Dancing with the Nonhuman: A Feminist, Embodied, Material
Inquiry into the Making of Human-Robot Relationships
Petra Gemeinboeck
Rob Saunders
Swinburne University of Technology
Centre for Transformative Media Technologies
Melbourne, Australia
University of Applied Arts Vienna
Media Theory
Vienna, Austria
[email protected]
Leiden University
Leiden Institute of Advanced Computer Science (LIACS)
Leiden, The Netherlands
[email protected]
Figure 1: Machine Movement Lab (MML) project snapshots from 2015 to 2022; with dancers Tess de Quincey, Linda Luke, Audrey
Rochette, Felix Palmerson, Arabelle Frahn-Starkie. Photo: P. Gemeinboeck
ABSTRACT
Conference on Human-Robot Interaction (HRI ’23 Companion), March 13ś
16, 2023, Stockholm, Sweden. ACM, New York, NY, USA, 9 pages. https:
//doi.org/10.1145/3568294.3580036
We propose that feminist reconceptualisations of agency and difference could dramatically expand our possibilities for both relating to robots in social scenarios and designing them as social
agents. A performative approach to human-robot interaction favors the artefact’s relational, participatory capacities over representational attributes to explore the meaning-making potential of
human-machine couplings rather than the predefined meaning of
an individual robotic agent. We discuss the feminist concepts of
intra-action and diffraction and explore how they could expand our
understanding of the workings of the interference patterns that
characterize human-robot relationships. Our collaborative Machine
Movement Lab project serves as a case study to look at the situated
enactment of the subjects and objects that shape our human-robot
relationships through the embodied lens of performance-making.
1
INTRODUCTION
Creative performance-making practices have a history of developing new kinds of agential relations, where the making of the
performance relies on a kindling of imaginative alliances between
human and nonhuman co-performers [16, 21, 40]. While collaborations with performance practices can still mostly be found on the
fringes of robotics research, they are providing a productive arena
for experimenting with new pathways to engage audiences with
new socio-technical encounters [33, 34] or evaluating a robot’s communicative capacities [35]. But performance-making practices can
be more than a place for staging relationships; as a place of research
and experimentation they can offer valuable material and embodied
perspectives into the making of subjects and objects. The latter is
also a core concern in Science and Technology Studies (STS) and
feminist practices of new materialism [7]. Feminist reconceptualisations of subjects and objects as being mutually constituted [3, 44]
and agency as a material enactment [2, 3] offer alternative and more
differentiated starting points for understanding how robots become
social agents [19].
This paper introduces our collaborative, transdisciplinary approach bringing together creative robotics, performance-making
and new materialist concepts to explore alternative pathways to
both robot design and how we imagine our relationships with social
machines, beyond modelling them after human-human relationships. When it comes to our relationships with robots, we tend
to imagine them in our image to narrow the gap between us and
them, often concealing the nonhuman behind a humanlike veneer.
Feminist new materialism understands matter as active, dynamic,
and inventive, moving between łthe animated and automated, bodies and environmentsž [7]. Looking at human-robot interaction
CCS CONCEPTS
· Human-centered computing → Interface design prototyping; · Computer systems organization → Robotics.
KEYWORDS
agency, diffraction, embodiment, intra-action, movement, performativity, performance-making
ACM Reference Format:
Petra Gemeinboeck and Rob Saunders. 2023. Dancing with the Nonhuman: A Feminist, Embodied, Material Inquiry into the Making of HumanRobot Relationships. In Companion of the 2023 ACM/IEEE International
This work is licensed under a Creative Commons Attribution
International 4.0 License.
HRI ’23 Companion, March 13ś16, 2023, Stockholm, Sweden
© 2023 Copyright held by the owner/author(s).
ACM ISBN 978-1-4503-9970-8/23/03.
https://doi.org/10.1145/3568294.3580036
51
HRI ’23 Companion, March 13–16, 2023, Stockholm, Sweden
Petra Gemeinboeck & Rob Saunders
through a new materialist lens highlights the participatory capacity
of nonhuman matterings and how subjects and objects co-constitute
each other [44].
Our arts-led approach investigates human-robot interaction (HRI)
as a practice concerned not only with bringing forth human-machine
relations but also the making of subjects and objects and, with it, the
configuring of boundaries between human and nonhuman entities.
According to feminist views, the boundaries between humans and
machines are not ‘naturally’ given but, instead, are enacted through
both material and discursive practices and materially, socially and
ethically matter [3, 44]. In this paper, we seek to propose and demonstrate that a feminist rethinking of human-robot relationships can
serve to materially engender more-than-human notions of sociality
arising from difference-in-relation [19].
