Thanks :)
GCotti
Creator of
Recent community posts
Good entry, it seems like you thought about the details. It helped to control the character during the menu, I liked that there is a defined time to survive. Between the sick ones, the shooters and the red one there was enough variety to go around. I died because I didn't notice my health was low, but that was not a problem. Great work!
I liked the concept. As you mentioned, you had to cut corners and that is normal in a jam. If you had the time you should have highlighted the noise bar a bit, it's black in a dark background. It's hard to know what can you interact with. And the movement mechanic needed some thought, it's really slow and if you sprint you just get caught, no strategy involved. For instance, maybe you could only sprint when he is snoaring so he won't hear you, you could have a time limit that forced you to use sprint, etc. I liked the graphics, sound would help a lot, especially because the game is about being quiet.
Nice mechanics, It was really fun to get confused and nearly move the light to the enemies. I guess it is a bit of a stretch on the theme. My knight got stuck in a wall, I can't tell how it happened, maybe the zombie that creates a rift pushed me into the wall. It was the most fun I had so far with an entry, the game flows really nicely, good work.