perlapi - autogenerated documentation for the perl public API
This file contains the documentation of the perl public API generated by embed.pl, specifically a listing of functions, macros, flags, and variables that may be used by extension writers. The interfaces of any functions that are not listed here are subject to change without notice. For this reason, blindly using functions listed in proto.h is to be avoided when writing extensions.
Note that all Perl API global variables must be referenced with the PL_
prefix. Some macros are provided for compatibility with the older, unadorned names, but this support may be disabled in a future release.
Perl was originally written to handle US-ASCII only (that is characters whose ordinal numbers are in the range 0 - 127). And documentation and comments may still use the term ASCII, when sometimes in fact the entire range from 0 - 255 is meant.
Note that Perl can be compiled and run under EBCDIC (See perlebcdic) or ASCII. Most of the documentation (and even comments in the code) ignore the EBCDIC possibility. For almost all purposes the differences are transparent. As an example, under EBCDIC, instead of UTF-8, UTF-EBCDIC is used to encode Unicode strings, and so whenever this documentation refers to utf8
(and variants of that name, including in function names), it also (essentially transparently) means UTF-EBCDIC
. But the ordinals of characters differ between ASCII, EBCDIC, and the UTF- encodings, and a string encoded in UTF-EBCDIC may occupy more bytes than in UTF-8.
Also, on some EBCDIC machines, functions that are documented as operating on US-ASCII (or Basic Latin in Unicode terminology) may in fact operate on all 256 characters in the EBCDIC range, not just the subset corresponding to US-ASCII.
The listing below is alphabetical, case insensitive.
A backward-compatible version of GIMME_V
which can only return G_SCALAR
or G_ARRAY
; in a void context, it returns G_SCALAR
. Deprecated. Use GIMME_V
instead.
U32 GIMME
The XSUB-writer's equivalent to Perl's wantarray
. Returns G_VOID
, G_SCALAR
or G_ARRAY
for void, scalar or list context, respectively.
U32 GIMME_V
Used to indicate list context. See GIMME_V
, GIMME
and perlcall.
Indicates that arguments returned from a callback should be discarded. See perlcall.
Used to force a Perl eval
wrapper around a callback. See perlcall.
Indicates that no arguments are being sent to a callback. See perlcall.
Used to indicate scalar context. See GIMME_V
, GIMME
, and perlcall.
Used to indicate void context. See GIMME_V
and perlcall.
Same as av_len()
. Deprecated, use av_len()
instead.
int AvFILL(AV* av)
Clears an array, making it empty. Does not free the memory used by the array itself.
void av_clear(AV *av)
Push an SV onto the end of the array, creating the array if necessary. A small internal helper function to remove a commonly duplicated idiom.
NOTE: this function is experimental and may change or be removed without notice.
void av_create_and_push(AV **const avp, SV *const val)
Unshifts an SV onto the beginning of the array, creating the array if necessary. A small internal helper function to remove a commonly duplicated idiom.
NOTE: this function is experimental and may change or be removed without notice.
SV** av_create_and_unshift_one(AV **const avp, SV *const val)
Deletes the element indexed by key
from the array. Returns the deleted element. If flags
equals G_DISCARD
, the element is freed and null is returned.
SV* av_delete(AV *av, I32 key, I32 flags)
Returns true if the element indexed by key
has been initialized.
This relies on the fact that uninitialized array elements are set to &PL_sv_undef
.
bool av_exists(AV *av, I32 key)
Pre-extend an array. The key
is the index to which the array should be extended.
void av_extend(AV *av, I32 key)
Returns the SV at the specified index in the array. The key
is the index. If lval
is set then the fetch will be part of a store. Check that the return value is non-null before dereferencing it to a SV*
.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied arrays.
SV** av_fetch(AV *av, I32 key, I32 lval)
Set the highest index in the array to the given number, equivalent to Perl's $#array = $fill;
.
The number of elements in the an array will be fill + 1
after av_fill() returns. If the array was previously shorter then the additional elements appended are set to PL_sv_undef
. If the array was longer, then the excess elements are freed. av_fill(av, -1)
is the same as av_clear(av)
.
void av_fill(AV *av, I32 fill)
Returns the highest index in the array. The number of elements in the array is av_len(av) + 1
. Returns -1 if the array is empty.
I32 av_len(AV *av)
Creates a new AV and populates it with a list of SVs. The SVs are copied into the array, so they may be freed after the call to av_make. The new AV will have a reference count of 1.
AV* av_make(I32 size, SV **strp)
Pops an SV off the end of the array. Returns &PL_sv_undef
if the array is empty.
SV* av_pop(AV *av)
Pushes an SV onto the end of the array. The array will grow automatically to accommodate the addition. Like av_store
, this takes ownership of one reference count.
void av_push(AV *av, SV *val)
Shifts an SV off the beginning of the array. Returns &PL_sv_undef
if the array is empty.
SV* av_shift(AV *av)
Stores an SV in an array. The array index is specified as key
. The return value will be NULL if the operation failed or if the value did not need to be actually stored within the array (as in the case of tied arrays). Otherwise it can be dereferenced to get the original SV*
. Note that the caller is responsible for suitably incrementing the reference count of val
before the call, and decrementing it if the function returned NULL.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied arrays.
SV** av_store(AV *av, I32 key, SV *val)
Undefines the array. Frees the memory used by the array itself.
void av_undef(AV *av)
Unshift the given number of undef
values onto the beginning of the array. The array will grow automatically to accommodate the addition. You must then use av_store
to assign values to these new elements.
void av_unshift(AV *av, I32 num)
Returns the AV of the specified Perl array. flags
are passed to gv_fetchpv
. If GV_ADD
is set and the Perl variable does not exist then it will be created. If flags
is zero and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
AV* get_av(const char *name, I32 flags)
Creates a new AV. The reference count is set to 1.
AV* newAV()
Sort an array. Here is an example:
sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);
Currently this always uses mergesort. See sortsv_flags for a more flexible routine.
void sortsv(SV** array, size_t num_elts, SVCOMPARE_t cmp)
Sort an array, with various options.
void sortsv_flags(SV** array, size_t num_elts, SVCOMPARE_t cmp, U32 flags)
Performs a callback to the specified Perl sub. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_argv(const char* sub_name, I32 flags, char** argv)
Performs a callback to the specified Perl method. The blessed object must be on the stack. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_method(const char* methname, I32 flags)
Performs a callback to the specified Perl sub. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_pv(const char* sub_name, I32 flags)
Performs a callback to the Perl sub whose name is in the SV. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_sv(SV* sv, VOL I32 flags)
Opening bracket on a callback. See LEAVE
and perlcall.
ENTER;
Tells Perl to eval
the given string and return an SV* result.
NOTE: the perl_ form of this function is deprecated.
SV* eval_pv(const char* p, I32 croak_on_error)
Tells Perl to eval
the string in the SV.
NOTE: the perl_ form of this function is deprecated.
I32 eval_sv(SV* sv, I32 flags)
Closing bracket for temporaries on a callback. See SAVETMPS
and perlcall.
FREETMPS;
Closing bracket on a callback. See ENTER
and perlcall.
LEAVE;
Opening bracket for temporaries on a callback. See FREETMPS
and perlcall.
SAVETMPS;
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) alphanumeric character (including underscore) or digit.
bool isALNUM(char ch)
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) alphabetic character.
bool isALPHA(char ch)
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) digit.
bool isDIGIT(char ch)
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) lowercase character.
bool isLOWER(char ch)
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) whitespace.
bool isSPACE(char ch)
Returns a boolean indicating whether the C char
is a US-ASCII (Basic Latin) uppercase character.
bool isUPPER(char ch)
Converts the specified character to lowercase. Characters outside the US-ASCII (Basic Latin) range are viewed as not having any case.
char toLOWER(char ch)
Converts the specified character to uppercase. Characters outside the US-ASCII (Basic Latin) range are viewed as not having any case.
char toUPPER(char ch)
Create and return a new interpreter by cloning the current one.
perl_clone takes these flags as parameters:
CLONEf_COPY_STACKS - is used to, well, copy the stacks also, without it we only clone the data and zero the stacks, with it we copy the stacks and the new perl interpreter is ready to run at the exact same point as the previous one. The pseudo-fork code uses COPY_STACKS while the threads->create doesn't.
CLONEf_KEEP_PTR_TABLE perl_clone keeps a ptr_table with the pointer of the old variable as a key and the new variable as a value, this allows it to check if something has been cloned and not clone it again but rather just use the value and increase the refcount. If KEEP_PTR_TABLE is not set then perl_clone will kill the ptr_table using the function ptr_table_free(PL_ptr_table); PL_ptr_table = NULL;
, reason to keep it around is if you want to dup some of your own variable who are outside the graph perl scans, example of this code is in threads.xs create
CLONEf_CLONE_HOST This is a win32 thing, it is ignored on unix, it tells perls win32host code (which is c++) to clone itself, this is needed on win32 if you want to run two threads at the same time, if you just want to do some stuff in a separate perl interpreter and then throw it away and return to the original one, you don't need to do anything.
PerlInterpreter* perl_clone(PerlInterpreter *proto_perl, UV flags)
Returns the stash of the CV.
HV* CvSTASH(CV* cv)
Uses strlen
to get the length of name
, then calls get_cvn_flags
.
NOTE: the perl_ form of this function is deprecated.
CV* get_cv(const char* name, I32 flags)
Returns the CV of the specified Perl subroutine. flags
are passed to gv_fetchpvn_flags
. If GV_ADD
is set and the Perl subroutine does not exist then it will be declared (which has the same effect as saying sub name;
). If GV_ADD
is not set and the subroutine does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
CV* get_cvn_flags(const char* name, STRLEN len, I32 flags)
Clear out all the active components of a CV. This can happen either by an explicit undef &foo
, or by the reference count going to zero. In the former case, we keep the CvOUTSIDE pointer, so that any anonymous children can still follow the full lexical scope chain.
void cv_undef(CV* cv)
Loads the module whose name is pointed to by the string part of name. Note that the actual module name, not its filename, should be given. Eg, "Foo::Bar" instead of "Foo/Bar.pm". flags can be any of PERL_LOADMOD_DENY, PERL_LOADMOD_NOIMPORT, or PERL_LOADMOD_IMPORT_OPS (or 0 for no flags). ver, if specified, provides version semantics similar to use Foo::Bar VERSION
. The optional trailing SV* arguments can be used to specify arguments to the module's import() method, similar to use Foo::Bar VERSION LIST
. They must be terminated with a final NULL pointer. Note that this list can only be omitted when the PERL_LOADMOD_NOIMPORT flag has been used. Otherwise at least a single NULL pointer to designate the default import list is required.
void load_module(U32 flags, SV* name, SV* ver, ...)
Stub that provides thread hook for perl_destruct when there are no threads.
int nothreadhook()
Allocates a new Perl interpreter. See perlembed.
PerlInterpreter* perl_alloc()
Initializes a new Perl interpreter. See perlembed.
void perl_construct(PerlInterpreter *my_perl)
Shuts down a Perl interpreter. See perlembed.
int perl_destruct(PerlInterpreter *my_perl)
Releases a Perl interpreter. See perlembed.
void perl_free(PerlInterpreter *my_perl)
Tells a Perl interpreter to parse a Perl script. See perlembed.
int perl_parse(PerlInterpreter *my_perl, XSINIT_t xsinit, int argc, char** argv, char** env)
Tells a Perl interpreter to run. See perlembed.
int perl_run(PerlInterpreter *my_perl)
Tells Perl to require
the file named by the string argument. It is analogous to the Perl code eval "require '$file'"
. It's even implemented that way; consider using load_module instead.
NOTE: the perl_ form of this function is deprecated.
void require_pv(const char* pv)
Similar to
pv_escape(dsv,pv,cur,pvlim,PERL_PV_ESCAPE_QUOTE);
except that an additional "\0" will be appended to the string when len > cur and pv[cur] is "\0".
Note that the final string may be up to 7 chars longer than pvlim.
char* pv_display(SV *dsv, const char *pv, STRLEN cur, STRLEN len, STRLEN pvlim)
Escapes at most the first "count" chars of pv and puts the results into dsv such that the size of the escaped string will not exceed "max" chars and will not contain any incomplete escape sequences.
If flags contains PERL_PV_ESCAPE_QUOTE then any double quotes in the string will also be escaped.
Normally the SV will be cleared before the escaped string is prepared, but when PERL_PV_ESCAPE_NOCLEAR is set this will not occur.
If PERL_PV_ESCAPE_UNI is set then the input string is treated as Unicode, if PERL_PV_ESCAPE_UNI_DETECT is set then the input string is scanned using is_utf8_string()
to determine if it is Unicode.
If PERL_PV_ESCAPE_ALL is set then all input chars will be output using \x01F1
style escapes, otherwise only chars above 255 will be escaped using this style, other non printable chars will use octal or common escaped patterns like \n
. If PERL_PV_ESCAPE_NOBACKSLASH then all chars below 255 will be treated as printable and will be output as literals.
If PERL_PV_ESCAPE_FIRSTCHAR is set then only the first char of the string will be escaped, regardles of max. If the string is utf8 and the chars value is >255 then it will be returned as a plain hex sequence. Thus the output will either be a single char, an octal escape sequence, a special escape like \n
or a 3 or more digit hex value.
If PERL_PV_ESCAPE_RE is set then the escape char used will be a '%' and not a '\\'. This is because regexes very often contain backslashed sequences, whereas '%' is not a particularly common character in patterns.
Returns a pointer to the escaped text as held by dsv.
char* pv_escape(SV *dsv, char const * const str, const STRLEN count, const STRLEN max, STRLEN * const escaped, const U32 flags)
Converts a string into something presentable, handling escaping via pv_escape() and supporting quoting and ellipses.
If the PERL_PV_PRETTY_QUOTE flag is set then the result will be double quoted with any double quotes in the string escaped. Otherwise if the PERL_PV_PRETTY_LTGT flag is set then the result be wrapped in angle brackets.
If the PERL_PV_PRETTY_ELLIPSES flag is set and not all characters in string were output then an ellipsis ...
will be appended to the string. Note that this happens AFTER it has been quoted.
If start_color is non-null then it will be inserted after the opening quote (if there is one) but before the escaped text. If end_color is non-null then it will be inserted after the escaped text but before any quotes or ellipses.
Returns a pointer to the prettified text as held by dsv.
char* pv_pretty(SV *dsv, char const * const str, const STRLEN count, const STRLEN max, char const * const start_color, char const * const end_color, const U32 flags)
GV* gv_fetchmethod(HV* stash, const char* name)
The engine implementing pack() Perl function. Note: parameters next_in_list and flags are not used. This call should not be used; use packlist instead.
void pack_cat(SV *cat, const char *pat, const char *patend, SV **beglist, SV **endlist, SV ***next_in_list, U32 flags)
Return a pointer to the byte-encoded representation of the SV. May cause the SV to be downgraded from UTF-8 as a side-effect.
Usually accessed via the SvPVbyte_nolen
macro.
char* sv_2pvbyte_nolen(SV* sv)
Return a pointer to the UTF-8-encoded representation of the SV. May cause the SV to be upgraded to UTF-8 as a side-effect.
Usually accessed via the SvPVutf8_nolen
macro.
char* sv_2pvutf8_nolen(SV* sv)
Like sv_2pv()
, but doesn't return the length too. You should usually use the macro wrapper SvPV_nolen(sv)
instead. char* sv_2pv_nolen(SV* sv)
Like sv_catpvn
, but also handles 'set' magic.
void sv_catpvn_mg(SV *sv, const char *ptr, STRLEN len)
Like sv_catsv
, but also handles 'set' magic.
void sv_catsv_mg(SV *dsv, SV *ssv)
Undo various types of fakery on an SV: if the PV is a shared string, make a private copy; if we're a ref, stop refing; if we're a glob, downgrade to an xpvmg. See also sv_force_normal_flags
.
void sv_force_normal(SV *sv)
A private implementation of the SvIVx
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
IV sv_iv(SV* sv)
Dummy routine which "locks" an SV when there is no locking module present. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
"Superseded" by sv_nosharing().
void sv_nolocking(SV *sv)
Dummy routine which "unlocks" an SV when there is no locking module present. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
"Superseded" by sv_nosharing().
void sv_nounlocking(SV *sv)
A private implementation of the SvNVx
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
NV sv_nv(SV* sv)
Use the SvPV_nolen
macro instead
char* sv_pv(SV *sv)
Use SvPVbyte_nolen
instead.
char* sv_pvbyte(SV *sv)
A private implementation of the SvPVbyte
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
char* sv_pvbyten(SV *sv, STRLEN *lp)
A private implementation of the SvPV
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
char* sv_pvn(SV *sv, STRLEN *lp)
Use the SvPVutf8_nolen
macro instead
char* sv_pvutf8(SV *sv)
A private implementation of the SvPVutf8
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
char* sv_pvutf8n(SV *sv, STRLEN *lp)
Taint an SV. Use SvTAINTED_on
instead. void sv_taint(SV* sv)
Unsets the RV status of the SV, and decrements the reference count of whatever was being referenced by the RV. This can almost be thought of as a reversal of newSVrv
. This is sv_unref_flags
with the flag
being zero. See SvROK_off
.
void sv_unref(SV* sv)
Tells an SV to use ptr
to find its string value. Implemented by calling sv_usepvn_flags
with flags
of 0, hence does not handle 'set' magic. See sv_usepvn_flags
.
void sv_usepvn(SV* sv, char* ptr, STRLEN len)
Like sv_usepvn
, but also handles 'set' magic.
void sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)
A private implementation of the SvUVx
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
UV sv_uv(SV* sv)
The engine implementing unpack() Perl function. Note: parameters strbeg, new_s and ocnt are not used. This call should not be used, use unpackstring instead.