To do this, we will take a closer look at two key concepts from
feminist new materialism and how they can expand our understanding of human-robot relationships: intra-actionÐunderstanding
agency as an enactment, and diffractionÐforegrounding the relationality of differences. Agency, as reconceptualized by Karen
Barad [2003], is not a quality or property that an individual agent
can hold but, instead, is a material enactment as part of the world’s
ongoing reconfiguring. Both, Donna Haraway [1992, 1997] and
Barad [2007] employ the phenomenon of diffraction as a figurative
lens to foreground and attend to łthe relational nature of differencež [3, p. 72]. In our practice, we work with patterns of diffraction
and interference to explore the making and unmaking of subjects
and objects. As we acknowledge the mutual constitution of subjects
and objects and how agency is enacted in the dynamics of the encounter, human-robot interaction is no longer about an exchange
of separate entities, designed and controlled by and for humans. We
thus understand human-machine relationships as a complex ecology, where the human and nonhuman are always already entangled:
a more-than-human encounter. ‘More-than-human’ here rejects
the dualist thinking that preserves the hierarchical separation of
subjects and objects, human and nonhuman entities, and attests to
social agency being enacted in-between.
Our performance-based approach proposes an alternative path
for exploring human-robot relationships by investigating how we
can bodily resonate with something strange, more-than-human
and to make meaning with entities that dramatically differ from
us. MML’s proposition is that becoming corporeally entangled
with the machine artefact and its different material-spatial qualities and affective potential opens up new modes of empathy and
meaning-making. Embodied forms of empathy, we believe, are key
to meaning-making with social machines without relying on fake
emotional facades (e.g., a humanlike face). The following sections
introduce two of the mapping methodologies we have developed,
Performative and Relational Body Mapping (PBM and RBM).
2
BACKGROUND
In HRI practices, the otherness of machines is often seen as an
obstacle for pleasant interaction and successful communication and
there is widespread agreement that it requires softening or masking [6, 10, 24, 41]. HRI design approaches thus frequently invest
into bridging the ontological gap between humans and robots [25]
by fabricating homologies between what are essentially separate entities, marked by profound differences and łdeep asymmetriesž [44,
p. 11]. According to Lucy Suchman, however, humanlike robot designs may appear to break down rigid subject-object boundaries but
instead commonly serve to echo and reaffirm the differences and
hierarchies that this boundary is founded on [45]. From a creative
perspective, this mimicking approach poses restrictions not only
on what a robot could be but also what relationships we could have
with them.
Feminist influences in HRI practices or creative robotics projects
that seek to materialize feminist concepts beyond the theoretical
work in STS are still rare. Pat Treusch’s technofeminist intervention into robotic collaboration brings the sociomaterial dynamics
of knitting to the robotics laboratory to contribute an important
embodied mode of caring to the practice of coboting [46]. Treusch
employs diffraction as a methodological tool for developing and
analysing her robotic knitting intervention and the material entanglements and knottings it brings to the laboratory as a practice of
łsituated co-engineeringž [46, p. 63].
The interactive performance Babyface by Kate Ladenheim and
Amy LaViers brings together both feminist ideas and performancebased strategies to materially perform and make tangible the feminized tropes prevalent in social technologies [38]. Drawing on
Haraway’s Cyborg Manifesto [26], the machine-augmented dance
performance renders łthe spectacle of woman and machinež [38]
a physical experience, using techniques from choreography, robot
design, and character development.
Notions of Haraway’s becoming-cyborg and performance-as-research also characterize Elizabeth Jochum et al’s work with exoskeletons and the łintimate, physical alliances with human bodiesž [33,
p. 2] they produce. The interdisciplinary team develops a humancentered, situated approach, grounded in embodied experience, to
counter rigid gender assumptions engrained in robotics practices.
Marco Donnarumma develops performance works with artificially intelligent body technologies that seek to move beyond the
cyborg paradigm, arguing that such human-machine embodiments
1.1 Machine Movement Lab
Our discussion will revolve around a case studyÐour own arts-led,
collaborative Machine Movement Lab (MML) project, which seeks
to demonstrate the potential of feminist thinking for materially
reimagining how we can relate to robots. MML develops embodied,
performance-based inquiries into the situated enactment of humanrobot relationships (Figure 1). It brings together the practices of
creative robotics, choreography, dramaturgy, and machine learning,
grounded in concepts from enactive cognition.
The creative research project harnesses dancers’ creative movement expertise and kinesthetic awareness to scaffold the relational
capacities of non-humanlike, abstract robots based on movement
qualities and the spatial dynamics they effect. Dancers work with
costumes, standing in for a robot-in-the-making, in embodied and
entangled ways to probe into the shape’s different material affordances to find new, more-than-human movements with them. They
usually inhabit or wrap themselves around the robot shape to kinesthetically feel into this other, machinic body and to bodily learn
about the world from this more-than-human perspective.
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3.1 Intra-action: Agency as Enactment
are łforms of co-dependence rather than pairing of two different
thingsž [14].
