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Groovy Mustard To Keep

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A member registered Jul 15, 2022 · View creator page →

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Ahhhhhhhhhhh. I get it now. Ooops. :D

The lightning globes destroy the nearest dice (the number of dots on the lightning icon show how many globes will be spawned).

A good strategy is usually to use lightnings for "clean up" and not as an integral part somewhere in the middle of your chain reaction, cause you're right, they're very difficult to plan around. :)

Thanks a lot for playing. You made it quite far and saw pretty much all the content there was to see. :)

I feel like the knight can't see anything in that helmet cause he runs back and forth like an idiot. Both presentation as well as gameplay feel very well made and polished. 5/5 for creativity as well. Great job.

Incredibly moody. Fantastic result considering the short amount of time you had to make this. Surprisingly difficult to navigate when you're stuck in a dice. :D

I was a bit confused at first but it's actually a surprisingly interesting optimization challenge. I'm genuinely surprised by how much you managed to get out of this simple concept.

Ah, that's helpful. Awesome.

Fun concept. A bit much luck involved perhaps, but still very interesting and enjoyable. Very satisfying to build stuff.

This must be the most natural rubber band catch-up mechanic I've ever seen in a racing game. Super clever and definitely my favorite out of the games I played so far.

Love the presentation with the books and pencils lying on the playing field. Best strategy seems to avoid all enemies and rush right to the end, but that's fine. I found it enjoyable. :)

Super cute and fluffy. The most difficult challenge was finding the start button in the main menu. Last level was pretty difficult as well. Nice one! 

Good Game To Keep

Very satisfying victory animation that jump-scared me the first time around. Lovely presentation.

I expected a simple optimization game but I got more depth and complexity than I could possibly dream of. Fits the "easy to learn, difficult to master" formula really well. Unexpectetly nice.

A bit difficult to understand and get into, but maybe I'm just a bit too stupid. Haha. I found it quite interesting and creative. Very nice. I like it. 

Interesting and creative idea. Very unique.

Took me some time to figure out how it works, but when I did it was quite satisfying. Well done.

Reminds me of Stacklands a bit, but puts a new spin on it in a good way. I like it. Prayed to RNGesus a lot.

I totally dig the art style. Really well executed. I wonder if there'd be a way to simplify the menu interactions a bit. All in all very cool!

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Nice, very satisfying to get a machine to work.

Feels quite polished for the short amount of time. Well done.