I32 unpack_str(const char *pat, const char *patend, const char *s, const char *strbeg, const char *strend, char **new_s, I32 ocnt, U32 flags)
Provides system-specific tune up of the C runtime environment necessary to run Perl interpreters. This should be called only once, before creating any Perl interpreters.
void PERL_SYS_INIT(int argc, char** argv)
Provides system-specific tune up of the C runtime environment necessary to run Perl interpreters. This should be called only once, before creating any Perl interpreters.
void PERL_SYS_INIT3(int argc, char** argv, char** env)
Provides system-specific clean up of the C runtime environment after running Perl interpreters. This should be called only once, after freeing any remaining Perl interpreters.
void PERL_SYS_TERM()
Locate the CV corresponding to the currently executing sub or eval. If db_seqp is non_null, skip CVs that are in the DB package and populate *db_seqp with the cop sequence number at the point that the DB:: code was entered. (allows debuggers to eval in the scope of the breakpoint rather than in the scope of the debugger itself).
CV* find_runcv(U32 *db_seqp)
The engine implementing pack() Perl function.
void packlist(SV *cat, const char *pat, const char *patend, SV **beglist, SV **endlist)
The engine implementing unpack() Perl function. unpackstring
puts the extracted list items on the stack and returns the number of elements. Issue PUTBACK
before and SPAGAIN
after the call to this function.
I32 unpackstring(const char *pat, const char *patend, const char *s, const char *strend, U32 flags)
Sets PL_defoutgv, the default file handle for output, to the passed in typeglob. As PL_defoutgv "owns" a reference on its typeglob, the reference count of the passed in typeglob is increased by one, and the reference count of the typeglob that PL_defoutgv points to is decreased by one.
void setdefout(GV* gv)
Function pointer, pointing at a function used to handle extended keywords. The function should be declared as
int keyword_plugin_function(pTHX_
char *keyword_ptr, STRLEN keyword_len,
OP **op_ptr)
The function is called from the tokeniser, whenever a possible keyword is seen. keyword_ptr
points at the word in the parser's input buffer, and keyword_len
gives its length; it is not null-terminated. The function is expected to examine the word, and possibly other state such as %^H, to decide whether it wants to handle it as an extended keyword. If it does not, the function should return KEYWORD_PLUGIN_DECLINE
, and the normal parser process will continue.
If the function wants to handle the keyword, it first must parse anything following the keyword that is part of the syntax introduced by the keyword. See "Lexer interface" for details.
When a keyword is being handled, the plugin function must build a tree of OP
structures, representing the code that was parsed. The root of the tree must be stored in *op_ptr
. The function then returns a contant indicating the syntactic role of the construct that it has parsed: KEYWORD_PLUGIN_STMT
if it is a complete statement, or KEYWORD_PLUGIN_EXPR
if it is an expression. Note that a statement construct cannot be used inside an expression (except via do BLOCK
and similar), and an expression is not a complete statement (it requires at least a terminating semicolon).
When a keyword is handled, the plugin function may also have (compile-time) side effects. It may modify %^H
, define functions, and so on. Typically, if side effects are the main purpose of a handler, it does not wish to generate any ops to be included in the normal compilation. In this case it is still required to supply an op tree, but it suffices to generate a single null op.
That's how the *PL_keyword_plugin
function needs to behave overall. Conventionally, however, one does not completely replace the existing handler function. Instead, take a copy of PL_keyword_plugin
before assigning your own function pointer to it. Your handler function should look for keywords that it is interested in and handle those. Where it is not interested, it should call the saved plugin function, passing on the arguments it received. Thus PL_keyword_plugin
actually points at a chain of handler functions, all of which have an opportunity to handle keywords, and only the last function in the chain (built into the Perl core) will normally return KEYWORD_PLUGIN_DECLINE
.
NOTE: this function is experimental and may change or be removed without notice.
Return the SV from the GV.
SV* GvSV(GV* gv)
If gv
is a typeglob whose subroutine entry is a constant sub eligible for inlining, or gv
is a placeholder reference that would be promoted to such a typeglob, then returns the value returned by the sub. Otherwise, returns NULL.
SV* gv_const_sv(GV* gv)
Returns the glob with the given name
and a defined subroutine or NULL
. The glob lives in the given stash
, or in the stashes accessible via @ISA and UNIVERSAL::.
The argument level
should be either 0 or -1. If level==0
, as a side-effect creates a glob with the given name
in the given stash
which in the case of success contains an alias for the subroutine, and sets up caching info for this glob.
This function grants "SUPER"
token as a postfix of the stash name. The GV returned from gv_fetchmeth
may be a method cache entry, which is not visible to Perl code. So when calling call_sv
, you should not use the GV directly; instead, you should use the method's CV, which can be obtained from the GV with the GvCV
macro.
GV* gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)
Returns the glob which contains the subroutine to call to invoke the method on the stash
. In fact in the presence of autoloading this may be the glob for "AUTOLOAD". In this case the corresponding variable $AUTOLOAD is already setup.
The third parameter of gv_fetchmethod_autoload
determines whether AUTOLOAD lookup is performed if the given method is not present: non-zero means yes, look for AUTOLOAD; zero means no, don't look for AUTOLOAD. Calling gv_fetchmethod
is equivalent to calling gv_fetchmethod_autoload
with a non-zero autoload
parameter.
These functions grant "SUPER"
token as a prefix of the method name. Note that if you want to keep the returned glob for a long time, you need to check for it being "AUTOLOAD", since at the later time the call may load a different subroutine due to $AUTOLOAD changing its value. Use the glob created via a side effect to do this.
These functions have the same side-effects and as gv_fetchmeth
with level==0
. name
should be writable if contains ':'
or ' ''
. The warning against passing the GV returned by gv_fetchmeth
to call_sv
apply equally to these functions.
GV* gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)
Same as gv_fetchmeth(), but looks for autoloaded subroutines too. Returns a glob for the subroutine.
For an autoloaded subroutine without a GV, will create a GV even if level < 0
. For an autoloaded subroutine without a stub, GvCV() of the result may be zero.
GV* gv_fetchmeth_autoload(HV* stash, const char* name, STRLEN len, I32 level)
Returns a pointer to the stash for a specified package. Uses strlen
to determine the length of name
, then calls gv_stashpvn()
.
HV* gv_stashpv(const char* name, I32 flags)
Returns a pointer to the stash for a specified package. The namelen
parameter indicates the length of the name
, in bytes. flags
is passed to gv_fetchpvn_flags()
, so if set to GV_ADD
then the package will be created if it does not already exist. If the package does not exist and flags
is 0 (or any other setting that does not create packages) then NULL is returned.
HV* gv_stashpvn(const char* name, U32 namelen, I32 flags)
Like gv_stashpvn
, but takes a literal string instead of a string/length pair.
HV* gv_stashpvs(const char* name, I32 create)
Returns a pointer to the stash for a specified package. See gv_stashpvn
.
HV* gv_stashsv(SV* sv, I32 flags)
Null AV pointer.
(deprecated - use (AV *)NULL
instead)
Null character pointer. (No longer available when PERL_CORE
is defined.)
Null CV pointer.
(deprecated - use (CV *)NULL
instead)
Null HV pointer.
(deprecated - use (HV *)NULL
instead)
Null SV pointer. (No longer available when PERL_CORE
is defined.)
Returns the HV of the specified Perl hash. flags
are passed to gv_fetchpv
. If GV_ADD
is set and the Perl variable does not exist then it will be created. If flags
is zero and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
HV* get_hv(const char *name, I32 flags)
This flag, used in the length slot of hash entries and magic structures, specifies the structure contains an SV*
pointer where a char*
pointer is to be expected. (For information only--not to be used).
Returns the computed hash stored in the hash entry.
U32 HeHASH(HE* he)
Returns the actual pointer stored in the key slot of the hash entry. The pointer may be either char*
or SV*
, depending on the value of HeKLEN()
. Can be assigned to. The HePV()
or HeSVKEY()
macros are usually preferable for finding the value of a key.
void* HeKEY(HE* he)
If this is negative, and amounts to HEf_SVKEY
, it indicates the entry holds an SV*
key. Otherwise, holds the actual length of the key. Can be assigned to. The HePV()
macro is usually preferable for finding key lengths.
STRLEN HeKLEN(HE* he)
Returns the key slot of the hash entry as a char*
value, doing any necessary dereferencing of possibly SV*
keys. The length of the string is placed in len
(this is a macro, so do not use &len
). If you do not care about what the length of the key is, you may use the global variable PL_na
, though this is rather less efficient than using a local variable. Remember though, that hash keys in perl are free to contain embedded nulls, so using strlen()
or similar is not a good way to find the length of hash keys. This is very similar to the SvPV()
macro described elsewhere in this document. See also HeUTF8
.
If you are using HePV
to get values to pass to newSVpvn()
to create a new SV, you should consider using newSVhek(HeKEY_hek(he))
as it is more efficient.
char* HePV(HE* he, STRLEN len)
Returns the key as an SV*
, or NULL
if the hash entry does not contain an SV*
key.
SV* HeSVKEY(HE* he)
Returns the key as an SV*
. Will create and return a temporary mortal SV*
if the hash entry contains only a char*
key.
SV* HeSVKEY_force(HE* he)
Sets the key to a given SV*
, taking care to set the appropriate flags to indicate the presence of an SV*
key, and returns the same SV*
.
SV* HeSVKEY_set(HE* he, SV* sv)
Returns whether the char *
value returned by HePV
is encoded in UTF-8, doing any necessary dereferencing of possibly SV*
keys. The value returned will be 0 or non-0, not necessarily 1 (or even a value with any low bits set), so do not blindly assign this to a bool
variable, as bool
may be a typedef for char
.
char* HeUTF8(HE* he)
Returns the value slot (type SV*
) stored in the hash entry.
SV* HeVAL(HE* he)
Returns the package name of a stash, or NULL if stash
isn't a stash. See SvSTASH
, CvSTASH
.
char* HvNAME(HV* stash)
Check that a hash is in an internally consistent state.
void hv_assert(HV *hv)
Clears a hash, making it empty.
void hv_clear(HV *hv)
Clears any placeholders from a hash. If a restricted hash has any of its keys marked as readonly and the key is subsequently deleted, the key is not actually deleted but is marked by assigning it a value of &PL_sv_placeholder. This tags it so it will be ignored by future operations such as iterating over the hash, but will still allow the hash to have a value reassigned to the key at some future point. This function clears any such placeholder keys from the hash. See Hash::Util::lock_keys() for an example of its use.
void hv_clear_placeholders(HV *hv)
Deletes a key/value pair in the hash. The value SV is removed from the hash and returned to the caller. The klen
is the length of the key. The flags
value will normally be zero; if set to G_DISCARD then NULL will be returned.
SV* hv_delete(HV *hv, const char *key, I32 klen, I32 flags)
Deletes a key/value pair in the hash. The value SV is removed from the hash and returned to the caller. The flags
value will normally be zero; if set to G_DISCARD then NULL will be returned. hash
can be a valid precomputed hash value, or 0 to ask for it to be computed.
SV* hv_delete_ent(HV *hv, SV *keysv, I32 flags, U32 hash)
Returns a boolean indicating whether the specified hash key exists. The klen
is the length of the key.
bool hv_exists(HV *hv, const char *key, I32 klen)
Returns a boolean indicating whether the specified hash key exists. hash
can be a valid precomputed hash value, or 0 to ask for it to be computed.
bool hv_exists_ent(HV *hv, SV *keysv, U32 hash)
Returns the SV which corresponds to the specified key in the hash. The klen
is the length of the key. If lval
is set then the fetch will be part of a store. Check that the return value is non-null before dereferencing it to an SV*
.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied hashes.
SV** hv_fetch(HV *hv, const char *key, I32 klen, I32 lval)
Like hv_fetch
, but takes a literal string instead of a string/length pair.
SV** hv_fetchs(HV* tb, const char* key, I32 lval)
Returns the hash entry which corresponds to the specified key in the hash. hash
must be a valid precomputed hash number for the given key
, or 0 if you want the function to compute it. IF lval
is set then the fetch will be part of a store. Make sure the return value is non-null before accessing it. The return value when tb
is a tied hash is a pointer to a static location, so be sure to make a copy of the structure if you need to store it somewhere.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied hashes.
HE* hv_fetch_ent(HV *hv, SV *keysv, I32 lval, U32 hash)
Prepares a starting point to traverse a hash table. Returns the number of keys in the hash (i.e. the same as HvKEYS(tb)
). The return value is currently only meaningful for hashes without tie magic.
NOTE: Before version 5.004_65, hv_iterinit
used to return the number of hash buckets that happen to be in use. If you still need that esoteric value, you can get it through the macro HvFILL(tb)
.
I32 hv_iterinit(HV *hv)
Returns the key from the current position of the hash iterator. See hv_iterinit
.
char* hv_iterkey(HE* entry, I32* retlen)
Returns the key as an SV*
from the current position of the hash iterator. The return value will always be a mortal copy of the key. Also see hv_iterinit
.
SV* hv_iterkeysv(HE* entry)
Returns entries from a hash iterator. See hv_iterinit
.
You may call hv_delete
or hv_delete_ent
on the hash entry that the iterator currently points to, without losing your place or invalidating your iterator. Note that in this case the current entry is deleted from the hash with your iterator holding the last reference to it. Your iterator is flagged to free the entry on the next call to hv_iternext
, so you must not discard your iterator immediately else the entry will leak - call hv_iternext
to trigger the resource deallocation.
HE* hv_iternext(HV *hv)
Performs an hv_iternext
, hv_iterkey
, and hv_iterval
in one operation.
SV* hv_iternextsv(HV *hv, char **key, I32 *retlen)
Returns entries from a hash iterator. See hv_iterinit
and hv_iternext
. The flags
value will normally be zero; if HV_ITERNEXT_WANTPLACEHOLDERS is set the placeholders keys (for restricted hashes) will be returned in addition to normal keys. By default placeholders are automatically skipped over. Currently a placeholder is implemented with a value that is &Perl_sv_placeholder
. Note that the implementation of placeholders and restricted hashes may change, and the implementation currently is insufficiently abstracted for any change to be tidy.
NOTE: this function is experimental and may change or be removed without notice.
HE* hv_iternext_flags(HV *hv, I32 flags)
Returns the value from the current position of the hash iterator. See hv_iterkey
.
SV* hv_iterval(HV *hv, HE *entry)
Adds magic to a hash. See sv_magic
.
void hv_magic(HV *hv, GV *gv, int how)
Evaluates the hash in scalar context and returns the result. Handles magic when the hash is tied.
SV* hv_scalar(HV *hv)
Stores an SV in a hash. The hash key is specified as key
and klen
is the length of the key. The hash
parameter is the precomputed hash value; if it is zero then Perl will compute it. The return value will be NULL if the operation failed or if the value did not need to be actually stored within the hash (as in the case of tied hashes). Otherwise it can be dereferenced to get the original SV*
. Note that the caller is responsible for suitably incrementing the reference count of val
before the call, and decrementing it if the function returned NULL. Effectively a successful hv_store takes ownership of one reference to val
. This is usually what you want; a newly created SV has a reference count of one, so if all your code does is create SVs then store them in a hash, hv_store will own the only reference to the new SV, and your code doesn't need to do anything further to tidy up. hv_store is not implemented as a call to hv_store_ent, and does not create a temporary SV for the key, so if your key data is not already in SV form then use hv_store in preference to hv_store_ent.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied hashes.
SV** hv_store(HV *hv, const char *key, I32 klen, SV *val, U32 hash)
Like hv_store
, but takes a literal string instead of a string/length pair and omits the hash parameter.