Elena Knox’s creative, performance-based research practice with
gynoid robots brings to life the ethics of artificial ‘life’, including
questions of ageing, sexuality, and self-preservation [36]. Her work
not only exposes fetishist representations of the female body but
also explores these complex questions of care and responsibility
from the robot’s perspective [37].
It could be argued that most robotics practices consider a robot’s
(social) agency to be an intrinsic attribute; something that the robot can be given or programmed with based on its features and
behaviors. From a feminist new materialist perspective, however,
agency is a matter of enactment [2, 3], unfolding in the dynamics of exchange as participants (human and nonhuman) intra-act,
co-constituting each other [2, 5, 44]. A performative approach to
human-robot interaction design thus shifts the focus from representation to performativity: our understanding of the situation of
encounter and the robot’s capacity to participate in the relationmaking have a greater effect on the social experience than a robot’s appearance or predefined personality. Barad’s new materialist
account of performativity is about the mattering of bodies and
thingsÐtheir processes of materializationÐas well as the mattering
of our practices (e.g., that of robotics)Ðhow they differentially enact boundaries that give rise to, for instance, subjects and objects
or the separation of mind and body [2]. Countering dualist thinking, Barad’s agential realism rethinks the construct of interaction,
which assumes two separate, pre-existing entities; intra-action, on
the other hand, acknowledges how subjects and objects emerge in
the dynamics of the encounters [3, see also 44].
2.1 The Potential of Movement
Our Machine Movement Lab project looks at the potential of movement for situated meaning-making and corporeal empathy across
human and nonhuman embodiments. According to Naoko Abe [2022],
artists’ creativity and imagination can give rise to a paradigm shift
in robot movement design by seeking movement capacities that are
specific to a machinelike robot morphology rather than replicating human movement. Abe characterizes robot-specific motion as
being designed and generated based on a robot’s material and morphological features, including its electro-mechanical abilities [1].
Robotic movement design so far has largely focused on locomotion,
human(like) non-verbal communication, or imbuing machines with
an expressive character or personality [1, 24]. For the latter, movement serves as a medium for łaccurately expressing the robot’s
purpose, intent, state, mood, personality, attention, responsiveness,
intelligence, and capabilitiesž [31, p. 91].
More experimental approaches to motion design for machines
can often be found in theatrical or dance performance practices. The
performance work Grace State Machines by Bill Vorn, Emma Howes
and Jonathan Villeneuve [2007], for instance, explores questions of
kinaesthesis and perception in a dialogue between a dancer and a
machine performer. The artists sought to propel the conversational
exchange between human and abstract robot through the empathy
produced by the complex movements that the articulated machine
is able to perform [48].
Jochum and her collaborators [34, 35] have shown that strategies
adopted from choreography, theatrical performance practices or
traditional puppetry can inform creative solutions for robot motion
design. LaViers et al. [2018] explore tools and techniques from choreography and somatics for expanding expressive robotic systems.
Catie Cuan et al. [2018] explores how a dance performance and audiences witnessing humanśrobot interaction being performed can
transform their perception of a robot, framed łthrough the lenses
of power, valence, and acceptabilityž [8, p. 255]. Gil Weinberg’s
Shimon, an interactive robotic marimba player [32] demonstrates a
motion-centric approach to robot design, which successfully combines mechanical looks and gestural movement to propel improvisational performances with human band members [31].
3
3.1.1 Agential Enactment in HRI. We argue that this reconceptualization of (social) agency and, with it, the meaning-making
that we associate with social agents, being enacted as part of the
intra-actional encounter, dramatically expands our possibilities for
designing robots to participate in social scenarios. Frank Hegel et
al. [2009], for instance, state that łwith a functional designed robot
it is impossible to express human facial expressions and consequently emotional displaysž [30, p. 173]. However, if the enactment
of meaning and affect do not rely on representational expressions or
predefined emotional displays, we can begin to imagine rich, social
encounters with machinelike or łfunctionalž robots. The social and
affective potential of movement, sound or other relation-making
modes (e.g., dramaturgical strategies) for rendering artefacts relational is already well-known to artists. The Table: Childhood (1984ś
2001) by Max Dean, Raffaello D’Andrea and Matt Donovan, for
example, generates surprising relational dynamics between a table
and audiences [15]. The familiar artefact is made strangely evocative through situated movement qualities that afford the table to
perform intention and attentiveness.
A performative approach to human-robot interaction thus favors
the artefact’s relational, participatory capacities instead of representational attributes and looks at the meaning-making potential
of human-machine couplings rather than the predefined meaning
of an individual machine agent.
3.2 Diffraction
FEMINIST CONCEPTS FOR RETHINKING
HUMAN-ROBOT RELATIONSHIPS
Diffraction as a methodological tool can attune us to the effects of
difference that characterize our more-than-human relationships.
