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GCotti

73
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1
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A member registered Mar 15, 2021 · View creator page →

Creator of

Recent community posts

Thanks :)

Wow, the graphics are great, amazing work for a jam. And the game feel is good too, it's not just graphics, the sound, the screen shake, the particles, it all adds up.

Thanks!

Good entry, it seems like you thought about the details. It helped to control the character during the menu, I liked that there is a defined time to survive. Between the sick ones, the shooters and the red one there was enough variety to go around. I died because I didn't notice my health was low, but that was not a problem. Great work!

I liked the intro, the menu, nice work on the presentation. The shooting mechanic is nice, I died pretty fast because I wasted energy trying to understand how to use the guns and found no extra energy around.

I didn't get it, I read the page before playing but it wasn't enough to understand it. Also when you restart you should do a transition.

Nice game, really polished, original and on theme. Well done!

I liked the concept. As you mentioned, you had to cut corners and that is normal in a jam. If you had the time you should have highlighted the noise bar a bit, it's black in a dark background. It's hard to know what can you interact with. And the movement mechanic needed some thought, it's really slow and if you sprint you just get caught, no strategy involved. For instance, maybe you could only sprint when he is snoaring so he won't hear you, you could have a time limit that forced you to use sprint, etc. I liked the graphics, sound would help a lot, especially because the game is about being quiet.

A bit of a stretch on the theme, but nice execution, it's really well polished. Great work!

Thanks!

Thanks, next time I'll make the platforms bigger. It was really hard, even I prefered to just throw something at her, but some colliders were a bit off.

Thank you! That was a bug I forgot to fix, you shouldn't be able to carry them.

I'm glad I went through to the end to dialog with the brick. And I totally get the block idead to, nice work. Perfect introduction, it's really clear that you play as a potato with a gun.

Nice mechanics, It was really fun to get confused and nearly move the light to the enemies. I guess it is a bit of a stretch on the theme. My knight got stuck in a wall, I can't tell how it happened, maybe the zombie that creates a rift pushed me into the wall. It was the most fun I had so far with an entry, the game flows really nicely, good work.

My friends are gonna starve :(

Loved the atmosphere. The graphics, sound and lights all come together. But I had trouble with the camera movement it seemed to move too slow or to not move at all when next to a wall.

Nice jokes, great graphics and SFX. He could move faster though. I didn't find anywhere to interact in the first level after getting the toast and ketchup. Great entry!

Thank you! Yep, I didn't ask someone else test it, this made me miss out on some important stuff.

Thank you, glad it's unique! I didn't have time to do a tutorial, the throw is towards the mouse, I forgot to share this.

Thanks, of course I thought of a fix only after the deadline haha.

Thanks. I should have allowed the player to carry anyone on top of him as well, this way you wouldn't get stuck, but I didn't think of that until sunday :P

Nice graphics! And I survived! (after walking into the ocean in the end)

Thanks!

Hahahaha! Same here, some things are priorities ¯\_(ツ)_/¯

Thanks. I left the intro for last and didn't have time to do it, next time I'll do at least a written tutorial of the mechanics.

Yeah, there is always a party pooper to ruin the day.

If you don't see the FullScreen Icon, press F11.

You are not a lucky one :(

Thank you!

Great entry. The random "events" are fair, the game worked well. I had a nice laugh, good work!

My Beebo should have studied more, because he didn't make it :p 

Those explanations in the comments should be in the game, after understanding it the experience changes. Next time try a small tutorial round before the battle. Good job!

Wow, nice work, specially the graphics.

It all came together nicely, good work.

Nice game, it was enjoyable to run a few levels before dying. What you have work really well, no bugs to be found.

I'm glad there was an easy mode :) Good game!

Nice mechanic. The scroll didn't work on every use, but I felt like it worked predictably, one out of every three times haha.

That is a powerful punch! I think the scene resets a little too fast.

Nice art. Was the kick the only attack? It wasn't very clear when the kick ended.