SV** hv_stores(HV* tb, const char* key, NULLOK SV* val)
Stores val
in a hash. The hash key is specified as key
. The hash
parameter is the precomputed hash value; if it is zero then Perl will compute it. The return value is the new hash entry so created. It will be NULL if the operation failed or if the value did not need to be actually stored within the hash (as in the case of tied hashes). Otherwise the contents of the return value can be accessed using the He?
macros described here. Note that the caller is responsible for suitably incrementing the reference count of val
before the call, and decrementing it if the function returned NULL. Effectively a successful hv_store_ent takes ownership of one reference to val
. This is usually what you want; a newly created SV has a reference count of one, so if all your code does is create SVs then store them in a hash, hv_store will own the only reference to the new SV, and your code doesn't need to do anything further to tidy up. Note that hv_store_ent only reads the key
; unlike val
it does not take ownership of it, so maintaining the correct reference count on key
is entirely the caller's responsibility. hv_store is not implemented as a call to hv_store_ent, and does not create a temporary SV for the key, so if your key data is not already in SV form then use hv_store in preference to hv_store_ent.
See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information on how to use this function on tied hashes.
HE* hv_store_ent(HV *hv, SV *key, SV *val, U32 hash)
Undefines the hash.
void hv_undef(HV *hv)
Creates a new HV. The reference count is set to 1.
HV* newHV()
Indicates whether the octets in the lexer buffer ("PL_parser->linestr") should be interpreted as the UTF-8 encoding of Unicode characters. If not, they should be interpreted as Latin-1 characters. This is analogous to the SvUTF8
flag for scalars.
In UTF-8 mode, it is not guaranteed that the lexer buffer actually contains valid UTF-8. Lexing code must be robust in the face of invalid encoding.
The actual SvUTF8
flag of the "PL_parser->linestr" scalar is significant, but not the whole story regarding the input character encoding. Normally, when a file is being read, the scalar contains octets and its SvUTF8
flag is off, but the octets should be interpreted as UTF-8 if the use utf8
pragma is in effect. During a string eval, however, the scalar may have the SvUTF8
flag on, and in this case its octets should be interpreted as UTF-8 unless the use bytes
pragma is in effect. This logic may change in the future; use this function instead of implementing the logic yourself.
NOTE: this function is experimental and may change or be removed without notice.
bool lex_bufutf8()
Discards the first part of the "PL_parser->linestr" buffer, up to ptr. The remaining content of the buffer will be moved, and all pointers into the buffer updated appropriately. ptr must not be later in the buffer than the position of "PL_parser->bufptr": it is not permitted to discard text that has yet to be lexed.
Normally it is not necessarily to do this directly, because it suffices to use the implicit discarding behaviour of "lex_next_chunk" and things based on it. However, if a token stretches across multiple lines, and the lexing code has kept multiple lines of text in the buffer fof that purpose, then after completion of the token it would be wise to explicitly discard the now-unneeded earlier lines, to avoid future multi-line tokens growing the buffer without bound.
NOTE: this function is experimental and may change or be removed without notice.
void lex_discard_to(char *ptr)
Reallocates the lexer buffer ("PL_parser->linestr") to accommodate at least len octets (including terminating NUL). Returns a pointer to the reallocated buffer. This is necessary before making any direct modification of the buffer that would increase its length. "lex_stuff_pvn" provides a more convenient way to insert text into the buffer.
Do not use SvGROW
or sv_grow
directly on PL_parser->linestr
; this function updates all of the lexer's variables that point directly into the buffer.
NOTE: this function is experimental and may change or be removed without notice.
char * lex_grow_linestr(STRLEN len)
Reads in the next chunk of text to be lexed, appending it to "PL_parser->linestr". This should be called when lexing code has looked to the end of the current chunk and wants to know more. It is usual, but not necessary, for lexing to have consumed the entirety of the current chunk at this time.
If "PL_parser->bufptr" is pointing to the very end of the current chunk (i.e., the current chunk has been entirely consumed), normally the current chunk will be discarded at the same time that the new chunk is read in. If flags includes LEX_KEEP_PREVIOUS
, the current chunk will not be discarded. If the current chunk has not been entirely consumed, then it will not be discarded regardless of the flag.
Returns true if some new text was added to the buffer, or false if the buffer has reached the end of the input text.
NOTE: this function is experimental and may change or be removed without notice.
bool lex_next_chunk(U32 flags)
Looks ahead one (Unicode) character in the text currently being lexed. Returns the codepoint (unsigned integer value) of the next character, or -1 if lexing has reached the end of the input text. To consume the peeked character, use "lex_read_unichar".
If the next character is in (or extends into) the next chunk of input text, the next chunk will be read in. Normally the current chunk will be discarded at the same time, but if flags includes LEX_KEEP_PREVIOUS
then the current chunk will not be discarded.
If the input is being interpreted as UTF-8 and a UTF-8 encoding error is encountered, an exception is generated.
NOTE: this function is experimental and may change or be removed without notice.
I32 lex_peek_unichar(U32 flags)
Reads optional spaces, in Perl style, in the text currently being lexed. The spaces may include ordinary whitespace characters and Perl-style comments. #line
directives are processed if encountered. "PL_parser->bufptr" is moved past the spaces, so that it points at a non-space character (or the end of the input text).
If spaces extend into the next chunk of input text, the next chunk will be read in. Normally the current chunk will be discarded at the same time, but if flags includes LEX_KEEP_PREVIOUS
then the current chunk will not be discarded.
NOTE: this function is experimental and may change or be removed without notice.
void lex_read_space(U32 flags)
Consume text in the lexer buffer, from "PL_parser->bufptr" up to ptr. This advances "PL_parser->bufptr" to match ptr, performing the correct bookkeeping whenever a newline character is passed. This is the normal way to consume lexed text.
Interpretation of the buffer's octets can be abstracted out by using the slightly higher-level functions "lex_peek_unichar" and "lex_read_unichar".
NOTE: this function is experimental and may change or be removed without notice.
void lex_read_to(char *ptr)
Reads the next (Unicode) character in the text currently being lexed. Returns the codepoint (unsigned integer value) of the character read, and moves "PL_parser->bufptr" past the character, or returns -1 if lexing has reached the end of the input text. To non-destructively examine the next character, use "lex_peek_unichar" instead.
If the next character is in (or extends into) the next chunk of input text, the next chunk will be read in. Normally the current chunk will be discarded at the same time, but if flags includes LEX_KEEP_PREVIOUS
then the current chunk will not be discarded.
If the input is being interpreted as UTF-8 and a UTF-8 encoding error is encountered, an exception is generated.
NOTE: this function is experimental and may change or be removed without notice.
I32 lex_read_unichar(U32 flags)
Insert characters into the lexer buffer ("PL_parser->linestr"), immediately after the current lexing point ("PL_parser->bufptr"), reallocating the buffer if necessary. This means that lexing code that runs later will see the characters as if they had appeared in the input. It is not recommended to do this as part of normal parsing, and most uses of this facility run the risk of the inserted characters being interpreted in an unintended manner.
The string to be inserted is represented by len octets starting at pv. These octets are interpreted as either UTF-8 or Latin-1, according to whether the LEX_STUFF_UTF8
flag is set in flags. The characters are recoded for the lexer buffer, according to how the buffer is currently being interpreted ("lex_bufutf8"). If a string to be interpreted is available as a Perl scalar, the "lex_stuff_sv" function is more convenient.
NOTE: this function is experimental and may change or be removed without notice.
void lex_stuff_pvn(char *pv, STRLEN len, U32 flags)
Insert characters into the lexer buffer ("PL_parser->linestr"), immediately after the current lexing point ("PL_parser->bufptr"), reallocating the buffer if necessary. This means that lexing code that runs later will see the characters as if they had appeared in the input. It is not recommended to do this as part of normal parsing, and most uses of this facility run the risk of the inserted characters being interpreted in an unintended manner.
The string to be inserted is the string value of sv. The characters are recoded for the lexer buffer, according to how the buffer is currently being interpreted ("lex_bufutf8"). If a string to be interpreted is not already a Perl scalar, the "lex_stuff_pvn" function avoids the need to construct a scalar.
NOTE: this function is experimental and may change or be removed without notice.
void lex_stuff_sv(SV *sv, U32 flags)
Discards text about to be lexed, from "PL_parser->bufptr" up to ptr. Text following ptr will be moved, and the buffer shortened. This hides the discarded text from any lexing code that runs later, as if the text had never appeared.
This is not the normal way to consume lexed text. For that, use "lex_read_to".
NOTE: this function is experimental and may change or be removed without notice.
void lex_unstuff(char *ptr)
Pointer to a structure encapsulating the state of the parsing operation currently in progress. The pointer can be locally changed to perform a nested parse without interfering with the state of an outer parse. Individual members of PL_parser
have their own documentation.
Direct pointer to the end of the chunk of text currently being lexed, the end of the lexer buffer. This is equal to SvPVX(PL_parser->linestr) + SvCUR(PL_parser->linestr)
. A NUL character (zero octet) is always located at the end of the buffer, and does not count as part of the buffer's contents.
NOTE: this function is experimental and may change or be removed without notice.
Points to the current position of lexing inside the lexer buffer. Characters around this point may be freely examined, within the range delimited by SvPVX("PL_parser->linestr")
and "PL_parser->bufend". The octets of the buffer may be intended to be interpreted as either UTF-8 or Latin-1, as indicated by "lex_bufutf8".
Lexing code (whether in the Perl core or not) moves this pointer past the characters that it consumes. It is also expected to perform some bookkeeping whenever a newline character is consumed. This movement can be more conveniently performed by the function "lex_read_to", which handles newlines appropriately.
Interpretation of the buffer's octets can be abstracted out by using the slightly higher-level functions "lex_peek_unichar" and "lex_read_unichar".
NOTE: this function is experimental and may change or be removed without notice.
Points to the start of the current line inside the lexer buffer. This is useful for indicating at which column an error occurred, and not much else. This must be updated by any lexing code that consumes a newline; the function "lex_read_to" handles this detail.
NOTE: this function is experimental and may change or be removed without notice.
Buffer scalar containing the chunk currently under consideration of the text currently being lexed. This is always a plain string scalar (for which SvPOK
is true). It is not intended to be used as a scalar by normal scalar means; instead refer to the buffer directly by the pointer variables described below.
The lexer maintains various char*
pointers to things in the PL_parser->linestr
buffer. If PL_parser->linestr
is ever reallocated, all of these pointers must be updated. Don't attempt to do this manually, but rather use "lex_grow_linestr" if you need to reallocate the buffer.
The content of the text chunk in the buffer is commonly exactly one complete line of input, up to and including a newline terminator, but there are situations where it is otherwise. The octets of the buffer may be intended to be interpreted as either UTF-8 or Latin-1. The function "lex_bufutf8" tells you which. Do not use the SvUTF8
flag on this scalar, which may disagree with it.
For direct examination of the buffer, the variable "PL_parser->bufend" points to the end of the buffer. The current lexing position is pointed to by "PL_parser->bufptr". Direct use of these pointers is usually preferable to examination of the scalar through normal scalar means.
NOTE: this function is experimental and may change or be removed without notice.
Clear something magical that the SV represents. See sv_magic
.
int mg_clear(SV* sv)
Copies the magic from one SV to another. See sv_magic
.
int mg_copy(SV *sv, SV *nsv, const char *key, I32 klen)
Finds the magic pointer for type matching the SV. See sv_magic
.
MAGIC* mg_find(const SV* sv, int type)
Free any magic storage used by the SV. See sv_magic
.
int mg_free(SV* sv)
Do magic after a value is retrieved from the SV. See sv_magic
.
int mg_get(SV* sv)
Report on the SV's length. See sv_magic
.
U32 mg_length(SV* sv)
Turns on the magical status of an SV. See sv_magic
.
void mg_magical(SV* sv)
Do magic after a value is assigned to the SV. See sv_magic
.
int mg_set(SV* sv)
Invokes mg_get
on an SV if it has 'get' magic. This macro evaluates its argument more than once.
void SvGETMAGIC(SV* sv)
Arranges for a mutual exclusion lock to be obtained on sv if a suitable module has been loaded.
void SvLOCK(SV* sv)
Invokes mg_set
on an SV if it has 'set' magic. This macro evaluates its argument more than once.
void SvSETMAGIC(SV* sv)
Like SvSetSV
, but does any set magic required afterwards.
void SvSetMagicSV(SV* dsb, SV* ssv)
Like SvSetSV_nosteal
, but does any set magic required afterwards.
void SvSetMagicSV_nosteal(SV* dsv, SV* ssv)
Calls sv_setsv
if dsv is not the same as ssv. May evaluate arguments more than once.
void SvSetSV(SV* dsb, SV* ssv)
Calls a non-destructive version of sv_setsv
if dsv is not the same as ssv. May evaluate arguments more than once.
void SvSetSV_nosteal(SV* dsv, SV* ssv)
Arranges for sv to be shared between threads if a suitable module has been loaded.
void SvSHARE(SV* sv)
Releases a mutual exclusion lock on sv if a suitable module has been loaded.
void SvUNLOCK(SV* sv)
The XSUB-writer's interface to the C memcpy
function. The src
is the source, dest
is the destination, nitems
is the number of items, and type
is the type. May fail on overlapping copies. See also Move
.
void Copy(void* src, void* dest, int nitems, type)
Like Copy
but returns dest. Useful for encouraging compilers to tail-call optimise.
void * CopyD(void* src, void* dest, int nitems, type)
The XSUB-writer's interface to the C memmove
function. The src
is the source, dest
is the destination, nitems
is the number of items, and type
is the type. Can do overlapping moves. See also Copy
.
void Move(void* src, void* dest, int nitems, type)
Like Move
but returns dest. Useful for encouraging compilers to tail-call optimise.
void * MoveD(void* src, void* dest, int nitems, type)
The XSUB-writer's interface to the C malloc
function.
In 5.9.3, Newx() and friends replace the older New() API, and drops the first parameter, x, a debug aid which allowed callers to identify themselves. This aid has been superseded by a new build option, PERL_MEM_LOG (see "PERL_MEM_LOG" in perlhack). The older API is still there for use in XS modules supporting older perls.
void Newx(void* ptr, int nitems, type)
The XSUB-writer's interface to the C malloc
function, with cast. See also Newx
.
void Newxc(void* ptr, int nitems, type, cast)
The XSUB-writer's interface to the C malloc
function. The allocated memory is zeroed with memzero
. See also Newx
.
void Newxz(void* ptr, int nitems, type)
PoisonWith(0xEF) for catching access to freed memory.
void Poison(void* dest, int nitems, type)
PoisonWith(0xEF) for catching access to freed memory.
void PoisonFree(void* dest, int nitems, type)
PoisonWith(0xAB) for catching access to allocated but uninitialized memory.
void PoisonNew(void* dest, int nitems, type)
Fill up memory with a byte pattern (a byte repeated over and over again) that hopefully catches attempts to access uninitialized memory.
void PoisonWith(void* dest, int nitems, type, U8 byte)
The XSUB-writer's interface to the C realloc
function.
void Renew(void* ptr, int nitems, type)
The XSUB-writer's interface to the C realloc
function, with cast.
void Renewc(void* ptr, int nitems, type, cast)
The XSUB-writer's interface to the C free
function.
void Safefree(void* ptr)
Perl's version of strdup()
. Returns a pointer to a newly allocated string which is a duplicate of pv
. The size of the string is determined by strlen()
. The memory allocated for the new string can be freed with the Safefree()
function.
char* savepv(const char* pv)
Perl's version of what strndup()
would be if it existed. Returns a pointer to a newly allocated string which is a duplicate of the first len
bytes from pv
, plus a trailing NUL byte. The memory allocated for the new string can be freed with the Safefree()
function.
char* savepvn(const char* pv, I32 len)
Like savepvn
, but takes a literal string instead of a string/length pair.
char* savepvs(const char* s)
A version of savepv()
which allocates the duplicate string in memory which is shared between threads.
char* savesharedpv(const char* pv)
A version of savepvn()
which allocates the duplicate string in memory which is shared between threads. (With the specific difference that a NULL pointer is not acceptable)
char* savesharedpvn(const char *const pv, const STRLEN len)
A version of savepv()
/savepvn()
which gets the string to duplicate from the passed in SV using SvPV()
char* savesvpv(SV* sv)
This is an architecture-independent macro to copy one structure to another.
void StructCopy(type src, type dest, type)
The XSUB-writer's interface to the C memzero
function. The dest
is the destination, nitems
is the number of items, and type
is the type.
void Zero(void* dest, int nitems, type)
Like Zero
but returns dest. Useful for encouraging compilers to tail-call optimise.
void * ZeroD(void* dest, int nitems, type)
Analyses the string in order to make fast searches on it using fbm_instr() -- the Boyer-Moore algorithm.
void fbm_compile(SV* sv, U32 flags)
Returns the location of the SV in the string delimited by str
and strend
. It returns NULL
if the string can't be found. The sv
does not have to be fbm_compiled, but the search will not be as fast then.
char* fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlestr, U32 flags)
Takes a sprintf-style format pattern and conventional (non-SV) arguments and returns the formatted string.