The representationalist approach of reflection, in contrast, serves
to keep us and the world at a distance. Humanlike robots present
us with a superficial reflection of ourselves and thus increases the
distance between us and the machine beneath. Whereas diffraction
traces the effects of difference and, according to Haraway [1992],
In the following, we will discuss two feminist concepts that are
core to our practice: intra-action [2, 3] and diffraction [3, 27]. The
remainder of the paper then explores how they materially mobilize
the diffractive processes that our MML project engages in, across
the lab, dance studio and the gallery space.
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is ła mapping of interference, not of replication, reflection, or reproductionž [27, p. 300]. In line with Barad’s agential enactment, a
diffractive approach calls łinto question the givenness of the differential categories of ‘human’ and ‘nonhuman’, examining the
practices through which these differential boundaries are stabilized
and destabilizedž [2, p. 808]. Diffraction as both a tool and a practice
can make manifest the destabilization and stabilization of boundaries [47] and serve to collapse the distance between subjects and
objects and bring them into resonance.
extend into and embody nonhuman entities [12] can spawn alternative, more-than-human approaches to understanding human-robot
relationships. Movement creation and its dynamic qualities and
connection-making, empathy-inducing capacities in tandem with
different modes of embodiment thus is the engine driving our performative investigation and material, aesthetic explorations.
3.2.1 Diffraction in MML. Rather than juxtaposing humans and
machines or making them appear to be the same, MML seeks symbiotic possibilities based on difference patterns that render the
boundaries between subjects and objects more elastic. Diffraction
and patterns of interference are thus not only figurative concepts
but serve as a methodological tool for łattending to and responding
to the effects of differencež [3, p. 72]. The entanglement of bodies
and things (as explored in following section) maps their effects of
difference similarly to Barad’s description of superposition:
Our approach exploits one of the most significant social characteristics of robotic artefacts: that we can bodily resonate and relationally
make meaning with their embodied dynamics and the spatial configurations they produce. Movement in MML is harnessed as a
dynamic, relational, and generative force, producing the trajectories along which meanings are made and unmade. Attending to the
potential of movement dynamics and how they unfold through łspatial, temporal, and energic qualitiesž [42, p. 49] allows for meaningand relation-making in the encounter itself.
Understanding movement, both performatively and from the
perspective of phenomenology and embodied cognition, we bodily
participate in the generation of meaning, łoften engaging in transformational and not merely informational interactions; [we] enact
a worldž [13, p. 39]. As we enact and experience meaning through
movement, we also make sense of other bodies by resonating with
them and their movements; we bodily resonate with the affective
qualities or environmental affordances produced by movement [17].
The two methodological stages of MML that we will take a closer
look at below, Performative and Relational Body-Mapping (PBM
and RBM), explore how the relational, enactive potential of movement can scaffold a robot’s ability to participate in the dynamic,
social processes of the encounter; movement here is understood as
a mattering, diffractive phenomenon itself, generating interferences
and entanglings that give rise to affects and meanings.
4.1 Movement as a Dynamic, Relational, and
Generative Force
ł... waves can overlap at the same point in space. When
this happens, their amplitudes combine to form a composite wave form [and] the resultant wave is a sum of
the effects of each individual component wave; that
is, it is a combination of the disturbances created by
each wave individually. This way of combining effects
is called superposition.ž [3, p. 76]
Similar to the transferences we witness in the diffraction or interference of waves, mechanisms of composition, divergence, intermingling, superposition, etc., also shape our material, choreographic
experiments for investigating human-nonhuman entanglements
(see Figures 2, 4 and 5). The difference patterns emerging from
the more-than-human corporeal alliances that our performancemaking promotes allow us to witness relationships-in-the-making
and their evolving effects of difference-in-relation.
4
CASE STUDY: MACHINE MOVEMENT LAB
A box of a size roughly reaching to the mid of your
thighs, swivels on one of its corners, lingers as if hesitating, then promptly twists up, wiggles around and
precariously teeters on one edge before it bumps onto
the ground and comes to a sudden halt. All the while,
these whimsical moves produce planes that apparently
look at youÐlike facesÐbut they come about, pivot and
shift as swiftly as this ‘box’ changes its trajectory.
Figure 2: Dancer Audrey Rochette being entangled with the
PBM prototype costume, 2019. Photo: P. Gemeinboeck
4.2 Performative Body-Mapping (PBM)
MML experiments with material renderings of the concepts of
agential enaction and diffraction to render subject-object boundaries more tangible, inhabitable, and reconfigurable. To do this, our
approach embraces the differences and asymmetries between humans and machines and investigates creative strategies for reimagining our relationships with them. It is a collaboration with dancers,
choreographers, AI researchers, engineers, and numerous materials
(from cardboard, PVC tubes, plywood to aluminum framing, motors,
motor controllers, cables, cable binders, and software programs),
across robotics labs, dance studios, fab labs, and gallery spaces over
the past seven years. At its core, MML revolves around the idea that
the generative potential of movement and our human capacity to
MML started with a series of material encounters, in which we
collaborated with dance performers to bodily investigate the performative potential of a wide range of material shapes (e.g., cylindrical, cuboid, cubic, tetrahedral) made of qualitatively different
materials (e.g., stiff, elastic, springy). To put them into motion and
explore their relational potential, we asked the dancers to inhabit
and activate them from the inside, rather than puppeteering them
from the outside. We mostly experimented with simple geometric
shapes as we found that they made it easier to make sense of movement qualities and how they transform the afterfact’s shape and its
affective potential.
