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Final Fantasy Tactics: The War of the Lions

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Title Screen

Final Fantasy Tactics: The War of the Lions

Also known as: Fainaru Fantajī Takutikusu Shishi Sensō (JP)
Developers: TOSE, Square Enix (iOS/Android)
Publisher: Square Enix
Platforms: PlayStation Portable, iOS, Android
Released internationally: August 2, 2011 (iOS), June 4, 2015 (Android)
Released in JP: May 10, 2007 (PSP), February 14, 2013 (Android)
Released in US: October 9, 2007 (PSP)
Released in EU: October 5, 2007 (PSP)
Released in AU: October 8, 2007 (PSP)


ItemsIcon.png This game has unused items.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


Final Fantasy Tactics: The War of the Lions is an enhanced port of a legendary strategy RPG in the vein of Tactics Ogre. Several additions were made to this version, including new full-motion videos, two new classes, over 30 new items, two new guest NPCs from related titles, a much larger playfield, and slower, more-strategic combat.

Oh, and it got a Game of Thrones-style retranslation and full portability.

Dummy Items

Hmmm...
To do:
See if these items are any different in the Japanese version.

"AITEMU" to you, too!

There are 59 new items (starting at $100) in the item chart for this version of the game, but only 39 of them are used. The other 20 are placeholders which have no stats or descriptions, sell for 5 Gil, and serve no purpose other than to fill space. Curiously, their names were left untranslated and display in Japanese (complete with wider numbers) regardless of region.

  • Item 278 through Item 287 (hex values $116 to $11F) are grouped into weapons. All of them are One-Handed weapons which cannot be Double-Handed or Dual Wielded. Equipping them before or during a battle will crash the game, presumably due to not having any associated graphics (placeholder or otherwise).
  • Item 290 and Item 291 ($122, $123) are grouped into shields. Just like the "weapons", equipping these "shields" for battle will crash the game. Interestingly, these items can be equipped by classes that don't normally use shields.
  • Item 296 through Item 299 ($128 to $12B) are grouped into helmets.
  • Item 307 and Item 308 ($132, $133) are grouped into armor.
  • Item 314 and Item 315 ($13A, $13B) are grouped into accessories.
  • Trying to access the nonexistent item 316 ($13C) doesn't return an empty slot, unlike items 254 ($FE) and 255 ($FF). Rather, it immediately crashes the game as the item table only goes up to 315.

What the heck is a "MoJu"?

While all of them lack a proper icon when equipped, they use part of the "Move" and "Jump" graphics when viewed in the party's inventory. It's also worth noting that every one of these items can be equipped by any job regardless of Support abilities - though, as noted, the "weapons" cannot be Double-Handed or Dual Wielded at all.

Version Differences

Hmmm...
To do:
There might be more differences.

Regional Differences

  • The international versions added voice acting to the animated cutscenes.
  • Like the PS1 version, the sound novels are not available in the international versions.

iOS/Android Versions

  • The Multiplayer function has been disabled. Instead, players can unlock all the new items by simply beating the game, then buying the items at the Poacher's Den on subsequent playthroughs.

Revisional Differences

The revisions listed below apply to the iOS/Android versions only.

v1.0.1

  • iOS changes (December 5, 2011):
    • Fixed an issue that caused crashes on iPhone 4S.
    • Improved camera controls on iPhone.
    • Minor bug fixes.

v1.1.0

  • iOS changes (December 16, 2011):
    • Upgraded graphics to support Retina displays.
    • Minor bug fixes.
  • Android changes (November 17, 2016):
    • Added support for Android 7.
    • Improved the stability of the application.

v1.1.1

  • iOS changes (February 23, 2012):
    • A feature to skip cutscenes was added.
    • Minor bug fixes.

v1.1.2

  • iOS changes (March 29, 2012):
    • Minor bug fixes.

v1.2.0

  • iOS changes (June 4, 2013):
    • Added support for hi-res displays.
    • Added support for iCloud.
    • Graphics rendering speed has been improved.

v2.0.0

  • iOS changes (September 15, 2017):
    • Support dropped for iOS versions 4 to 7 and added for iOS version 11.
    • Added 64-bit support.
    • iCloud format changed, resulting in older data becoming out of date.
    • Suspending a battle in progress is no longer possible due to changes in iOS features.
  • Android changes (October 3, 2017):
    • A Quick Save feature was added.
    • Fixed a crash that occurred on certain devices.
    • Various other fixes.

v2.1.0

  • iOS changes (October 17, 2018):
    • Added Super Retina support for iPhone.
    • Fixed a crash that occurred when launching the application.
  • Android changes (February 21, 2019):
    • Fixed various minor bugs.

v.2.2.0

  • iOS changes:
    • Fixed a bug.