(char *) Perl_form(pTHX_ const char* pat, ...)
can be used any place a string (char *) is required:
char * s = Perl_form("%d.%d",major,minor);
Uses a single private buffer so if you want to format several strings you must explicitly copy the earlier strings away (and free the copies when you are done).
char* form(const char* pat, ...)
Fill the sv with current working directory
int getcwd_sv(SV* sv)
The C library snprintf
functionality, if available and standards-compliant (uses vsnprintf
, actually). However, if the vsnprintf
is not available, will unfortunately use the unsafe vsprintf
which can overrun the buffer (there is an overrun check, but that may be too late). Consider using sv_vcatpvf
instead, or getting vsnprintf
.
int my_snprintf(char *buffer, const Size_t len, const char *format, ...)
The C library sprintf
, wrapped if necessary, to ensure that it will return the length of the string written to the buffer. Only rare pre-ANSI systems need the wrapper function - usually this is a direct call to sprintf
.
int my_sprintf(char *buffer, const char *pat, ...)
The C library vsnprintf
if available and standards-compliant. However, if if the vsnprintf
is not available, will unfortunately use the unsafe vsprintf
which can overrun the buffer (there is an overrun check, but that may be too late). Consider using sv_vcatpvf
instead, or getting vsnprintf
.
int my_vsnprintf(char *buffer, const Size_t len, const char *format, va_list ap)
Returns a new version object based on the passed in SV:
SV *sv = new_version(SV *ver);
Does not alter the passed in ver SV. See "upg_version" if you want to upgrade the SV.
SV* new_version(SV *ver)
const char* prescan_version(const char *s, bool strict, const char** errstr, bool *sqv, int *ssaw_decimal, int *swidth, bool *salpha)
Returns a pointer to the next character after the parsed version string, as well as upgrading the passed in SV to an RV.
Function must be called with an already existing SV like
sv = newSV(0);
s = scan_version(s, SV *sv, bool qv);
Performs some preprocessing to the string to ensure that it has the correct characteristics of a version. Flags the object if it contains an underscore (which denotes this is an alpha version). The boolean qv denotes that the version should be interpreted as if it had multiple decimals, even if it doesn't.
const char* scan_version(const char *s, SV *rv, bool qv)
Test two strings to see if they are equal. Returns true or false.
bool strEQ(char* s1, char* s2)
Test two strings to see if the first, s1
, is greater than or equal to the second, s2
. Returns true or false.
bool strGE(char* s1, char* s2)
Test two strings to see if the first, s1
, is greater than the second, s2
. Returns true or false.
bool strGT(char* s1, char* s2)
Test two strings to see if the first, s1
, is less than or equal to the second, s2
. Returns true or false.
bool strLE(char* s1, char* s2)
Test two strings to see if the first, s1
, is less than the second, s2
. Returns true or false.
bool strLT(char* s1, char* s2)
Test two strings to see if they are different. Returns true or false.
bool strNE(char* s1, char* s2)
Test two strings to see if they are equal. The len
parameter indicates the number of bytes to compare. Returns true or false. (A wrapper for strncmp
).
bool strnEQ(char* s1, char* s2, STRLEN len)
Test two strings to see if they are different. The len
parameter indicates the number of bytes to compare. Returns true or false. (A wrapper for strncmp
).
bool strnNE(char* s1, char* s2, STRLEN len)
Dummy routine which reports that object can be destroyed when there is no sharing module present. It ignores its single SV argument, and returns 'true'. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
bool sv_destroyable(SV *sv)
Dummy routine which "shares" an SV when there is no sharing module present. Or "locks" it. Or "unlocks" it. In other words, ignores its single SV argument. Exists to avoid test for a NULL function pointer and because it could potentially warn under some level of strict-ness.
void sv_nosharing(SV *sv)
In-place upgrade of the supplied SV to a version object.
SV *sv = upg_version(SV *sv, bool qv);
Returns a pointer to the upgraded SV. Set the boolean qv if you want to force this SV to be interpreted as an "extended" version.
SV* upg_version(SV *ver, bool qv)
Version object aware cmp. Both operands must already have been converted into version objects.
int vcmp(SV *lhv, SV *rhv)
Accepts a version object and returns the normalized string representation. Call like:
sv = vnormal(rv);
NOTE: you can pass either the object directly or the SV contained within the RV.
SV* vnormal(SV *vs)
Accepts a version object and returns the normalized floating point representation. Call like:
sv = vnumify(rv);
NOTE: you can pass either the object directly or the SV contained within the RV.
SV* vnumify(SV *vs)
In order to maintain maximum compatibility with earlier versions of Perl, this function will return either the floating point notation or the multiple dotted notation, depending on whether the original version contained 1 or more dots, respectively
SV* vstringify(SV *vs)
Validates that the SV contains a valid version object.
bool vverify(SV *vobj);
Note that it only confirms the bare minimum structure (so as not to get confused by derived classes which may contain additional hash entries):
bool vverify(SV *vs)
Returns either mro_get_linear_isa_c3
or mro_get_linear_isa_dfs
for the given stash, dependant upon which MRO is in effect for that stash. The return value is a read-only AV*.
You are responsible for SvREFCNT_inc()
on the return value if you plan to store it anywhere semi-permanently (otherwise it might be deleted out from under you the next time the cache is invalidated).
AV* mro_get_linear_isa(HV* stash)
Invalidates method caching on any child classes of the given stash, so that they might notice the changes in this one.
Ideally, all instances of PL_sub_generation++
in perl source outside of mro.c
should be replaced by calls to this.
Perl automatically handles most of the common ways a method might be redefined. However, there are a few ways you could change a method in a stash without the cache code noticing, in which case you need to call this method afterwards:
1) Directly manipulating the stash HV entries from XS code.
2) Assigning a reference to a readonly scalar constant into a stash entry in order to create a constant subroutine (like constant.pm does).
This same method is available from pure perl via, mro::method_changed_in(classname)
.
void mro_method_changed_in(HV* stash)
Declare local variables for a multicall. See "Lightweight Callbacks" in perlcall.
dMULTICALL;
Make a lightweight callback. See "Lightweight Callbacks" in perlcall.
MULTICALL;
Closing bracket for a lightweight callback. See "Lightweight Callbacks" in perlcall.
POP_MULTICALL;
Opening bracket for a lightweight callback. See "Lightweight Callbacks" in perlcall.
PUSH_MULTICALL;
converts a string representing a binary number to numeric form.
On entry start and *len give the string to scan, *flags gives conversion flags, and result should be NULL or a pointer to an NV. The scan stops at the end of the string, or the first invalid character. Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an invalid character will also trigger a warning. On return *len is set to the length of the scanned string, and *flags gives output flags.
If the value is <= UV_MAX
it is returned as a UV, the output flags are clear, and nothing is written to *result. If the value is > UV_MAX grok_bin
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags, and writes the value to *result (or the value is discarded if result is NULL).
The binary number may optionally be prefixed with "0b" or "b" unless PERL_SCAN_DISALLOW_PREFIX
is set in *flags on entry. If PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the binary number may use '_' characters to separate digits.
UV grok_bin(const char* start, STRLEN* len_p, I32* flags, NV *result)
converts a string representing a hex number to numeric form.
On entry start and *len give the string to scan, *flags gives conversion flags, and result should be NULL or a pointer to an NV. The scan stops at the end of the string, or the first invalid character. Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an invalid character will also trigger a warning. On return *len is set to the length of the scanned string, and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV, the output flags are clear, and nothing is written to *result. If the value is > UV_MAX grok_hex
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags, and writes the value to *result (or the value is discarded if result is NULL).
The hex number may optionally be prefixed with "0x" or "x" unless PERL_SCAN_DISALLOW_PREFIX
is set in *flags on entry. If PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the hex number may use '_' characters to separate digits.
UV grok_hex(const char* start, STRLEN* len_p, I32* flags, NV *result)
Recognise (or not) a number. The type of the number is returned (0 if unrecognised), otherwise it is a bit-ORed combination of IS_NUMBER_IN_UV, IS_NUMBER_GREATER_THAN_UV_MAX, IS_NUMBER_NOT_INT, IS_NUMBER_NEG, IS_NUMBER_INFINITY, IS_NUMBER_NAN (defined in perl.h).
If the value of the number can fit an in UV, it is returned in the *valuep IS_NUMBER_IN_UV will be set to indicate that *valuep is valid, IS_NUMBER_IN_UV will never be set unless *valuep is valid, but *valuep may have been assigned to during processing even though IS_NUMBER_IN_UV is not set on return. If valuep is NULL, IS_NUMBER_IN_UV will be set for the same cases as when valuep is non-NULL, but no actual assignment (or SEGV) will occur.
IS_NUMBER_NOT_INT will be set with IS_NUMBER_IN_UV if trailing decimals were seen (in which case *valuep gives the true value truncated to an integer), and IS_NUMBER_NEG if the number is negative (in which case *valuep holds the absolute value). IS_NUMBER_IN_UV is not set if e notation was used or the number is larger than a UV.
int grok_number(const char *pv, STRLEN len, UV *valuep)
Scan and skip for a numeric decimal separator (radix).
bool grok_numeric_radix(const char **sp, const char *send)
converts a string representing an octal number to numeric form.
On entry start and *len give the string to scan, *flags gives conversion flags, and result should be NULL or a pointer to an NV. The scan stops at the end of the string, or the first invalid character. Unless PERL_SCAN_SILENT_ILLDIGIT
is set in *flags, encountering an invalid character will also trigger a warning. On return *len is set to the length of the scanned string, and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV, the output flags are clear, and nothing is written to *result. If the value is > UV_MAX grok_oct
returns UV_MAX, sets PERL_SCAN_GREATER_THAN_UV_MAX
in the output flags, and writes the value to *result (or the value is discarded if result is NULL).
If PERL_SCAN_ALLOW_UNDERSCORES
is set in *flags then the octal number may use '_' characters to separate digits.
UV grok_oct(const char* start, STRLEN* len_p, I32* flags, NV *result)
Return a non-zero integer if the sign bit on an NV is set, and 0 if it is not.
If Configure detects this system has a signbit() that will work with our NVs, then we just use it via the #define in perl.h. Otherwise, fall back on this implementation. As a first pass, this gets everything right except -0.0. Alas, catching -0.0 is the main use for this function, so this is not too helpful yet. Still, at least we have the scaffolding in place to support other systems, should that prove useful.
Configure notes: This function is called 'Perl_signbit' instead of a plain 'signbit' because it is easy to imagine a system having a signbit() function or macro that doesn't happen to work with our particular choice of NVs. We shouldn't just re-#define signbit as Perl_signbit and expect the standard system headers to be happy. Also, this is a no-context function (no pTHX_) because Perl_signbit() is usually re-#defined in perl.h as a simple macro call to the system's signbit(). Users should just always call Perl_signbit().
NOTE: this function is experimental and may change or be removed without notice.
int Perl_signbit(NV f)
For backwards compatibility. Use grok_bin
instead.
NV scan_bin(const char* start, STRLEN len, STRLEN* retlen)
For backwards compatibility. Use grok_hex
instead.
NV scan_hex(const char* start, STRLEN len, STRLEN* retlen)
For backwards compatibility. Use grok_oct
instead.
NV scan_oct(const char* start, STRLEN len, STRLEN* retlen)
If cv
is a constant sub eligible for inlining. returns the constant value returned by the sub. Otherwise, returns NULL.
Constant subs can be created with newCONSTSUB
or as described in "Constant Functions" in perlsub.
SV* cv_const_sv(const CV *const cv)
Creates a constant sub equivalent to Perl sub FOO () { 123 }
which is eligible for inlining at compile-time.
Passing NULL for SV creates a constant sub equivalent to sub BAR () {}
, which won't be called if used as a destructor, but will suppress the overhead of a call to AUTOLOAD
. (This form, however, isn't eligible for inlining at compile time.)
CV* newCONSTSUB(HV* stash, const char* name, SV* sv)
Used by xsubpp
to hook up XSUBs as Perl subs. filename needs to be static storage, as it is used directly as CvFILE(), without a copy being made.
Given a lexical name, try to find its offset, first in the current pad, or failing that, in the pads of any lexically enclosing subs (including the complications introduced by eval). If the name is found in an outer pad, then a fake entry is added to the current pad. Returns the offset in the current pad, or NOT_IN_PAD on failure.
NOTE: this function is experimental and may change or be removed without notice.
PADOFFSET pad_findmy(const char* name, STRLEN len, U32 flags)
Get the value at offset po in the current pad. Use macro PAD_SV instead of calling this function directly.
SV* pad_sv(PADOFFSET po)
PL_modglobal
is a general purpose, interpreter global HV for use by extensions that need to keep information on a per-interpreter basis. In a pinch, it can also be used as a symbol table for extensions to share data among each other. It is a good idea to use keys prefixed by the package name of the extension that owns the data.
HV* PL_modglobal
A convenience variable which is typically used with SvPV
when one doesn't care about the length of the string. It is usually more efficient to either declare a local variable and use that instead or to use the SvPV_nolen
macro.
STRLEN PL_na
When non-NULL
, the function pointed by this variable will be called each time an OP is freed with the corresponding OP as the argument. This allows extensions to free any extra attribute they have locally attached to an OP. It is also assured to first fire for the parent OP and then for its kids.
When you replace this variable, it is considered a good practice to store the possibly previously installed hook and that you recall it inside your own.
Perl_ophook_t PL_opfreehook
This is the false
SV. See PL_sv_yes
. Always refer to this as &PL_sv_no
.
SV PL_sv_no
This is the undef
SV. Always refer to this as &PL_sv_undef
.
SV PL_sv_undef
This is the true
SV. See PL_sv_no
. Always refer to this as &PL_sv_yes
.
SV PL_sv_yes
Convenience macro to get the REGEXP from a SV. This is approximately equivalent to the following snippet:
if (SvMAGICAL(sv))
mg_get(sv);
if (SvROK(sv) &&
(tmpsv = (SV*)SvRV(sv)) &&
SvTYPE(tmpsv) == SVt_PVMG &&
(tmpmg = mg_find(tmpsv, PERL_MAGIC_qr)))
{
return (REGEXP *)tmpmg->mg_obj;
}
NULL will be returned if a REGEXP* is not found.
REGEXP * SvRX(SV *sv)
Returns a boolean indicating whether the SV contains qr magic (PERL_MAGIC_qr).
If you want to do something with the REGEXP* later use SvRX instead and check for NULL.
bool SvRXOK(SV* sv)
Set up necessary local variables for exception handling. See "Exception Handling" in perlguts.
dXCPT;
Introduces a catch block. See "Exception Handling" in perlguts.
Rethrows a previously caught exception. See "Exception Handling" in perlguts.
XCPT_RETHROW;
Ends a try block. See "Exception Handling" in perlguts.
Starts a try block. See "Exception Handling" in perlguts.
Declare a stack marker variable, mark
, for the XSUB. See MARK
and dORIGMARK
.
dMARK;
Saves the original stack mark for the XSUB. See ORIGMARK
.
dORIGMARK;
Declares a local copy of perl's stack pointer for the XSUB, available via the SP
macro. See SP
.
dSP;
Used to extend the argument stack for an XSUB's return values. Once used, guarantees that there is room for at least nitems
to be pushed onto the stack.
void EXTEND(SP, int nitems)
Stack marker variable for the XSUB. See dMARK
.
Push an integer onto the stack. The stack must have room for this element. Does not use TARG
. See also PUSHi
, mXPUSHi
and XPUSHi
.
void mPUSHi(IV iv)
Push a double onto the stack. The stack must have room for this element. Does not use TARG
. See also PUSHn
, mXPUSHn
and XPUSHn
.
void mPUSHn(NV nv)
Push a string onto the stack. The stack must have room for this element. The len
indicates the length of the string. Does not use TARG
. See also PUSHp
, mXPUSHp
and XPUSHp
.
void mPUSHp(char* str, STRLEN len)
Push an SV onto the stack and mortalizes the SV. The stack must have room for this element. Does not use TARG
. See also PUSHs
and mXPUSHs
.
void mPUSHs(SV* sv)
Push an unsigned integer onto the stack. The stack must have room for this element. Does not use TARG
. See also PUSHu
, mXPUSHu
and XPUSHu
.
void mPUSHu(UV uv)
Push an integer onto the stack, extending the stack if necessary. Does not use TARG
. See also XPUSHi
, mPUSHi
and PUSHi
.
void mXPUSHi(IV iv)
Push a double onto the stack, extending the stack if necessary. Does not use TARG
. See also XPUSHn
, mPUSHn
and PUSHn
.
void mXPUSHn(NV nv)
Push a string onto the stack, extending the stack if necessary. The len
indicates the length of the string. Does not use TARG
. See also XPUSHp
, mPUSHp
and PUSHp
.
void mXPUSHp(char* str, STRLEN len)
Push an SV onto the stack, extending the stack if necessary and mortalizes the SV. Does not use TARG
. See also XPUSHs
and mPUSHs
.
void mXPUSHs(SV* sv)
Push an unsigned integer onto the stack, extending the stack if necessary. Does not use TARG
. See also XPUSHu
, mPUSHu
and PUSHu
.
void mXPUSHu(UV uv)
The original stack mark for the XSUB. See dORIGMARK
.