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Our motivation for entangling dancers with a potential abstract
machine shape was driven by a curiosity to explore how this intimate material, intercorporeal [17] collaboration could advance
our understanding of a particular robotic embodiment and the
kinds of relational behaviors it could engender. Our goal is not
to create a robot capable of simply imitating a human wearing a
robot costume. Rather, the aim of this entanglement is to enable
dancers to bodily extend themselves and their kinaesthetic awareness into the different body of an abstract shape, with its unique
spatial-material affordances and social potential (see Figure 2). Both,
mechanical design and the learning of motion behaviors can then
be informed by this hybrid interior perspective: due to the different
morphological makeup of humans and nonhumans involved, the
movement behaviors resulting from this enmeshment are neither
human nor nonhuman. Instead, they are shaped by the human
dancers’ movement knowledge and sociocultural background, the
material affordances and constraints of the costume, as well as the
emergent possibilities that this close collaboration brings about
within specific choreographic and/or dramaturgical contexts.
Over the next three years, our initial exploratory experiments
evolved into our PBM methodology for designing robots, which
utilizes a wearable costume as a low-fidelity prototype standing in
for the shape of a becoming-robot and its spatial-relational affordances. Figure 2 shows our first PBM prototype costume with the
regular shape of a cube (75x75x75cm). The plain, omni-directional
geometry of a cube was interesting to us because it does not imitate a living entity and offers a blank canvas, we found, for the
dynamics unfolding in this performer-costume entanglement. The
PBM costume [22] serves to:
cube performer (Figure 3). The cube performer and its mechanical
makeup was designed based on more 15 hours of motion capture
recordings of the performer-costume entanglement [22].
4.2.1 Robot behavior derived from more-than-human interference
patterns. PBM both relies on and exploits the differences between
human and nonhuman embodiments and the interference patterns
they can effect. The performer-costume entanglement serves to
bring forth a material conversational exchange between these two
very different embodiments, allowing the human performer to step
into the shoes of a cubic performer. This corporeal, material intermeshing produces a wide range of unique interference patterns that
we capture in the form of kinetic dynamics that the cube performer
(robot prototype) can learn from in the machine learning stage.
The motion data provides the biases and constraints that shape
the robot’s improvisational skills and, with it, dynamic, relational
capacities. We believe that the underlying machine learning system
learning from these hybrid patterns, both more-than-human and
more-than-machine, can render the robot both unique, machinelike
and readable for human participants. The latter is based on the idea
that making sense and meaning in the affective exchange of the
encounter relies on embodied forms of empathy [22, 19, 9, see also,
12] that can be induced by such hybrid motion patterns without
relying on humanlike appearances. So far, we tested our idea in two
participatory studies and feedback from participants has indicated
support for this proposition [22, 23]. Gemeinboeck [2022] provides
a few situated, material accounts of the experimental process and
how the juxtaposition of human body and cubic costume can bring
about a productive superposition.
The next stage in our methodological development builds on
PBM to explore the agential possibilities of encounter itself: Relational-Body Mapping (RBM) probes into human-robot relationships,
the process of meaning-making and how it enacts subjects and
objects.
(1) provide dancers with an embodied insight into the morphological characteristics of a specific robot embodiment;
(2) support the development of a repertoire of movement qualities that are specific to the robot’s morphological form; and
(3) capture of movement data that a robot resembling the costume’s shape can learn from, with little or no translation.
PBM combines the ideas of a theatrical costume and demonstration learning from human-robot interaction research, enabling
dancers to ‘step into’ and inhabit the other, more-than-human embodiment of the becoming-robot in the form of a costume and to
learn to kinesthetically extend into and move with it. PBM thus sidesteps the technical challenge of łrobot programming by demonstrationž [4], which cannot account for the differences between
the programmer’s human embodiment and that of the learning
robot [11].
