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BangBangBert

57
Posts
4
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3
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A member registered Jul 05, 2020 · View creator page →

Creator of

Recent community posts

Really impressive for 96 hours, it looks fantastic and it fits the theme perfectly, well done!

Adding tower defence mechanics was really clever, you’ve got pop bubbles to keep them away from the monsters, but you’ve also got to preserve them so that you don’t lose your troops. Great take on theme too, well done!

Just absolutely oozing with style! 

Really fun and clever, first game I’ve played that interprets the theme this way, well done!

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I had a wonderful time with this, really creative and with a great art style too. I laughed at how specific some of the objects were, not just any tractor, has to be a John Deere tractor :D

Had a lot of fun with this one. I really liked how you guys mixed it up every couple of levels, some really creative twists on scale and perspective, well done!

Absolutely brilliant! The gameplay, the art, and the audio are all top notch, plus the Spirited Away inspiration just makes me love it even more. 

I like how you’re caught between the mouth of a monster and the endless void that is space. It's a clever take on the theme, well done!

Could easily play more, great job!

Having your own fishy children to worry about was a clever idea, great job with the art too!

Absolutely brilliant! 

One of the more interesting takes on the “what if you moved the environment” type of game, also the art and the way the background adjusts to the ship is awesome, great job!

Great job on the game feel, you’ve made the act of summoning monsters super satisfying! Also pretty clever having the mana and health bar as one, it's one less thing to track but also adds another layer of complexity, well done!

A role reverse I was not expecting, well done!

A cleaver take on the theme, gave me a good laugh. Well done on art and music too!

Definitely one of the more creative approaches to theme I’ve seen, and on top of that it looks great too, well done!

I think you knocked it out of the park with this one, I had a lot of fun, great job!

Just quietly, best game I’ve played this jam, I’ll eat my hat if its not in the top 100.

I’ve seen this type of puzzle a few times now, but you’ve brought it up a level by forcing the player to constantly re-evaluate their next move with multiple numbers to track and deadly obstacles to dodge, well done!

Great job with the look and feel of the game, including the enemies in with the dice roll effects was a good idea, well done!

Great job with the art and music, to do both yourself in a jam is impressive. 

A nice chill game to relax with after a big jam, well done!

Looks nice and is easy to pick up, good work!

Great name, great presentation, well done!

Nice interpretation of the theme, surprisingly similar to real life in how the ball just doesn’t go where you want it to :)

I’m glad you liked it :) I might flesh it out more but not anytime soon, could do with a break after this jam haha.

Hey, sorry it’s not working for you. Not sure what’s causing it but I have seen that double clicking on a bullet will crash it. Thanks for letting me know.

I haven’t played anything like this, and I mean that in a good way, great job!

You don’t see many music centric games, well done!

Cool idea to add the dice augments, gives it a bit more depth, well done!

Nice interpretation of the theme, it was really fun!

Really creative and looks great too, well done!

Easy to pick up and fun to play, good job!

The visual and audio effects make for some very satisfying gameplay, well done!

Love the voice lines, well done! 

Fun mechanic, I like when you get the timing right you can really get some speed, well done!

Great use of the theme, one of the more unique interpretations that I’ve seen, well done!

Yep that’s right, I blame the robot for not making it clearer, thanks for the feedback!

Top-notch game, well done!

Great pixel art, well done.