Pops an integer off the stack.
IV POPi
Pops a long off the stack.
long POPl
Pops a double off the stack.
NV POPn
Pops a string off the stack. Deprecated. New code should use POPpx.
char* POPp
Pops a string off the stack which must consist of bytes i.e. characters < 256.
char* POPpbytex
Pops a string off the stack.
char* POPpx
Pops an SV off the stack.
SV* POPs
Push an integer onto the stack. The stack must have room for this element. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mPUSHi
instead. See also XPUSHi
and mXPUSHi
.
void PUSHi(IV iv)
Opening bracket for arguments on a callback. See PUTBACK
and perlcall.
void PUSHMARK(SP)
Push a new mortal SV onto the stack. The stack must have room for this element. Does not use TARG
. See also PUSHs
, XPUSHmortal
and XPUSHs
.
void PUSHmortal()
Push a double onto the stack. The stack must have room for this element. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mPUSHn
instead. See also XPUSHn
and mXPUSHn
.
void PUSHn(NV nv)
Push a string onto the stack. The stack must have room for this element. The len
indicates the length of the string. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mPUSHp
instead. See also XPUSHp
and mXPUSHp
.
void PUSHp(char* str, STRLEN len)
Push an SV onto the stack. The stack must have room for this element. Does not handle 'set' magic. Does not use TARG
. See also PUSHmortal
, XPUSHs
and XPUSHmortal
.
void PUSHs(SV* sv)
Push an unsigned integer onto the stack. The stack must have room for this element. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mPUSHu
instead. See also XPUSHu
and mXPUSHu
.
void PUSHu(UV uv)
Closing bracket for XSUB arguments. This is usually handled by xsubpp
. See PUSHMARK
and perlcall for other uses.
PUTBACK;
Stack pointer. This is usually handled by xsubpp
. See dSP
and SPAGAIN
.
Refetch the stack pointer. Used after a callback. See perlcall.
SPAGAIN;
Push an integer onto the stack, extending the stack if necessary. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mXPUSHi
instead. See also PUSHi
and mPUSHi
.
void XPUSHi(IV iv)
Push a new mortal SV onto the stack, extending the stack if necessary. Does not use TARG
. See also XPUSHs
, PUSHmortal
and PUSHs
.
void XPUSHmortal()
Push a double onto the stack, extending the stack if necessary. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mXPUSHn
instead. See also PUSHn
and mPUSHn
.
void XPUSHn(NV nv)
Push a string onto the stack, extending the stack if necessary. The len
indicates the length of the string. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mXPUSHp
instead. See also PUSHp
and mPUSHp
.
void XPUSHp(char* str, STRLEN len)
Push an SV onto the stack, extending the stack if necessary. Does not handle 'set' magic. Does not use TARG
. See also XPUSHmortal
, PUSHs
and PUSHmortal
.
void XPUSHs(SV* sv)
Push an unsigned integer onto the stack, extending the stack if necessary. Handles 'set' magic. Uses TARG
, so dTARGET
or dXSTARG
should be called to declare it. Do not call multiple TARG
-oriented macros to return lists from XSUB's - see mXPUSHu
instead. See also PUSHu
and mPUSHu
.
void XPUSHu(UV uv)
Return from XSUB, indicating number of items on the stack. This is usually handled by xsubpp
.
void XSRETURN(int nitems)
Return an empty list from an XSUB immediately.
XSRETURN_EMPTY;
Return an integer from an XSUB immediately. Uses XST_mIV
.
void XSRETURN_IV(IV iv)
Return &PL_sv_no
from an XSUB immediately. Uses XST_mNO
.
XSRETURN_NO;
Return a double from an XSUB immediately. Uses XST_mNV
.
void XSRETURN_NV(NV nv)
Return a copy of a string from an XSUB immediately. Uses XST_mPV
.
void XSRETURN_PV(char* str)
Return &PL_sv_undef
from an XSUB immediately. Uses XST_mUNDEF
.
XSRETURN_UNDEF;
Return an integer from an XSUB immediately. Uses XST_mUV
.
void XSRETURN_UV(IV uv)
Return &PL_sv_yes
from an XSUB immediately. Uses XST_mYES
.
XSRETURN_YES;
Place an integer into the specified position pos
on the stack. The value is stored in a new mortal SV.
void XST_mIV(int pos, IV iv)
Place &PL_sv_no
into the specified position pos
on the stack.
void XST_mNO(int pos)
Place a double into the specified position pos
on the stack. The value is stored in a new mortal SV.
void XST_mNV(int pos, NV nv)
Place a copy of a string into the specified position pos
on the stack. The value is stored in a new mortal SV.
void XST_mPV(int pos, char* str)
Place &PL_sv_undef
into the specified position pos
on the stack.
void XST_mUNDEF(int pos)
Place &PL_sv_yes
into the specified position pos
on the stack.
void XST_mYES(int pos)
An enum of flags for Perl types. These are found in the file sv.h in the svtype
enum. Test these flags with the SvTYPE
macro.
Integer type flag for scalars. See svtype
.
Double type flag for scalars. See svtype
.
Pointer type flag for scalars. See svtype
.
Type flag for arrays. See svtype
.
Type flag for code refs. See svtype
.
Type flag for hashes. See svtype
.
Type flag for blessed scalars. See svtype
.
A specialised variant of croak()
for emitting the usage message for xsubs
croak_xs_usage(cv, "eee_yow");
works out the package name and subroutine name from cv
, and then calls croak()
. Hence if cv
is &ouch::awk
, it would call croak
as:
Perl_croak(aTHX_ "Usage %s::%s(%s)", "ouch" "awk", "eee_yow");
void croak_xs_usage(const CV *const cv, const char *const params)
Returns the SV of the specified Perl scalar. flags
are passed to gv_fetchpv
. If GV_ADD
is set and the Perl variable does not exist then it will be created. If flags
is zero and the variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
SV* get_sv(const char *name, I32 flags)
Creates an RV wrapper for an SV. The reference count for the original SV is incremented.
SV* newRV_inc(SV* sv)
Creates a new SV and copies a string into it. If utf8 is true, calls SvUTF8_on
on the new SV. Implemented as a wrapper around newSVpvn_flags
.
SV* newSVpvn_utf8(NULLOK const char* s, STRLEN len, U32 utf8)
Returns the length of the string which is in the SV. See SvLEN
.
STRLEN SvCUR(SV* sv)
Set the current length of the string which is in the SV. See SvCUR
and SvIV_set
.
void SvCUR_set(SV* sv, STRLEN len)
Returns a pointer to the last character in the string which is in the SV. See SvCUR
. Access the character as *(SvEND(sv)).
char* SvEND(SV* sv)
Returns true if the SV has get magic or overloading. If either is true then the scalar is active data, and has the potential to return a new value every time it is accessed. Hence you must be careful to only read it once per user logical operation and work with that returned value. If neither is true then the scalar's value cannot change unless written to.
U32 SvGAMAGIC(SV* sv)
Expands the character buffer in the SV so that it has room for the indicated number of bytes (remember to reserve space for an extra trailing NUL character). Calls sv_grow
to perform the expansion if necessary. Returns a pointer to the character buffer.
char * SvGROW(SV* sv, STRLEN len)
Returns a U32 value indicating whether the SV contains an integer.
U32 SvIOK(SV* sv)
Returns a U32 value indicating whether the SV contains an integer. Checks the private setting. Use SvIOK
instead.
U32 SvIOKp(SV* sv)
Returns a boolean indicating whether the SV contains a signed integer.
bool SvIOK_notUV(SV* sv)
Unsets the IV status of an SV.
void SvIOK_off(SV* sv)
Tells an SV that it is an integer.
void SvIOK_on(SV* sv)
Tells an SV that it is an integer and disables all other OK bits.
void SvIOK_only(SV* sv)
Tells and SV that it is an unsigned integer and disables all other OK bits.
void SvIOK_only_UV(SV* sv)
Returns a boolean indicating whether the SV contains an unsigned integer.
bool SvIOK_UV(SV* sv)
Returns a boolean indicating whether the SV is Copy-On-Write. (either shared hash key scalars, or full Copy On Write scalars if 5.9.0 is configured for COW)
bool SvIsCOW(SV* sv)
Returns a boolean indicating whether the SV is Copy-On-Write shared hash key scalar.
bool SvIsCOW_shared_hash(SV* sv)
Coerces the given SV to an integer and returns it. See SvIVx
for a version which guarantees to evaluate sv only once.
IV SvIV(SV* sv)
Returns the raw value in the SV's IV slot, without checks or conversions. Only use when you are sure SvIOK is true. See also SvIV()
.
IV SvIVX(SV* sv)
Coerces the given SV to an integer and returns it. Guarantees to evaluate sv
only once. Only use this if sv
is an expression with side effects, otherwise use the more efficient SvIV
.
IV SvIVx(SV* sv)
Like SvIV
but doesn't process magic.
IV SvIV_nomg(SV* sv)
Set the value of the IV pointer in sv to val. It is possible to perform the same function of this macro with an lvalue assignment to SvIVX
. With future Perls, however, it will be more efficient to use SvIV_set
instead of the lvalue assignment to SvIVX
.
void SvIV_set(SV* sv, IV val)
Returns the size of the string buffer in the SV, not including any part attributable to SvOOK
. See SvCUR
.
STRLEN SvLEN(SV* sv)
Set the actual length of the string which is in the SV. See SvIV_set
.
void SvLEN_set(SV* sv, STRLEN len)
Set the value of the MAGIC pointer in sv to val. See SvIV_set
.
void SvMAGIC_set(SV* sv, MAGIC* val)
Returns a U32 value indicating whether the SV contains a number, integer or double.
U32 SvNIOK(SV* sv)
Returns a U32 value indicating whether the SV contains a number, integer or double. Checks the private setting. Use SvNIOK
instead.
U32 SvNIOKp(SV* sv)
Unsets the NV/IV status of an SV.
void SvNIOK_off(SV* sv)
Returns a U32 value indicating whether the SV contains a double.
U32 SvNOK(SV* sv)
Returns a U32 value indicating whether the SV contains a double. Checks the private setting. Use SvNOK
instead.
U32 SvNOKp(SV* sv)
Unsets the NV status of an SV.
void SvNOK_off(SV* sv)
Tells an SV that it is a double.
void SvNOK_on(SV* sv)
Tells an SV that it is a double and disables all other OK bits.
void SvNOK_only(SV* sv)
Coerce the given SV to a double and return it. See SvNVx
for a version which guarantees to evaluate sv only once.
NV SvNV(SV* sv)
Returns the raw value in the SV's NV slot, without checks or conversions. Only use when you are sure SvNOK is true. See also SvNV()
.
NV SvNVX(SV* sv)
Coerces the given SV to a double and returns it. Guarantees to evaluate sv
only once. Only use this if sv
is an expression with side effects, otherwise use the more efficient SvNV
.
NV SvNVx(SV* sv)
Set the value of the NV pointer in sv to val. See SvIV_set
.
void SvNV_set(SV* sv, NV val)
Returns a U32 value indicating whether the value is defined. This is only meaningful for scalars.
U32 SvOK(SV* sv)
Returns a U32 indicating whether the pointer to the string buffer is offset. This hack is used internally to speed up removal of characters from the beginning of a SvPV. When SvOOK is true, then the start of the allocated string buffer is actually SvOOK_offset()
bytes before SvPVX. This offset used to be stored in SvIVX, but is now stored within the spare part of the buffer.
U32 SvOOK(SV* sv)
Reads into len the offset from SvPVX back to the true start of the allocated buffer, which will be non-zero if sv_chop
has been used to efficiently remove characters from start of the buffer. Implemented as a macro, which takes the address of len, which must be of type STRLEN
. Evaluates sv more than once. Sets len to 0 if SvOOK(sv)
is false.
void SvOOK_offset(NN SV*sv, STRLEN len)
Returns a U32 value indicating whether the SV contains a character string.
U32 SvPOK(SV* sv)
Returns a U32 value indicating whether the SV contains a character string. Checks the private setting. Use SvPOK
instead.
U32 SvPOKp(SV* sv)
Unsets the PV status of an SV.
void SvPOK_off(SV* sv)
Tells an SV that it is a string.
void SvPOK_on(SV* sv)
Tells an SV that it is a string and disables all other OK bits. Will also turn off the UTF-8 status.
void SvPOK_only(SV* sv)
Tells an SV that it is a string and disables all other OK bits, and leaves the UTF-8 status as it was.
void SvPOK_only_UTF8(SV* sv)
Returns a pointer to the string in the SV, or a stringified form of the SV if the SV does not contain a string. The SV may cache the stringified version becoming SvPOK
. Handles 'get' magic. See also SvPVx
for a version which guarantees to evaluate sv only once.
char* SvPV(SV* sv, STRLEN len)
Like SvPV
, but converts sv to byte representation first if necessary.
char* SvPVbyte(SV* sv, STRLEN len)
Like SvPV
, but converts sv to byte representation first if necessary. Guarantees to evaluate sv only once; use the more efficient SvPVbyte
otherwise.
char* SvPVbytex(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to byte representation first if necessary. Guarantees to evaluate sv only once; use the more efficient SvPVbyte_force
otherwise.
char* SvPVbytex_force(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to byte representation first if necessary.
char* SvPVbyte_force(SV* sv, STRLEN len)
Like SvPV_nolen
, but converts sv to byte representation first if necessary.
char* SvPVbyte_nolen(SV* sv)
Like SvPV
, but converts sv to utf8 first if necessary.
char* SvPVutf8(SV* sv, STRLEN len)
Like SvPV
, but converts sv to utf8 first if necessary. Guarantees to evaluate sv only once; use the more efficient SvPVutf8
otherwise.
char* SvPVutf8x(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to utf8 first if necessary. Guarantees to evaluate sv only once; use the more efficient SvPVutf8_force
otherwise.
char* SvPVutf8x_force(SV* sv, STRLEN len)
Like SvPV_force
, but converts sv to utf8 first if necessary.
char* SvPVutf8_force(SV* sv, STRLEN len)
Like SvPV_nolen
, but converts sv to utf8 first if necessary.
char* SvPVutf8_nolen(SV* sv)
Returns a pointer to the physical string in the SV. The SV must contain a string.
char* SvPVX(SV* sv)
A version of SvPV
which guarantees to evaluate sv
only once. Only use this if sv
is an expression with side effects, otherwise use the more efficient SvPVX
.
char* SvPVx(SV* sv, STRLEN len)
Like SvPV
but will force the SV into containing just a string (SvPOK_only
). You want force if you are going to update the SvPVX
directly.
char* SvPV_force(SV* sv, STRLEN len)
Like SvPV
but will force the SV into containing just a string (SvPOK_only
). You want force if you are going to update the SvPVX
directly. Doesn't process magic.
char* SvPV_force_nomg(SV* sv, STRLEN len)
Returns a pointer to the string in the SV, or a stringified form of the SV if the SV does not contain a string. The SV may cache the stringified form becoming SvPOK
. Handles 'get' magic.
char* SvPV_nolen(SV* sv)
Like SvPV
but doesn't process magic.
char* SvPV_nomg(SV* sv, STRLEN len)
Set the value of the PV pointer in sv to val. See SvIV_set
.
void SvPV_set(SV* sv, char* val)
Returns the value of the object's reference count.
U32 SvREFCNT(SV* sv)
Decrements the reference count of the given SV.
void SvREFCNT_dec(SV* sv)
Increments the reference count of the given SV.
All of the following SvREFCNT_inc* macros are optimized versions of SvREFCNT_inc, and can be replaced with SvREFCNT_inc.
SV* SvREFCNT_inc(SV* sv)
Same as SvREFCNT_inc, but can only be used if you know sv is not NULL. Since we don't have to check the NULLness, it's faster and smaller.
SV* SvREFCNT_inc_NN(SV* sv)
Same as SvREFCNT_inc, but can only be used with expressions without side effects. Since we don't have to store a temporary value, it's faster.
SV* SvREFCNT_inc_simple(SV* sv)
Same as SvREFCNT_inc_simple, but can only be used if you know sv is not NULL. Since we don't have to check the NULLness, it's faster and smaller.