The PBM costume affords dancers to bodily feel into the asymmetric relational potential of this different embodiment and to
resonate with them, to the extent to which their proprioception
transforms to encompass their cube entanglement and its movement and position in space. We deliberately do not work with
narratives or the expression of (human) emotional states; instead,
performers sometimes use mental imagery of nonhuman dynamics
or materials to guide the reconfiguring of their bodies and finding
of new movement patterns, such as the image of a pressure-cooker
or the fluid quality of water. The movements resulting from this
performer-cube entanglement are then captured to inform the improvisational machine learning of our cube robot prototype, the
Figure 3: Cube performer, robot prototype, at the Games as
Performing Arts Festival, AMATA, Falmouth University, UK,
2018. Photo: P. Gemeinboeck
4.3 Relational Body-Mapping (RBM)
RBM expands PBM and the single performer-cube entanglement
to seek more complex, nested entanglements, e.g., a (human) performer with a (robotic) cube performer; a performer-costume with a
cube performer; or a (human) performer with a performer-costume
and a cube performer, and so on (Figure 4).
RBM focuses on the relational potential of the performer-costume
entanglement by exploring how performance-making processes
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Petra Gemeinboeck & Rob Saunders
can be about mingling (as in meld or unifying transformation) or
mangling (disconnect or deformation); both are of interest from an
aesthetic-affective viewpoint and have a different effect on the formation of subject-object boundaries. The boundary-shaping effect
is fluid and quickly changes based on different movement dynamics
and spatial alliances. Importantly, the interference patterns are not
controlled by the dancers; meaningful intra-actions require us to
bodily listen to and collaborate with the artifacts’ transformational
material capabilities.
Figure 4: Relational Body-Mapping (RBM) seeks nested
performer-cube entanglements; with dancers Arabelle FrahnStarkie and Felix Palmerson, 2022. Photo: P. Gemeinboeck
can contribute to reimaging our relationships with machines. How
can we probe into the making of subjects and objects and render the
boundaries that delineate them more porous? Rather than juxtaposing humans and machines or making them appear to be the same,
we seek more-than-human possibilities to relate with machinelike
robots based on difference patterns. Drawing on techniques from
choreographic and dramaturgical performance-making, RBM builds
on feminist conceptions of bodies and things as always already inherently porous, relational, and reconfigurable. Importantly, we do
not seek to choreograph the encounter by fixing configurations
or predefining meanings. Rather, choreography and dramaturgy
provide us with the tools to imagine or notice interference patterns
and attend to the emergence of new relations and any meanings
they may acquire. The RBM entanglement serves to:
(1) study a range of embodied, exploratory scenarios with machinelike robot morphologies and their potential to enact
meaningful, more-than-human configurations and exchanges;
(2) develop participatory, experiential scenarios with machinelike robot morphologies that allow participants to explore
possible relationships or take the perspective of the machine;
(3) capture movement and sensor data that can expand a robot’s
skills for improvising motion behaviors in relation to other
actors.
Figure 5: Stretching the SubjectśObject Boundary; with
dancers Arabella Frahn-Starkie and Felix Palmerson, 2022.
Photo: P. Gemeinboeck
Our performance-making practice develops choreographic-dramaturgical strategies for producing and attending to the emergence
of diffraction and interference patterns as the dancers’ bodies extend toward, align with, bend with, intersect with or stretch across
the cubic artefacts and/or each other. Haraway reminds us that
diffraction patterns map the effects of differences rather than the
differences [26]; in our practice they trace the continuous making
and re-making of subjects, objects, and subject-object hybrids. Needless to say that from both a feminist and a performance-making
perspective, human bodies do not necessarily align with the boundaries of a subject, nor do nonhuman things with the bounds of an
object. On the contrary, subjects and objects are not pregiven, they
are fluidly enacted and continuously re-enacted in the encounter,
propelling the evolution of more-than-human relationships.
The following outlines three of the most common interference
patterns that we have witnessed and experimented with so far,
characterized by the degree of entangledness and emergent effects
of difference.
4.3.2 Stretching the subject-object boundary to become a gateway.
In our experiments we found that there is a hybrid state in which
the dancers dwell on and attend to the threshold of the boundary
between their body and that of the object or thing (Figure 5). Rather
than a barrier, the boundary between assumed subject and assumed
object stretches to become a gateway for a body becoming-thing (object) or a thing becoming-body (subject) or something in-between
the two. For relationship-making, this boundary stretching and
dwelling not only expands the kinds of relationships that we can
experience but also allows for exploring the hybrid affordances that
such intra-actions bring about.
4.3.3 Nested interference patterns. When more than one performercostume entanglement intra-act with one another we witness more
complex, nested patterns of interference. These often result in a
continuous series of attachments and detachments between bodies
and things, and body-things, and aligning of edges, corners and
body parts that disassociate again, only to reconfigure themselves
in a new constellation superposing the corporeal and geometric.
