategies?
How well does PMM capture both failed and successful portal implementation
processes?
What are the longer-term implications of its application (which may or may not be in line
with the PMM’s suggestions)?
Such empirical validation will hopefully also lead to refinements to the model.
ACKNOWLEDGEMENTS
Many thanks to E. Christiaanse, J. Karlsbjerg and R. Scheepers for many valuable inputs and
suggestions to an earlier draft of this paper. Also much is owed to K. G. Vineke and M. Egebjærg
who both worked on PMM in their Master Theses. This work was in part supported by the Danish
Research Agency (grant number 9900102). Also thanks to the department of information
systems, Weatherhead School of Management, Case Western Reserve University where the
author was working when part of this research was performed.
Editor’s Note: This article was received on October 7, 2002. It was with the author 1 week for 1
revision. It was published on November 19, 2002.
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ABOUT THE AUTHOR
Jan Damsgaard is professor at the Department of Informatics, Copenhagen Business School,
Denmark. He holds a Master’s degree in Computer Science and Psychology and a Ph.D. in
Computer Science. His research focuses on the diffusion and implementation of networked and
standard-based technologies such as intranet, extranet, Internet portals, EDI, mobile
technologies (GSM, GPRS, UMTS, WAP, 802.11) and corporate information infrastructures. In
Managing an Internet Portal by J. Damsgaard
Communications of the Association for Information Systems (Volume 9, 2002)408-420
420
much of his research he seeks to combine network economics with a deep appreciation of
technology characteristics. He presented his work at international conferences (ICIS, ECIS,
PACIS, HICSS, IFIP 8.2. and 8.6) and in international journals (Information Systems Journal,
Journal of Strategic Information Systems, Information Society, Journal of Global Information
Management, Journal of Organizational Computing and Electronic Commerce, Information
Technology and People, and Journal of the Association for Information Systems).
Copyright © 2002 by the Association for Information Systems. Permission to make digital or hard copies of
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from: AIS Administrative Office, P.O. Box 2712 Atlanta, GA, 30301-2712 Attn: Reprints or via e-mail from
[email protected] .
Managing an Internet Portal by J. Damsgaard
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