SV* SvREFCNT_inc_simple_NN(SV* sv)
Same as SvREFCNT_inc_simple, but can only be used if you don't need the return value. The macro doesn't need to return a meaningful value.
void SvREFCNT_inc_simple_void(SV* sv)
Same as SvREFCNT_inc, but can only be used if you don't need the return value, and you know that sv is not NULL. The macro doesn't need to return a meaningful value, or check for NULLness, so it's smaller and faster.
void SvREFCNT_inc_simple_void_NN(SV* sv)
Same as SvREFCNT_inc, but can only be used if you don't need the return value. The macro doesn't need to return a meaningful value.
void SvREFCNT_inc_void(SV* sv)
Same as SvREFCNT_inc, but can only be used if you don't need the return value, and you know that sv is not NULL. The macro doesn't need to return a meaningful value, or check for NULLness, so it's smaller and faster.
void SvREFCNT_inc_void_NN(SV* sv)
Tests if the SV is an RV.
U32 SvROK(SV* sv)
Unsets the RV status of an SV.
void SvROK_off(SV* sv)
Tells an SV that it is an RV.
void SvROK_on(SV* sv)
Dereferences an RV to return the SV.
SV* SvRV(SV* sv)
Set the value of the RV pointer in sv to val. See SvIV_set
.
void SvRV_set(SV* sv, SV* val)
Returns the stash of the SV.
HV* SvSTASH(SV* sv)
Set the value of the STASH pointer in sv to val. See SvIV_set
.
void SvSTASH_set(SV* sv, HV* val)
Taints an SV if tainting is enabled.
void SvTAINT(SV* sv)
Checks to see if an SV is tainted. Returns TRUE if it is, FALSE if not.
bool SvTAINTED(SV* sv)
Untaints an SV. Be very careful with this routine, as it short-circuits some of Perl's fundamental security features. XS module authors should not use this function unless they fully understand all the implications of unconditionally untainting the value. Untainting should be done in the standard perl fashion, via a carefully crafted regexp, rather than directly untainting variables.
void SvTAINTED_off(SV* sv)
Marks an SV as tainted if tainting is enabled.
void SvTAINTED_on(SV* sv)
Returns a boolean indicating whether Perl would evaluate the SV as true or false. See SvOK() for a defined/undefined test. Does not handle 'get' magic.
bool SvTRUE(SV* sv)
Returns the type of the SV. See svtype
.
svtype SvTYPE(SV* sv)
Returns a boolean indicating whether the SV contains an unsigned integer.
bool SvUOK(SV* sv)
Used to upgrade an SV to a more complex form. Uses sv_upgrade
to perform the upgrade if necessary. See svtype
.
void SvUPGRADE(SV* sv, svtype type)
Returns a U32 value indicating whether the SV contains UTF-8 encoded data. Call this after SvPV() in case any call to string overloading updates the internal flag.
U32 SvUTF8(SV* sv)
Unsets the UTF-8 status of an SV.
void SvUTF8_off(SV *sv)
Turn on the UTF-8 status of an SV (the data is not changed, just the flag). Do not use frivolously.
void SvUTF8_on(SV *sv)
Coerces the given SV to an unsigned integer and returns it. See SvUVx
for a version which guarantees to evaluate sv only once.
UV SvUV(SV* sv)
Returns the raw value in the SV's UV slot, without checks or conversions. Only use when you are sure SvIOK is true. See also SvUV()
.
UV SvUVX(SV* sv)
Coerces the given SV to an unsigned integer and returns it. Guarantees to sv
only once. Only use this if sv
is an expression with side effects, otherwise use the more efficient SvUV
.
UV SvUVx(SV* sv)
Like SvUV
but doesn't process magic.
UV SvUV_nomg(SV* sv)
Set the value of the UV pointer in sv to val. See SvIV_set
.
void SvUV_set(SV* sv, UV val)
Returns a boolean indicating whether the SV contains a v-string.
bool SvVOK(SV* sv)
Like sv_catpvn
but doesn't process magic.
void sv_catpvn_nomg(SV* sv, const char* ptr, STRLEN len)
Like sv_catsv
but doesn't process magic.
void sv_catsv_nomg(SV* dsv, SV* ssv)
Returns a boolean indicating whether the SV is derived from the specified class at the C level. To check derivation at the Perl level, call isa()
as a normal Perl method.
bool sv_derived_from(SV* sv, const char *const name)
Returns a boolean indicating whether the SV performs a specific, named role. The SV can be a Perl object or the name of a Perl class.
bool sv_does(SV* sv, const char *const name)
Dump the contents of all SVs not yet freed. (Debugging aid).
void sv_report_used()
Like sv_setsv
but doesn't process magic.
void sv_setsv_nomg(SV* dsv, SV* ssv)
Like sv_utf8_upgrade, but doesn't do magic on sv
STRLEN sv_utf8_upgrade_nomg(NN SV *sv)
Test if the content of an SV looks like a number (or is a number). Inf
and Infinity
are treated as numbers (so will not issue a non-numeric warning), even if your atof() doesn't grok them.
I32 looks_like_number(SV *const sv)
Creates an RV wrapper for an SV. The reference count for the original SV is not incremented.
SV* newRV_noinc(SV *const sv)
Creates a new SV. A non-zero len
parameter indicates the number of bytes of preallocated string space the SV should have. An extra byte for a trailing NUL is also reserved. (SvPOK is not set for the SV even if string space is allocated.) The reference count for the new SV is set to 1.
In 5.9.3, newSV() replaces the older NEWSV() API, and drops the first parameter, x, a debug aid which allowed callers to identify themselves. This aid has been superseded by a new build option, PERL_MEM_LOG (see "PERL_MEM_LOG" in perlhack). The older API is still there for use in XS modules supporting older perls.
SV* newSV(const STRLEN len)
Creates a new SV from the hash key structure. It will generate scalars that point to the shared string table where possible. Returns a new (undefined) SV if the hek is NULL.
SV* newSVhek(const HEK *const hek)
Creates a new SV and copies an integer into it. The reference count for the SV is set to 1.
SV* newSViv(const IV i)
Creates a new SV and copies a floating point value into it. The reference count for the SV is set to 1.
SV* newSVnv(const NV n)
Creates a new SV and copies a string into it. The reference count for the SV is set to 1. If len
is zero, Perl will compute the length using strlen(). For efficiency, consider using newSVpvn
instead.
SV* newSVpv(const char *const s, const STRLEN len)
Creates a new SV and initializes it with the string formatted like sprintf
.
SV* newSVpvf(const char *const pat, ...)
Creates a new SV and copies a string into it. The reference count for the SV is set to 1. Note that if len
is zero, Perl will create a zero length string. You are responsible for ensuring that the source string is at least len
bytes long. If the s
argument is NULL the new SV will be undefined.
SV* newSVpvn(const char *const s, const STRLEN len)
Creates a new SV and copies a string into it. The reference count for the SV is set to 1. Note that if len
is zero, Perl will create a zero length string. You are responsible for ensuring that the source string is at least len
bytes long. If the s
argument is NULL the new SV will be undefined. Currently the only flag bits accepted are SVf_UTF8
and SVs_TEMP
. If SVs_TEMP
is set, then sv2mortal()
is called on the result before returning. If SVf_UTF8
is set, s
is considered to be in UTF-8 and the SVf_UTF8
flag will be set on the new SV. newSVpvn_utf8()
is a convenience wrapper for this function, defined as
#define newSVpvn_utf8(s, len, u) \
newSVpvn_flags((s), (len), (u) ? SVf_UTF8 : 0)
SV* newSVpvn_flags(const char *const s, const STRLEN len, const U32 flags)
Creates a new SV with its SvPVX_const pointing to a shared string in the string table. If the string does not already exist in the table, it is created first. Turns on READONLY and FAKE. If the hash
parameter is non-zero, that value is used; otherwise the hash is computed. The string's hash can be later be retrieved from the SV with the SvSHARED_HASH()
macro. The idea here is that as the string table is used for shared hash keys these strings will have SvPVX_const == HeKEY and hash lookup will avoid string compare.
SV* newSVpvn_share(const char* s, I32 len, U32 hash)
Like newSVpvn
, but takes a literal string instead of a string/length pair.
SV* newSVpvs(const char* s)
Like newSVpvn_flags
, but takes a literal string instead of a string/length pair.
SV* newSVpvs_flags(const char* s, U32 flags)
Like newSVpvn_share
, but takes a literal string instead of a string/length pair and omits the hash parameter.
SV* newSVpvs_share(const char* s)
Creates a new SV for the RV, rv
, to point to. If rv
is not an RV then it will be upgraded to one. If classname
is non-null then the new SV will be blessed in the specified package. The new SV is returned and its reference count is 1.
SV* newSVrv(SV *const rv, const char *const classname)
Creates a new SV which is an exact duplicate of the original SV. (Uses sv_setsv
).
SV* newSVsv(SV *const old)
Creates a new SV and copies an unsigned integer into it. The reference count for the SV is set to 1.
SV* newSVuv(const UV u)
Creates a new SV, of the type specified. The reference count for the new SV is set to 1.
SV* newSV_type(const svtype type)
This function is only called on magical items, and is only used by sv_true() or its macro equivalent.
bool sv_2bool(SV *const sv)
Using various gambits, try to get a CV from an SV; in addition, try if possible to set *st
and *gvp
to the stash and GV associated with it. The flags in lref
are passed to gv_fetchsv.
CV* sv_2cv(SV* sv, HV **const st, GV **const gvp, const I32 lref)
Using various gambits, try to get an IO from an SV: the IO slot if its a GV; or the recursive result if we're an RV; or the IO slot of the symbol named after the PV if we're a string.
IO* sv_2io(SV *const sv)
Return the integer value of an SV, doing any necessary string conversion. If flags includes SV_GMAGIC, does an mg_get() first. Normally used via the SvIV(sv)
and SvIVx(sv)
macros.
IV sv_2iv_flags(SV *const sv, const I32 flags)
Marks an existing SV as mortal. The SV will be destroyed "soon", either by an explicit call to FREETMPS, or by an implicit call at places such as statement boundaries. SvTEMP() is turned on which means that the SV's string buffer can be "stolen" if this SV is copied. See also sv_newmortal
and sv_mortalcopy
.
SV* sv_2mortal(SV *const sv)
Return the num value of an SV, doing any necessary string or integer conversion, magic etc. Normally used via the SvNV(sv)
and SvNVx(sv)
macros.
NV sv_2nv(SV *const sv)
Return a pointer to the byte-encoded representation of the SV, and set *lp to its length. May cause the SV to be downgraded from UTF-8 as a side-effect.
Usually accessed via the SvPVbyte
macro.
char* sv_2pvbyte(SV *const sv, STRLEN *const lp)
Return a pointer to the UTF-8-encoded representation of the SV, and set *lp to its length. May cause the SV to be upgraded to UTF-8 as a side-effect.
Usually accessed via the SvPVutf8
macro.
char* sv_2pvutf8(SV *const sv, STRLEN *const lp)
Returns a pointer to the string value of an SV, and sets *lp to its length. If flags includes SV_GMAGIC, does an mg_get() first. Coerces sv to a string if necessary. Normally invoked via the SvPV_flags
macro. sv_2pv()
and sv_2pv_nomg
usually end up here too.
char* sv_2pv_flags(SV *const sv, STRLEN *const lp, const I32 flags)
Return the unsigned integer value of an SV, doing any necessary string conversion. If flags includes SV_GMAGIC, does an mg_get() first. Normally used via the SvUV(sv)
and SvUVx(sv)
macros.
UV sv_2uv_flags(SV *const sv, const I32 flags)
Remove any string offset. You should normally use the SvOOK_off
macro wrapper instead.
int sv_backoff(SV *const sv)
Blesses an SV into a specified package. The SV must be an RV. The package must be designated by its stash (see gv_stashpv()
). The reference count of the SV is unaffected.
SV* sv_bless(SV *const sv, HV *const stash)
Concatenates the string onto the end of the string which is in the SV. If the SV has the UTF-8 status set, then the bytes appended should be valid UTF-8. Handles 'get' magic, but not 'set' magic. See sv_catpv_mg
.
void sv_catpv(SV *const sv, const char* ptr)
Processes its arguments like sprintf
and appends the formatted output to an SV. If the appended data contains "wide" characters (including, but not limited to, SVs with a UTF-8 PV formatted with %s, and characters >255 formatted with %c), the original SV might get upgraded to UTF-8. Handles 'get' magic, but not 'set' magic. See sv_catpvf_mg
. If the original SV was UTF-8, the pattern should be valid UTF-8; if the original SV was bytes, the pattern should be too.
void sv_catpvf(SV *const sv, const char *const pat, ...)
Like sv_catpvf
, but also handles 'set' magic.
void sv_catpvf_mg(SV *const sv, const char *const pat, ...)
Concatenates the string onto the end of the string which is in the SV. The len
indicates number of bytes to copy. If the SV has the UTF-8 status set, then the bytes appended should be valid UTF-8. Handles 'get' magic, but not 'set' magic. See sv_catpvn_mg
.
void sv_catpvn(SV *dsv, const char *sstr, STRLEN len)
Concatenates the string onto the end of the string which is in the SV. The len
indicates number of bytes to copy. If the SV has the UTF-8 status set, then the bytes appended should be valid UTF-8. If flags
has SV_GMAGIC
bit set, will mg_get
on dsv
if appropriate, else not. sv_catpvn
and sv_catpvn_nomg
are implemented in terms of this function.
void sv_catpvn_flags(SV *const dstr, const char *sstr, const STRLEN len, const I32 flags)
Like sv_catpvn
, but takes a literal string instead of a string/length pair.
void sv_catpvs(SV* sv, const char* s)
Like sv_catpv
, but also handles 'set' magic.
void sv_catpv_mg(SV *const sv, const char *const ptr)
Concatenates the string from SV ssv
onto the end of the string in SV dsv
. Modifies dsv
but not ssv
. Handles 'get' magic, but not 'set' magic. See sv_catsv_mg
.
void sv_catsv(SV *dstr, SV *sstr)
Concatenates the string from SV ssv
onto the end of the string in SV dsv
. Modifies dsv
but not ssv
. If flags
has SV_GMAGIC
bit set, will mg_get
on the SVs if appropriate, else not. sv_catsv
and sv_catsv_nomg
are implemented in terms of this function.
void sv_catsv_flags(SV *const dsv, SV *const ssv, const I32 flags)
Efficient removal of characters from the beginning of the string buffer. SvPOK(sv) must be true and the ptr
must be a pointer to somewhere inside the string buffer. The ptr
becomes the first character of the adjusted string. Uses the "OOK hack". Beware: after this function returns, ptr
and SvPVX_const(sv) may no longer refer to the same chunk of data.
void sv_chop(SV *const sv, const char *const ptr)
Clear an SV: call any destructors, free up any memory used by the body, and free the body itself. The SV's head is not freed, although its type is set to all 1's so that it won't inadvertently be assumed to be live during global destruction etc. This function should only be called when REFCNT is zero. Most of the time you'll want to call sv_free()
(or its macro wrapper SvREFCNT_dec
) instead.
void sv_clear(SV *const sv)
Compares the strings in two SVs. Returns -1, 0, or 1 indicating whether the string in sv1
is less than, equal to, or greater than the string in sv2
. Is UTF-8 and 'use bytes' aware, handles get magic, and will coerce its args to strings if necessary. See also sv_cmp_locale
.
I32 sv_cmp(SV *const sv1, SV *const sv2)
Compares the strings in two SVs in a locale-aware manner. Is UTF-8 and 'use bytes' aware, handles get magic, and will coerce its args to strings if necessary. See also sv_cmp
.
I32 sv_cmp_locale(SV *const sv1, SV *const sv2)
Add Collate Transform magic to an SV if it doesn't already have it.
Any scalar variable may carry PERL_MAGIC_collxfrm magic that contains the scalar data of the variable, but transformed to such a format that a normal memory comparison can be used to compare the data according to the locale settings.
char* sv_collxfrm(SV *const sv, STRLEN *const nxp)
Copies a stringified representation of the source SV into the destination SV. Automatically performs any necessary mg_get and coercion of numeric values into strings. Guaranteed to preserve UTF8 flag even from overloaded objects. Similar in nature to sv_2pv[_flags] but operates directly on an SV instead of just the string. Mostly uses sv_2pv_flags to do its work, except when that would lose the UTF-8'ness of the PV.
void sv_copypv(SV *const dsv, SV *const ssv)
Auto-decrement of the value in the SV, doing string to numeric conversion if necessary. Handles 'get' magic.
void sv_dec(SV *const sv)
Returns a boolean indicating whether the strings in the two SVs are identical. Is UTF-8 and 'use bytes' aware, handles get magic, and will coerce its args to strings if necessary.