We found that a core transformative potential of these nested interference patterns is to render the cube artefact tentacular, i.e.,
capable of extending toward or being connected to other bodies
and/or things. Haraway [2016] speaks of
4.3.1 Spatial superpositions. This interference pattern occurs in
both PBM and RBM and is about carefully exploring and attending
to how the dancers’ bodies and the cubic artefacts interfere and the
kinds of spatial and affective relations this effects. Interfering here
56
Dancing with the Nonhuman
HRI ’23 Companion, March 13–16, 2023, Stockholm, Sweden
łtentacular ones [and how they] make attachments
and detachments; they make cuts and knots; they
make a difference; they weave paths and consequences
but not determinisms; they are both open and knotted
in some ways and not othersž [29, p. 31]
This tentacular capacity not only emerges in nested performercostume entanglements but also characterizes the relational-affective
capacity of the cube performer (robot) intra-acting with a dance
performer or performer-costume entanglement (see Figure 6).
4.3.4 Performance-making as immersive low-fidelity prototyping.
Looking at human-robot relationships through the lens of performance-making and attending to these more-than-human interference patterns assists with better understanding some of the inner
workings of the performer-cube entanglement with regards to its
relation-making capacity. The latter is about exploring and appreciating our (human) capacity to extend toward or empathize with
other, nonhuman bodies and how they intra-actively participate and
extend back toward us. The performance-making practice also informs our development of participatory scenarios and performancebased prototyping with both robot costumes and robot prototypes
(e.g., cube costumes and the cube performer). The RBM costume
thus opens up a form of inexpensive, immersive low-fidelity prototyping, allowing rapid scenario development and embodied forms
of perspective taking to facilitate bodily engagement and participatory design processes based on intercorporeal resonances and
empathy [18], perspective-taking, and interaffectivity [17]. According to J.D. Zamfirescu-Pereira et al. [2021], such low-fidelity prototyping can broaden participation and lead to greater diversity in
human-robot interaction design.
Figure 6: Rehearsal of Dancing with the Nonhuman, with
dancers Felix Palmerson and Arabella Frahn-Starkie, Tin
Sheds Gallery, Sydney, 2022. Photo: K. Mah
5
DISCUSSION: FROM HUMAN-ROBOT
INTERACTION (HRI) TO HUMAN-ROBOT
EXPERIENCE (HRX)
Shifting from a representationalist to a performative view, humanrobot relationships are not about interactions between separate
entities with predefined, built-in agencies and fixed boundaries
but instead open up to dynamic experiences, where both human
and nonhuman participants play a part in the meaning-making
process of the encounter. We coined the term Human-Robot Experience (HRX) to emphasize the performative characteristics of our
practice: foregrounding material embodiment and kinesthetic, embodied empathy to attend to human-robot relationships as specific
experiential situations that give rise to the differential enactment
of subjects and objects. The core event propelling Dancing with the
Nonhuman, for instance, is an unfolding of intracorporeal intraactions, producing interference patterns that transform both the
human bodies and artefacts, with regards to their resultant shapes,
agential possibilities, and their meanings. Each iteration of the performance produces different interference patterns and different
kinds of shapes, agencies and meanings.
HRX proposes that we need to position ourselves in the middle of
the encounter to explore the potential of these specific experiential
situations by attending to the ongoing dynamics that a particular unfolding scenario makes possible. Importantly, such a performative reconfiguring of human-robot interactionÐhuman-robot
intra-actionÐalso frees the machine to participate as a machinelike
participant, no longer requiring a humanlike veneer.
HRX not only embraces but also seeks to aesthetically exploit the
effects of difference between humans and machines. The aesthetic
potential of our practice, we believe, lies in the transformative combination of asymmetries arising łfrom the very different grounds of
being and acting that animate human and machine participantsž [43,
p. 18]. The affective potential of these physical and dramaturgical
more-than-human alliances flows from the seemingly dissonant
intercorporeal resonances that they effect. Rather than serving to
make the strange look more familiar, aesthetics here is about rendering the differences between humans and robots more relational.
4.3.5 Performance score for Dancing with the Nonhuman. As part
of our RBM development, we are generating a semi-improvisational
performance score for Dancing with the Nonhuman to open our
process up to the diverse embodied perspectives of audiences and
potential stakeholders and engage them in questions of corporeal
empathy and intercorporeal resonances with machinelike robots.
The first iteration of this score is for a semi-improvised dance
performance with two (human) performers, two cube artefacts
(costumes) and one cube (robot) performer (Figure 6). At the time
of writing, we are yet to perform this work in public. As we strive
to collapse the distance between subjects and objects, we also seek
to render the boundary between performers and audiences more
porous. To facilitate this, Dancing with the Nonhuman is to be
performed in gallery spaces, rather than on stage, and includes
intro and outro stages, in which the performance site is gradually
un-/established. During these transitional stages, audiences are
encouraged stay inside or join the performance space and get up
close with the artefacts, including the (robotic) cube performer. At
this stage, we are mostly interested in exploring whether audiences
are willing and able to bodily imagine themselves as being a part of
this more-than-human ensemble. Performance events will include
an audience survey, which engages audience members in reflections
on their ability to make sense of and/or empathize with the social
alliances expressed in the form of spatial alignments and relational
configurations.
