wow the end is sad T_T
great concept and sweet/cozy sound effects , the idea has potentials to expand further:)
the last puzzle could be modified with other cues for example add a cake with candles on it so player may guess the kids birth year
chenqiangpan
Creator of
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Thank you so much for playing our game VoonAtNoon! The respawn issue will be fixed as soon as we can update the game again ~
the game is great, I want more levels !!!
It's interesting concept, to have multiple 'self' by zoom in and out, almost surreal I think, althrough I was a bit confused with the goal of the game loop :P
Thank you so much for playing our game :)
That's a really nice concept, I smiled when I play the game, and busy to lower the FPS :D well done!
Thank you Joney :)
What a nice design
Simple but clear
Everything can be moved
And be careful
Of the bad pigs.
That's a great poem !
thank you Bubo :)
that's a really interesting idea, play game jam game with same theme in the game jam....
Thank you ~
very nice, I got 63 my high score :)) like the sound , the control and the art ! the sauce add the slow movement area is very cool. Maybe add some more challenge in later game ~~ well done!
Nice concept, could be nice to have some sound effects :) and also cool if later level the spikes actually want to kill player haha
It's a cool concept, I made it to clear the level and the end. I like how you connected the build, the collection, and the destory in one game. It would be better if the game could start with a bit simple level and then progress to hard one :)
Nice game ! I like your simple art style :) Maybe give player some HP on the way will help them survive, imo.
the screenshots looks lovely, I will check it out later when uploaded :)
That's a really nice game, I enjoyed a lot. The concept is simple, but you did it very well on the simplicity side, without any hint, I instantly grabbed the game's goal, control. Beautiful !
I like it ! Simple but fun, could be better if give player some hint how to code faster :D
Nice game concept, the control is simple and the car trimming grass is satisfying :) Maybe could add a bit control hint will help player know how to move the car at beginning :)
Great work! I love the simplicity of the game mechanic and clear goal , well done! The music and sound feedback really pull the presentation on a polished level !
I would suggest go give player a slow motion to emphasize the moment when they got the strike done, because it was so satisfying to see the strike works (sometimes by a bit luck )!
That's very kind of you, paminks, thank you! I will play your game very shortly, cheers ~~
Thank you so much, I am very glad you like it, spend 29 hours in 2 days, so crazy but happy :D
Thank you foxtrot-roger, balance the difficulty, when we get chance to upate the game, I will first thing to do that, cheers~
ah, that's must be some web browser ratio cause the instruction UI out of boundary. We will abosolutely add a tutorial part in the game, for Day0 maybe? Thank you for playing ~
Thanks awelego ~ you can use WASD on web version or Window version to walk around, and Shift to dash :)))
Thank you ! We did want to jam some mata system together, if we have more time, definitely will put more efforts on balance the game difficulty a bit. Thanks for playing !
That's a great idea ! Thank you!
I wish I had more time to polish it, but thank you so much play my game!
great presentation with nice music and sound feedback :) also love the theme!
Thanks :)
nice one :) I enjoyed it play on my mobile browser ~
nice environment design, would be better if there are some shooting feedback when the bullet hit the chips :D well done!
thank you for playing ! The lack of visual cue about the games goal is a main flaw of the implementation :(
Wow, amazing mechanic and presentation, love it ! I love the small number accurate calculation based battle, it brings the feeling of when I first time play Slay the Spire, super well done! Bravo!
:p
Thanks :) the game design and loop were rushed a bit, the goal is to make dice total number march with the goal number by rolling them . Definitely need more communication with player about the basic mechanic ;)
love the game ! The rocket hitting the glass wall gave me horror feeling . And the ‘developer commentary’ is brilliant ! Great stuff !