I32 sv_eq(SV* sv1, SV* sv2)
Undo various types of fakery on an SV: if the PV is a shared string, make a private copy; if we're a ref, stop refing; if we're a glob, downgrade to an xpvmg; if we're a copy-on-write scalar, this is the on-write time when we do the copy, and is also used locally. If SV_COW_DROP_PV
is set then a copy-on-write scalar drops its PV buffer (if any) and becomes SvPOK_off rather than making a copy. (Used where this scalar is about to be set to some other value.) In addition, the flags
parameter gets passed to sv_unref_flags()
when unrefing. sv_force_normal
calls this function with flags set to 0.
void sv_force_normal_flags(SV *const sv, const U32 flags)
Decrement an SV's reference count, and if it drops to zero, call sv_clear
to invoke destructors and free up any memory used by the body; finally, deallocate the SV's head itself. Normally called via a wrapper macro SvREFCNT_dec
.
void sv_free(SV *const sv)
Get a line from the filehandle and store it into the SV, optionally appending to the currently-stored string.
char* sv_gets(SV *const sv, PerlIO *const fp, I32 append)
Expands the character buffer in the SV. If necessary, uses sv_unref
and upgrades the SV to SVt_PV
. Returns a pointer to the character buffer. Use the SvGROW
wrapper instead.
char* sv_grow(SV *const sv, STRLEN newlen)
Auto-increment of the value in the SV, doing string to numeric conversion if necessary. Handles 'get' magic.
void sv_inc(SV *const sv)
Inserts a string at the specified offset/length within the SV. Similar to the Perl substr() function. Handles get magic.
void sv_insert(SV *const bigstr, const STRLEN offset, const STRLEN len, const char *const little, const STRLEN littlelen)
Same as sv_insert
, but the extra flags
are passed the SvPV_force_flags
that applies to bigstr
.
void sv_insert_flags(SV *const bigstr, const STRLEN offset, const STRLEN len, const char *const little, const STRLEN littlelen, const U32 flags)
Returns a boolean indicating whether the SV is blessed into the specified class. This does not check for subtypes; use sv_derived_from
to verify an inheritance relationship.
int sv_isa(SV* sv, const char *const name)
Returns a boolean indicating whether the SV is an RV pointing to a blessed object. If the SV is not an RV, or if the object is not blessed, then this will return false.
int sv_isobject(SV* sv)
Returns the length of the string in the SV. Handles magic and type coercion. See also SvCUR
, which gives raw access to the xpv_cur slot.
STRLEN sv_len(SV *const sv)
Returns the number of characters in the string in an SV, counting wide UTF-8 bytes as a single character. Handles magic and type coercion.
STRLEN sv_len_utf8(SV *const sv)
Adds magic to an SV. First upgrades sv
to type SVt_PVMG
if necessary, then adds a new magic item of type how
to the head of the magic list.
See sv_magicext
(which sv_magic
now calls) for a description of the handling of the name
and namlen
arguments.
You need to use sv_magicext
to add magic to SvREADONLY SVs and also to add more than one instance of the same 'how'.
void sv_magic(SV *const sv, SV *const obj, const int how, const char *const name, const I32 namlen)
Adds magic to an SV, upgrading it if necessary. Applies the supplied vtable and returns a pointer to the magic added.
Note that sv_magicext
will allow things that sv_magic
will not. In particular, you can add magic to SvREADONLY SVs, and add more than one instance of the same 'how'.
If namlen
is greater than zero then a savepvn
copy of name
is stored, if namlen
is zero then name
is stored as-is and - as another special case - if (name && namlen == HEf_SVKEY)
then name
is assumed to contain an SV*
and is stored as-is with its REFCNT incremented.
(This is now used as a subroutine by sv_magic
.)
MAGIC * sv_magicext(SV *const sv, SV *const obj, const int how, const MGVTBL *const vtbl, const char *const name, const I32 namlen)
Creates a new SV which is a copy of the original SV (using sv_setsv
). The new SV is marked as mortal. It will be destroyed "soon", either by an explicit call to FREETMPS, or by an implicit call at places such as statement boundaries. See also sv_newmortal
and sv_2mortal
.
SV* sv_mortalcopy(SV *const oldsv)
Creates a new null SV which is mortal. The reference count of the SV is set to 1. It will be destroyed "soon", either by an explicit call to FREETMPS, or by an implicit call at places such as statement boundaries. See also sv_mortalcopy
and sv_2mortal
.
SV* sv_newmortal()
Increment an SV's reference count. Use the SvREFCNT_inc()
wrapper instead.
SV* sv_newref(SV *const sv)
Converts the value pointed to by offsetp from a count of bytes from the start of the string, to a count of the equivalent number of UTF-8 chars. Handles magic and type coercion.
void sv_pos_b2u(SV *const sv, I32 *const offsetp)
Converts the value pointed to by offsetp from a count of UTF-8 chars from the start of the string, to a count of the equivalent number of bytes; if lenp is non-zero, it does the same to lenp, but this time starting from the offset, rather than from the start of the string. Handles magic and type coercion.
Use sv_pos_u2b_flags
in preference, which correctly handles strings longer than 2Gb.
void sv_pos_u2b(SV *const sv, I32 *const offsetp, I32 *const lenp)
Converts the value pointed to by offsetp from a count of UTF-8 chars from the start of the string, to a count of the equivalent number of bytes; if lenp is non-zero, it does the same to lenp, but this time starting from the offset, rather than from the start of the string. Handles type coercion. flags is passed to SvPV_flags
, and usually should be SV_GMAGIC|SV_CONST_RETURN
to handle magic.
STRLEN sv_pos_u2b_flags(SV *const sv, STRLEN uoffset, STRLEN *const lenp, U32 flags)
The backend for the SvPVbytex_force
macro. Always use the macro instead.
char* sv_pvbyten_force(SV *const sv, STRLEN *const lp)
Get a sensible string out of the SV somehow. A private implementation of the SvPV_force
macro for compilers which can't cope with complex macro expressions. Always use the macro instead.
char* sv_pvn_force(SV* sv, STRLEN* lp)
Get a sensible string out of the SV somehow. If flags
has SV_GMAGIC
bit set, will mg_get
on sv
if appropriate, else not. sv_pvn_force
and sv_pvn_force_nomg
are implemented in terms of this function. You normally want to use the various wrapper macros instead: see SvPV_force
and SvPV_force_nomg
char* sv_pvn_force_flags(SV *const sv, STRLEN *const lp, const I32 flags)
The backend for the SvPVutf8x_force
macro. Always use the macro instead.
char* sv_pvutf8n_force(SV *const sv, STRLEN *const lp)
Returns a string describing what the SV is a reference to.
const char* sv_reftype(const SV *const sv, const int ob)
Make the first argument a copy of the second, then delete the original. The target SV physically takes over ownership of the body of the source SV and inherits its flags; however, the target keeps any magic it owns, and any magic in the source is discarded. Note that this is a rather specialist SV copying operation; most of the time you'll want to use sv_setsv
or one of its many macro front-ends.
void sv_replace(SV *const sv, SV *const nsv)
Underlying implementation for the reset
Perl function. Note that the perl-level function is vaguely deprecated.
void sv_reset(const char* s, HV *const stash)
Weaken a reference: set the SvWEAKREF
flag on this RV; give the referred-to SV PERL_MAGIC_backref
magic if it hasn't already; and push a back-reference to this RV onto the array of backreferences associated with that magic. If the RV is magical, set magic will be called after the RV is cleared.
SV* sv_rvweaken(SV *const sv)
Copies an integer into the given SV, upgrading first if necessary. Does not handle 'set' magic. See also sv_setiv_mg
.
void sv_setiv(SV *const sv, const IV num)
Like sv_setiv
, but also handles 'set' magic.
void sv_setiv_mg(SV *const sv, const IV i)
Copies a double into the given SV, upgrading first if necessary. Does not handle 'set' magic. See also sv_setnv_mg
.
void sv_setnv(SV *const sv, const NV num)
Like sv_setnv
, but also handles 'set' magic.
void sv_setnv_mg(SV *const sv, const NV num)
Copies a string into an SV. The string must be null-terminated. Does not handle 'set' magic. See sv_setpv_mg
.
void sv_setpv(SV *const sv, const char *const ptr)
Works like sv_catpvf
but copies the text into the SV instead of appending it. Does not handle 'set' magic. See sv_setpvf_mg
.
void sv_setpvf(SV *const sv, const char *const pat, ...)
Like sv_setpvf
, but also handles 'set' magic.
void sv_setpvf_mg(SV *const sv, const char *const pat, ...)
Copies an integer into the given SV, also updating its string value. Does not handle 'set' magic. See sv_setpviv_mg
.
void sv_setpviv(SV *const sv, const IV num)
Like sv_setpviv
, but also handles 'set' magic.
void sv_setpviv_mg(SV *const sv, const IV iv)
Copies a string into an SV. The len
parameter indicates the number of bytes to be copied. If the ptr
argument is NULL the SV will become undefined. Does not handle 'set' magic. See sv_setpvn_mg
.
void sv_setpvn(SV *const sv, const char *const ptr, const STRLEN len)
Like sv_setpvn
, but also handles 'set' magic.
void sv_setpvn_mg(SV *const sv, const char *const ptr, const STRLEN len)
Like sv_setpvn
, but takes a literal string instead of a string/length pair.
void sv_setpvs(SV* sv, const char* s)
Like sv_setpv
, but also handles 'set' magic.
void sv_setpv_mg(SV *const sv, const char *const ptr)
Copies an integer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to the new SV. The classname
argument indicates the package for the blessing. Set classname
to NULL
to avoid the blessing. The new SV will have a reference count of 1, and the RV will be returned.
SV* sv_setref_iv(SV *const rv, const char *const classname, const IV iv)
Copies a double into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to the new SV. The classname
argument indicates the package for the blessing. Set classname
to NULL
to avoid the blessing. The new SV will have a reference count of 1, and the RV will be returned.
SV* sv_setref_nv(SV *const rv, const char *const classname, const NV nv)
Copies a pointer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to the new SV. If the pv
argument is NULL then PL_sv_undef
will be placed into the SV. The classname
argument indicates the package for the blessing. Set classname
to NULL
to avoid the blessing. The new SV will have a reference count of 1, and the RV will be returned.
Do not use with other Perl types such as HV, AV, SV, CV, because those objects will become corrupted by the pointer copy process.
Note that sv_setref_pvn
copies the string while this copies the pointer.
SV* sv_setref_pv(SV *const rv, const char *const classname, void *const pv)
Copies a string into a new SV, optionally blessing the SV. The length of the string must be specified with n
. The rv
argument will be upgraded to an RV. That RV will be modified to point to the new SV. The classname
argument indicates the package for the blessing. Set classname
to NULL
to avoid the blessing. The new SV will have a reference count of 1, and the RV will be returned.
Note that sv_setref_pv
copies the pointer while this copies the string.
SV* sv_setref_pvn(SV *const rv, const char *const classname, const char *const pv, const STRLEN n)
Copies an unsigned integer into a new SV, optionally blessing the SV. The rv
argument will be upgraded to an RV. That RV will be modified to point to the new SV. The classname
argument indicates the package for the blessing. Set classname
to NULL
to avoid the blessing. The new SV will have a reference count of 1, and the RV will be returned.
SV* sv_setref_uv(SV *const rv, const char *const classname, const UV uv)
Copies the contents of the source SV ssv
into the destination SV dsv
. The source SV may be destroyed if it is mortal, so don't use this function if the source SV needs to be reused. Does not handle 'set' magic. Loosely speaking, it performs a copy-by-value, obliterating any previous content of the destination.
You probably want to use one of the assortment of wrappers, such as SvSetSV
, SvSetSV_nosteal
, SvSetMagicSV
and SvSetMagicSV_nosteal
.
void sv_setsv(SV *dstr, SV *sstr)
Copies the contents of the source SV ssv
into the destination SV dsv
. The source SV may be destroyed if it is mortal, so don't use this function if the source SV needs to be reused. Does not handle 'set' magic. Loosely speaking, it performs a copy-by-value, obliterating any previous content of the destination. If the flags
parameter has the SV_GMAGIC
bit set, will mg_get
on ssv
if appropriate, else not. If the flags
parameter has the NOSTEAL
bit set then the buffers of temps will not be stolen. <sv_setsv> and sv_setsv_nomg
are implemented in terms of this function.
You probably want to use one of the assortment of wrappers, such as SvSetSV
, SvSetSV_nosteal
, SvSetMagicSV
and SvSetMagicSV_nosteal
.
This is the primary function for copying scalars, and most other copy-ish functions and macros use this underneath.
void sv_setsv_flags(SV *dstr, SV *sstr, const I32 flags)
Like sv_setsv
, but also handles 'set' magic.
void sv_setsv_mg(SV *const dstr, SV *const sstr)
Copies an unsigned integer into the given SV, upgrading first if necessary. Does not handle 'set' magic. See also sv_setuv_mg
.
void sv_setuv(SV *const sv, const UV num)
Like sv_setuv
, but also handles 'set' magic.
void sv_setuv_mg(SV *const sv, const UV u)
Test an SV for taintedness. Use SvTAINTED
instead. bool sv_tainted(SV *const sv)
Returns true if the SV has a true value by Perl's rules. Use the SvTRUE
macro instead, which may call sv_true()
or may instead use an in-line version.
I32 sv_true(SV *const sv)
Removes all magic of type type
from an SV.
int sv_unmagic(SV *const sv, const int type)
Unsets the RV status of the SV, and decrements the reference count of whatever was being referenced by the RV. This can almost be thought of as a reversal of newSVrv
. The cflags
argument can contain SV_IMMEDIATE_UNREF
to force the reference count to be decremented (otherwise the decrementing is conditional on the reference count being different from one or the reference being a readonly SV). See SvROK_off
.
void sv_unref_flags(SV *const ref, const U32 flags)
Untaint an SV. Use SvTAINTED_off
instead. void sv_untaint(SV *const sv)
Upgrade an SV to a more complex form. Generally adds a new body type to the SV, then copies across as much information as possible from the old body. You generally want to use the SvUPGRADE
macro wrapper. See also svtype
.
void sv_upgrade(SV *const sv, svtype new_type)
Tells an SV to use ptr
to find its string value. Normally the string is stored inside the SV but sv_usepvn allows the SV to use an outside string. The ptr
should point to memory that was allocated by malloc
. The string length, len
, must be supplied. By default this function will realloc (i.e. move) the memory pointed to by ptr
, so that pointer should not be freed or used by the programmer after giving it to sv_usepvn, and neither should any pointers from "behind" that pointer (e.g. ptr + 1) be used.
If flags
& SV_SMAGIC is true, will call SvSETMAGIC. If flags
& SV_HAS_TRAILING_NUL is true, then ptr[len]
must be NUL, and the realloc will be skipped. (i.e. the buffer is actually at least 1 byte longer than len
, and already meets the requirements for storing in SvPVX
)
void sv_usepvn_flags(SV *const sv, char* ptr, const STRLEN len, const U32 flags)
If the PV of the SV is an octet sequence in UTF-8 and contains a multiple-byte character, the SvUTF8
flag is turned on so that it looks like a character. If the PV contains only single-byte characters, the SvUTF8
flag stays being off. Scans PV for validity and returns false if the PV is invalid UTF-8.
NOTE: this function is experimental and may change or be removed without notice.
bool sv_utf8_decode(SV *const sv)
Attempts to convert the PV of an SV from characters to bytes. If the PV contains a character that cannot fit in a byte, this conversion will fail; in this case, either returns false or, if fail_ok
is not true, croaks.
This is not as a general purpose Unicode to byte encoding interface: use the Encode extension for that.
NOTE: this function is experimental and may change or be removed without notice.
bool sv_utf8_downgrade(SV *const sv, const bool fail_ok)
Converts the PV of an SV to UTF-8, but then turns the SvUTF8
flag off so that it looks like octets again.
void sv_utf8_encode(SV *const sv)
Converts the PV of an SV to its UTF-8-encoded form. Forces the SV to string form if it is not already. Will mg_get
on sv
if appropriate. Always sets the SvUTF8 flag to avoid future validity checks even if the whole string is the same in UTF-8 as not. Returns the number of bytes in the converted string
This is not as a general purpose byte encoding to Unicode interface: use the Encode extension for that.
STRLEN sv_utf8_upgrade(SV *sv)
Converts the PV of an SV to its UTF-8-encoded form. Forces the SV to string form if it is not already. Always sets the SvUTF8 flag to avoid future validity checks even if all the bytes are invariant in UTF-8. If flags
has SV_GMAGIC
bit set, will mg_get
on sv
if appropriate, else not. Returns the number of bytes in the converted string sv_utf8_upgrade
and sv_utf8_upgrade_nomg
are implemented in terms of this function.