57
HRI ’23 Companion, March 13–16, 2023, Stockholm, Sweden
Petra Gemeinboeck & Rob Saunders
Within the HRX framework, performance-making becomes a
mode of generative-diffractive inquiry into the re/enactment of
boundaries as part of the dynamic configurings unfolding in the encounter. It is about carefully attending to possible re/configurings of
human performers and nonhuman artefacts; how they matter, couple, interfere, and łundo and redo each otherž [12, p. 61], and how
their differences in-relation give rise to meanings beyond traditionally assumed human-nonhuman boundaries. This notion of intercorporeal communication as an interference pattern builds on the
ethological concept of ‘embodied empathy’ [12], which refers to the
reciprocal yet asymmetrical attunement occurring in interspecies
communication. Diffraction not only serves as a figurative lens but
also shapes our material process by allowing us to attune to the specific, material effects of different bodies and things. Entanglement,
interference, and superposition thus become corporeal-material
tools in our dramaturgical/choreographic process.
The hybrid couplings that our HRX practice provokes challenge
some of the hierarchical dualisms that are still engrained in robotic
design practices and, with it, our socio-technical visions of our
future by reorienting our representational focus toward the performative potential of the encounter.
We introduced our collaborative, transdisciplinary Machine Movement Lab (MML) project, which develops a diffractive approach to
imagining human-robot relationships based on performance-based
inquiries into the relational enactment of subjects and objects. Our
creative practice builds on Barad’s new materialist conceptions of
agency and difference and aesthetically puts to work the difference
patterns at play in our relationships with robots. We discussed
two feminist concepts, intra-action [2, 3] and diffraction [3, 27],
that foreground human-machine differences and are core to the
workings of the subject-object interference patterns that characterize human-robot relationships. Our two methodologies, PBM and
RBM, promote creative, embodied, and participatory strategies for
diffracting robot design and look at the making of human-robot
relationships through the lens of performance-making. Our HumanRobot Experience (HRX) framework emphasizes material embodiment and kinesthetic, embodied empathy to attend to human-robot
relationships as specific experiential situations that give rise to the
differential enactment of subjects and objects.
Utilizing costumes as low-fidelity robot prototypes and a performance-based approach to investigate our ability to bodily resonate
and empathize with a particular robot morphology, we believe, can
widen, and diversify the opportunities for involving researchers,
practitioners, and potential stakeholders in robot design. Techniques from dance and concepts from feminist new materialism,
as demonstrated in our work, not only expand our design toolbox but open up a more horizontal playground for the making of
human-robot relationships.
5.1 Embodied Low-Fidelity Co-Design
A diffractive approach means to design with an encounter, as opposed to designing for an encounter. It means to position ourselvesÐ
as the designersÐin the middle of the encounter and to form alliances between bodies and materials and their relational, affective
capacities and aesthetically attend to possibilities as they emerge.
Diffracting the making-of encounter and, with it, human-robot relationships, also means that we need to attend to the politics of who
gets to define and design our relationships. Designing robots and
imagining the relational scenarios in which we encounter, work,
or live with them thus requires a much wider participation of potential stakeholders, most of whom are currently excluded from
the making of our socio-technical futures. In our next research
stage, our diffractive performance-making practice will serve as
a platform for developing embodied participatory HRX strategies
for playfully enacting relationships with low-fidelity robot prototypes. Following PBM, these playful relational enactments, when
recorded, can inform the mechanical design and machine learning
of robots. We believe that embodied play and empathy with lowfidelity prototypes could open up new and more diverse possibilities
for intercorporeal meaning-making in human-robot relationships
by promoting robot designs with uniquely machinelike embodiments and expanded, more-than-human behavioral repertoires.
6
ACKNOWLEDGMENTS
The research presented in this article has been partly supported
by several funding bodies: the Australian Government through
the Australian Research Council (DP160104706 and FT190100567);
and the Austrian Government through the Austrian Science Fund
(AR545); and the EU Framework Programme (FP7) European Research Area Chairs Scheme project (621403). We would like to
thank our collaborators for their contributions to this research:
Roos van Berkel (Eindhoven University of Technology, NL); Maaike
Bleeker (Utrecht University, NL); Katrina Brown (Falmouth University, UK); Arabella Frahn-Starkie (Melbourne, AU); Rochelle Haley
(University of New South Wales, Sydney, AU); Lesley van Hoek
(Rotterdam, NL), Sarah Levinsky (Falmouth University, UK); Linda
Luke (De Quincey Co., Sydney, AU); Dillon McEwan (Sydney, AU);
Kirsten Packham (Sydney, AU); Felix Palmerson (Melbourne, AU);
Marie-Claude Poulin (kondition pluriel, Montreal, CA; University of
Applied Arts Vienna, AT); Tess de Quincey (De Quincey Co., Sydney,
AU); Audrey Rochette (Montreal, CA).
SUMMARY
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