This is not as a general purpose byte encoding to Unicode interface: use the Encode extension for that.
STRLEN sv_utf8_upgrade_flags(SV *const sv, const I32 flags)
Like sv_utf8_upgrade, but doesn't do magic on sv
STRLEN sv_utf8_upgrade_nomg(SV *sv)
Processes its arguments like vsprintf
and appends the formatted output to an SV. Does not handle 'set' magic. See sv_vcatpvf_mg
.
Usually used via its frontend sv_catpvf
.
void sv_vcatpvf(SV *const sv, const char *const pat, va_list *const args)
Processes its arguments like vsprintf
and appends the formatted output to an SV. Uses an array of SVs if the C style variable argument list is missing (NULL). When running with taint checks enabled, indicates via maybe_tainted
if results are untrustworthy (often due to the use of locales).
Usually used via one of its frontends sv_vcatpvf
and sv_vcatpvf_mg
.
void sv_vcatpvfn(SV *const sv, const char *const pat, const STRLEN patlen, va_list *const args, SV **const svargs, const I32 svmax, bool *const maybe_tainted)
Like sv_vcatpvf
, but also handles 'set' magic.
Usually used via its frontend sv_catpvf_mg
.
void sv_vcatpvf_mg(SV *const sv, const char *const pat, va_list *const args)
Works like sv_vcatpvf
but copies the text into the SV instead of appending it. Does not handle 'set' magic. See sv_vsetpvf_mg
.
Usually used via its frontend sv_setpvf
.
void sv_vsetpvf(SV *const sv, const char *const pat, va_list *const args)
Works like sv_vcatpvfn
but copies the text into the SV instead of appending it.
Usually used via one of its frontends sv_vsetpvf
and sv_vsetpvf_mg
.
void sv_vsetpvfn(SV *const sv, const char *const pat, const STRLEN patlen, va_list *const args, SV **const svargs, const I32 svmax, bool *const maybe_tainted)
Like sv_vsetpvf
, but also handles 'set' magic.
Usually used via its frontend sv_setpvf_mg
.
void sv_vsetpvf_mg(SV *const sv, const char *const pat, va_list *const args)
Converts a string s
of length len
from UTF-8 into native byte encoding. Unlike utf8_to_bytes
but like bytes_to_utf8
, returns a pointer to the newly-created string, and updates len
to contain the new length. Returns the original string if no conversion occurs, len
is unchanged. Do nothing if is_utf8
points to 0. Sets is_utf8
to 0 if s
is converted or consisted entirely of characters that are invariant in utf8 (i.e., US-ASCII on non-EBCDIC machines).
NOTE: this function is experimental and may change or be removed without notice.
U8* bytes_from_utf8(const U8 *s, STRLEN *len, bool *is_utf8)
Converts a string s
of length len
from the native encoding into UTF-8. Returns a pointer to the newly-created string, and sets len
to reflect the new length.
A NUL character will be written after the end of the string.
If you want to convert to UTF-8 from encodings other than the native (Latin1 or EBCDIC), see sv_recode_to_utf8().
NOTE: this function is experimental and may change or be removed without notice.
U8* bytes_to_utf8(const U8 *s, STRLEN *len)
Return true if the strings s1 and s2 differ case-insensitively, false if not (if they are equal case-insensitively). If u1 is true, the string s1 is assumed to be in UTF-8-encoded Unicode. If u2 is true, the string s2 is assumed to be in UTF-8-encoded Unicode. If u1 or u2 are false, the respective string is assumed to be in native 8-bit encoding.
If the pe1 and pe2 are non-NULL, the scanning pointers will be copied in there (they will point at the beginning of the next character). If the pointers behind pe1 or pe2 are non-NULL, they are the end pointers beyond which scanning will not continue under any circumstances. If the byte lengths l1 and l2 are non-zero, s1+l1 and s2+l2 will be used as goal end pointers that will also stop the scan, and which qualify towards defining a successful match: all the scans that define an explicit length must reach their goal pointers for a match to succeed).
For case-insensitiveness, the "casefolding" of Unicode is used instead of upper/lowercasing both the characters, see http://www.unicode.org/unicode/reports/tr21/ (Case Mappings).
I32 ibcmp_utf8(const char *s1, char **pe1, UV l1, bool u1, const char *s2, char **pe2, UV l2, bool u2)
Returns true if first len
bytes of the given string are ASCII (i.e. none of them even raise the question of UTF-8-ness).
See also is_utf8_string(), is_utf8_string_loclen(), and is_utf8_string_loc().
bool is_ascii_string(const U8 *s, STRLEN len)
Tests if some arbitrary number of bytes begins in a valid UTF-8 character. Note that an INVARIANT (i.e. ASCII on non-EBCDIC machines) character is a valid UTF-8 character. The actual number of bytes in the UTF-8 character will be returned if it is valid, otherwise 0.
STRLEN is_utf8_char(const U8 *s)
Returns true if first len
bytes of the given string form a valid UTF-8 string, false otherwise. Note that 'a valid UTF-8 string' does not mean 'a string that contains code points above 0x7F encoded in UTF-8' because a valid ASCII string is a valid UTF-8 string.
See also is_ascii_string(), is_utf8_string_loclen(), and is_utf8_string_loc().
bool is_utf8_string(const U8 *s, STRLEN len)
Like is_utf8_string() but stores the location of the failure (in the case of "utf8ness failure") or the location s+len (in the case of "utf8ness success") in the ep
.
See also is_utf8_string_loclen() and is_utf8_string().
bool is_utf8_string_loc(const U8 *s, STRLEN len, const U8 **p)
Like is_utf8_string() but stores the location of the failure (in the case of "utf8ness failure") or the location s+len (in the case of "utf8ness success") in the ep
, and the number of UTF-8 encoded characters in the el
.
See also is_utf8_string_loc() and is_utf8_string().
bool is_utf8_string_loclen(const U8 *s, STRLEN len, const U8 **ep, STRLEN *el)
Build to the scalar dsv a displayable version of the string spv, length len, the displayable version being at most pvlim bytes long (if longer, the rest is truncated and "..." will be appended).
The flags argument can have UNI_DISPLAY_ISPRINT set to display isPRINT()able characters as themselves, UNI_DISPLAY_BACKSLASH to display the \\[nrfta\\] as the backslashed versions (like '\n') (UNI_DISPLAY_BACKSLASH is preferred over UNI_DISPLAY_ISPRINT for \\). UNI_DISPLAY_QQ (and its alias UNI_DISPLAY_REGEX) have both UNI_DISPLAY_BACKSLASH and UNI_DISPLAY_ISPRINT turned on.
The pointer to the PV of the dsv is returned.
char* pv_uni_display(SV *dsv, const U8 *spv, STRLEN len, STRLEN pvlim, UV flags)
The encoding is assumed to be an Encode object, the PV of the ssv is assumed to be octets in that encoding and decoding the input starts from the position which (PV + *offset) pointed to. The dsv will be concatenated the decoded UTF-8 string from ssv. Decoding will terminate when the string tstr appears in decoding output or the input ends on the PV of the ssv. The value which the offset points will be modified to the last input position on the ssv.
Returns TRUE if the terminator was found, else returns FALSE.
bool sv_cat_decode(SV* dsv, SV *encoding, SV *ssv, int *offset, char* tstr, int tlen)
The encoding is assumed to be an Encode object, on entry the PV of the sv is assumed to be octets in that encoding, and the sv will be converted into Unicode (and UTF-8).
If the sv already is UTF-8 (or if it is not POK), or if the encoding is not a reference, nothing is done to the sv. If the encoding is not an Encode::XS
Encoding object, bad things will happen. (See lib/encoding.pm and Encode).
The PV of the sv is returned.
char* sv_recode_to_utf8(SV* sv, SV *encoding)
Build to the scalar dsv a displayable version of the scalar sv, the displayable version being at most pvlim bytes long (if longer, the rest is truncated and "..." will be appended).
The flags argument is as in pv_uni_display().
The pointer to the PV of the dsv is returned.
char* sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)
The "p" contains the pointer to the UTF-8 string encoding the character that is being converted.
The "ustrp" is a pointer to the character buffer to put the conversion result to. The "lenp" is a pointer to the length of the result.
The "swashp" is a pointer to the swash to use.
Both the special and normal mappings are stored lib/unicore/To/Foo.pl, and loaded by SWASHNEW, using lib/utf8_heavy.pl. The special (usually, but not always, a multicharacter mapping), is tried first.
The "special" is a string like "utf8::ToSpecLower", which means the hash %utf8::ToSpecLower. The access to the hash is through Perl_to_utf8_case().
The "normal" is a string like "ToLower" which means the swash %utf8::ToLower.
UV to_utf8_case(const U8 *p, U8* ustrp, STRLEN *lenp, SV **swashp, const char *normal, const char *special)
Convert the UTF-8 encoded character at p to its foldcase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXBYTES_CASE+1 bytes since the foldcase version may be longer than the original character (up to three characters).
The first character of the foldcased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_fold(const U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its lowercase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXBYTES_CASE+1 bytes since the lowercase version may be longer than the original character.
The first character of the lowercased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_lower(const U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its titlecase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXBYTES_CASE+1 bytes since the titlecase version may be longer than the original character.
The first character of the titlecased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_title(const U8 *p, U8* ustrp, STRLEN *lenp)
Convert the UTF-8 encoded character at p to its uppercase version and store that in UTF-8 in ustrp and its length in bytes in lenp. Note that the ustrp needs to be at least UTF8_MAXBYTES_CASE+1 bytes since the uppercase version may be longer than the original character.
The first character of the uppercased version is returned (but note, as explained above, that there may be more.)
UV to_utf8_upper(const U8 *p, U8* ustrp, STRLEN *lenp)
flags
Returns the native character value of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the length, in bytes, of that character.
Allows length and flags to be passed to low level routine.
UV utf8n_to_uvchr(const U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)
Bottom level UTF-8 decode routine. Returns the Unicode code point value of the first character in the string s
which is assumed to be in UTF-8 encoding and no longer than curlen
; retlen
will be set to the length, in bytes, of that character.
If s
does not point to a well-formed UTF-8 character, the behaviour is dependent on the value of flags
: if it contains UTF8_CHECK_ONLY, it is assumed that the caller will raise a warning, and this function will silently just set retlen
to -1
and return zero. If the flags
does not contain UTF8_CHECK_ONLY, warnings about malformations will be given, retlen
will be set to the expected length of the UTF-8 character in bytes, and zero will be returned.
The flags
can also contain various flags to allow deviations from the strict UTF-8 encoding (see utf8.h).
Most code should use utf8_to_uvchr() rather than call this directly.
UV utf8n_to_uvuni(const U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)
Returns the number of UTF-8 characters between the UTF-8 pointers a
and b
.
WARNING: use only if you *know* that the pointers point inside the same UTF-8 buffer.
IV utf8_distance(const U8 *a, const U8 *b)
Return the UTF-8 pointer s
displaced by off
characters, either forward or backward.
WARNING: do not use the following unless you *know* off
is within the UTF-8 data pointed to by s
*and* that on entry s
is aligned on the first byte of character or just after the last byte of a character.
U8* utf8_hop(const U8 *s, I32 off)
Return the length of the UTF-8 char encoded string s
in characters. Stops at e
(inclusive). If e < s
or if the scan would end up past e
, croaks.
STRLEN utf8_length(const U8* s, const U8 *e)
Converts a string s
of length len
from UTF-8 into native byte encoding. Unlike bytes_to_utf8
, this over-writes the original string, and updates len to contain the new length. Returns zero on failure, setting len
to -1.
If you need a copy of the string, see bytes_from_utf8
.
NOTE: this function is experimental and may change or be removed without notice.
U8* utf8_to_bytes(U8 *s, STRLEN *len)
Returns the native character value of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the length, in bytes, of that character.
If s
does not point to a well-formed UTF-8 character, zero is returned and retlen is set, if possible, to -1.
UV utf8_to_uvchr(const U8 *s, STRLEN *retlen)
Returns the Unicode code point of the first character in the string s
which is assumed to be in UTF-8 encoding; retlen
will be set to the length, in bytes, of that character.
This function should only be used when the returned UV is considered an index into the Unicode semantic tables (e.g. swashes).
If s
does not point to a well-formed UTF-8 character, zero is returned and retlen is set, if possible, to -1.
UV utf8_to_uvuni(const U8 *s, STRLEN *retlen)
Adds the UTF-8 representation of the Native codepoint uv
to the end of the string d
; d
should be have at least UTF8_MAXBYTES+1
free bytes available. The return value is the pointer to the byte after the end of the new character. In other words,
d = uvchr_to_utf8(d, uv);
is the recommended wide native character-aware way of saying
*(d++) = uv;
U8* uvchr_to_utf8(U8 *d, UV uv)
Adds the UTF-8 representation of the Unicode codepoint uv
to the end of the string d
; d
should be have at least UTF8_MAXBYTES+1
free bytes available. The return value is the pointer to the byte after the end of the new character. In other words,
d = uvuni_to_utf8_flags(d, uv, flags);
or, in most cases,
d = uvuni_to_utf8(d, uv);
(which is equivalent to)
d = uvuni_to_utf8_flags(d, uv, 0);
is the recommended Unicode-aware way of saying
*(d++) = uv;
U8* uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)
xsubpp
and xsubpp
internal functionsVariable which is setup by xsubpp
to indicate the stack base offset, used by the ST
, XSprePUSH
and XSRETURN
macros. The dMARK
macro must be called prior to setup the MARK
variable.
I32 ax
Variable which is setup by xsubpp
to indicate the class name for a C++ XS constructor. This is always a char*
. See THIS
.
char* CLASS
Sets up the ax
variable. This is usually handled automatically by xsubpp
by calling dXSARGS
.
dAX;
Sets up the ax
variable and stack marker variable mark
. This is usually handled automatically by xsubpp
by calling dXSARGS
.
dAXMARK;
Sets up the items
variable. This is usually handled automatically by xsubpp
by calling dXSARGS
.
dITEMS;
Sets up the padoff_du
variable for an XSUB that wishes to use UNDERBAR
.
dUNDERBAR;
Sets up stack and mark pointers for an XSUB, calling dSP and dMARK. Sets up the ax
and items
variables by calling dAX
and dITEMS
. This is usually handled automatically by xsubpp
.
dXSARGS;
Sets up the ix
variable for an XSUB which has aliases. This is usually handled automatically by xsubpp
.
dXSI32;
Variable which is setup by xsubpp
to indicate the number of items on the stack. See "Variable-length Parameter Lists" in perlxs.
I32 items
Variable which is setup by xsubpp
to indicate which of an XSUB's aliases was used to invoke it. See "The ALIAS: Keyword" in perlxs.
I32 ix
Used by xsubpp
to hook up XSUBs as Perl subs. Adds Perl prototypes to the subs.
Variable which is setup by xsubpp
to hold the return value for an XSUB. This is always the proper type for the XSUB. See "The RETVAL Variable" in perlxs.
(whatever) RETVAL
Used to access elements on the XSUB's stack.
SV* ST(int ix)
Variable which is setup by xsubpp
to designate the object in a C++ XSUB. This is always the proper type for the C++ object. See CLASS
and "Using XS With C++" in perlxs.
(whatever) THIS
The SV* corresponding to the $_ variable. Works even if there is a lexical $_ in scope.
Macro to declare an XSUB and its C parameter list. This is handled by xsubpp
.
The version identifier for an XS module. This is usually handled automatically by ExtUtils::MakeMaker
. See XS_VERSION_BOOTCHECK
.
Macro to verify that a PM module's $VERSION variable matches the XS module's XS_VERSION
variable. This is usually handled automatically by xsubpp
. See "The VERSIONCHECK: Keyword" in perlxs.
XS_VERSION_BOOTCHECK;
This is the XSUB-writer's interface to Perl's die
function. Normally call this function the same way you call the C printf
function. Calling croak
returns control directly to Perl, sidestepping the normal C order of execution. See warn
.
If you want to throw an exception object, assign the object to $@
and then pass NULL
to croak():
errsv = get_sv("@", GV_ADD);
sv_setsv(errsv, exception_object);
croak(NULL);
void croak(const char* pat, ...)
This is the XSUB-writer's interface to Perl's warn
function. Call this function the same way you call the C printf
function. See croak
.
void warn(const char* pat, ...)
These functions are currently undocumented:
Until May 1997, this document was maintained by Jeff Okamoto <[email protected]>. It is now maintained as part of Perl itself.
With lots of help and suggestions from Dean Roehrich, Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer, Stephen McCamant, and Gurusamy Sarathy.
API Listing originally by Dean Roehrich <[email protected]>.
Updated to be autogenerated from comments in the source by Benjamin Stuhl.